Introduction
Perry is a native TypeScript compiler that compiles TypeScript source code directly to native executables. No JavaScript runtime, no JIT warmup, no V8 — your TypeScript compiles to a real binary.
// demonstrates: the one-liner hello shown on the docs landing page
// docs: docs/src/introduction.md
// platforms: macos, linux, windows
// targets: wasm, web, android
console.log("Hello from Perry!")
$ perry hello.ts -o hello
$ ./hello
Hello from Perry!
Why Perry?
- Native performance — Compiles to machine code via LLVM. Integer-heavy code like Fibonacci runs 2x faster than Node.js.
- Real multi-threading —
parallelMapandspawngive you actual OS threads with compile-time safety. No isolates, no message passing overhead. Something no JS runtime can do. - Small binaries — A hello world is ~300KB. Perry detects what runtime features you use and only links what’s needed.
- Native UI — Build desktop and mobile apps with declarative TypeScript that compiles to real AppKit, UIKit, GTK4, Win32, or DOM widgets.
- Terminal UI — Build interactive CLIs with ink-shape React hooks (
useState,useEffect,useApp) on a native cell-grid renderer. No Node, no reconciler — just a single static binary. - 7 targets — macOS, iOS, Android, Windows, Linux, Web, and WebAssembly from the same source code.
- Familiar ecosystem — Use npm packages like
fastify,mysql2,redis,bcrypt,lodash, and more — compiled natively. - Zero config — Point Perry at a
.tsfile and get a binary. Notsconfig.jsonrequired.
What Perry Compiles
Perry supports a practical subset of TypeScript:
- Variables, functions, classes, enums, interfaces
- Async/await, closures, generators
- Destructuring, spread, template literals
- Arrays, Maps, Sets, typed arrays
- Regular expressions, JSON, Promises
- Module imports/exports
- Generic type erasure
See Supported Features for the complete list.
Quick Example: Native App
// demonstrates: minimal stateful UI — label + increment button
// docs: docs/src/ui/state.md
// platforms: macos, linux, windows
// targets: ios-simulator, visionos-simulator, tvos-simulator, watchos-simulator, android, web, wasm
import { App, VStack, Text, Button, State } from "perry/ui"
const count = State(0)
App({
title: "Counter",
width: 400,
height: 300,
body: VStack(16, [
Text(`Count: ${count.value}`),
Button("Increment", () => count.set(count.value + 1)),
]),
})
$ perry counter.ts -o counter
$ ./counter # Opens a native macOS/Windows/Linux window
This produces a ~3MB native app with real platform widgets — no Electron, no WebView.
How It Works
TypeScript (.ts)
↓ Parse (SWC)
↓ Lower to HIR
↓ Transform (inline, closure conversion, async)
↓ Codegen (LLVM)
↓ Link (system linker)
↓
Native Executable
Perry uses SWC for TypeScript parsing and LLVM for native code generation. Types are erased at compile time (like tsc), and values are represented at runtime using NaN-boxing for efficient 64-bit tagged values.
Next Steps
Installation
Prerequisites
Perry compiles TypeScript to native binaries by linking with your system’s C toolchain, so every install path needs a linker:
- macOS: Xcode Command Line Tools (
xcode-select --install) - Linux:
gccorclang(apt install build-essentialon Debian/Ubuntu,apk add build-baseon Alpine) - Windows: LLVM (
winget install LLVM.LLVM) +perry setup windows(lightweight, ~1.5 GB, no Visual Studio needed), or MSVC Build Tools with the “Desktop development with C++” workload — see the Windows platform guide for both options
The source install additionally needs the Rust toolchain via rustup.
Install Perry
npm / npx (recommended — any platform)
Perry ships as a prebuilt-binary npm package. This is the fastest way to get started and the only path that covers all seven supported platforms (macOS arm64/x64, Linux x64/arm64 glibc + musl, Windows x64) with a single command:
# Project-local (pins Perry's version alongside your deps)
npm install @perryts/perry
npx perry compile src/main.ts -o myapp && ./myapp
# Global
npm install -g @perryts/perry
perry compile src/main.ts -o myapp
# Zero-install, one-shot
npx -y @perryts/perry compile src/main.ts -o myapp
@perryts/perry is a thin launcher; npm automatically picks the matching prebuilt via optionalDependencies (@perryts/perry-darwin-arm64, @perryts/perry-linux-x64-musl, etc.) based on your os / cpu / libc. Requires Node.js ≥ 16.
| Platform | Prebuilt package |
|---|---|
| macOS arm64 (Apple Silicon) | @perryts/perry-darwin-arm64 |
| macOS x64 (Intel) | @perryts/perry-darwin-x64 |
| Linux x64 (glibc) | @perryts/perry-linux-x64 |
| Linux arm64 (glibc) | @perryts/perry-linux-arm64 |
| Linux x64 (musl / Alpine) | @perryts/perry-linux-x64-musl |
| Linux arm64 (musl / Alpine) | @perryts/perry-linux-arm64-musl |
| Windows x64 | @perryts/perry-win32-x64 |
Homebrew (macOS)
brew install perryts/perry/perry
winget (Windows)
winget install PerryTS.Perry
APT (Debian / Ubuntu)
curl -fsSL https://perryts.github.io/perry-apt/perry.gpg.pub | sudo gpg --dearmor -o /usr/share/keyrings/perry.gpg
echo "deb [signed-by=/usr/share/keyrings/perry.gpg] https://perryts.github.io/perry-apt stable main" | sudo tee /etc/apt/sources.list.d/perry.list
sudo apt update && sudo apt install perry
From Source
git clone https://github.com/PerryTS/perry.git
cd perry
cargo build --release
The binary is at target/release/perry. Add it to your PATH:
# Add to ~/.zshrc or ~/.bashrc
export PATH="/path/to/perry/target/release:$PATH"
Self-Update
Once installed, Perry can update itself:
perry update
This downloads the latest release and atomically replaces the binary.
Verify Installation
perry doctor
This checks your installation, shows the current version, and reports if an update is available.
perry --version
Platform-Specific Setup
macOS
No additional setup needed. Perry uses the system cc linker and AppKit for UI apps.
For iOS development, install Xcode (not just Command Line Tools) for the iOS SDK and simulator.
Linux
Install GTK4 + libshumate + GStreamer development libraries for UI apps. (You
only need these if you build for --target linux — pure-CLI / cross-compile
to other platforms doesn’t require them.)
# Ubuntu / Debian
sudo apt install libgtk-4-dev libshumate-dev libgstreamer1.0-dev
# Fedora
sudo dnf install gtk4-devel libshumate-devel gstreamer1-devel \
gstreamer1-plugins-base-devel
# Arch
sudo pacman -S gtk4 libshumate gstreamer gst-plugins-base
Windows
Two toolchain options — pick one. Both produce identical binaries.
Lightweight (recommended, ~1.5 GB, no Visual Studio):
winget install LLVM.LLVM
perry setup windows
perry setup windows downloads the Microsoft CRT + Windows SDK libraries via xwin after prompting for license acceptance. Pass --accept-license to skip the prompt in CI.
MSVC Build Tools (~8 GB):
Install Visual Studio Build Tools with the “Desktop development with C++” workload — via the Visual Studio Installer, or:
winget install Microsoft.VisualStudio.2022.BuildTools --override `
"--quiet --wait --add Microsoft.VisualStudio.Workload.VCTools --includeRecommended"
Run perry doctor to verify the toolchain. See the Windows platform guide for details.
What’s Next
Hello World
Your First Program
Create a file called hello.ts:
// demonstrates: the minimal Perry program in the docs
// docs: docs/src/getting-started/hello-world.md
// platforms: macos, linux, windows
// targets: wasm, web, android
console.log("Hello, Perry!")
Compile and run it:
perry hello.ts -o hello
./hello
Output:
Hello, Perry!
That’s it. Perry compiled your TypeScript to a native executable — no Node.js, no bundler, no runtime.
A Slightly Bigger Example
// demonstrates: recursive fib as a perf-vs-node talking point
// docs: docs/src/getting-started/hello-world.md
// platforms: macos, linux, windows
// targets: wasm, web, android
function fibonacci(n: number): number {
if (n <= 1) return n
return fibonacci(n - 1) + fibonacci(n - 2)
}
const start = Date.now()
const result = fibonacci(35)
const elapsed = Date.now() - start
console.log(`fibonacci(35) = ${result}`)
console.log(`Completed in ${elapsed}ms`)
perry fib.ts -o fib
./fib
This runs about 2x faster than Node.js because Perry compiles to native machine code with integer specialization.
Using Variables and Functions
const name: string = "World"
const items: number[] = [1, 2, 3, 4, 5]
const doubled = items.map((x) => x * 2)
const sum = doubled.reduce((acc, x) => acc + x, 0)
console.log(`Hello, ${name}!`)
console.log(`Sum of doubled: ${sum}`)
Async Code
// demonstrates: async/await fetch shown in hello-world.md
// docs: docs/src/getting-started/hello-world.md
// platforms: macos, linux, windows
// run: false
async function fetchData(): Promise<string> {
const response = await fetch("https://httpbin.org/get")
const data = await response.json() as { origin: string }
return data.origin
}
const ip = await fetchData()
console.log(`Your IP: ${ip}`)
perry fetch.ts -o fetch
./fetch
Perry compiles async/await to a native async runtime backed by Tokio.
Multi-Threading
Perry can do something no JavaScript runtime can — run your code on multiple CPU cores:
// demonstrates: parallelMap + spawn shown in hello-world.md
// docs: docs/src/getting-started/hello-world.md
// platforms: macos, linux, windows
import { parallelMap, parallelFilter, spawn } from "perry/thread"
const data = [1, 2, 3, 4, 5, 6, 7, 8]
// Process all elements across all CPU cores
const doubled = parallelMap(data, (x: number) => x * 2)
console.log(doubled) // [2, 4, 6, 8, 10, 12, 14, 16]
// Run heavy work in the background
const result = await spawn(() => {
let sum = 0
for (let i = 0; i < 100_000_000; i++) sum += i
return sum
})
console.log(result)
// parallelFilter is also available for the lift-and-parallelize case:
const evens = parallelFilter(data, (x: number) => x % 2 === 0)
console.log(evens)
This is real OS-level parallelism, not web workers or separate isolates. See Multi-Threading for details.
What the Compiler Produces
When you run perry file.ts -o output, Perry:
- Parses your TypeScript with SWC
- Lowers the AST to an intermediate representation (HIR)
- Applies optimizations (inlining, closure conversion, etc.)
- Generates native machine code with LLVM
- Links with your system’s C compiler
The result is a standalone executable with no external dependencies.
Binary Size
| Program | Binary Size |
|---|---|
| Hello world | ~300KB |
| CLI with fs/path | ~3MB |
| UI app | ~3MB |
| Full app with stdlib | ~48MB |
Perry automatically detects which runtime features you use and only links what’s needed.
Next Steps
First Native App
Perry compiles declarative TypeScript UI code to native platform widgets. No
Electron, no WebView — real AppKit on macOS, UIKit on iOS, GTK4 on Linux,
Win32 on Windows. Every example on this page is a real source file under
docs/examples/ that CI compiles and runs on every PR.
A Simple Counter
// demonstrates: minimal stateful UI — label + increment button
// docs: docs/src/ui/state.md
// platforms: macos, linux, windows
// targets: ios-simulator, visionos-simulator, tvos-simulator, watchos-simulator, android, web, wasm
import { App, VStack, Text, Button, State } from "perry/ui"
const count = State(0)
App({
title: "Counter",
width: 400,
height: 300,
body: VStack(16, [
Text(`Count: ${count.value}`),
Button("Increment", () => count.set(count.value + 1)),
]),
})
Compile and run:
perry counter.ts -o counter
./counter
A native window opens with a label and two buttons. Clicking “Increment” updates the count in real-time.
How It Works
App({ title, width, height, body })— Creates a native application window.bodyis the root widget.State(initialValue)— Creates reactive state..valuereads,.set(v)writes and triggers UI updates.VStack(spacing, [...])— Vertical stack layout (like SwiftUI’s VStack or CSS flexbox column). The first arg is the gap in points between children.Text(string)— A text label. Template literals referencing${state.value}bind reactively.Button(label, onClick)— A native button with a click handler.
A Todo App
// demonstrates: complete reactive todo app combining State, ForEach, and widget tree mutation
// docs: docs/src/ui/state.md
// platforms: macos, linux, windows
// targets: ios-simulator, tvos-simulator, watchos-simulator, web, wasm
import {
App,
Text,
Button,
TextField,
VStack,
HStack,
State,
ForEach,
Spacer,
Divider,
} from "perry/ui"
const todos = State<string[]>([])
const count = State(0)
const input = State("")
App({
title: "Todo App",
width: 480,
height: 600,
body: VStack(16, [
Text("My Todos"),
HStack(8, [
TextField("What needs to be done?", (value: string) => input.set(value)),
Button("Add", () => {
const text = input.value
if (text.length > 0) {
todos.set([...todos.value, text])
count.set(count.value + 1)
input.set("")
}
}),
]),
Divider(),
ForEach(count, (i: number) =>
HStack(8, [
Text(todos.value[i]),
Spacer(),
Button("Delete", () => {
todos.set(todos.value.filter((_, idx) => idx !== i))
count.set(count.value - 1)
}),
]),
),
Spacer(),
Text(`${count.value} items`),
]),
})
ForEach(count, render) iterates by index — keep an item array and a count
state in sync, then read items via array.value[i] inside the closure. See
State Management for the full pattern.
Cross-Platform
The same code runs on all 6 platforms:
# macOS (default)
perry app.ts -o app
./app
# iOS Simulator
perry app.ts -o app --target ios-simulator
# Web (compiles to WebAssembly + DOM bridge in a self-contained HTML file)
perry app.ts -o app --target web # alias: --target wasm
open app.html
# Other platforms
perry app.ts -o app --target windows
perry app.ts -o app --target linux
perry app.ts -o app --target android
Each target compiles to the platform’s native widget toolkit. See Platforms for details.
Adding Styling
Styling is applied via free functions that take the widget handle as their
first argument. Colors are RGBA floats in [0.0, 1.0] — divide a hex byte by
255 to convert (0x33 / 255 ≈ 0.2).
// demonstrates: counter from getting-started/first-app.md with styled widgets
// docs: docs/src/getting-started/first-app.md
// platforms: macos, linux, windows
// targets: ios-simulator, tvos-simulator, watchos-simulator, web, wasm
// run: false
import {
App, VStack, Text, Button, State,
textSetFontSize, textSetColor,
setCornerRadius, setPadding,
widgetSetBackgroundColor,
} from "perry/ui"
const count = State(0)
const label = Text(`Count: ${count.value}`)
textSetFontSize(label, 24)
textSetColor(label, 0.2, 0.2, 0.2, 1.0) // RGBA in [0,1] — same as #333333
const btn = Button("Increment", () => count.set(count.value + 1))
setCornerRadius(btn, 8)
widgetSetBackgroundColor(btn, 0.0, 0.478, 1.0, 1.0) // system blue
const stack = VStack(20, [label, btn])
setPadding(stack, 20, 20, 20, 20)
App({
title: "Styled Counter",
width: 400,
height: 300,
body: stack,
})
See Styling for all available style properties.
Next Steps
- Project Configuration — Set up
package.jsonfor Perry projects - UI Overview — Complete guide to Perry’s UI system
- Widgets Reference — All available widgets
- State Management — Reactive state and bindings
Project Configuration
Perry projects use perry.toml and package.json for configuration. No special config file is required for basic usage, but larger projects benefit from Perry-specific settings.
Looking for the full perry.toml reference? See perry.toml Reference for every field, section, platform option, and environment variable.
Basic Setup
perry init my-project
cd my-project
This creates a package.json and a starter src/index.ts.
package.json
{
"name": "my-project",
"version": "1.0.0",
"main": "src/index.ts",
"perry": {
"compilePackages": []
}
}
Perry Configuration
The perry field in package.json controls compiler behavior:
compilePackages
List npm packages to compile natively instead of routing through the JavaScript runtime:
{
"perry": {
"compilePackages": ["@noble/curves", "@noble/hashes"]
}
}
When a package is listed here, Perry:
- Resolves the package in
node_modules/ - Prefers TypeScript source (
src/index.ts) over compiled JavaScript (lib/index.js) - Compiles all functions natively through LLVM
- Deduplicates across nested
node_modules/to prevent duplicate linker symbols
This is useful for pure TypeScript/JavaScript packages that don’t rely on Node.js APIs. Packages that use native bindings, eval(), or dynamic require() won’t work.
splash
Configure a native splash screen for iOS and Android. The splash screen appears instantly during cold start, before your app code runs.
Minimal (both platforms share the same splash):
{
"perry": {
"splash": {
"image": "logo/icon-256.png",
"background": "#FFF5EE"
}
}
}
Per-platform overrides:
{
"perry": {
"splash": {
"image": "logo/icon-256.png",
"background": "#FFF5EE",
"ios": {
"image": "logo/splash-ios.png",
"background": "#FFFFFF"
},
"android": {
"image": "logo/splash-android.png",
"background": "#FFFFFF"
}
}
}
}
Full custom override (complete control):
{
"perry": {
"splash": {
"ios": {
"storyboard": "splash/LaunchScreen.storyboard"
},
"android": {
"layout": "splash/splash_background.xml",
"theme": "splash/themes.xml"
}
}
}
}
| Field | Description |
|---|---|
splash.image | Path to a PNG image, centered on the splash screen (both platforms) |
splash.background | Hex color for the background (default: #FFFFFF) |
splash.ios.image | iOS-specific image override |
splash.ios.background | iOS-specific background color |
splash.ios.storyboard | Custom LaunchScreen.storyboard (compiled with ibtool) |
splash.android.image | Android-specific image override |
splash.android.background | Android-specific background color |
splash.android.layout | Custom drawable XML for windowBackground |
splash.android.theme | Custom themes.xml |
Resolution order per platform:
- Custom file override (storyboard / layout+theme)
- Platform-specific image/color (
splash.{platform}.image) - Universal image/color (
splash.image) - No
splashkey → blank white screen (backward compatible)
Using npm Packages
Perry natively supports many popular npm packages without any configuration:
// demonstrates: importing built-in stdlib npm packages (project-config.md)
// docs: docs/src/getting-started/project-config.md
// platforms: macos, linux, windows
// run: false
// These four imports are Perry's most-used built-in stdlib shims:
// fastify (HTTP server), mysql2 (db), ioredis (Redis), bcrypt (password
// hashing). They're compiled to native code via Perry's per-package
// implementations — no `compilePackages` needed.
//
// `// run: false` because each one needs a live external service (DB,
// Redis, network port) to actually do anything; the binary still has to
// link cleanly, which is the drift check we want.
import fastify from "fastify"
import mysql from "mysql2/promise"
import Redis from "ioredis"
import bcrypt from "bcrypt"
const app = fastify({ logger: false })
const db = mysql.createPool({ host: "localhost", user: "root", database: "test" })
const redis = new Redis()
const hashed = await bcrypt.hash("hunter2", 10)
console.log(typeof app, typeof db, typeof redis, hashed.length)
These are compiled to native code using Perry’s built-in implementations. See Standard Library for the full list.
For packages not natively supported, use compilePackages for pure TS/JS packages, or the JavaScript runtime fallback for complex packages.
Project Structure
Perry is flexible about project structure. Common patterns:
my-project/
├── package.json
├── src/
│ └── index.ts
└── node_modules/ # Only needed for compilePackages
For UI apps:
my-app/
├── package.json
├── src/
│ ├── index.ts # Main app entry
│ └── components/ # UI components
└── assets/ # Images, etc.
Compilation
# Compile a file
perry src/index.ts -o build/app
# Compile with a specific target
perry src/index.ts -o build/app --target ios-simulator
# Debug: print intermediate representation
perry src/index.ts --print-hir
See CLI Commands for all options.
Next Steps
- CLI Commands — All compiler commands and flags
- Supported Features — What TypeScript features work
- Standard Library — Supported npm packages
Supported TypeScript Features
Perry compiles a practical subset of TypeScript to native code. This page lists what’s supported.
Primitive Types
function primitives(): void {
const n: number = 42;
const s: string = "hello";
const b: boolean = true;
const u: undefined = undefined;
const nl: null = null;
console.log(`primitives: n=${n} s=${s} b=${b} u=${u} nl=${nl}`)
}
All primitives are represented as 64-bit NaN-boxed values at runtime.
Variables and Constants
function variables(): void {
let x = 10;
const y = "immutable";
var z = true; // var is supported but let/const preferred
console.log(`variables: x=${x} y=${y} z=${z}`)
}
Perry infers types from initializers — let x = 5 is inferred as number without an explicit annotation.
Functions
function functionsDemo(): void {
function add(a: number, b: number): number {
return a + b;
}
// Optional parameters
function greet(name: string, greeting: string = "Hello"): string {
return `${greeting}, ${name}!`;
}
// Rest parameters
function sum(...nums: number[]): number {
return nums.reduce((a, b) => a + b, 0);
}
// Arrow functions
const double = (x: number) => x * 2;
console.log(`functions: add=${add(2, 3)} greet=${greet("Perry")} sum=${sum(1, 2, 3)} double=${double(5)}`)
}
Classes
class Animal {
name: string;
constructor(name: string) {
this.name = name;
}
speak(): string {
return `${this.name} makes a noise`;
}
}
class Dog extends Animal {
speak(): string {
return `${this.name} barks`;
}
}
// Static methods
class Counter {
private static instance: Counter;
private count: number = 0;
static getInstance(): Counter {
if (!Counter.instance) {
Counter.instance = new Counter();
}
return Counter.instance;
}
}
Supported class features:
- Constructors
- Instance and static methods
- Instance and static properties
- Inheritance (
extends) - Method overriding
instanceofchecks (via class ID chain)- Singleton patterns (static method return type inference)
Enums
// Numeric enums
enum Direction {
Up,
Down,
Left,
Right,
}
// String enums
enum Color {
Red = "RED",
Green = "GREEN",
Blue = "BLUE",
}
const dir = Direction.Up;
const color = Color.Red;
Enums are compiled to constants and work across modules.
Interfaces and Type Aliases
interface User {
name: string;
age: number;
email?: string;
}
type Point = { x: number; y: number };
type StringOrNumber = string | number;
type Callback = (value: number) => void;
Interfaces and type aliases are erased at compile time (like tsc). They exist only for documentation and editor tooling.
Arrays
function arraysDemo(): void {
const nums: number[] = [1, 2, 3];
// Array methods
nums.push(4);
nums.pop();
const len = nums.length;
const doubled = nums.map((x) => x * 2);
const filtered = nums.filter((x) => x > 2);
const sum = nums.reduce((acc, x) => acc + x, 0);
const found = nums.find((x) => x === 3);
const idx = nums.indexOf(3);
const joined = nums.join(", ");
const sliced = nums.slice(1, 3);
nums.splice(1, 1);
nums.unshift(0);
const sorted = nums.sort((a, b) => a - b);
const reversed = nums.reverse();
const includes = nums.includes(3);
const every = nums.every((x) => x > 0);
const some = nums.some((x) => x > 2);
nums.forEach((x) => console.log(x));
const flat = [[1, 2], [3]].flat();
const concatted = nums.concat([5, 6]);
// Array.from
const arr = Array.from([10, 20, 30]);
// Array.isArray
const value: any = [1, 2, 3]
if (Array.isArray(value)) { /* ... */ }
// for...of iteration
for (const item of nums) {
console.log(item);
}
console.log(`arrays: len=${len} doubled=${doubled.length} filtered=${filtered.length} sum=${sum} found=${found} idx=${idx} joined=${joined} sliced=${sliced.length} sorted=${sorted.length} reversed=${reversed.length} includes=${includes} every=${every} some=${some} flat=${flat.length} concatted=${concatted.length} arr=${arr.length}`)
}
Objects
function objectsDemo(): void {
const obj: { name: string; version: number; [k: string]: any } = { name: "Perry", version: 1 };
obj.name = "Perry 2";
// Dynamic property access
const key = "name";
const val = obj[key];
// Object.keys, Object.values, Object.entries
const keys = Object.keys(obj);
const values = Object.values(obj);
const entries = Object.entries(obj);
// Spread
const copy = { ...obj, extra: true };
// delete
delete obj[key];
console.log(`objects: val=${val} keys=${keys.length} values=${values.length} entries=${entries.length} copy=${copy.extra}`)
}
Destructuring
function destructuringDemo(): void {
// Array destructuring
const [a, b, ...rest] = [1, 2, 3, 4, 5];
const user = { name: "Alice", age: 30, email: "a@example.com", id: 1 }
const obj = { id: 2, role: "admin", level: 5 }
// Object destructuring
const { name, age, email = "none" } = user;
// Rename
const { name: userName } = user;
// Rest pattern
const { id, ...remaining } = obj;
// Function parameter destructuring
function process({ name, age }: { name: string; age: number }) {
console.log(name, age);
}
process(user)
console.log(`destructuring: a=${a} b=${b} rest=${rest.length} name=${name} age=${age} email=${email} userName=${userName} id=${id}`)
}
Template Literals
function templateLiteralsDemo(): void {
const name = "world";
const greeting = `Hello, ${name}!`;
const multiline = `
Line 1
Line 2
`;
const expr = `Result: ${1 + 2}`;
console.log(`template-literals: greeting=${greeting} multiline_len=${multiline.length} expr=${expr}`)
}
Spread and Rest
function spreadRestDemo(): void {
const arr1 = [1, 2]
const arr2 = [3, 4]
const defaults = { theme: "light", size: "md" }
const overrides = { size: "lg" }
// Array spread
const combined = [...arr1, ...arr2];
// Object spread
const merged = { ...defaults, ...overrides };
// Rest parameters
function log(...args: any[]) { /* ... */ }
log("a", "b", "c")
console.log(`spread-rest: combined=${combined.length} merged=${merged.size}`)
}
Closures
function closuresDemo(): void {
function makeCounter() {
let count = 0;
return {
increment: () => ++count,
get: () => count,
};
}
const counter = makeCounter();
counter.increment();
console.log(counter.get()); // 1
}
Perry performs closure conversion — captured variables are stored in heap-allocated closure objects.
Async/Await
async function asyncAwaitDemo(): Promise<void> {
interface Profile { id: number; name: string }
async function fetchUser(id: number): Promise<Profile> {
// The docs example uses fetch(...) here; we inline a synthetic
// result so the snippet compiles and runs hermetically.
return { id, name: `user-${id}` }
}
const data = await fetchUser(1);
console.log(`async-await: id=${data.id} name=${data.name}`)
}
Perry compiles async functions to a state machine backed by Tokio’s async runtime.
Promises
async function promisesDemo(): Promise<void> {
const p = new Promise<number>((resolve, reject) => {
resolve(42);
});
p.then((value) => console.log(value));
// Promise.all
const results = await Promise.all([
Promise.resolve("a"),
Promise.resolve("b"),
]);
console.log(`promises: results=${results.length}`)
}
Generators
function generatorsDemo(): void {
function* range(start: number, end: number) {
for (let i = start; i < end; i++) {
yield i;
}
}
for (const n of range(0, 10)) {
console.log(n);
}
}
Map and Set
function mapSetDemo(): void {
const map = new Map<string, number>();
map.set("a", 1);
map.get("a");
map.has("a");
map.delete("a");
map.size;
const set = new Set<number>();
set.add(1);
set.has(1);
set.delete(1);
set.size;
console.log(`map-set: map_size=${map.size} set_size=${set.size}`)
}
Regular Expressions
function regexDemo(): void {
const re = /hello\s+(\w+)/;
const match = "hello world".match(re);
if (re.test("hello perry")) {
console.log("Matched!");
}
const replaced = "hello world".replace(/world/, "perry");
console.log(`regex: match=${match !== null} replaced=${replaced}`)
}
Error Handling
function errorsDemo(): void {
try {
throw new Error("something went wrong");
} catch (e: any) {
console.log(e.message);
} finally {
console.log("cleanup");
}
}
JSON
function jsonDemo(): void {
const obj = JSON.parse('{"key": "value"}');
const str = JSON.stringify(obj);
const pretty = JSON.stringify(obj, null, 2);
console.log(`json: str_len=${str.length} pretty_len=${pretty.length}`)
}
typeof and instanceof
function typeofInstanceofDemo(): void {
const x: any = "hello"
if (typeof x === "string") {
console.log(x.length);
}
const obj: any = new Dog("Rex")
if (obj instanceof Dog) {
obj.speak();
}
}
typeof checks NaN-boxing tags at runtime. instanceof walks the class ID chain.
Modules
ES module syntax is fully supported: named exports, default exports, and re-exports.
The exporting module:
// Named exports
export function helper(x: number): number { return x + 1 }
export const VALUE = 42
// Default export
export default class MyClass {
name: string
constructor(name: string) {
this.name = name
}
}
The importing module:
// Default + named imports from a sibling module
import MyClass, { helper, VALUE } from "./utils"
// Re-export
export { helper } from "./utils"
BigInt
function bigintDemo(): void {
const big = BigInt(9007199254740991);
const result = big + BigInt(1);
// Bitwise operations
const and = big & BigInt(0xFF);
const or = big | BigInt(0xFF);
const xor = big ^ BigInt(0xFF);
const shl = big << BigInt(2);
const shr = big >> BigInt(2);
const not = ~big;
console.log(`bigint: result_ok=${result !== null} and_ok=${and !== null} or_ok=${or !== null}`)
}
String Methods
function stringMethodsDemo(): void {
const s = "Hello, World!";
s.length;
s.toUpperCase();
s.toLowerCase();
s.trim();
s.split(", ");
s.includes("World");
s.startsWith("Hello");
s.endsWith("!");
s.indexOf("World");
s.slice(0, 5);
s.substring(0, 5);
s.replace("World", "Perry");
s.repeat(3);
s.charAt(0);
s.padStart(20);
s.padEnd(20);
console.log(`string-methods: ${s.toUpperCase()}`)
}
Math
function mathDemo(): void {
Math.floor(3.7);
Math.ceil(3.2);
Math.round(3.5);
Math.abs(-5);
Math.max(1, 2, 3);
Math.min(1, 2, 3);
Math.sqrt(16);
Math.pow(2, 10);
Math.random();
Math.PI;
Math.E;
Math.log(10);
Math.sin(0);
Math.cos(0);
console.log(`math: floor=${Math.floor(3.7)} sqrt=${Math.sqrt(16)}`)
}
Date
function dateDemo(): void {
const now = Date.now();
const d = new Date();
d.getTime();
d.toISOString();
console.log(`date: now_positive=${now > 0}`)
}
Console
function consoleDemo(): void {
console.log("message");
console.error("error");
console.warn("warning");
console.time("label");
console.timeEnd("label");
}
Garbage Collection
Perry includes a mark-sweep garbage collector. It runs automatically when memory pressure is detected (~8MB arena blocks), but you can also trigger it manually:
function gcDemo(): void {
gc(); // Explicit garbage collection
}
The GC uses conservative stack scanning to find roots and supports arena-allocated objects (arrays, objects) and malloc-allocated objects (strings, closures, promises, BigInts, errors).
JSX/TSX
Perry’s parser and HIR understand JSX syntax (parsed via SWC, lowered in
crates/perry-hir/src/jsx.rs), but the runtime _jsx / _jsxs symbols are
not yet linked, so a .tsx file fails at the link stage today. The
canonical pattern is the function-call form Perry’s UI examples already use
(Text("hi") instead of <Text>hi</Text>).
// Planned JSX shape (parses but doesn't link yet — issue: runtime _jsx symbols):
function Greeting({ name }: { name: string }) {
return <Text>{`Hello, ${name}!`}</Text>;
}
<Button onClick={() => console.log("clicked")}>Click me</Button>
<>
<Text>Line 1</Text>
<Text>Line 2</Text>
</>
JSX elements are transformed to function calls via the jsx()/jsxs() runtime.
Next Steps
- Type System — Type inference and checking
- Limitations — What’s not supported yet
Type System
Perry erases types at compile time, similar to how tsc removes type annotations when emitting JavaScript. However, Perry also performs type inference to generate efficient native code.
Type Inference
Perry infers types from expressions without requiring annotations:
function inferenceBasics(): void {
let x = 5; // inferred as number
let s = "hello"; // inferred as string
let b = true; // inferred as boolean
let arr = [1, 2, 3]; // inferred as number[]
console.log(`inference: x=${x} s=${s} b=${b} arr_len=${arr.length}`)
}
Inference works through:
- Literal values:
5→number,"hi"→string - Binary operations:
a + bwhere both are numbers →number - Variable propagation: if
xisnumber, thenlet y = xisnumber - Method returns:
"hello".trim()→string,[1,2].length→number - Function returns: user-defined function return types are propagated to callers
function inferenceFunction(): void {
function double(n: number): number {
return n * 2;
}
let result = double(5); // inferred as number
console.log(`inference-function: result=${result}`)
}
Type Annotations
Standard TypeScript annotations work:
interface Config {
port: number;
host: string;
}
function annotations(): void {
let name: string = "Perry";
let count: number = 0;
let items: string[] = [];
function greet(name: string): string {
return `Hello, ${name}`;
}
const cfg: Config = { port: 8080, host: "localhost" }
console.log(`annotations: ${greet(name)} count=${count} items=${items.length} port=${cfg.port}`)
}
Utility Types
Common TypeScript utility types are erased at compile time (they don’t affect code generation):
type MyPartial<T> = { [P in keyof T]?: T[P] };
type MyPick<T, K extends keyof T> = { [P in K]: T[P] };
type MyRecord<K extends string, V> = { [P in K]: V };
type MyOmit<T, K extends keyof T> = MyPick<T, Exclude<keyof T, K>>;
type MyReturnType<T extends (...args: any) => any> = T extends (...args: any) => infer R ? R : never;
type MyReadonly<T> = { readonly [P in keyof T]: T[P] };
These are all recognized and erased — they won’t cause compilation errors.
Generics
Generic type parameters are erased:
function identity<T>(value: T): T {
return value;
}
class Box<T> {
value: T;
constructor(value: T) {
this.value = value;
}
}
function genericsDemo(): void {
const box = new Box<number>(42);
const id = identity<string>("hello")
console.log(`generics: box.value=${box.value} id=${id}`)
}
At runtime, all values are NaN-boxed — the generic parameter doesn’t affect code generation.
Type Checking with --type-check
For stricter type checking, Perry can integrate with Microsoft’s TypeScript checker:
perry file.ts --type-check
This resolves cross-file types, interfaces, and generics via an IPC protocol. It falls back gracefully if the type checker is not installed.
Without --type-check, Perry relies on its own inference engine, which handles common patterns but doesn’t perform full TypeScript type checking.
Union and Intersection Types
Union types are recognized syntactically but don’t affect code generation:
type StringOrNumber = string | number;
function process(value: StringOrNumber) {
if (typeof value === "string") {
console.log(value.toUpperCase());
} else {
console.log(value + 1);
}
}
Use typeof checks for runtime type narrowing.
Type Guards
function isString(value: any): value is string {
return typeof value === "string";
}
function typeGuardsDemo(): void {
const x: any = "hello"
if (isString(x)) {
console.log(x.toUpperCase());
}
}
The value is string annotation is erased, but the typeof check works at runtime.
Next Steps
- Supported Features — Complete feature list
- Limitations — What’s not supported
Decorators
This page states Perry’s stance on TypeScript decorators and shows the recommended decorator-free pattern for porting Angular / NestJS / TypeORM code.
Stance
Perry treats decorators as a legacy compatibility surface, not a language primitive. The TypeScript ecosystem has been steadily migrating away from decorators since around 2020 — modern frameworks like Drizzle, Hono, tRPC, Prisma, Zod, SolidJS, and Vue 3’s Composition API use plain functions and schema-as-code. Even Angular’s Ivy compiler already AOT-deletes most decorator metadata at build time, and TC39’s new stage-3 decorator spec deliberately drops the runtime type reflection that NestJS and TypeORM rely on.
Perry follows the modern direction: types are erased at compile time
(see Limitations), there is no Reflect.metadata,
no Symbol-keyed metadata side-tables, and no runtime DI container.
Code that depends on those facilities does not run on Perry as-is and
must be migrated to one of the patterns below.
What works today
Perry parses decorator syntax (legacy / experimental form) and supports
compile-time-only transforms. The bundled @log transform is the
canonical example — it rewrites a decorated method into a wrapper that
prints entry/exit at compile time, with zero runtime decorator
machinery. See crates/perry-hir/src/decorator_log.rs for the
implementation.
What does not work
Reflect.metadata(...)andReflect.getMetadata(...)Symbol(...)as a metadata keyemitDecoratorMetadata-style runtime type capture (constructor parameter types are erased; there is nodesign:paramtypes)- Runtime DI containers that resolve dependencies by type
(
tsyringe, NestJS’s injector, Angular’s root injector) class-validator,type-graphql,TypeORMruntime metadata flows
If your code depends on any of these, the port path is not “wait for Perry to add Reflect” — it is to migrate to the explicit-wiring pattern below.
Recommended pattern: explicit construction
The Perry-native idiom is plain classes wired together in a single
services.ts module in dependency order. This is how a Go or Rust
program would compose services, and it is how decorator-free TS
frameworks (Hono, tRPC servers, Drizzle apps) already work.
// services.ts
export const api = new ApiService();
export const rating = new RatingService(api);
export const chat = new ChatService(api, rating);
There is no container, no @Injectable, no providedIn: 'root' —
construction order is the dependency graph, and it is checked by the
TypeScript compiler.
Migration recipe: an Angular service
The example below is a real service from sharity-app
(src/app/services/rating.service.ts, ~80 lines), shown in its
original Angular form and ported to Perry.
Before — Angular
import { Injectable } from '@angular/core';
import { Observable } from 'rxjs';
import { ApiService } from './api.service';
import { Rating } from '../models/user';
@Injectable({
providedIn: 'root'
})
export class RatingService {
private basePath = '/api/ratings';
constructor(private api: ApiService) { }
getUserRatings(userId: string): Observable<any> {
return this.api.get(`${this.basePath}/user/${userId}`);
}
createRating(recipientId: string, rating: { stars: number; comment?: string }): Observable<any> {
return this.api.post(this.basePath, {
recipientId,
stars: rating.stars,
comment: rating.comment,
});
}
calculateAverageRating(ratings: Rating[]): number {
if (!ratings || ratings.length === 0) return 0;
const sum = ratings.reduce((acc, curr) => acc + curr.rating, 0);
return sum / ratings.length;
}
}
After — Perry
Three mechanical changes:
- Drop
@Injectable. It carried no information that the class shape does not already carry. - Replace
Observable<T>withPromise<T>for HTTP calls. Most Angular Observables-from-HTTP are single-value and behave like Promises. (For multi-value streams, useAsyncIterable.) - Replace constructor-parameter properties (
private api: ApiService) with explicit field declarations. Perry supports parameter properties, but explicit fields read more clearly when the class is instantiated by hand rather than by a container.
import { ApiService } from './api.service';
import { Rating } from '../models/user';
export class RatingService {
private basePath = '/api/ratings';
private api: ApiService;
constructor(api: ApiService) {
this.api = api;
}
async getUserRatings(userId: string): Promise<unknown> {
return this.api.get(`${this.basePath}/user/${userId}`);
}
async createRating(
recipientId: string,
rating: { stars: number; comment?: string },
): Promise<unknown> {
return this.api.post(this.basePath, {
recipientId,
stars: rating.stars,
comment: rating.comment,
});
}
calculateAverageRating(ratings: Rating[]): number {
if (!ratings || ratings.length === 0) return 0;
const sum = ratings.reduce((acc, curr) => acc + curr.rating, 0);
return sum / ratings.length;
}
}
Wiring
// services.ts — single source of truth for service construction
import { ApiService } from './services/api.service';
import { RatingService } from './services/rating.service';
export const api = new ApiService();
export const rating = new RatingService(api);
// any consumer
import { rating } from './services';
const avg = rating.calculateAverageRating(myRatings);
const list = await rating.getUserRatings('user-123');
That is the entire migration. The @Injectable decorator, the
providedIn: 'root' token, the implicit container lookup — all of it
collapses into one new RatingService(api) line in services.ts.
What about Angular components, NestJS controllers, TypeORM entities?
Perry does not support these decorator surfaces today, and the runtime
metadata they rely on is not on the roadmap. The Path-B option of
recognizing @Component / @Controller / @Entity at the compiler
level (analogous to Angular Ivy’s AOT step) is reserved for if and when
a concrete port needs it — see issue #581 for the tracking
discussion. For now, the recommendation is the same: drop the
decorator, write the equivalent explicit construction, register routes
or schema as plain function calls / module-level constants.
Future direction
If decorators come back into ecosystem fashion, it will be in the TC39 stage-3 form — pure compile-time, no metadata reflection — which aligns naturally with Perry’s “types erased, compile to native” architecture. Any future investment in decorator support will target that spec, not the legacy / experimental form that Angular and NestJS use today.
Limitations
Perry compiles a practical subset of TypeScript. This page documents what’s not supported or works differently from Node.js/tsc.
No Runtime Type Checking
Types are erased at compile time. There is no runtime type system — Perry doesn’t generate type guards or runtime type metadata.
function someFunction(): number {
return 42
}
function erasedTypes(): void {
// These annotations are erased — no runtime effect
const x: number = someFunction(); // No runtime check that result is actually a number
console.log(`erased-types: x=${x}`)
}
Use explicit typeof checks where runtime type discrimination is needed.
No eval() or Dynamic Code
Perry compiles to native code ahead of time. Dynamic code execution is not possible:
// Not supported
eval("console.log('hi')");
new Function("return 42");
Decorators
Perry parses decorator syntax and supports compile-time-only transforms
(see the bundled @log example), but does not implement the runtime
metadata facilities (Reflect.metadata, Symbol-keyed metadata,
emitDecoratorMetadata type capture) that Angular / NestJS / TypeORM
DI containers rely on. See Decorators for the full
stance and a worked migration recipe.
No Reflection
There is no Reflect API or runtime type metadata:
// Not supported
Reflect.getMetadata("design:type", target, key);
No Dynamic require()
Only static imports are supported:
// Supported
import { foo } from "./module";
// Not supported
const mod = require("./module");
const mod = await import("./module");
No Prototype Manipulation
Perry compiles classes to fixed structures. Dynamic prototype modification is not supported:
// Not supported
MyClass.prototype.newMethod = function() {};
Object.setPrototypeOf(obj, proto);
No Symbol Type
The Symbol primitive type is not currently supported:
// Not supported
const sym = Symbol("description");
No WeakMap/WeakRef
Weak references are not implemented:
// Not supported
const wm = new WeakMap();
const wr = new WeakRef(obj);
No Proxy
The Proxy object is not supported:
// Not supported
const proxy = new Proxy(target, handler);
Limited Error Types
Error and basic throw/catch work, but custom error subclasses have limited support:
class CustomError extends Error {
code: number;
constructor(msg: string, code: number) {
super(msg);
this.code = code;
}
}
Threading Model
Perry supports real multi-threading via parallelMap and spawn from perry/thread. See Multi-Threading.
Threads do not share mutable state — closures passed to thread primitives cannot capture mutable variables (enforced at compile time). Values are deep-copied across thread boundaries. There is no SharedArrayBuffer or Atomics.
No Computed Property Names
Dynamic property keys in object literals are limited:
// Supported
const key = "name";
obj[key] = "value";
// Not supported
const obj = { [key]: "value" };
npm Package Compatibility
Not all npm packages work with Perry:
- Natively supported: ~50 popular packages (fastify, mysql2, redis, etc.) — these are compiled natively. See Standard Library.
compilePackages: Pure TS/JS packages can be compiled natively via configuration.- Not supported: Packages requiring native addons (
.nodefiles),eval(), dynamicrequire(), or Node.js internals.
Workarounds
Dynamic Behavior
For cases where you need dynamic behavior, use the JavaScript runtime fallback:
import { jsEval } from "perry/jsruntime";
// Routes specific code through QuickJS for dynamic evaluation
Type Narrowing
Since there’s no runtime type checking, use explicit checks:
function processValue(value: string | number) {
// Instead of relying on type narrowing from generics
if (typeof value === "string") {
// String path
console.log(`string path: ${value}`)
} else if (typeof value === "number") {
// Number path
console.log(`number path: ${value}`)
}
}
Next Steps
- Supported Features — What does work
- Type System — How types are handled
Porting npm Packages
Status: experimental. This guide — and the
port-npm-to-perryskill that ships alongside it — is a first pass at systematizing what Perry contributors have been doing ad-hoc. Results will vary by package. Feedback at issue #115.
Perry compiles a practical subset of TypeScript. Most pure TS/JS packages can be pulled into a native compile via perry.compilePackages, but some will need small patches to avoid the constructs Perry doesn’t support. This page is a field guide for doing that port — by hand, or by driving a coding agent with the prompt template below.
When porting makes sense
| Situation | Try this first |
|---|---|
Package uses native addons (.node files, binding.gyp, node-gyp) | Don’t port — no path forward. Find an alternative package or use the QuickJS fallback. |
| Package is pure TS/JS with only light use of dynamic features | Good candidate. Add to compilePackages, patch whatever trips the compiler. |
Package’s core API is built on Proxy (ORMs, validation DSLs, reactive stores) | Probably not portable. The surface Perry-users touch is the Proxy. |
Package is pure TS/JS but uses lookbehind regex, Symbol, WeakMap, etc. | Patchable. See Common gaps below. |
Known-working packages
These work end-to-end via compilePackages with no patches required:
hono— the full honoapp.fetchsurface including middleware (hono/logger,hono/cors,hono/jwt), route groups, JSON responses. Enough for testing and edge-runtime deploys (CF Workers / Vercel Edge / Lambda / Deno Deploy). See HTTP & Networking → Hono. Long-lived HTTP server deployment via@hono/node-serveror hand-rollednode:httpis currently blocked on #589. Closed via issues #421 / #486 / #487 / #577.@bradenmacdonald/s3-lite-client— pure-TS AWS S3 / S3-compatible storage client (R2, MinIO, B2, Spaces, Supabase, LocalStack). Full SigV4 signing chain (Put/Get/Head/Delete/List + presigned URLs) verified byte-identical tobun. See HTTP & Networking → AWS S3 for the usage pattern. Closed via #551- 15 general-purpose stdlib fixes (Web Crypto, Web Streams subclassing,
typed-array marshalling,
extends Error, namespace imports, etc.).
- 15 general-purpose stdlib fixes (Web Crypto, Web Streams subclassing,
typed-array marshalling,
The workflow
1. Add it to compilePackages
In your project’s package.json:
{
"perry": {
"compilePackages": ["@noble/curves", "@noble/hashes"]
}
}
This is what tells Perry to pull the package into the native compile instead of routing it through a JavaScript runtime. See Project Configuration for the full semantics — including how first-resolved directories get cached so transitive copies dedup.
2. Try compiling
perry compile src/main.ts -o /tmp/port-test && /tmp/port-test
Most of the time this is where you find out what’s actually broken. Compile-time errors cite a file:line in the package — that’s your patch list.
3. Patch the gaps
See Common gaps for the typical fixes. Keep patches minimal and localized — the goal is a clean compile, not a refactor.
Record each patch in a file at your project root (convention: perry-patches/<package>.md) so you can reapply them after npm install blows them away. Until compilePackages grows a native patch-file convention, this is the one bit of maintenance overhead.
4. Re-check after each compile
Iterate: compile, patch the next error, compile again. Don’t try to catch everything in a single pass — some errors only surface after earlier ones are fixed.
Common gaps
Perry’s full limitations list is the canonical reference. In practice, these are the ones you hit when porting:
Lookbehind regex
Perry uses Rust’s regex crate, which doesn’t support lookbehind ((?<=…) / (?<!…)).
// Not supported
str.match(/(?<=prefix)\w+/);
// Rewrite — capture the prefix and slice
const m = str.match(/prefix(\w+)/);
const rest = m ? m[1] : null;
Symbol
Not supported as a primitive. When a package uses Symbol as a sentinel (the common case — e.g., for unique keys in a registry), swap for a string:
// Before
const REGISTRY_KEY = Symbol("registry");
// After
const REGISTRY_KEY = "__pkg_registry__";
When Symbol is used to implement Symbol.iterator/Symbol.asyncIterator, check whether the iteration is actually reached in your use case — often the class has a for-loop method alongside the iterator and you can ignore the iterator path.
Proxy, Reflect
Not supported. These are usually load-bearing for the package’s public API, so porting is often not feasible. If the Proxy is only in an optional path (e.g., dev-mode warnings), delete that branch.
WeakMap / WeakRef / FinalizationRegistry
Not implemented. Swap WeakMap for a regular Map if the GC semantics aren’t critical for correctness (most caches can tolerate this — they’ll just hold references slightly longer).
Decorators
// Not supported
@Component
class Foo {}
// Remove the decorator and inline the behavior, or use a factory function
const Foo = Component(class Foo {});
Dynamic require() / await import(…)
Perry only supports static imports. If a package branches on typeof require !== "undefined" for a Node/browser split, pick the branch that works natively and delete the other.
Prototype manipulation
// Not supported
Object.setPrototypeOf(obj, proto);
MyClass.prototype.newMethod = function() {};
Usually appears in fallback shims for older runtimes. Often dead code in the Perry path — just delete it.
Computed property keys in object literals
// Not supported
const obj = { [key]: value };
// Rewrite
const obj: Record<string, V> = {};
obj[key] = value;
Using a coding agent
A general coding agent (Claude Code, Cursor, Codex, Aider) can drive most of this workflow. If you’re using a skill-aware agent, invoke the port-npm-to-perry skill directly. Otherwise, paste this prompt:
I want to port the npm package <NAME> to run under Perry
(https://github.com/PerryTS/perry). Perry compiles a subset of TypeScript
natively; the subset's gaps are documented at
https://github.com/PerryTS/perry/blob/main/docs/src/language/limitations.md.
Please:
1. Read the package at node_modules/<NAME>/. Check package.json for
native addons (binding.gyp, gypfile, prebuilds/ — stop if present).
2. Scan for unsupported constructs: eval, new Function, dynamic require,
Symbol, Proxy, WeakMap, WeakRef, Reflect, decorators, lookbehind
regex (?<= / ?<!), Object.setPrototypeOf, computed property keys.
3. Report a triage: what rules the package out vs. what's patchable.
4. If patchable: add the package to perry.compilePackages in
package.json, apply minimal localized patches, and record each
patch in perry-patches/<NAME>.md.
5. Verify by running `perry compile` against a small file that imports
the package.
Don't patch blindly — a grep hit inside a string or comment isn't real.
Show me the triage before applying substantial patches.
This is intentionally an agent-agnostic prompt — it’ll work with any competent coding agent. The skill version bundles the same instructions with richer context and is auto-discovered by Claude Code.
Giving feedback
This whole workflow is experimental. If a port fails in a way that feels like Perry should handle it — or if the guide misses a common gap — please comment on issue #115 so we can iterate.
Native bindings — overview
Perry compiles TypeScript to native executables. When user code says
import { createConnection } from "mysql2", the call doesn’t bottom out
in JavaScript-engine glue — it lands on a Rust function that’s been
linked into the binary as extern "C". This page is the map of how
that works end-to-end.
The big picture
There are four layers, from most stable to most flexible:
┌─────────────────────────────────────────────────────────────────┐
│ Layer 4: User TypeScript │
│ import { createConnection } from "mysql2"; │
│ const c = await createConnection({ host, user, password }); │
│ const [rows] = await c.query("SELECT 1"); │
└─────────────────────────────────────────────────────────────────┘
│
│ resolved at compile time → maps to
│ js_mysql2_* extern "C" symbols
▼
┌─────────────────────────────────────────────────────────────────┐
│ Layer 3: Bindings packages │
│ Three sources, queried in this order: │
│ │
│ a. node_modules/<name>/ with perry.nativeLibrary │
│ → the user installed an external binding via │
│ `bun add @scope/<name>`. Wins over (b) and (c). │
│ │
│ b. node_modules/<name>/ without perry.nativeLibrary │
│ → fall through to V8/JS interpretation. │
│ │
│ c. well-known table (well_known_bindings.toml) │
│ → Perry ships the binding in its install. ~30 names like │
│ dotenv / mysql2 / axios / ws / lru-cache / commander. │
│ │
│ d. nothing matches → resolution error at compile time. │
└─────────────────────────────────────────────────────────────────┘
│
│ all wrapper crates depend on this:
▼
┌─────────────────────────────────────────────────────────────────┐
│ Layer 2: perry-ffi crate (the stable ABI) │
│ pub fn alloc_string(s: &str) -> JsString │
│ pub fn read_string(JsString) -> Option<&'static str> │
│ pub struct JsValue(u64); JsPromise; JsClosure; ... │
│ │
│ 9 surface dimensions: strings, async/Promise, handle │
│ registry, JsValue/objects/arrays, binary bytes, closures, │
│ GC root scanner, BigInt, Buffer, JSON-stringify, event-pump. │
│ │
│ Wrapper authors depend ONLY on perry-ffi. perry-runtime's │
│ internals (NaN-box tags, struct layouts) can change between │
│ releases without breaking wrappers. │
└─────────────────────────────────────────────────────────────────┘
│
│ implementation detail of:
▼
┌─────────────────────────────────────────────────────────────────┐
│ Layer 1: perry-runtime / perry-stdlib internals │
│ StringHeader / ArrayHeader / ObjectHeader layouts, NaN- │
│ boxing tags, generational GC, arena allocator, async runtime,│
│ the 30+ in-tree native modules (perry/ui, perry/thread, ...).│
│ Free to change between Perry releases — the perry-ffi semver │
│ is the only stable contract. │
└─────────────────────────────────────────────────────────────────┘
The whole point: anyone can publish a binding. A third-party crate
ships an npm package containing a Rust crate, a package.json with a
perry.nativeLibrary block, and prebuilt staticlibs. Users
bun add it. Perry’s compiler picks it up automatically. No PR to the
Perry repo, no central registry approval, no @perryts/ namespace
required.
Worked example: import { createConnection } from "mysql2"
Step by step, what happens when you perry compile a program with
that import:
1. Module resolution
Perry’s resolver
(crates/perry/src/commands/compile/resolve.rs)
walks each search path looking for node_modules/mysql2/:
- If
node_modules/mysql2/package.jsonexists with aperry.nativeLibraryblock: parse the manifest, treat the package as a native binding. Skip layers (c) and (d). - If
node_modules/mysql2/exists without aperry.nativeLibraryblock: this is a JS-only npm package; fall through to the V8 / JS interpretation path (separate compilation flow). - If
node_modules/mysql2/doesn’t exist at all: consult the well-known table atcrates/perry/well_known_bindings.toml. The table mapsmysql2→perry-ext-mysql2(a Rust crate that ships in the Perry install). The user didn’tnpm installanything; Perry handles it. - If nothing matches: compile error pointing at the import line.
2. ABI version check
If the resolved binding has a perry.nativeLibrary.abiVersion field
(required from v0.6.0 onwards; warning-only in v0.5.x), Perry verifies
the declared semver range covers the bundled perry-ffi version. A
binding declaring "0.5" loads under any 0.5.x Perry; one declaring
"^1.0" loads only under 1.x. Mismatches are a hard compile error
with a recipe pointing at the offending package.
See manifest-v1.md for the full schema.
3. Symbol mapping
The manifest’s functions[] block lists every extern "C" symbol
the staticlib exports plus their TypeScript-visible signature:
{
"functions": [
{
"name": "js_mysql2_create_connection",
"params": ["jsvalue"],
"returns": "promise"
},
{
"name": "js_mysql2_connection_query",
"params": ["i64", "string", "jsvalue"],
"returns": "promise"
}
]
}
Perry’s codegen translates the user’s TS-side calls
(mysql.createConnection(config), c.query(sql, params)) into direct
calls to these symbols, with the right argument coercion (JsValue
NaN-box ↔ f64 ABI shim, string-pointer extraction, etc.).
4. Linking
The staticlib (libperry_ext_mysql2.a for the well-known case, or a
prebuilt artifact in node_modules/mysql2/prebuilt/<target>/ for the
external case) joins the link line alongside libperry_runtime.a and
libperry_stdlib.a. The js_mysql2_* symbol references in the
user’s compiled code resolve at link time.
If the binding ships only Rust source (no prebuilt), Perry runs
cargo build --release on the wrapper at compile time. Slow first
build, then cached.
5. Runtime
User code runs. Calls into js_mysql2_* happen at native speed —
function call overhead is one register-pass for the receiver handle
plus one each per param. Promise resolution / closure invocation /
async work bridge through perry-ffi’s surface (JsPromise,
JsClosure, spawn_blocking + tokio::Handle::current().block_on).
The wrapper sees Perry’s NaN-boxed JsValues directly; user TypeScript
sees a normal Promise / object / array.
What perry-ffi guarantees
The 9 surface dimensions perry-ffi exposes today are:
| Surface | What it does | Documented at |
|---|---|---|
| Strings | JsString / alloc_string / read_string / read_bytes / alloc_bytes | abi.md |
| Async / Promise | JsPromise (new / resolve / reject_string), spawn_blocking | abi.md |
| Handles | register_handle / get_handle / with_handle / take_handle / iter_handles_of | abi.md |
| JsValue + objects/arrays | JsValue, js_array_alloc/push/get/set, js_object_alloc_with_shape, js_object_get_field, js_object_set_field, build_object_shape | abi.md |
| Closures | JsClosure::call0..4 | abi.md |
| GC root scanner | gc_register_root_scanner | abi.md |
| BigInt | BigIntHeader, alloc_bigint_from_str, read_bigint_limbs | abi.md |
| Buffer | BufferHeader, alloc_buffer, read_buffer_bytes | abi.md |
| JSON-stringify | json_stringify(JsValue) -> Option<String> | abi.md |
| Event pump | notify_main_thread | abi.md |
A wrapper that uses anything outside this list (e.g. reaches into
perry_runtime::* types directly) is off-contract — its build
will break the next time those types change. Stay on perry-ffi.
The abi.md page is the source of truth for what’s in each
surface. The semver promise: breaking changes to anything documented
there bump perry-ffi major, regardless of what perry-runtime does
internally.
Code organization
crates/
perry-ffi/ ← Layer 2: the stable ABI surface
perry-runtime/ ← Layer 1: NaN-boxing, GC, arena, JS objects
perry-stdlib/ ← Layer 1: in-tree wrappers (perry/ui, fs,
crypto helpers, etc. — anything genuinely
coupled to runtime internals)
perry-ext-<name>/ ← Layer 3, well-known: mysql2, pg, ioredis,
cron, decimal, dayjs, axios, ethers,
commander, … (~27 today). All depend on
perry-ffi only.
External native bindings (Layer 3, third-party — Rust + perry-ffi):
PerryTS/tursodb-bindings → bun add @perryts/tursodb
PerryTS/iroh-bindings → bun add @perryts/iroh
<anyone>/whatever-bindings → user publishes themselves
External pure-TypeScript drivers (compiled via compilePackages):
PerryTS/postgres → bun add @perryts/postgres
PerryTS/mysql → bun add @perryts/mysql
PerryTS/mongodb → bun add @perryts/mongodb
PerryTS/redis → bun add @perryts/redis
The split between well-known in-tree wrappers and external is
a packaging convention, not a technical distinction. Both depend only
on perry-ffi; both ship extern "C" symbols Perry’s codegen calls.
The well-known set is the ~30 packages every JS dev expects to import
without an npm install step (dotenv, axios, mysql2, …).
External wrappers are everything else.
The two existing external native wrappers (tursodb, iroh) cover
functionality that doesn’t have an in-tree perry-stdlib equivalent —
they’re net-new bindings that originated as third-party packages.
That validates the contract: perry-ffi is sufficient to write a real
wrapper without forking Perry.
Three paths to a database driver (postgres / mysql / mongodb / redis)
Perry currently ships two parallel database-driver families. Picking one is a packaging trade-off, not a feature trade-off:
| Path | Install | Resolver layer | What it is |
|---|---|---|---|
| Well-known native binding | nothing (bundled) | (c) | import 'mysql2' / import 'pg' / import 'mongodb' route to in-tree perry-ext-mysql2 / perry-ext-pg / perry-ext-mongodb. Rust wrappers around sqlx / mongodb crates. Versioned in lockstep with Perry. |
@perryts/{postgres,mysql,mongodb,redis} | bun add @perryts/postgres | (a) | Pure-TypeScript wire-protocol drivers — no Rust, no native dep. Use Perry’s compilePackages to compile the TS to native via LLVM. Also run unmodified on Node.js / Bun. Independent semver. |
| External native binding | bun add @perryts/tursodb | (a) | Third-party Rust crate using perry-ffi, manifest at package.json::perry.nativeLibrary. Today: @perryts/tursodb, @perryts/iroh. |
Resolution precedence (per layer (a) → (b) → (c) above): an installed
@perryts/mysql does not override import 'mysql2' because the
package names are different. If you bun add @perryts/mysql and also
import 'mysql2' in the same program, both drivers ship in the
binary — they’re independent. To opt out of the well-known mysql2
shim, just don’t import mysql2.
When to pick which:
- Well-known native (
mysql2/pg/mongodb) — zero install step, fastest path to “it works”; you accept that the driver’s feature set tracks Perry’s release cadence. @perryts/postgres/@perryts/mysql/@perryts/mongodb/@perryts/redis— you want to read / fork / patch the driver in plain TypeScript; you want the same code running on Node.js or Bun for fallback; you need a feature ahead of Perry’s next release.- External native binding — you’re wrapping a Rust crate that doesn’t have a JS-only equivalent (Tursodb’s embedded SQLite- compatible engine, Iroh’s QUIC transport).
Concrete how-tos
| If you want to … | Read |
|---|---|
Use mysql2 / dotenv / etc. in a Perry program | Nothing! import and go — Perry ships them in the well-known set. |
| Use a third-party native binding | bun add <package>, then import. Perry’s resolver finds it via node_modules/<pkg>/package.json. |
| Find which packages ship out-of-the-box | perry native list |
| Write your own native binding | perry native init my-bindings scaffolds the Cargo crate + package.json + release.yml for prebuilds. Then read abi.md for the perry-ffi surface and manifest-v1.md for the manifest schema. |
Verify your binding’s manifest matches its .a | cd my-bindings && perry native validate (runs cargo build --release, walks nm -gP over the staticlib, diffs against functions[], reports missing or undeclared symbols). |
| Override a well-known binding | Install your fork into node_modules/<name>/ with a perry.nativeLibrary block. Resolution layer (a) wins over layer (c). |
| See what stdlib APIs Perry implements | Auto-generated from the manifest: docs/src/api/reference.md. The perry types command writes a current snapshot to .perry/types/stdlib/index.d.ts for editor squiggles. |
Authoring a binding — the 60-second tour
# Scaffold
perry native init my-pdf --description "PDF rendering bindings" \
--upstream-dep 'pdfium-render = "0.8"'
cd my-pdf
# Edit src/lib.rs — add your `js_*` functions, all using only
# `perry_ffi::*` types
$EDITOR src/lib.rs
# Edit src/index.ts — declare the TS surface user code imports
$EDITOR src/index.ts
# Edit package.json — list every js_* export in the
# perry.nativeLibrary.functions[] block
$EDITOR package.json
# Verify
perry native validate
# ✅ manifest matches the staticlib
# Publish
git tag v0.1.0 && git push --tags # the scaffolded release.yml
# builds prebuilts for all targets
# and attaches them to the release
npm publish
A user can now bun add my-pdf and import { renderPdf } from "my-pdf"
in their Perry program.
Versioning policy
perry-ffisemver: tracks Perry’s minor today (perry-ffi = "0.5"for Perry0.5.x). Backwards-incompatible changes to anything documented inabi.mdbump perry-ffi major — independent ofperry-runtime. Wrappers depend onperry-ffi = "0.5"and stay buildable across Perry’s0.5.xreleases.- Manifest spec v1: locked at
abiVersion: "0.5"; missing field is warning-only in v0.5.x, hard error from v0.6.0. Schema changes bump the spec version (v2) and ship alongside a new manifest schema file. - Wrappers: each ships independent semver; users
bun updatea binding without touching Perry.
Consumption today (v0.5.x)
Until the v0.6.0 type-source-of-truth refactor lands, perry-ffi is
not yet on crates.io. External wrappers depend on it via git URL:
[dependencies]
perry-ffi = { git = "https://github.com/PerryTS/perry", branch = "main" }
PerryTS/tursodb-bindings and PerryTS/iroh-bindings use this shape
and cargo build against live main. The git-URL approach is the
supported consumption mechanism for the v0.5.x cycle; the v0.6.0
plan inverts type ownership so perry-ffi becomes the source of
truth and can publish to crates.io as perry-ffi = "0.6".
Limits
- Bindings are build-time linked. Perry doesn’t
dlopenplugins at runtime — the staticlib joins the link line, the binary stands on its own. - Bindings can’t bring their own JS runtime — they extend Perry’s, not replace it. A binding that wants its own GC / event loop / threading is out of scope.
- Cross-target prebuilds are the binding author’s responsibility. The scaffolded GitHub Actions workflow handles the common matrix (x86_64+aarch64 macOS/Linux + Windows); other targets need manual additions.
Next pages
abi.md— the perry-ffi surface, reference grade.manifest-v1.md— theperry.nativeLibraryschema, every field documented.- API reference — auto-generated list of every stdlib symbol Perry implements.
Authoring a native binding
Step-by-step guide to writing and publishing a Rust binding that
Perry programs can import like any npm package.
For the architectural picture this fits into, see Native bindings — overview.
Prerequisites
- A Rust crate you want to expose to TypeScript (e.g.
pdfium-render,image, your own internal library). - Rust toolchain installed.
perryon yourPATH(theperry nativesubcommand ships with the install).- A GitHub account if you want the prebuild release-CI scaffold to Just Work.
1. Scaffold
perry native init my-bindings \
--description "Native bindings for <upstream crate>" \
--upstream-dep '<crate-name> = "<version>"' \
--github-owner <your-handle>
cd my-bindings
This creates:
my-bindings/
├── Cargo.toml # perry-ffi dep + your upstream
├── src/
│ ├── lib.rs # one example #[no_mangle] fn
│ └── index.ts # TS surface user code imports
├── package.json # perry.nativeLibrary block
├── README.md
├── LICENSE # MIT, swap if needed
├── .gitignore
└── .github/workflows/release.yml # multi-target prebuild on tag
2. Add bindings
Each TypeScript-visible function maps to one extern "C" Rust export.
src/lib.rs
The example template starts with one js_<name>_hello function.
Replace it with your bindings — one #[no_mangle] pub extern "C" fn
per TypeScript-visible call, using only types from perry_ffi:
#![allow(unused)]
fn main() {
use perry_ffi::{alloc_string, read_string, JsString, StringHeader};
/// `pdf.parse(buf) -> string` — extract text from a PDF buffer.
///
/// # Safety
///
/// `buf_ptr` must be null or a Perry-runtime `BufferHeader`.
#[no_mangle]
pub unsafe extern "C" fn js_pdf_parse(buf_ptr: i64) -> *mut StringHeader {
let buf_ptr = (buf_ptr as u64 & 0x0000_FFFF_FFFF_FFFF)
as *const perry_ffi::BufferHeader;
let bytes = perry_ffi::read_buffer_bytes(buf_ptr).unwrap_or(&[]);
match pdfium_render::Pdfium::default().load_pdf_from_byte_slice(bytes, None) {
Ok(doc) => {
let text = doc.pages().iter().map(|p| p.text().unwrap()).collect::<String>();
alloc_string(&text).as_raw()
}
Err(_) => std::ptr::null_mut(),
}
}
}
Key rules:
- Don’t
use perry_runtime::*. perry-runtime’s internals (NaN-box tags, struct layouts) change between Perry releases. perry-ffi is the stable contract. - Use
unsafe extern "C"for any function that takes pointer args.*const StringHeaderetc. require unsafe at the call site. - Document
# Safetyfor unsafe fns — at minimum say “the pointer must be null or a Perry-runtime<Header>”. - Async returns
*mut Promise. Pattern:JsPromise::new()→spawn_blocking(move || { tokio::runtime::Handle::current().block_on(async {...}); promise.resolve(...) })→ returnpromise.as_raw().
src/index.ts
Declare the TypeScript surface user code imports. Bodies here only
run under V8 / Node fallback; Perry’s compiler resolves the function
calls directly to the js_* symbols at link time, never executing
the TS body.
/**
* Extract text from a PDF buffer.
*/
export function parse(buf: Uint8Array): string {
// Unreachable under perry — links to js_pdf_parse instead.
throw new Error("Not implemented under V8 fallback");
}
package.json
The perry.nativeLibrary block tells Perry’s compiler about every
extern "C" export plus the build config. Schema details in
manifest-v1.md.
{
"name": "my-bindings",
"version": "0.1.0",
"perry": {
"nativeLibrary": {
"abiVersion": "0.5",
"functions": [
{
"name": "js_pdf_parse",
"params": ["i64"],
"returns": "string"
}
],
"targets": {
"macos": { "cargo_features": [] },
"linux": { "cargo_features": [] },
"windows": { "cargo_features": [] }
}
}
}
}
Every entry in functions[] must:
- have a
namematching exactly the symbol the staticlib exports (Perry’sperry native validateverifies this for you) - declare
paramsandreturnsso codegen knows the calling convention
3. Verify
perry native validate
This runs cargo build --release, locates the resulting .a,
walks nm -gP over its symbols, and diffs against the manifest’s
functions[]. The output flags two failure modes:
- ❌ declared function has NO matching symbol — your manifest
lists a function the staticlib doesn’t export. Either you typo’d
the name, or you forgot
#[no_mangle]. - ⚠
js_*symbol NOT in the manifest — your staticlib exports a function user code can’t reach. Either add it tofunctions[], rename it (drop thejs_prefix), or remove it.
A green run looks like:
perry native validate
======================
package: my-bindings
abiVersion: 0.5
staticlib: ./target/release/libperry_ext_my_bindings.a
declared functions: 1
exported `js_*` symbols: 1
✅ manifest matches the staticlib.
4. Test in a Perry program
In a separate directory:
mkdir test-app && cd test-app
perry init
bun add file:../my-bindings # or any path your tooling supports
Add to your TS:
import { parse } from "my-bindings";
const buf = await Bun.file("input.pdf").bytes();
console.log(parse(buf));
Then perry compile main.ts -o main && ./main.
5. Publish
Tag a release
git tag v0.1.0
git push --tags
The scaffolded .github/workflows/release.yml builds prebuilt
staticlibs for x86_64 + aarch64 macOS/Linux + Windows on tag and
attaches them to the GitHub release. Add or remove targets in the
workflow’s matrix block as needed.
npm publish
npm publish
The scaffolded package.json includes the right files: [...] list
to bundle src/ + Cargo.toml + the README. If you also vendor the
prebuilt artifacts in the npm tarball, add them to the files block.
Two distribution models
There are two ways your users get the staticlib:
| Model | What ships in the npm tarball | Trade-off |
|---|---|---|
| Vendor prebuilts | src/, Cargo.toml, AND prebuilt/<target>/lib<name>.a for every target | Bigger npm tarball; install is fast (no compile); user doesn’t need a Rust toolchain |
| Source-only | src/, Cargo.toml, no prebuilts | Tiny tarball; first perry compile runs cargo build --release (slow); user needs Rust |
Vendoring is the friendlier default for npm consumers. Source-only makes sense if your matrix is too big for one tarball or if you’re publishing a private wrapper to a small audience.
The manifest’s targets.<target>.prebuilt field tells Perry where to
find a prebuilt for the user’s compile target:
{
"perry": {
"nativeLibrary": {
"targets": {
"macos": { "prebuilt": "./prebuilt/macos/libperry_ext_my_bindings.a" },
"linux": { "prebuilt": "./prebuilt/linux/libperry_ext_my_bindings.a" },
"windows": { "prebuilt": "./prebuilt/windows/perry_ext_my_bindings.lib" }
}
}
}
}
If the prebuilt path doesn’t exist on disk at compile time, Perry
falls back to cargo build --release.
6. Update over time
- A new perry-ffi feature lands: bump your
Cargo.toml’sperry-ffiversion, rebuild prebuilts, tag a new release. Usersbun updateto pick it up. Perry’s manifest spec stays at v1 unless the schema changes. - A new Perry minor: same —
perry-ffi’s semver moves with Perry’s minor. The git-URL consumption (v0.5.x) means rebuilding againstmainpicks it up automatically. - Breaking change to the
js_*surface you exported: bump your package’s major version (1.0.0→2.0.0). Users who pin a major aren’t affected.
Common patterns
Async one-shot (HTTP request, DB query)
#![allow(unused)]
fn main() {
use perry_ffi::{alloc_string, spawn_blocking, JsPromise, JsValue, Promise};
#[no_mangle]
pub extern "C" fn js_my_fetch(url_ptr: *const StringHeader) -> *mut Promise {
let promise = JsPromise::new();
let raw = promise.as_raw();
let url = unsafe { read_str(url_ptr) }.unwrap_or_default();
spawn_blocking(move || {
let outcome = tokio::runtime::Handle::current().block_on(async move {
reqwest::get(&url).await.and_then(|r| Ok(r.text())).await
});
match outcome {
Ok(body) => promise.resolve(JsValue::from_string_ptr(alloc_string(&body).as_raw())),
Err(e) => promise.reject_string(&format!("fetch: {}", e)),
}
});
raw
}
}
Sync handle-based class
#![allow(unused)]
fn main() {
use perry_ffi::{get_handle, register_handle, Handle};
pub struct MyThing { val: u64 }
#[no_mangle]
pub extern "C" fn js_my_thing_new() -> Handle {
register_handle(MyThing { val: 0 })
}
#[no_mangle]
pub extern "C" fn js_my_thing_get(h: Handle) -> f64 {
get_handle::<MyThing>(h).map(|t| t.val as f64).unwrap_or(0.0)
}
}
Event listeners (.on(event, cb))
#![allow(unused)]
fn main() {
use perry_ffi::{
gc_register_root_scanner, get_handle_mut, iter_handles_of, register_handle,
Handle, JsClosure, RawClosureHeader, StringHeader,
};
pub struct EventEmitter {
listeners: Vec<i64>, // closure pointers, kept alive by the GC scanner below
}
static SCANNER_REGISTERED: std::sync::Once = std::sync::Once::new();
fn ensure_scanner() {
SCANNER_REGISTERED.call_once(|| {
gc_register_root_scanner(|mark| {
iter_handles_of::<EventEmitter, _>(|emitter| {
for &cb in &emitter.listeners {
if cb != 0 {
let nan_boxed = f64::from_bits(0x7FFD_0000_0000_0000 | (cb as u64 & 0x0000_FFFF_FFFF_FFFF));
mark(nan_boxed);
}
}
});
});
});
}
#[no_mangle]
pub extern "C" fn js_emitter_on(h: Handle, cb: i64) -> Handle {
ensure_scanner();
if let Some(e) = get_handle_mut::<EventEmitter>(h) {
e.listeners.push(cb);
}
h
}
#[no_mangle]
pub extern "C" fn js_emitter_emit(h: Handle, arg: f64) -> bool {
if let Some(e) = get_handle_mut::<EventEmitter>(h) {
for &cb in e.listeners.clone().iter() {
let closure = unsafe { JsClosure::from_raw(cb as *const RawClosureHeader) };
let _ = unsafe { closure.call1(arg) };
}
true
} else {
false
}
}
}
The GC scanner is load-bearing: without it, a malloc-triggered
GC between .on(cb) and .emit() will sweep the closure and the
next emit calls freed memory. Always register a scanner if your
handles store closure pointers.
When to extend the perry-ffi surface
If your binding genuinely needs something perry-ffi doesn’t expose,
file an issue against
PerryTS/perry describing:
- the binding you’re writing,
- the perry-runtime function/type you’d otherwise reach into,
- why a higher-level perry-ffi entry would generalize.
The bar for adding to perry-ffi is high — every helper is a forever commitment — but real wrappers driving real needs is exactly the right input. The recent additions (BigInt + Buffer in v0.5.556, JSON-stringify + event-pump in v0.5.567 followups) all came from specific wrappers needing them.
Don’t reach into perry_runtime::* directly to “unblock” your
wrapper today — it’ll break the next time those internals change.
See also
overview.md— the architectural picture.abi.md— perry-ffi reference.manifest-v1.md— the manifest schema in full.PerryTS/tursodb-bindingsandPerryTS/iroh-bindingsfor end-to-end real-world examples.
perry-ffi — the stable ABI for native bindings
This page documents the contract between native bindings packages
(perryts/mysql2-bindings, @perry/iroh, perry-ext-dotenv, …) and
the Perry runtime they execute inside.
New here? Start with Native Bindings — Overview for the architectural picture and the Authoring Guide for the step-by-step. This page is reference-grade detail.
It is intentionally short. The whole point of the contract is minimum surface area — every helper added is a forever commitment, and Perry’s internals (string layout, NaN-boxing tags, GC) are free to change underneath as long as this surface holds.
Versioning
perry-ffi ships its own semver, currently tracking Perry’s minor:
perry-ffi = "0.5" for Perry 0.5.x.
v0.5.x consumption (current): until the v0.6.0 type-source-of-truth
refactor lands, perry-ffi re-exports a handful of types from
perry-runtime (StringHeader, ArrayHeader, ObjectHeader,
BigIntHeader, BufferHeader, ClosureHeader, Promise). That
makes it un-publishable to crates.io as-is — perry-runtime is a
private dep and not something we want on crates.io. Wrappers
depend on perry-ffi via the git URL while we’re in the v0.5.x
cycle:
[dependencies]
perry-ffi = { git = "https://github.com/PerryTS/perry", branch = "main" }
PerryTS/tursodb-bindings and PerryTS/iroh-bindings ship this
shape and cargo build against the live main branch.
v0.6.0 plan (deferred): invert the type ownership so perry-ffi
becomes the source of truth — it defines #[repr(C)] versions of
the ABI types itself, exposes opaque pointers for Promise /
ClosureHeader (which have private state), and perry-runtime
imports the types from perry-ffi. At that point perry-ffi has
zero perry-runtime deps and can publish to crates.io as
perry-ffi = "0.6" — wrappers switch to cargo add perry-ffi.
Tracked under #466 Phase 1 as a v0.6.0 followup; the v0.5.x
git-URL approach is supported and tested end-to-end in the meantime.
A wrapper’s package.json declares the ABI it was built against:
{
"perry": {
"nativeLibrary": {
"abiVersion": "0.5",
"...": "..."
}
}
}
The Perry compiler refuses to load a wrapper whose declared
abiVersion doesn’t satisfy the bundled perry-ffi’s semver range
(strict enforcement lands under issue #466 Phase 2). Backwards-
incompatible changes to anything in this document bump perry-ffi’s
major version — independent of perry-runtime semver.
Surface (v0.5.x)
The current surface is deliberately minimal — just enough to port
the simplest stdlib wrappers (dotenv, nanoid, uuid, slugify).
It will grow as real wrappers demand it; we’d rather under-design
and add than commit to a helper we later regret.
Strings
#![allow(unused)]
fn main() {
pub struct JsString(/* opaque */);
pub fn alloc_string(s: &str) -> JsString;
pub fn read_string(handle: JsString) -> Option<&'static str>;
impl JsString {
pub unsafe fn from_raw(ptr: *mut StringHeader) -> Self;
pub fn as_raw(self) -> *mut StringHeader;
pub fn is_null(self) -> bool;
}
pub use perry_runtime::StringHeader; // for `*mut StringHeader` in extern "C" sigs
}
alloc_string allocates a fresh string in the runtime’s arena.
The handle is owned by the runtime — Perry’s GC reclaims it once
no live references remain, including references held by JS code
your function returned the handle to.
read_string borrows the underlying UTF-8 bytes for the duration
of the FFI call. Returns None on a null handle or invalid UTF-8.
StringHeader is re-exported as the canonical type for extern "C"
return / parameter types — wrappers should write
pub extern "C" fn js_my_module_thing() -> *mut perry_ffi::StringHeader,
not import StringHeader from perry-runtime directly.
What’s NOT in v0.5
These will land as real wrappers force them, tracked under #466 Phase 1’s “Open questions”:
- Array allocation / read (
alloc_array,read_array). - Object field get / set.
- Closure invocation helpers.
- NaN-boxing constants (undefined / null / true / false).
- Async runtime sharing (
spawn_async,block_on). - BigInt allocation.
If your wrapper needs one of these today, add it to perry-ffi in
the same PR that ports the wrapper. Treat this document as the
review gate: any addition needs a one-line entry above and a
unit test in crates/perry-ffi/src/lib.rs.
Reference example: perry-ext-dotenv
The smallest stdlib wrapper Perry ships is the acceptance test for the surface above. Its full FFI surface is two functions:
#![allow(unused)]
fn main() {
use perry_ffi::{alloc_string, read_string, JsString, StringHeader};
#[no_mangle]
pub unsafe extern "C" fn js_dotenv_config_path(
path_ptr: *const StringHeader,
) -> f64 {
let handle = JsString::from_raw(path_ptr as *mut _);
let path = read_string(handle).unwrap_or(".env");
// … read file, set env vars, return 1.0 / 0.0 …
}
#[no_mangle]
pub unsafe extern "C" fn js_dotenv_parse(
content_ptr: *const StringHeader,
) -> *mut StringHeader {
let handle = JsString::from_raw(content_ptr as *mut _);
let Some(content) = read_string(handle) else {
return std::ptr::null_mut();
};
let parsed = parse_dotenv_content(content);
let json = serde_json::to_string(&parsed).unwrap_or_else(|_| "{}".into());
alloc_string(&json).as_raw()
}
}
Source: crates/perry-ext-dotenv/src/lib.rs.
It depends only on perry-ffi and serde_json. Zero references to
perry-runtime internals. That’s the bar for every wrapper that
moves out of perry-stdlib over the course of #466 Phase 5.
Followup roadmap
- #466 Phase 2 freezes the
perry.nativeLibrarymanifest spec and enforcesabiVersionat resolve time. - #466 Phase 3 adds
perry native init/validate/prebuildfor scaffolding new wrapper packages. - #466 Phase 4 adds the well-known bindings table so
import 'dotenv'resolves toperry-ext-dotenvautomatically — until it lands,import 'dotenv'continues to bind to theperry-stdlibcopy. - #466 Phase 5 ports the rest of the wrappers in size order
(
uuid,nanoid,slugify,bcrypt,argon2, thenws, then the database batch).
perry.nativeLibrary manifest — spec v1
New here? Start with Native Bindings — Overview for the architectural picture and the Authoring Guide for a step-by-step that uses this manifest. This page is reference-grade detail.
This page is the authoritative spec for the perry.nativeLibrary
field a native-bindings package declares in its package.json. The
Perry compiler reads this manifest at resolve time and uses it to:
- Decide whether the import is “native” (calls into a Rust
staticlib) vs. plain TypeScript / JavaScript. - Map TypeScript-side function calls onto the right
extern "C"symbol with the right calling convention. - Pull the right
.aarchive into the link line, with the right frameworks / system libs / pkg-config dependencies for the user’s compile target.
A companion JSON schema lives at
docs/api/manifest.schema.json for
editor validation.
Versioning
The schema is versioned via the abiVersion field. Every wrapper
declares which perry-ffi ABI it was built against:
{
"perry": {
"nativeLibrary": {
"abiVersion": "0.5",
"...": "..."
}
}
}
The perry binary refuses to load a wrapper whose declared
abiVersion doesn’t satisfy the bundled perry-ffi’s semver range.
Transitional rule for the v0.5.x cycle: missing abiVersion
is allowed but emits a warning naming the package and pointing at
this spec. From v0.6.0 onwards it becomes a hard error.
See docs/src/native-libraries/abi.md for what the v0.5
ABI surface actually contains.
Top-level shape
{
"perry": {
"nativeLibrary": {
// Required from v0.6.0; warning-only in v0.5.x.
"abiVersion": "0.5",
// FFI function declarations — what TypeScript-side
// call sites bind to. See "Functions" below.
"functions": [
{ "name": "js_my_thing", "params": ["string"], "returns": "string" }
],
// Per-target build configuration. Optional; if omitted, no
// crate is built and the wrapper is purely a `.d.ts`-style
// declaration of pre-built symbols (rare).
"targets": {
"macos": { "...": "..." },
"ios": { "...": "..." },
"linux": { "...": "..." },
"windows": { "...": "..." },
"android": { "...": "..." },
"web": { "...": "..." },
"harmonyos": { "...": "..." },
"tvos": { "...": "..." },
"watchos": { "...": "..." },
"visionos": { "...": "..." }
}
}
}
}
abiVersion
Semver string (e.g. "0.5", "0.5.3", "^0.5").
The compiler interprets this as a range. The range must include the
bundled perry-ffi’s exact version. A wrapper declaring "0.5"
loads under any 0.5.x Perry; one declaring "0.5.3" loads only
when the runtime is exactly 0.5.3.
When the runtime fails the range check, compilation aborts with:
error: native library `<package>` declares perry-ffi ABI "0.5"
but this Perry build ships perry-ffi 0.6.1.
Update the package or use an older Perry release.
functions
Array of function declarations. Each entry binds a TypeScript-visible
name to an extern "C" symbol exported by the wrapper’s staticlib.
| Field | Type | Required | Notes |
|---|---|---|---|
name | string | yes | Symbol name (Perry prepends an underscore on macOS). |
params | array of string | yes | Parameter ABI types — see “Param types” below. |
returns | string | yes | Return ABI type — see “Return types” below. |
Param types
| Manifest value | Maps to Rust signature | When TS callsite passes … |
|---|---|---|
"string" | *const StringHeader | a JS string |
"number" | f64 | any JS number |
"i32" | i32 | a number truncated to int |
"i64" | i64 | a BigInt or large number |
"bool" | bool | a boolean |
"ptr" | *const c_void | an opaque handle (advanced) |
Return types
| Manifest value | Rust signature | TypeScript view |
|---|---|---|
"string" | -> *const u8 (see note) | a string |
"ptr" | -> *const u8 (see note) | a string |
"i64_str" | -> i64 | a string (the i64 is a *StringHeader) |
"i64" | -> i64 | a number |
"number" | -> f64 | a number |
"void" | -> () | undefined |
| anything else | -> f64 | a number |
Note on
"string"vs."i64_str": both produce a string on the TypeScript side, but they differ in how Rust returns the pointer. Use"string"/"ptr"when yourextern "C" fnis declared-> *const u8(or*const StringHeader); use"i64_str"when it’s-> i64and the value happens to be aStringHeaderaddress (closes #222).
targets.<target>
Per-target build configuration. The <target> key is one of:
macos, ios, linux, windows, android, web, harmonyos,
tvos, watchos, visionos. Simulator variants use the same key
as their device counterpart (ios covers both ios-simulator and
ios).
| Field | Type | Required | Notes |
|---|---|---|---|
crate | path string | yes* | Path (relative to package.json) to the Cargo crate that produces the staticlib. Required when prebuilt is absent. |
lib | string | yes* | Library name (without the lib prefix or .a extension). Required when prebuilt is absent. |
frameworks | array of string | no | Apple-only — frameworks to pass to clang -framework. |
libs | array of string | no | System libraries to pass to the linker (-lcurl, etc.). |
pkgConfig | array of string | no | pkg-config package names. The compiler runs pkg-config --libs and forwards the output. |
swift_sources | array of paths | no | Swift sources to compile via swiftc and link in. Used by SwiftUI wrappers. |
metal_sources | array of paths | no | Metal shader sources to compile via xcrun metal into <app>.app/default.metallib. |
prebuilt | path string | no | Path (relative to package.json) to a pre-built .a archive. When present, Perry uses this instead of running cargo build. |
When both prebuilt and crate/lib are absent for the user’s
compile target, the wrapper is silently skipped on that target —
useful for platform-specific bindings that only exist on macOS, etc.
Resolution
- The user writes
import { foo } from "@perry/iroh". - Perry resolves
@perry/irohagainstnode_modules/. If a matching directory has aperry.nativeLibrarymanifest in itspackage.json, this file’s spec applies and the wrapper is used. - If
node_modules/<name>/exists without a manifest, the import falls through to V8 (existing behavior — TypeScript / JavaScript package). - If no
node_modulesentry matches, Perry consults its built-in well-known bindings table (see #466 Phase 4) — the same spec applies to the bundled wrapper. - None of the above match → resolution error.
A wrapper installed in node_modules always beats the well-known
table — that’s how users override a bundled binding with a fork or
a beta version.
Reference example
Minimal — three FFI functions, two targets. Matches the
perry-ext-dotenv shape:
{
"name": "@perry/dotenv",
"version": "0.5.0",
"perry": {
"nativeLibrary": {
"abiVersion": "0.5",
"functions": [
{ "name": "js_dotenv_config", "params": [], "returns": "number" },
{ "name": "js_dotenv_config_path", "params": ["string"], "returns": "number" },
{ "name": "js_dotenv_parse", "params": ["string"], "returns": "string" }
],
"targets": {
"macos": { "crate": "native/macos", "lib": "perry_ext_dotenv" },
"linux": { "crate": "native/linux", "lib": "perry_ext_dotenv" }
}
}
}
}
A larger reference is Bloom Engine’s manifest (~230 functions,
6 targets, frameworks + metal_sources) in the bloom repo.
Compatibility & migration
The manifest schema is itself versioned by abiVersion. The major
version of perry-ffi is the major version of this manifest spec —
they move in lockstep:
- 0.5.x — current;
abiVersionis recommended but optional. - 0.6.0 —
abiVersionbecomes required; missing field is a hard resolution error. - 1.0.0 — first stable release; backwards-compat guarantees begin.
Anything not documented on this page (custom keys, undocumented
returns values) is unsupported and may break between releases.
File a request under #466 and we’ll consider adding it to v1.
Multi-Threading
Perry gives you real OS threads with a one-line API. No worker setup, no message ports, no structured clone overhead. Just parallelMap, parallelFilter, and spawn.
async function overviewHeader(): Promise<void> {
const data = [1, 2, 3, 4, 5, 6, 7, 8]
const records = [
{ score: 50, id: 1 },
{ score: 90, id: 2 },
{ score: 85, id: 3 },
]
const threshold = 80
// Process a million items across all CPU cores
const results = parallelMap(data, (item: number) => item * item)
// Filter a large dataset in parallel
const valid = parallelFilter(records, (r: { score: number; id: number }) => r.score > threshold)
// Run expensive work in the background
const answer = await spawn(() => {
let acc = 0
for (let i = 0; i < 100_000; i++) acc += i
return acc
})
console.log(`overview-header results=${results.length} valid=${valid.length} answer=${answer}`)
}
This is something no JavaScript runtime can do. V8, Bun, and Deno are all locked to one thread per isolate. Perry compiles to native code — there are no isolates, no GIL, no structural limitations. Your code runs on real OS threads with the full power of every CPU core.
Why This Matters
JavaScript’s single-threaded model is its biggest performance bottleneck. Here’s how runtimes try to work around it:
| Runtime | “Multi-threading” | Reality |
|---|---|---|
| Node.js | worker_threads | Separate V8 isolates. Data copied via structured clone. ~2MB RAM per worker. Complex API. |
| Deno | Worker | Same as Node — isolated heaps, message passing only. |
| Bun | Worker | Same architecture. Faster structured clone, still isolated. |
| Perry | parallelMap / spawn | Real OS threads. Lightweight (8MB stack). One-line API. Compile-time safety. |
The fundamental problem: V8 uses a garbage-collected heap that cannot be shared between threads. Every “worker” is an entirely separate JavaScript engine instance with its own heap, its own GC, and its own copy of your data.
Perry doesn’t have this limitation. It compiles TypeScript to native machine code. Values are transferred between threads using zero-cost copies for numbers and efficient serialization for objects — no separate engine instances, no multi-megabyte overhead per thread.
Three Primitives
parallelMap — Data-Parallel Processing
Split an array across all CPU cores. Each element is processed independently. Results are collected in order.
async function overviewParallelMap(): Promise<void> {
const prices = [100, 200, 300, 400, 500, 600, 700, 800]
const adjusted = parallelMap(prices, (price: number) => {
// Heavy computation runs on a worker thread
let result = price
for (let i = 0; i < 1000000; i++) {
result = Math.sqrt(result * result + i)
}
return result
})
console.log(`overview-parallel-map len=${adjusted.length}`)
}
Perry automatically:
- Detects the number of CPU cores
- Splits the array into chunks (one per core)
- Spawns OS threads to process each chunk
- Collects results in the original order
- Returns a new array
For small arrays, Perry skips threading entirely and processes inline — no overhead for trivial cases.
parallelFilter — Data-Parallel Filtering
Filter a large array across all CPU cores. Like .filter() but parallel:
async function overviewParallelFilter(): Promise<void> {
const cutoffDate = 1_700_000_000
const users = [
{ lastLogin: 1_710_000_000, score: 150, name: "alice" },
{ lastLogin: 1_690_000_000, score: 50, name: "bob" },
{ lastLogin: 1_720_000_000, score: 120, name: "carol" },
]
// Filter across all cores — order is preserved
const active = parallelFilter(users, (user: { lastLogin: number; score: number; name: string }) => {
return user.lastLogin > cutoffDate && user.score > 100
})
console.log(`overview-parallel-filter active=${active.length}`)
}
Same rules as parallelMap: closures cannot capture mutable variables (compile-time enforced), and values are deep-copied between threads.
spawn — Background Threads
Run any computation in the background and get a Promise back. The main thread continues immediately.
async function overviewSpawnBg(): Promise<void> {
// Start heavy work in the background
const handle = spawn(() => {
let sum = 0
for (let i = 0; i < 100_000; i++) {
sum += Math.sin(i)
}
return sum
})
// Main thread keeps running — UI stays responsive
console.log("Computing...")
// Get the result when you need it
const result = await handle
console.log(`Done: len=${typeof result}`)
}
spawn returns a standard Promise. You can await it, pass it to Promise.all, or chain .then() — it works exactly like any other async operation.
Practical Examples
Parallel Image Processing
async function overviewImage(): Promise<void> {
const pixels = [
{ r: 100, g: 120, b: 140 },
{ r: 50, g: 60, b: 70 },
{ r: 200, g: 210, b: 220 },
]
// Each pixel processed on a separate core
const processed = parallelMap(pixels, (pixel: { r: number; g: number; b: number }) => {
const r = Math.min(255, pixel.r * 1.2)
const g = Math.min(255, pixel.g * 0.8)
const b = Math.min(255, pixel.b * 1.1)
return { r, g, b }
})
console.log(`overview-image processed=${processed.length}`)
}
Parallel Cryptographic Hashing
async function overviewCrypto(): Promise<void> {
// Hash thousands of items across all cores
const passwords = ["pass1", "pass2", "pass3"]
const hashed = parallelMap(passwords, (password: string) => {
// Stand-in for a real hash: deterministic FNV-1a over the bytes.
let h = 2166136261
for (let i = 0; i < password.length; i++) {
h ^= password.charCodeAt(i)
h = (h * 16777619) >>> 0
}
return h
})
console.log(`overview-crypto hashed=${hashed.length}`)
}
Multiple Independent Computations
async function overviewMultiple(): Promise<void> {
const dataA = [1, 2, 3]
const dataB = [4, 5, 6]
const dataC = [7, 8, 9]
// Three independent tasks run simultaneously on three OS threads
const task1 = spawn(() => {
let acc = 0
for (const v of dataA) acc += v * v
return acc
})
const task2 = spawn(() => {
let acc = 0
for (const v of dataB) acc += v * v
return acc
})
const task3 = spawn(() => {
let acc = 0
for (const v of dataC) acc += v * v
return acc
})
// All three run concurrently
const [result1, result2, result3] = await Promise.all([task1, task2, task3])
console.log(`overview-multiple ${result1} ${result2} ${result3}`)
}
Keeping UI Responsive
const responsiveButton = Button("Start Analysis", async () => {
status.set("Analyzing...")
// Heavy computation runs on a background thread
// UI stays responsive — user can still interact
const value = await spawn(() => {
let acc = 0
for (let i = 0; i < 1_000_000; i++) acc += i
return acc
})
status.set(`Done: ${value}`)
})
const responsiveText = Text(`Status: ${status.value}`)
Captured Variables
Closures can capture outer variables. Captured values are automatically deep-copied to each worker thread:
async function overviewCaptured(): Promise<void> {
const prices = [100, 200, 300, 400]
const taxRate = 0.08
const discount = 0.15
// taxRate and discount are captured and copied to each thread
const finalPrices = parallelMap(prices, (price: number) => {
const discounted = price * (1 - discount)
return discounted * (1 + taxRate)
})
console.log(`overview-captured len=${finalPrices.length}`)
}
Numbers and booleans are zero-cost copies (just 64-bit values). Strings, arrays, and objects are deep-copied automatically.
Safety
Perry enforces thread safety at compile time. You don’t need to think about race conditions, mutexes, or data corruption.
No Shared Mutable State
Closures passed to parallelMap and spawn cannot capture mutable variables. The compiler rejects this:
// Reject example — Perry rejects this at compile time:
let counter = 0;
// COMPILE ERROR: Closures passed to parallelMap cannot
// capture mutable variable 'counter'
parallelMap(data, (item) => {
counter++; // Not allowed
return item;
});
This eliminates data races by design. If you need to aggregate results, use the return values:
async function overviewReduceInstead(): Promise<void> {
const data = [1, 2, 3, 4, 5, 6, 7, 8]
// Instead of mutating a shared counter, return values and reduce
const results = parallelMap(data, (item: number) => item * item)
const total = results.reduce((sum: number, r: number) => sum + r, 0)
console.log(`overview-reduce-instead total=${total}`)
}
Independent Thread Arenas
Each worker thread has its own memory arena. Objects created on one thread can never be accessed from another thread. Values cross thread boundaries only through deep-copy serialization, which Perry handles automatically and invisibly.
How It Works
Perry’s threading model is built on three pillars:
1. Native Code, Not Interpreted
Perry compiles TypeScript to native machine code via LLVM. There’s no interpreter, no VM, no isolate. A function pointer is just a function pointer — it’s valid on any thread.
2. Thread-Local Memory
Each thread gets its own memory arena (bump allocator) and garbage collector. No synchronization overhead during computation. When a thread finishes, its arena is freed automatically.
3. Serialized Transfer
Values crossing thread boundaries are serialized to a thread-safe intermediate format and deserialized on the target thread. The cost depends on the value type:
| Value Type | Transfer Cost |
|---|---|
| Numbers, booleans, null, undefined | Zero-cost (64-bit copy) |
| Strings | O(n) byte copy |
| Arrays | O(n) deep copy of elements |
| Objects | O(n) deep copy of fields |
| Closures | Pointer + captured values |
For numeric workloads — the most common parallelizable tasks — the threading overhead is negligible.
Next Steps
- parallelMap Reference — detailed API and performance tips
- parallelFilter Reference — parallel array filtering
- spawn Reference — background threads and Promise integration
parallelMap
Signature: parallelMap<T, U>(data: T[], fn: (item: T) => U): U[] — imported from perry/thread.
Processes every element of an array in parallel across all available CPU cores. Returns a new array with the results in the same order as the input.
Basic Usage
function parallelMapBasic(): void {
const numbers = [1, 2, 3, 4, 5, 6, 7, 8]
const doubled = parallelMap(numbers, (x: number) => x * 2)
// [2, 4, 6, 8, 10, 12, 14, 16]
console.log(`parallel-map-basic len=${doubled.length}`)
}
How It Works
Input: [a, b, c, d, e, f, g, h] (8 elements, 4 CPU cores)
Core 1: [a, b] → map → [a', b']
Core 2: [c, d] → map → [c', d']
Core 3: [e, f] → map → [e', f']
Core 4: [g, h] → map → [g', h']
Output: [a', b', c', d', e', f', g', h'] (same order as input)
Perry automatically detects the number of CPU cores and splits the array into equal chunks. Elements within each chunk are processed sequentially; chunks run concurrently across cores.
Capturing Variables
The mapping function can reference variables from the outer scope. Captured values are deep-copied to each worker thread automatically:
function parallelMapCapture(): void {
const prices = [100, 200, 300]
const exchangeRate = 1.12
const converted = parallelMap(prices, (price: number) => {
// exchangeRate is captured and copied to each thread
return price * exchangeRate
})
console.log(`parallel-map-capture len=${converted.length}`)
}
What Can Be Captured
| Type | Supported | Transfer |
|---|---|---|
| Numbers | Yes | Zero-cost (64-bit copy) |
| Booleans | Yes | Zero-cost |
| Strings | Yes | Byte copy |
| Arrays | Yes | Deep copy |
| Objects | Yes | Deep copy |
const variables | Yes | Copied |
let/var variables | Only if not reassigned | Copied |
What Cannot Be Captured
Mutable variables — variables that are reassigned anywhere in the enclosing scope — are rejected at compile time:
// Reject example — Perry rejects this at compile time:
let total = 0;
// COMPILE ERROR: Cannot capture mutable variable 'total'
parallelMap(data, (item) => {
total += item; // Would be a data race
return item;
});
Instead, return values and reduce:
function parallelMapReduce(): void {
const data = [1, 2, 3, 4, 5, 6, 7, 8]
const results = parallelMap(data, (item: number) => item * 2)
const total = results.reduce((sum: number, x: number) => sum + x, 0)
console.log(`parallel-map-reduce total=${total}`)
}
Performance
When to Use parallelMap
Use parallelMap when the computation per element is significantly heavier than the cost of copying the element across threads.
Good candidates (CPU-bound work per element):
function parallelMapGoodCandidates(): void {
const data = [1.0, 2.0, 3.0, 4.0]
const documents = ["alpha beta", "gamma delta", "epsilon"]
const inputs = ["a", "bb", "ccc"]
// Heavy math
const out1 = parallelMap(data, (x: number) => {
let acc = x
for (let i = 0; i < 1_000; i++) acc = Math.sqrt(acc * acc + i)
return acc
})
// String processing on large strings
const out2 = parallelMap(documents, (doc: string) => {
const words = doc.split(" ")
return { count: words.length, first: words[0] }
})
// Cryptographic operations
const out3 = parallelMap(inputs, (input: string) => {
let h = 0
for (let i = 0; i < input.length; i++) h = (h * 31 + input.charCodeAt(i)) >>> 0
return h
})
console.log(`parallel-map-good-candidates ${out1.length} ${out2.length} ${out3.length}`)
}
Poor candidates (trivial work per element):
function parallelMapPoorCandidate(): void {
const numbers = [1, 2, 3, 4, 5]
// Too simple — threading overhead outweighs the gain
const a = parallelMap(numbers, (x: number) => x + 1)
// For trivial operations, use regular map
const result = numbers.map((x: number) => x + 1)
console.log(`parallel-map-poor-candidate ${a.length} ${result.length}`)
}
Small Array Optimization
For arrays with fewer elements than CPU cores, Perry skips threading entirely and processes elements inline on the main thread. There’s zero overhead for small inputs.
Numeric Fast Path
When elements are pure numbers (no strings, objects, or arrays), Perry transfers them between threads at virtually zero cost — just 64-bit value copies with no serialization.
Examples
Matrix Row Processing
function parallelMapMatrix(): void {
// Process each row of a matrix independently
const rows = [[1, 2, 3], [4, 5, 6], [7, 8, 9]]
const rowSums = parallelMap(rows, (row: number[]) => {
let sum = 0
for (const val of row) sum += val
return sum
})
// [6, 15, 24]
console.log(`parallel-map-matrix sums=${rowSums[0]},${rowSums[1]},${rowSums[2]}`)
}
Batch Validation
function parallelMapValidation(): void {
const users = [
{ name: "Alice", email: "alice@example.com" },
{ name: "Bob", email: "invalid" },
{ name: "Charlie", email: "charlie@example.com" },
]
const validationResults = parallelMap(users, (user: { name: string; email: string }) => {
const emailValid = user.email.includes("@") && user.email.includes(".")
const nameValid = user.name.length > 0 && user.name.length < 100
return { name: user.name, valid: emailValid && nameValid }
})
console.log(`parallel-map-validation len=${validationResults.length}`)
}
Financial Calculations
function parallelMapMonteCarlo(): void {
const portfolios = [
{ id: 1, base: 100 },
{ id: 2, base: 200 },
{ id: 3, base: 150 },
] // thousands of portfolios
// Monte Carlo simulation across all cores
const riskScores = parallelMap(portfolios, (portfolio: { id: number; base: number }) => {
let totalRisk = 0
for (let sim = 0; sim < 1000; sim++) {
// simulateReturns stand-in: deterministic pseudo-random walk.
let s = portfolio.base + sim
s = ((s * 1103515245 + 12345) & 0x7fffffff) / 0x7fffffff
totalRisk += s
}
return totalRisk / 1000
})
console.log(`parallel-map-monte-carlo len=${riskScores.length}`)
}
parallelFilter
Signature: parallelFilter<T>(data: T[], predicate: (item: T) => boolean): T[] — imported from perry/thread.
Filters an array in parallel across all available CPU cores. Returns a new array containing only the elements where the predicate returned a truthy value. Order is preserved.
Basic Usage
function parallelFilterBasic(): void {
const numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
const evens = parallelFilter(numbers, (x: number) => x % 2 === 0)
// [2, 4, 6, 8, 10]
console.log(`parallel-filter-basic len=${evens.length}`)
}
How It Works
Input: [a, b, c, d, e, f, g, h] (8 elements, 4 CPU cores)
Core 1: [a, b] → test → [a] (b filtered out)
Core 2: [c, d] → test → [c, d] (both kept)
Core 3: [e, f] → test → [] (both filtered out)
Core 4: [g, h] → test → [h] (g filtered out)
Output: [a, c, d, h] (concatenated in original order)
Each core independently tests its chunk of elements. Results are merged in the original element order after all threads complete.
Why Not Just Use .filter()?
Regular .filter() runs on a single thread. For large arrays with expensive predicates, parallelFilter distributes the work:
function parallelFilterVsFilter(): void {
const data = [1, 2, 3, 4, 5, 6, 7, 8]
// Single-threaded — one core does all the work
const a = data.filter((item: number) => item > 3)
// Parallel — all cores share the work
const b = parallelFilter(data, (item: number) => item > 3)
console.log(`parallel-filter-vs-filter ${a.length} ${b.length}`)
}
The tradeoff: parallelFilter has overhead from copying values between threads. Use it when the predicate is expensive enough to justify that cost.
Capturing Variables
Like parallelMap, the predicate can capture outer variables. Captures are deep-copied to each thread:
function parallelFilterCapture(): void {
const candidates = [
{ name: "Alice", score: 90, age: 28 },
{ name: "Bob", score: 80, age: 35 },
{ name: "Carol", score: 95, age: 25 },
]
const minScore = 85
const maxAge = 30
// minScore and maxAge are captured and copied to each thread
const qualified = parallelFilter(candidates, (c: { name: string; score: number; age: number }) => {
return c.score >= minScore && c.age <= maxAge
})
console.log(`parallel-filter-capture len=${qualified.length}`)
}
Mutable variables cannot be captured — the compiler rejects this at compile time.
Examples
Filtering Large Datasets
function parallelFilterLarge(): void {
// Stand-in for "millions of records" — same shape, smaller list.
const transactions = [
{ amount: 15000, country: "US", user: { homeCountry: "DE" }, timestamp: { hour: 4 } },
{ amount: 200, country: "DE", user: { homeCountry: "DE" }, timestamp: { hour: 12 } },
{ amount: 50000, country: "FR", user: { homeCountry: "DE" }, timestamp: { hour: 3 } },
]
const suspicious = parallelFilter(transactions, (tx: {
amount: number
country: string
user: { homeCountry: string }
timestamp: { hour: number }
}) => {
return tx.amount > 10000
&& tx.country !== tx.user.homeCountry
&& tx.timestamp.hour < 6
})
console.log(`parallel-filter-large len=${suspicious.length}`)
}
Combined with parallelMap
function parallelFilterCombined(): void {
const users = [
{ name: "Alice", isActive: true, age: 28, score: 90 },
{ name: "Bob", isActive: false, age: 35, score: 80 },
{ name: "Carol", isActive: true, age: 17, score: 95 },
{ name: "Dave", isActive: true, age: 40, score: 60 },
]
// Step 1: Filter to relevant items (parallel)
const active = parallelFilter(users, (u: { isActive: boolean; age: number }) => u.isActive && u.age >= 18)
// Step 2: Transform the filtered results (parallel)
const profiles = parallelMap(active, (u: { name: string; score: number }) => ({
name: u.name,
score: u.score * 2,
}))
console.log(`parallel-filter-combined active=${active.length} profiles=${profiles.length}`)
}
Predicate with Heavy Computation
function parallelFilterHeavy(): void {
const certificates = [
{ id: 1, fingerprint: "aa", revoked: false },
{ id: 2, fingerprint: "bb", revoked: true },
{ id: 3, fingerprint: "cc", revoked: false },
]
// Each predicate call does significant work — perfect for parallelization.
const valid = parallelFilter(certificates, (cert: { id: number; fingerprint: string; revoked: boolean }) => {
// Stand-in for a real chain verification: hash the fingerprint a bit
// then sanity-check the revocation flag.
let h = 0
for (let i = 0; i < cert.fingerprint.length; i++) {
h = (h * 31 + cert.fingerprint.charCodeAt(i)) >>> 0
}
return h !== 0 && !cert.revoked
})
console.log(`parallel-filter-heavy len=${valid.length}`)
}
Performance
Use parallelFilter when:
- The array has many elements (hundreds or more)
- The predicate function does meaningful work per element
- You need to keep the UI responsive during filtering
For trivial predicates on small arrays, regular .filter() is faster (no threading overhead).
spawn
Signature: spawn<T>(fn: () => T): Promise<T> — imported from perry/thread.
Runs a closure on a new OS thread and returns a Promise that resolves when the thread completes. The main thread continues immediately — UI and other work are not blocked.
Basic Usage
async function spawnBasic(): Promise<void> {
const result = await spawn(() => {
// This runs on a separate OS thread.
let sum = 0
for (let i = 0; i < 100_000_000; i++) {
sum += i
}
return sum
})
console.log(result) // 4999999950000000
}
Non-Blocking
spawn returns immediately. The main thread doesn’t wait:
async function spawnNonBlocking(): Promise<void> {
console.log("1. Starting background work")
const handle = spawn(() => {
// Runs on a background thread — heavier work elided here.
let n = 0
for (let i = 0; i < 10_000_000; i++) n++
return n
})
console.log("2. Main thread continues immediately")
const result = await handle
console.log(`3. Got result: ${result}`)
}
Output:
1. Starting background work
2. Main thread continues immediately
3. Got result: <computed value>
Multiple Concurrent Tasks
Spawn multiple tasks and they run truly concurrently — one OS thread per spawn call:
async function spawnMultiple(): Promise<void> {
const t1 = spawn(() => analyseChunk(0, 1_000_000))
const t2 = spawn(() => analyseChunk(1_000_000, 2_000_000))
const t3 = spawn(() => analyseChunk(2_000_000, 3_000_000))
// All three run simultaneously on separate OS threads.
const results = await Promise.all([t1, t2, t3])
console.log(`Region A: ${results[0]}`)
console.log(`Region B: ${results[1]}`)
console.log(`Region C: ${results[2]}`)
}
function analyseChunk(start: number, end: number): number {
let acc = 0
for (let i = start; i < end; i++) acc += i & 0xff
return acc
}
Unlike Node.js worker_threads, each spawn is a lightweight OS thread (~8MB stack), not a full V8 isolate (~2MB heap + startup cost).
Capturing Variables
Like parallelMap, spawn closures can capture outer variables. They are deep-copied to the background thread:
async function spawnCapture(): Promise<void> {
const config = { iterations: 1000, seed: 42 }
const dataset = [1, 2, 3, 4, 5, 6, 7, 8]
const result = await spawn(() => {
// config and dataset are deep-copied to this thread.
let acc = config.seed
for (let i = 0; i < config.iterations; i++) {
acc = (acc * 1103515245 + 12345) & 0x7fffffff
}
for (const v of dataset) acc ^= v
return acc
})
console.log(`spawn-capture: ${result}`)
}
Mutable variables cannot be captured — this is enforced at compile time.
Returning Complex Values
spawn can return any value type. Complex values (objects, arrays, strings) are serialized back to the main thread automatically:
async function spawnComplexReturn(): Promise<void> {
const stats = await spawn(() => {
const values = [3.0, 1.0, 4.0, 1.0, 5.0, 9.0, 2.0, 6.0]
let sum = 0
let max = values[0]
let min = values[0]
for (const v of values) {
sum += v
if (v > max) max = v
if (v < min) min = v
}
return {
mean: sum / values.length,
min,
max,
count: values.length,
}
})
console.log(`mean=${stats.mean} min=${stats.min} max=${stats.max} count=${stats.count}`)
}
UI Integration
spawn is ideal for keeping native UIs responsive during heavy computation:
const analyzeButton = Button("Analyze", async () => {
status.set("Processing...")
// Background thread — UI stays responsive
const data = await spawn(() => {
let count = 0
for (let i = 0; i < 1_000_000; i++) {
if ((i & 0xff) === 0) count++
}
return { count }
})
result.set(`Found ${data.count} patterns`)
status.set("Done")
})
Without spawn, the analysis would freeze the UI. With spawn, the user can still scroll, tap other buttons, or navigate while the computation runs.
Compared to Node.js worker_threads
// ── Node.js: ~15 lines, separate file needed ──────────
// worker.js
const { parentPort, workerData } = require("worker_threads");
const result = heavyComputation(workerData);
parentPort.postMessage(result);
// main.js
const { Worker } = require("worker_threads");
const worker = new Worker("./worker.js", {
workerData: inputData,
});
worker.on("message", (result) => {
console.log(result);
});
worker.on("error", (err) => { /* handle */ });
// ── Perry: 1 line ─────────────────────────────────────
// const result = await spawn(() => heavyComputation(inputData));
No separate files. No message ports. No event handlers. No structured clone. One line.
Examples
Background File Processing
async function spawnBgFile(): Promise<void> {
// Read and process a "large" file without blocking. We inline a tiny CSV
// so the snippet runs hermetically — the docs' real version would call
// readFileSync from "fs".
const content = "id,value\n1,10\n2,20\n3,30\n"
const analysis = await spawn(() => {
const lines = content.split("\n").filter((l: string) => l.length > 0).slice(1)
let total = 0
for (const line of lines) {
const parts = line.split(",")
total += parseInt(parts[1], 10)
}
return { rows: lines.length, total }
})
console.log(`spawn-bg-file rows=${analysis.rows} total=${analysis.total}`)
}
Parallel API Calls with Processing
async function spawnApiThenProcess(): Promise<void> {
// The docs example fetches a remote API; for a hermetic test we
// just hand-roll the same pipeline shape with synthetic data.
const rawData = { items: [1, 2, 3, 4, 5] }
// CPU-intensive processing happens off the main thread
const processed = await spawn(() => {
let total = 0
for (const v of rawData.items) total += v * v
return { total, count: rawData.items.length }
})
console.log(`spawn-api-then-process total=${processed.total} count=${processed.count}`)
}
Deferred Computation
async function spawnDeferred(): Promise<void> {
const params = { size: 8 }
// Start computation early, use result later
const precomputed = spawn(() => {
const table: number[] = []
for (let i = 0; i < params.size; i++) table.push(i * i)
return table
})
// ... do other setup work ...
// Result is ready (or we wait for it)
const table = await precomputed
console.log(`spawn-deferred len=${table.length} last=${table[table.length - 1]}`)
}
UI Overview
Perry’s perry/ui module lets you build native desktop and mobile apps with declarative TypeScript. Your UI code compiles directly to platform-native widgets — AppKit on macOS, UIKit on iOS, GTK4 on Linux, Win32 on Windows, and DOM elements on the web.
Quick Start
// demonstrates: the smallest complete Perry UI app
// docs: docs/src/ui/overview.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, Text, VStack } from "perry/ui"
App({
title: "My App",
width: 400,
height: 300,
body: VStack(16, [
Text("Hello from Perry!"),
]),
})
perry app.ts -o app && ./app
Mental Model
Perry’s UI follows the same model as SwiftUI and Flutter: you compose native widgets using stack-based layout containers (VStack, HStack, ZStack), control alignment and distribution, and style widgets via free functions that take the widget handle as their first argument (textSetColor(label, r, g, b, a), widgetSetEdgeInsets(stack, ...), etc.). If you’re coming from web development, the key shift is:
- Layout is controlled by stack alignment, distribution, and spacers — not CSS properties. See Layout.
- Styling is applied directly to widgets — not through stylesheets. See Styling.
- Absolute positioning uses overlays (
widgetAddOverlay+widgetSetOverlayFrame) — notposition: absolute/relative. - Design tokens come from the
perry-stylingpackage. See Theming.
App Lifecycle
Every Perry UI app starts with App():
function runAppShell(): void {
App({
title: "Window Title",
width: 800,
height: 600,
body: VStack(16, [
Text("Content here"),
]),
})
}
App({}) accepts a config object with the following properties:
| Property | Type | Description |
|---|---|---|
title | string | Window title |
width | number | Initial window width |
height | number | Initial window height |
body | widget | Root widget |
icon | string | App icon file path (optional) |
frameless | boolean | Remove title bar (optional) |
level | string | Window z-order: "floating", "statusBar", "modal" (optional) |
transparent | boolean | Transparent background (optional) |
vibrancy | string | Native blur material, e.g. "sidebar" (optional) |
activationPolicy | string | "regular", "accessory" (no dock icon), "background" (optional) |
See Multi-Window for full documentation on window properties.
Lifecycle Hooks
onActivate(() => {
console.log("App became active")
})
onTerminate(() => {
console.log("App is closing")
})
Widget Tree
Perry UIs are built as a tree of widgets:
function runWidgetTree(): void {
App({
title: "Layout Demo",
width: 400,
height: 300,
body: VStack(16, [
Text("Header"),
HStack(8, [
Button("Left", () => console.log("left")),
Button("Right", () => console.log("right")),
]),
Text("Footer"),
]),
})
}
Widgets are created by calling their constructor functions. Layout containers (VStack, HStack, ZStack) accept a spacing value (in points) followed by an array of child widgets.
Handle-Based Architecture
Under the hood, each widget is a handle — a small integer that references a native platform object. When you call Text("hello"), Perry creates a native NSTextField (macOS), UILabel (iOS), GtkLabel (Linux), or <span> (web) and returns a handle you can use to modify it.
const label = Text("Hello")
textSetFontSize(label, 18) // Modifies the native widget
textSetColor(label, 1.0, 0.0, 0.0, 1.0) // RGBA floats in [0,1]
Imports
All UI functions are imported from perry/ui:
import {
// App lifecycle
App, onActivate, onTerminate,
// Widgets
Text, Button, TextField, SecureField, TextArea,
Toggle, Slider, ProgressView, Picker, ImageFile, ImageSymbol,
// Layout
VStack, HStack, ZStack, ScrollView, Spacer, Divider,
NavStack, TabBar, LazyVStack, Section,
VStackWithInsets, HStackWithInsets, SplitView, splitViewAddChild,
// Layout control
stackSetAlignment, stackSetDistribution, stackSetDetachesHidden,
widgetMatchParentWidth, widgetMatchParentHeight, widgetSetHugging,
widgetAddOverlay, widgetSetOverlayFrame,
// State
State, ForEach,
// Dialogs
openFileDialog, openFolderDialog, saveFileDialog,
alert, alertWithButtons,
sheetCreate, sheetPresent, sheetDismiss,
// Menus
menuCreate, menuAddItem, menuAddSeparator, menuAddSubmenu,
menuBarCreate, menuBarAddMenu, menuBarAttach,
widgetSetContextMenu,
// Window
Window,
} from "perry/ui"
Canvas,CameraView, and the virtualizedTablewidget are wired through the LLVM codegen (closed via #190, #191, and #192). See each widget’s page for the platform-support matrix.
Platform Differences
The same code runs on all platforms, but the look and feel matches each platform’s native style:
| Feature | macOS | iOS | Linux | Windows | Web |
|---|---|---|---|---|---|
| Buttons | NSButton | UIButton | GtkButton | HWND Button | <button> |
| Text | NSTextField | UILabel | GtkLabel | Static HWND | <span> |
| Layout | NSStackView | UIStackView | GtkBox | Manual layout | Flexbox |
| Menus | NSMenu | — | GMenu | HMENU | DOM |
Platform-specific behavior is noted on each widget’s documentation page.
Next Steps
- Widgets — All available widgets
- Layout — Arranging widgets
- State Management — Reactive state and bindings
- Styling — Colors, fonts, sizing
- Events — Click, hover, keyboard
Widgets
Perry provides native widgets that map to each platform’s native controls.
Every example on this page is a real runnable program verified by CI
(scripts/run_doc_tests.sh) — the snippet you read is the same source that’s
compiled and launched.
The widget API is free functions, not methods. A widget is a 64-bit
opaque handle; you pass it into helpers like textSetFontSize(widget, 18)
rather than calling widget.setFontSize(18). That’s the only shape perry/ui
supports — no fluent chain, no prototype methods.
Text
Displays read-only text.
// demonstrates: Text widget styling with the real free-function API
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, textSetFontSize, textSetFontWeight, textSetColor, textSetFontFamily } from "perry/ui"
const label = Text("Hello, World!")
textSetFontSize(label, 18)
textSetColor(label, 0.2, 0.2, 0.2, 1.0) // RGBA in [0, 1]
textSetFontFamily(label, "Menlo")
const bold = Text("Bold")
textSetFontWeight(bold, 20, 1.0)
App({
title: "Text",
width: 400,
height: 200,
body: VStack(8, [label, bold]),
})
Color is RGBA with each channel in [0.0, 1.0] — divide a hex byte by 255
(0x33 / 255 ≈ 0.2).
Helpers: textSetString, textSetFontSize, textSetFontWeight,
textSetFontFamily, textSetColor, textSetWraps, textSetSelectable.
Text widgets inside template literals with state.value update automatically
— perry detects the state read and rewires the widget to re-render on change.
See State Management.
Button
A clickable button.
// demonstrates: Button styling with buttonSet*/widgetSet* helpers
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import {
App,
VStack,
Button,
buttonSetBordered,
widgetSetEnabled,
setCornerRadius,
} from "perry/ui"
// Note: buttonSetContentTintColor is macOS/iOS-only (maps to NSButton /
// UIButton tint). GTK4/Win32 don't have an equivalent — set
// widgetSetBackgroundColor(btn, r, g, b, a) there instead.
const primary = Button("Click Me", () => console.log("Clicked!"))
buttonSetBordered(primary, 1)
setCornerRadius(primary, 8)
const disabled = Button("Can't click me", () => {})
widgetSetEnabled(disabled, 0)
App({
title: "Button",
width: 400,
height: 200,
body: VStack(12, [primary, disabled]),
})
Helpers: buttonSetTitle, buttonSetBordered, buttonSetImage
(SF Symbol name on macOS/iOS), buttonSetImagePosition,
buttonSetContentTintColor, buttonSetTextColor, widgetSetEnabled.
TextField
An editable single-line text input.
// demonstrates: TextField + two-way binding via stateBindTextfield
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, TextField, State, stateBindTextfield } from "perry/ui"
const text = State("")
const field = TextField("Placeholder...", (value: string) => text.set(value))
stateBindTextfield(text, field) // programmatic text.set() also updates the field
App({
title: "TextField",
width: 400,
height: 200,
body: VStack(12, [
field,
Text(`You typed: ${text.value}`),
]),
})
TextField(placeholder, onChange) fires onChange as the user types. Pair
with stateBindTextfield(state, field) for two-way binding so programmatic
state.set(…) also updates the visible text.
Helpers: textfieldSetString, textfieldSetFontSize,
textfieldSetTextColor, textfieldSetBackgroundColor,
textfieldSetBorderless, textfieldSetOnSubmit, textfieldSetOnFocus,
textfieldSetNextKeyView.
SecureField
A password input — identical signature to TextField, but text is masked.
// demonstrates: SecureField for password input
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, SecureField, State } from "perry/ui"
const password = State("")
App({
title: "SecureField",
width: 400,
height: 200,
body: VStack(12, [
SecureField("Enter password...", (value: string) => password.set(value)),
]),
})
Toggle
A boolean on/off switch.
// demonstrates: Toggle widget bound to State
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, Toggle, State } from "perry/ui"
const enabled = State(false)
App({
title: "Toggle",
width: 400,
height: 200,
body: VStack(12, [
Toggle("Enable notifications", (on: boolean) => enabled.set(on)),
Text(`Enabled: ${enabled.value}`),
]),
})
Slider
A numeric slider.
// demonstrates: Slider with a numeric range
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, Slider, State } from "perry/ui"
const value = State(50)
App({
title: "Slider",
width: 400,
height: 200,
body: VStack(12, [
Slider(0, 100, (v: number) => value.set(v)),
Text(`Value: ${value.value}`),
]),
})
Slider(min, max, onChange) — onChange fires on every drag. Use
stateBindSlider(state, slider) for two-way binding.
Picker
A dropdown selection control. Items are added with pickerAddItem.
// demonstrates: Picker with items added via pickerAddItem
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, Picker, State, pickerAddItem } from "perry/ui"
const selected = State(0)
const picker = Picker((index: number) => selected.set(index))
pickerAddItem(picker, "Option A")
pickerAddItem(picker, "Option B")
pickerAddItem(picker, "Option C")
App({
title: "Picker",
width: 400,
height: 200,
body: VStack(12, [
picker,
Text(`Selected index: ${selected.value}`),
]),
})
ImageFile / ImageSymbol
Two distinct constructors:
ImageFile(path)— image from a file pathImageSymbol(name)— SF Symbol glyph name (macOS/iOS only)
// demonstrates: ImageSymbol for SF Symbol glyphs (macOS/iOS)
// docs: docs/src/ui/widgets.md
// platforms: macos
// targets: ios-simulator, visionos-simulator, tvos-simulator
import { App, HStack, ImageSymbol, widgetSetWidth, widgetSetHeight } from "perry/ui"
const star = ImageSymbol("star.fill")
widgetSetWidth(star, 32)
widgetSetHeight(star, 32)
const heart = ImageSymbol("heart.fill")
const bell = ImageSymbol("bell.fill")
App({
title: "ImageSymbol",
width: 400,
height: 200,
body: HStack(12, [star, heart, bell]),
})
Use widgetSetWidth(img, N) / widgetSetHeight(img, N) to size the image.
ProgressView
An indeterminate or determinate progress indicator.
// demonstrates: ProgressView as an indeterminate spinner
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, ProgressView } from "perry/ui"
App({
title: "ProgressView",
width: 400,
height: 200,
body: VStack(12, [
Text("Loading..."),
ProgressView(),
]),
})
TextArea
A multi-line text input. Same (placeholder, onChange) signature as
TextField but renders as a multi-line box.
// demonstrates: TextArea for multi-line input
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, Text, TextArea, State } from "perry/ui"
const content = State("")
App({
title: "TextArea",
width: 500,
height: 400,
body: VStack(12, [
TextArea("Enter multi-line text...", (value: string) => content.set(value)),
Text(`Length: ${content.value.length}`),
]),
})
Helpers: textareaSetString.
Sections
Group controls into labelled sections. Perry has no Form() widget — use a
VStack of Section(title)s and attach children via widgetAddChild.
// demonstrates: Section grouping with widgetAddChild (no Form widget in Perry)
// docs: docs/src/ui/widgets.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import {
App,
VStack,
Section,
TextField,
Toggle,
State,
widgetAddChild,
} from "perry/ui"
const name = State("")
const notifications = State(true)
const personal = Section("Personal Info")
widgetAddChild(personal, TextField("Name", (value: string) => name.set(value)))
const settings = Section("Settings")
widgetAddChild(
settings,
Toggle("Notifications", (on: boolean) => notifications.set(on)),
)
App({
title: "Sections",
width: 500,
height: 400,
body: VStack(16, [personal, settings]),
})
Mobile widgets (issue #553)
BottomNavigation
5-tab bottom bar with icon + label + badge per tab. onSelect(index)
fires when the user taps; bottomNavSetSelected is the programmatic
counterpart and does NOT fire onSelect.
import {
BottomNavigation,
bottomNavAddItem,
bottomNavSetBadge,
} from "perry/ui";
const bar = BottomNavigation((index) => {
console.log("tab:", index);
});
bottomNavAddItem(bar, "house", "Home");
bottomNavAddItem(bar, "magnifyingglass", "Search");
bottomNavAddItem(bar, "bell", "Activity");
bottomNavSetBadge(bar, 2, "5");
Real on macOS (NSStackView + NSButton strip with SF Symbol icons),
iOS (UITabBar), Android (custom LinearLayout strip with badge
overlay), and GTK4 (GtkBox + Adwaita CSS). Stub on Windows, tvOS,
visionOS, watchOS.
ImageGallery
Swipeable, paging carousel of images. Local file paths load synchronously; HTTP/HTTPS URLs are fetched on a background queue and applied on the main thread.
import { ImageGallery, imageGalleryAddImage } from "perry/ui";
const gallery = ImageGallery((idx) => console.log("page:", idx));
imageGalleryAddImage(gallery, "/photos/01.jpg", "Hero shot");
imageGalleryAddImage(gallery, "https://cdn.example/photo2.jpg", "Wide angle");
Real on macOS (NSScrollView paging), iOS (UIScrollView with
scrollViewDidEndDecelerating), Android (HorizontalScrollView), GTK4
(GtkScrolledWindow + GtkPicture). Stub on Windows, tvOS, visionOS,
watchOS.
Pull-to-refresh
Available on ScrollView and LazyVStack. The onPull callback fires
once when the user pulls past the threshold; call
scrollviewEndRefreshing (or lazyvstackEndRefreshing) when your async
fetch settles to dismiss the spinner.
import {
ScrollView,
scrollviewSetRefreshControl,
scrollviewEndRefreshing,
} from "perry/ui";
const scroll = ScrollView();
scrollviewSetRefreshControl(scroll, async () => {
await refreshFeed();
scrollviewEndRefreshing(scroll);
});
Real on iOS (UIRefreshControl). The macOS / Android / GTK4 / Windows
desktops have no native pull-to-refresh idiom — they’re documented
no-ops.
Infinite scroll (onScrollEnd)
Fires once when the user scrolls past thresholdPx (or thresholdItems
for LazyVStack) from the bottom; re-arms after the user scrolls back
up past the threshold so a single fetch is queued at a time.
import { ScrollView, scrollviewSetScrollEndCallback } from "perry/ui";
const scroll = ScrollView();
scrollviewSetScrollEndCallback(
scroll,
() => loadMore(),
200, // threshold in pixels from the bottom
);
Real on every platform that has a scroll view: macOS
(NSViewBoundsDidChangeNotification), iOS
(UIScrollViewDelegate.scrollViewDidScroll), Android
(View.OnScrollChangeListener), GTK4 (GtkAdjustment::value-changed),
Windows (WM_VSCROLL / WM_MOUSEWHEEL).
Platform-specific widgets
These exist only on specific platforms and aren’t verified by the cross-platform doc-tests:
Table(rows, cols, renderer)— macOS only. Now supportstableSetSortColumn,tableSetFilterText, and multi-select since v0.5.636 (#473).QRCode(data, size)— macOS only. Renders a QR code.Canvas(width, height, draw)— all desktop platforms. A drawing surface; see Canvas.CameraView()— iOS only (other platforms planned). See Camera.
Combobox (issue #475)
Editable text field with a filterable dropdown of suggestions. macOS
uses NSComboBox with as-you-type completion; other platforms stub the
FFI today (the field falls back to a plain editable field).
import { Combobox, comboboxAddItem, comboboxGetValue } from "perry/ui";
const combo = Combobox("", (v) => console.log("picked:", v));
comboboxAddItem(combo, "apple");
comboboxAddItem(combo, "apricot");
comboboxAddItem(combo, "avocado");
TreeView / Outline (issue #480)
Hierarchical disclosure list. Build the topology bottom-up via TreeNode
treeNodeAddChild, then mount it viaTreeView. macOS usesNSOutlineView; other platforms stub.
import { TreeNode, treeNodeAddChild, TreeView } from "perry/ui";
const dox = TreeNode("docs", "Documents");
treeNodeAddChild(dox, TreeNode("doc-1", "Resume.pdf"));
treeNodeAddChild(dox, TreeNode("doc-2", "Cover Letter.pdf"));
const root = TreeNode("root", "Files");
treeNodeAddChild(root, dox);
const tree = TreeView(root, (id) => console.log("selected:", id));
Calendar (issue #481)
Month-grid date picker. macOS uses NSDatePicker in graphical style;
other platforms stub. onChange receives the selected date as an ISO
yyyy-MM-dd string.
import { Calendar, calendarGetSelectedDate } from "perry/ui";
const cal = Calendar(2026, 5, (iso) => console.log("date:", iso));
Chart (issue #474)
Line / bar / pie via CoreGraphics on macOS. kind is 0=line, 1=bar,
2=pie. Apple Charts framework / SwiftUI Charts integration on iOS 16+
is a follow-up.
import { Chart, chartAddDataPoint, chartSetTitle } from "perry/ui";
const chart = Chart(0, 600, 400);
chartSetTitle(chart, "Visits");
chartAddDataPoint(chart, "Mon", 12);
chartAddDataPoint(chart, "Tue", 18);
chartAddDataPoint(chart, "Wed", 9);
Command palette (issue #477)
⌘K-style fuzzy command launcher. macOS shows a floating NSPanel; other
platforms stub. Bind commandPaletteShow() to ⌘K via
addKeyboardShortcut to wire the default hotkey.
import {
commandPaletteRegister,
commandPaletteShow,
} from "perry/ui";
commandPaletteRegister("save", "Save", "⌘S", () => save());
commandPaletteRegister("export", "Export PDF", "", () => exportPdf());
// then:
commandPaletteShow();
MapView (issue #517)
Wraps MKMapView on macOS / iOS / visionOS / tvOS, libshumate on GTK4,
Google Maps SDK on Android (requires API key in
AndroidManifest.xml), and the SwiftUI Map view on watchOS. Windows
remains a stub (WinUI MapControl needs XAML Islands integration).
import {
MapView,
mapViewSetRegion,
mapViewAddPin,
mapViewSetMapType,
} from "perry/ui";
const map = MapView(800, 600);
mapViewSetRegion(map, 37.7749, -122.4194, 0.05, 0.05);
mapViewAddPin(map, 37.7749, -122.4194, "San Francisco");
mapViewSetMapType(map, 1); // 0=standard, 1=satellite, 2=hybrid
PdfView (issue #516)
PDFView from PDFKit on macOS / iOS / visionOS. pdfViewLoadFile
returns 1 on success, 0 on failure.
import {
PdfView,
pdfViewLoadFile,
pdfViewGetPageCount,
} from "perry/ui";
const pdf = PdfView(800, 600);
if (pdfViewLoadFile(pdf, "/tmp/report.pdf")) {
console.log("pages:", pdfViewGetPageCount(pdf));
}
RichTextEditor (issue #478)
NSTextView with NSAttributedString storage on macOS. Plain-text and
HTML round-trip cover persistence; richTextToggleBold /
ToggleItalic / ToggleUnderline cover inline formatting via
NSResponder actions.
import {
RichTextEditor,
richTextSetHtml,
richTextGetHtml,
richTextToggleBold,
} from "perry/ui";
const editor = RichTextEditor(600, 400, (text) => console.log(text));
richTextSetHtml(editor, "<p>Hello <b>world</b></p>");
richTextToggleBold(editor);
Rich tooltip (issue #479)
widgetSetRichTooltip(widget, content, hoverDelayMs) — like
widgetSetTooltip but the tooltip content is itself a Perry widget.
macOS uses NSPanel + NSTrackingArea; other platforms stub. For
plain-text tooltips with VoiceOver / a11y support, prefer the simpler
widgetSetTooltip.
WebView (issue #658)
WebView({ url, allowedDomains?, onShouldNavigate?, ... }) embeds a
real browser engine — WKWebView on Apple, WebView2 on Windows,
WebKitGTK 6.0 on Linux, android.webkit.WebView on Android,
sandboxed <iframe> on web. See WebView for the full
OAuth / callback-interception pattern and the per-platform notes.
These are linked from their own pages where richer examples exist.
Common widget helpers
Every widget handle accepts these:
| Helper | Description |
|---|---|
widgetSetWidth(w, n) / widgetSetHeight(w, n) | Explicit size in points |
widgetSetBackgroundColor(w, r, g, b, a) | RGBA in [0, 1] |
setCornerRadius(w, r) | Rounded corners in points |
widgetSetOpacity(w, alpha) | Opacity in [0, 1] |
widgetSetEnabled(w, flag) | 0 disables, 1 enables |
widgetSetHidden(w, flag) | 0 visible, 1 hidden |
widgetSetTooltip(w, text) | Tooltip on hover (desktop only) |
widgetSetOnClick(w, cb) | Click handler |
widgetSetOnHover(w, cb) | Hover enter/leave (desktop only) |
widgetSetOnDoubleClick(w, cb) | Double-click handler |
widgetSetEdgeInsets(w, top, left, bottom, right) | Padding around contents |
widgetSetBorderColor(w, r, g, b, a) / widgetSetBorderWidth(w, n) | Border |
widgetAddChild(parent, child) | Attach a child to a container |
widgetSetContextMenu(w, menu) | Right-click menu |
See Styling and Events for deeper coverage.
Next Steps
- Layout — Arranging widgets with stacks and containers
- Styling — Colors, fonts, borders
- State Management — Reactive bindings
Layout
Perry provides layout containers that arrange child widgets using the
platform’s native layout system. Every snippet below is excerpted from
docs/examples/ui/layout/snippets.ts —
CI compiles and runs it on every PR.
Layout helpers are free functions: widgetAddChild(parent, child),
stackSetAlignment(stack, value), widgetSetEdgeInsets(w, top, left, bottom, right), etc. Stack constructors take a numeric spacing followed by a child
array; everything else (alignment, distribution, padding, sizing) is applied
post-construction via the free functions on the widget handle.
VStack
Arranges children vertically (top to bottom).
const stack = VStack(16, [
Text("First"),
Text("Second"),
Text("Third"),
])
VStack(spacing, children) — the first argument is the gap in points between
children.
HStack
Arranges children horizontally (left to right).
const row = HStack(8, [
Button("Cancel", noop),
Spacer(),
Button("OK", noop),
])
ZStack
Layers children on top of each other (back to front). ZStack() takes no
constructor children — populate it with widgetAddChild:
const layered = ZStack()
widgetAddChild(layered, ImageFile("background.png"))
widgetAddChild(layered, Text("Overlay text"))
ScrollView
A scrollable container. Built empty, then filled via scrollviewSetChild:
// ScrollView() takes no args; populate it with `scrollviewSetChild`.
const sv = ScrollView()
const inner = VStack(8, [Text("a"), Text("b"), Text("c")])
scrollviewSetChild(sv, inner)
LazyVStack
A vertically scrolling list that lazily renders items. More efficient than
ScrollView + VStack for thousands of rows — on macOS this is backed by
NSTableView so only rows in the visible rect are realized.
// `render(index)` is invoked lazily — only rows in the visible rect are realized.
const lazy = LazyVStack(1000, (index: number) => Text(`Row ${index}`))
When the underlying data changes, call lazyvstackUpdate(handle, newCount) to
refresh. Override the default 44pt row height with lazyvstackSetRowHeight.
NavStack
A navigation container that supports push/pop navigation. Push a new view
with navstackPush(stack, view, title); pop with navstackPop(stack):
const home = VStack(16, [
Text("Home Screen"),
Button("Go to Details", () => {
navstackPush(nav, Text("Details!"), "Details")
}),
])
const nav = NavStack()
widgetAddChild(nav, home)
Spacer
A flexible space that expands to fill available room.
const toolbar = HStack(8, [
Text("Left"),
Spacer(),
Text("Right"),
])
Use Spacer() inside HStack or VStack to push widgets apart.
Divider
A visual separator line.
const sections = VStack(12, [
Text("Section 1"),
Divider(),
Text("Section 2"),
])
Nesting Layouts
Layouts can be nested freely. This complete example is verified by CI:
// demonstrates: nested VStack/HStack + Spacer + Divider
// docs: docs/src/ui/layout.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import { App, VStack, HStack, Text, Button, Spacer, Divider } from "perry/ui"
App({
title: "Layout Example",
width: 800,
height: 600,
body: VStack(16, [
// Header
HStack(8, [
Text("My App"),
Spacer(),
Button("Settings", () => {}),
]),
Divider(),
// Content
VStack(12, [
Text("Welcome!"),
HStack(8, [
Button("Action 1", () => {}),
Button("Action 2", () => {}),
]),
]),
Spacer(),
// Footer
Text("v1.0.0"),
]),
})
Child Management
Containers support dynamic child management via free functions:
const list = VStack(16, [])
widgetAddChild(list, Text("appended")) // append
widgetAddChildAt(list, Text("prepended"), 0) // insert at index
widgetReorderChild(list, 1, 0) // move from→to
const removeMe = Text("temporary")
widgetAddChild(list, removeMe)
widgetRemoveChild(list, removeMe) // remove
widgetClearChildren(list) // remove all
| Function | Description |
|---|---|
widgetAddChild(parent, child) | Append a child widget |
widgetAddChildAt(parent, child, index) | Insert a child at a specific position |
widgetRemoveChild(parent, child) | Remove a specific child |
widgetReorderChild(widget, fromIndex, toIndex) | Move a child to a new position |
widgetClearChildren(widget) | Remove all children |
Stack Alignment
Control how children are aligned within a stack using stackSetAlignment:
const centered = VStack(16, [
Text("Centered"),
Text("Content"),
])
stackSetAlignment(centered, 9) // CenterX
VStack alignment (cross-axis = horizontal):
| Value | Name | Effect |
|---|---|---|
| 5 | Leading | Children align to the leading (left) edge |
| 9 | CenterX | Children centered horizontally |
| 7 | Width | Children stretch to fill the stack’s width |
HStack alignment (cross-axis = vertical):
| Value | Name | Effect |
|---|---|---|
| 3 | Top | Children align to the top |
| 12 | CenterY | Children centered vertically |
| 4 | Bottom | Children align to the bottom |
Stack Distribution
Control how children share space within a stack using stackSetDistribution:
const buttons = HStack(8, [
Button("Cancel", noop),
Button("OK", noop),
])
stackSetDistribution(buttons, 1) // FillEqually — both buttons get equal width
| Value | Name | Behavior |
|---|---|---|
| 0 | Fill | Default. First resizable child fills remaining space |
| 1 | FillEqually | All children get equal size |
| 2 | FillProportionally | Children sized proportionally to their intrinsic content |
| 3 | EqualSpacing | Equal gaps between children |
| 4 | EqualCentering | Equal distance between child centers |
Fill Parent
Pin a child’s edges to its parent container:
const banner = Text("Full width banner")
widgetMatchParentWidth(banner)
const banneredPage = VStack(16, [banner, Text("Normal width")])
widgetMatchParentWidth(widget)— stretch to fill parent’s widthwidgetMatchParentHeight(widget)— stretch to fill parent’s height
Content Hugging
Control whether a widget resists being stretched beyond its intrinsic size:
const tight = Text("I stay small")
widgetSetHugging(tight, 750) // High priority — resist stretching
const stretchy = Text("I stretch")
widgetSetHugging(stretchy, 1) // Low priority — stretch to fill
- High priority (250–750+): widget resists stretching, stays at its natural size
- Low priority (1–249): widget stretches to fill available space
Overlay Positioning
For absolute positioning, add overlay children to any container:
// Overlay parent must be a ZStack — macOS NSView allows `addSubview` on
// any view, but GTK4 can only float children above siblings inside
// `gtk::Overlay` (which is what ZStack is backed by).
const container = ZStack()
widgetAddChild(container, VStack(16, [Text("Main content")])) // main child
const badge = Text("3")
setCornerRadius(badge, 10)
widgetSetBackgroundColor(badge, 1.0, 0.231, 0.188, 1.0) // RGBA red
widgetAddOverlay(container, badge)
widgetSetOverlayFrame(badge, 280, 10, 20, 20) // x, y, width, height
Overlay children are positioned absolutely relative to their parent — similar
to CSS position: absolute.
Split Views
Create resizable split panes for sidebar layouts:
const split = SplitView()
const sidebar = VStack(8, [Text("Navigation"), Text("Item 1"), Text("Item 2")])
const content = VStack(16, [Text("Main Content")])
splitViewAddChild(split, sidebar)
splitViewAddChild(split, content)
The user can drag the divider to resize panes. On macOS this maps to
NSSplitView.
Stacks with Built-in Padding
Create a stack with padding in a single call. The order is top, left, bottom, right (CSS-shorthand-style), not top/right/bottom/left:
// VStackWithInsets(spacing, top, left, bottom, right) — note: order is
// top/left/bottom/right (CSS-style), not top/right/bottom/left.
const card = VStackWithInsets(12, 16, 16, 16, 16)
widgetAddChild(card, Text("Padded content"))
widgetAddChild(card, Text("More content"))
HStackWithInsets(spacing, top, left, bottom, right) is the horizontal
counterpart. Equivalent to creating a stack and then calling
widgetSetEdgeInsets, but more concise. Children are added via
widgetAddChild rather than the constructor array.
Detaching Hidden Views
By default, hidden children still occupy space in a stack. To collapse them:
const collapsible = VStack(8, [Text("Always visible"), Text("Sometimes hidden")])
stackSetDetachesHidden(collapsible, 1) // Hidden children leave no gap
// You can then toggle a child:
const sometimesHidden = Text("toggle me")
widgetSetHidden(sometimesHidden, 1) // 1 = hidden, 0 = visible
Common Layout Patterns
Centered content
const page = VStack(16, [Text("Title"), Text("Subtitle")])
stackSetAlignment(page, 9) // CenterX
Search row that fills the width
const searchInput = TextField("Search...", (v: string) => search.set(v))
widgetMatchParentWidth(searchInput)
const results = VStack(8, [])
const searchPage = VStack(12, [searchInput, results])
Floating badge / overlay
// Wrap the icon in a ZStack so the badge can float above it on every
const icon = ZStack()
widgetAddChild(icon, ImageSymbol("bell"))
const dotBadge = Text("3")
widgetAddOverlay(icon, dotBadge)
widgetSetOverlayFrame(dotBadge, 20, -5, 16, 16)
Toolbar with spacers
const titleBar = HStack(8, [
Button("Back", noop),
Spacer(),
Text("Page Title"),
Spacer(),
Button("Settings", noop),
])
Next Steps
- Styling — Colors, padding, sizing
- Widgets — All available widgets
- State Management — Dynamic UI with state
Styling
Perry widgets accept an inline style: { ... } object that maps to each
platform’s native styling APIs. The same shape works on every Widget
constructor — Button, Text, Toggle, Slider, VStack/HStack,
and friends — so cross-platform styling code stays the same regardless
of target.
Inline style — recommended
Pass a StyleProps object as the trailing argument to any widget
constructor. Codegen destructures the literal at HIR time into a
sequence of native setter calls, so the runtime shape is the same as
hand-writing the imperative pattern below — but the source is much
shorter:
const card = Button("Save", () => {
console.log("saved")
}, {
backgroundColor: { r: 0.231, g: 0.510, b: 0.965, a: 1.0 },
borderColor: { r: 0.0, g: 0.0, b: 0.0, a: 0.1 },
borderWidth: 1,
borderRadius: 8,
padding: 12,
opacity: 0.95,
shadow: {
color: { r: 0.0, g: 0.0, b: 0.0, a: 0.25 },
blur: 12,
offsetX: 0,
offsetY: 4,
},
tooltip: "Save the current document",
enabled: true,
})
The style arg is optional; widgets without it look identical to
calls before this API existed. See
docs/examples/ui/styling/button_inline_style.ts
for the full file.
What style accepts
| Prop | Type | Maps to |
|---|---|---|
backgroundColor | string | PerryColor | widgetSetBackgroundColor |
color | string | PerryColor | textSetColor / buttonSetTextColor |
borderColor | string | PerryColor | widgetSetBorderColor |
borderWidth | number | widgetSetBorderWidth |
borderRadius | number | setCornerRadius |
padding | number | { top, right, bottom, left } | widgetSetEdgeInsets |
opacity | number (0..=1) | widgetSetOpacity |
shadow | { color, blur, offsetX, offsetY } | widgetSetShadow |
textDecoration | "none" | "underline" | "strikethrough" | textSetDecoration |
gradient | { angle, stops: [c1, c2] } | widgetSetBackgroundGradient |
fontSize, fontWeight, fontFamily | number / string | textSetFont* |
tooltip | string | widgetSetTooltip |
hidden | boolean | widgetSetHidden |
enabled | boolean | widgetSetEnabled |
Color values
Color props accept four interchangeable shapes:
backgroundColor: "#3B82F6" // hex 6/8
backgroundColor: "#3B82F6FF" // hex with alpha
backgroundColor: "blue" // named color
backgroundColor: { r: 0.231, g: 0.510, b: 0.965, a: 1.0 } // PerryColor object
backgroundColor: themeColor // runtime variable
Named colors: white, black, red, green, blue, yellow,
cyan, magenta, gray / grey, transparent. Hex forms supported:
#RGB, #RGBA, #RRGGBB, #RRGGBBAA.
Literals (the first four forms) compile-time-fold into 4 baked-in float
arguments — zero runtime cost. Runtime variables resolve through
js_color_parse_channel (a small CSS color parser in perry-runtime)
so backgroundColor: someStringVar works the same as the literal form.
Padding shapes
A single number applies to all four sides; an object picks per-side:
padding: 12 // all four sides 12
padding: { top: 8, right: 16, bottom: 8, left: 16 } // per-side
Missing sides default to 0.
Container styling
VStack and HStack accept style after the children array:
// VStack with explicit spacing AND inline style — children + style.
const card = VStack(8, [
Text("Heading"),
Text("Subtitle"),
Button("Action", () => { console.log("clicked") }),
], {
backgroundColor: { r: 0.96, g: 0.97, b: 0.99, a: 1.0 },
borderRadius: 12,
padding: 16,
shadow: {
color: { r: 0.0, g: 0.0, b: 0.0, a: 0.1 },
blur: 8,
offsetY: 2,
},
})
// HStack with no explicit spacing (children-array first form) + style.
const toolbar = HStack([
Text("Left"),
Text("Right"),
], {
backgroundColor: { r: 0.2, g: 0.2, b: 0.2, a: 1.0 },
padding: { top: 8, right: 16, bottom: 8, left: 16 },
borderRadius: 6,
})
Both shapes work — VStack(children, style?) and VStack(spacing, children, style?).
Coming from CSS
If you’re coming from web, the conceptual mapping is:
| CSS | Perry inline style |
|---|---|
display: flex; flex-direction: column | VStack(spacing, [...]) |
display: flex; flex-direction: row | HStack(spacing, [...]) |
width: 100% | widgetMatchParentWidth(widget) |
padding: 10px 20px | padding: { top: 10, right: 20, bottom: 10, left: 20 } |
gap: 16px | VStack(16, [...]) — first argument is the gap |
| CSS variables / design tokens | perry-styling package |
opacity: 0.5 | opacity: 0.5 |
border-radius: 8px | borderRadius: 8 |
background: #3B82F6 | backgroundColor: "#3B82F6" |
box-shadow: 0 4px 12px rgba(0,0,0,0.25) | shadow: { color: "#0004", blur: 12, offsetY: 4 } |
text-decoration: underline | textDecoration: "underline" |
See Layout for full details on alignment, distribution, overlays, and split views.
Imperative API (underlying)
The inline style object lowers to the same FFI calls as Perry’s
imperative free-function setters: widgetSet*, textSet*,
buttonSet*. They take the widget handle as the first argument and
remain available for cases where you want fine-grained control or
need to mutate styles after creation. Colors here are RGBA floats in
[0.0, 1.0] (divide each hex byte by 255 — 0xFF3B30 →
(1.0, 0.231, 0.188, 1.0)).
Every snippet below is excerpted from
docs/examples/ui/styling/snippets.ts,
which CI compiles and runs on every PR — so the API drawn here is always the
API the compiler accepts.
import {
App,
VStack, VStackWithInsets, HStack, Spacer,
Text, Button,
textSetColor, textSetFontSize, textSetFontFamily, textSetFontWeight,
setCornerRadius, setPadding,
widgetAddChild,
widgetSetBackgroundColor, widgetSetBackgroundGradient,
widgetSetBorderColor, widgetSetBorderWidth,
widgetSetEdgeInsets,
widgetSetWidth, widgetSetHeight, widgetMatchParentWidth,
widgetSetOpacity,
widgetSetControlSize,
widgetSetTooltip,
widgetSetEnabled,
} from "perry/ui"
Colors
const colored = Text("Colored text")
textSetColor(colored, 1.0, 0.0, 0.0, 1.0) // r, g, b, a in [0,1]
widgetSetBackgroundColor(colored, 0.94, 0.94, 0.94, 1.0)
Fonts
const font = Text("Styled text")
textSetFontSize(font, 24) // Font size in points
textSetFontFamily(font, "Menlo") // Font family name
textSetFontWeight(font, 24, 700) // Re-set size + weight together
Use "monospaced" for the system monospaced font.
Corner Radius
const rounded = Button("Rounded", () => {})
setCornerRadius(rounded, 12)
Borders
const bordered = VStack(0, [])
widgetSetBorderColor(bordered, 0.8, 0.8, 0.8, 1.0)
widgetSetBorderWidth(bordered, 1)
Padding and Insets
const padded = VStack(8, [Text("Padded content")])
// Both names accept (widget, top, left, bottom, right):
setPadding(padded, 16, 16, 16, 16)
widgetSetEdgeInsets(padded, 10, 20, 10, 20)
Sizing
const sized = VStack(0, [])
widgetSetWidth(sized, 300)
widgetSetHeight(sized, 200)
widgetMatchParentWidth(sized) // expand to fill parent's width
Opacity
const dim = Text("Semi-transparent")
widgetSetOpacity(dim, 0.5) // 0.0 to 1.0
Background Gradient
const grad = VStack(0, [])
// Two RGBA stops + angle (degrees, 0 = top-to-bottom).
widgetSetBackgroundGradient(grad,
1.0, 0.0, 0.0, 1.0, // start (red)
0.0, 0.0, 1.0, 1.0, // end (blue)
0, // angle
)
Control Size
const small = Button("Small", () => {})
widgetSetControlSize(small, 0) // 0=mini, 1=small, 2=regular, 3=large
macOS: Maps to
NSControl.ControlSize. Other platforms may interpret differently.
Tooltips
const tip = Button("Hover me", () => {})
widgetSetTooltip(tip, "Click to perform action")
macOS/Windows/Linux: Native tooltips. iOS/Android: No tooltip support. Web: HTML
titleattribute.
Enabled/Disabled
const submit = Button("Submit", () => {})
widgetSetEnabled(submit, 0) // 0 = disabled, 1 = enabled
Complete Imperative Example
// demonstrates: a styled counter card using the real free-function API
// docs: docs/src/ui/styling.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import {
App,
Text,
Button,
VStack,
HStack,
State,
Spacer,
textSetFontSize,
textSetFontFamily,
textSetColor,
widgetSetBackgroundColor,
widgetSetEdgeInsets,
setCornerRadius,
} from "perry/ui"
// Note: widgetSetBorderColor / widgetSetBorderWidth are macOS/iOS/Windows
// only — perry-ui-gtk4 doesn't export them (GTK4 borders are CSS-driven).
// Omitted from this demo so it compiles everywhere.
const count = State(0)
const title = Text("Counter")
textSetFontSize(title, 28)
textSetColor(title, 0.1, 0.1, 0.1, 1.0)
const display = Text(`${count.value}`)
textSetFontSize(display, 48)
textSetFontFamily(display, "monospaced")
textSetColor(display, 0.0, 0.478, 1.0, 1.0)
const decBtn = Button("-", () => count.set(count.value - 1))
setCornerRadius(decBtn, 20)
widgetSetBackgroundColor(decBtn, 1.0, 0.231, 0.188, 1.0)
const incBtn = Button("+", () => count.set(count.value + 1))
setCornerRadius(incBtn, 20)
widgetSetBackgroundColor(incBtn, 0.204, 0.78, 0.349, 1.0)
const controls = HStack(8, [decBtn, Spacer(), incBtn])
widgetSetEdgeInsets(controls, 20, 20, 20, 20)
const container = VStack(16, [title, display, controls])
widgetSetEdgeInsets(container, 40, 40, 40, 40)
setCornerRadius(container, 16)
widgetSetBackgroundColor(container, 1.0, 1.0, 1.0, 1.0)
App({
title: "Styled App",
width: 400,
height: 300,
body: container,
})
Composing Styles (imperative helper functions)
Reduce repetition by creating helper functions:
function card(children: number[]): number {
const c = VStackWithInsets(12, 16, 16, 16, 16)
setCornerRadius(c, 12)
widgetSetBackgroundColor(c, 1.0, 1.0, 1.0, 1.0)
widgetSetBorderColor(c, 0.9, 0.9, 0.9, 1.0)
widgetSetBorderWidth(c, 1)
for (const child of children) widgetAddChild(c, child)
return c
}
For larger apps, use the perry-styling package to define design tokens in JSON and generate a typed theme file. See Theming for the full workflow.
Platform support
Per-prop, per-platform support is tracked in the
styling matrix — auto-generated from
crates/perry-ui/src/styling_matrix.rs and CI-checked against each
backend’s lib.rs exports on every PR.
Current state (issue #185):
| Platform | Wired | Stub | Missing |
|---|---|---|---|
| macOS / iOS / tvOS / visionOS / watchOS / Android / Web | 43/43 | 0 | 0 |
| GTK4 (Linux) | 39/43 | 0 | 4 |
| Windows | 38/43 | 5 | 0 |
- GTK4 has 4 styling props (
widget.on_click,button.content_tint_color,button.image_position,stack.detaches_hidden) that need a Linux contributor — tracked in issue #202. Inlinestyle: {...}calls referencing only the wired props compile and run cleanly today; the missing props silently no-op until that issue lands. - Windows has 5 props in a “deferred-paint family” (
shadow,opacity,border_color,border_width,text.decoration) where the FFI symbol exists and stores the requested params, but a customWM_PAINTrendering pass is needed to make them visible — tracked in issue #210. User code authoring inline styles compiles and links cleanly on Windows; the visual rendering catches up when that issue lands.
Next Steps
- Widgets — All available widgets
- Layout — Layout containers
- Animation — Animate style changes
- Theming — Design tokens via the
perry-stylingpackage
State Management
Perry uses reactive state to automatically update the UI when data changes.
Every snippet below is excerpted from
docs/examples/ui/state/snippets.ts —
CI compiles and runs it on every PR.
Creating State
const counter = State(0) // number state
const username = State("Perry") // string state
const items = State<string[]>([]) // array state
State(initialValue) creates a reactive state container.
Reading and Writing
const value = counter.value // Read current value
counter.set(42) // Set new value → triggers UI update
Every .set() call re-renders the widget tree with the new value.
Reactive Text
Template literals with state.value update automatically:
const showCount = State(0)
const countLabel = Text(`Count: ${showCount.value}`)
// The text updates whenever showCount changes.
This works because Perry detects state.value reads inside template literals
and creates reactive bindings.
Binding Inputs to State
Input widgets expose an onChange callback. Forward that into a state’s
.set(...) to keep the state in sync as the user types/toggles/drags:
const input = State("")
const field = TextField("Type here...", (v: string) => input.set(v))
// Optional: also let input.set("hello") update the field on screen.
stateBindTextfield(input, field)
Input control signatures:
TextField(placeholder, onChange)— text input,onChange: (value: string) => voidSecureField(placeholder, onChange)— password input,onChange: (value: string) => voidToggle(label, onChange)— boolean toggle,onChange: (value: boolean) => voidSlider(min, max, onChange)— numeric slider,onChange: (value: number) => voidPicker(onChange)— dropdown,onChange: (index: number) => void; items viapickerAddItem
For programmatic-to-UI sync (state-drives-widget) use the dedicated binders:
stateBindTextfield, stateBindSlider, stateBindToggle, stateBindTextNumeric,
stateBindVisibility.
onChange Callbacks
Listen for state changes with the free-function stateOnChange:
const watched = State(0)
stateOnChange(watched, (newValue: number) => {
console.log(`Count changed to ${newValue}`)
})
ForEach
Render a list from numeric state (the index count):
const fruits = State(["Apple", "Banana", "Cherry"])
const fruitCount = State(3)
const fruitList = VStack(16, [
ForEach(fruitCount, (i: number) =>
Text(`${i + 1}. ${fruits.value[i]}`),
),
])
Note:
ForEachiterates by index over a numeric state. Keep a count state in sync with your array, then read the items viaarray.value[i]inside the closure.
ForEach re-renders the list when the count state changes:
// Add an item:
fruits.set([...fruits.value, "Date"])
fruitCount.set(fruitCount.value + 1)
// Remove an item:
fruits.set(fruits.value.filter((_, i) => i !== 1))
fruitCount.set(fruitCount.value - 1)
Conditional Rendering
Use state to conditionally show widgets:
const showDetails = State(false)
const detailsLabel: number = showDetails.value
? Text("Details are visible!")
: Spacer()
const detailsPanel = VStack(16, [
Button("Toggle", () => showDetails.set(!showDetails.value)),
detailsLabel,
])
Multi-State Text
Text can depend on multiple state values:
const firstName = State("John")
const lastName = State("Doe")
const greeting = Text(`Hello, ${firstName.value} ${lastName.value}!`)
// Updates when either firstName or lastName changes.
State with Objects and Arrays
const user = State({ name: "Perry", age: 0 })
// Update by replacing the whole object:
user.set({ ...user.value, age: 1 })
const todos = State<{ text: string; done: boolean }[]>([])
// Add a todo:
todos.set([...todos.value, { text: "New task", done: false }])
// Toggle a todo (must produce a new array reference):
const next = todos.value.slice()
if (next.length > 0) {
next[0] = { ...next[0], done: !next[0].done }
todos.set(next)
}
Note: State uses identity comparison. You must create a new array/object reference for changes to be detected. Mutating in-place without calling
.set()with a new reference won’t trigger updates.
Complete Example
// demonstrates: complete reactive todo app combining State, ForEach, and widget tree mutation
// docs: docs/src/ui/state.md
// platforms: macos, linux, windows
// targets: ios-simulator, tvos-simulator, watchos-simulator, web, wasm
import {
App,
Text,
Button,
TextField,
VStack,
HStack,
State,
ForEach,
Spacer,
Divider,
} from "perry/ui"
const todos = State<string[]>([])
const count = State(0)
const input = State("")
App({
title: "Todo App",
width: 480,
height: 600,
body: VStack(16, [
Text("My Todos"),
HStack(8, [
TextField("What needs to be done?", (value: string) => input.set(value)),
Button("Add", () => {
const text = input.value
if (text.length > 0) {
todos.set([...todos.value, text])
count.set(count.value + 1)
input.set("")
}
}),
]),
Divider(),
ForEach(count, (i: number) =>
HStack(8, [
Text(todos.value[i]),
Spacer(),
Button("Delete", () => {
todos.set(todos.value.filter((_, idx) => idx !== i))
count.set(count.value - 1)
}),
]),
),
Spacer(),
Text(`${count.value} items`),
]),
})
This program is built and run by CI (scripts/run_doc_tests.sh), so the
snippet above always matches the compiled artifact under
docs/examples/ui/state/todo_app.ts.
Next Steps
Events
Perry widgets support native event handlers for user interaction. Every snippet
below is excerpted from
docs/examples/ui/events/snippets.ts —
CI compiles and runs it on every PR, so the API drawn here is the API the
runtime exposes.
Event handlers are registered as free functions that take the widget handle
as the first argument. The widget handle itself is opaque (number at the
type level); perry’s API is function-first throughout.
onClick
const greet = Button("Click me", () => {
log.set("Button clicked")
})
// Or attach a click handler to a non-button widget after creation:
const label = Text("Clickable text")
widgetSetOnClick(label, () => {
log.set("Text clicked")
})
onHover
Triggered when the cursor enters the widget.
const hoverBtn = Button("Hover me", () => {})
widgetSetOnHover(hoverBtn, () => {
log.set("hovered")
})
Note: Hover events are available on macOS, Windows, Linux, and Web. iOS and Android use touch interactions instead. The callback fires once on enter; if you need a “left” event you’ll have to track it yourself.
onDoubleClick
const dbl = Text("Double-click me")
widgetSetOnDoubleClick(dbl, () => {
log.set("double-clicked!")
})
Keyboard Shortcuts
Register in-app keyboard shortcuts (active when the app is focused):
// Cmd+N on macOS, Ctrl+N on other platforms (modifier 1 = Cmd/Ctrl).
addKeyboardShortcut("n", 1, () => {
log.set("New document")
})
// Cmd+Shift+S — modifiers add: 1 (Cmd/Ctrl) + 2 (Shift) = 3.
addKeyboardShortcut("s", 3, () => {
log.set("Save as...")
})
Modifier bits: 1 = Cmd (macOS) / Ctrl (Windows/Linux), 2 = Shift, 4 =
Option (macOS) / Alt (others), 8 = Control (macOS only). Combine by adding
— 3 = Cmd+Shift, 5 = Cmd+Option, etc.
Keyboard shortcuts are also available on menu items:
const fileMenu = menuCreate()
menuAddItem(fileMenu, "New", () => log.set("file/new"))
menuAddItem(fileMenu, "Save As", () => log.set("file/saveAs"))
Global Hotkeys
Register a hotkey that fires system-wide, even when the app is in the background:
// System-wide: fires even when the app is in the background.
// macOS: real Carbon RegisterEventHotKey. Other platforms: no-op.
registerGlobalHotkey("F5", 0, () => {
log.set("Global F5 hotkey fired")
})
// Cmd+Shift+G (modifiers: 1=Cmd + 2=Shift = 3)
registerGlobalHotkey("g", 3, () => {
log.set("Global Cmd+Shift+G fired")
})
Platform support: macOS uses Carbon RegisterEventHotKey (real
implementation). Linux, Windows, iOS, tvOS, visionOS, watchOS, and Android
log the registration and no-op — global hotkeys on those platforms require
OS-level portal / hook APIs that vary per OS.
Clipboard
// Copy to clipboard
clipboardWrite("Hello, clipboard!")
// Read from clipboard
const text = clipboardRead()
log.set(`clipboard length: ${text.length}`)
Complete Example
// demonstrates: click + hover + double-click + keyboard shortcut all wired to
// a single State-backed status label
// docs: docs/src/ui/events.md
// platforms: macos, linux, windows
// targets: ios-simulator, web, wasm
import {
App,
Text,
Button,
VStack,
State,
Spacer,
addKeyboardShortcut,
widgetSetOnHover,
widgetSetOnDoubleClick,
} from "perry/ui"
const lastEvent = State("No events yet")
// Cmd+R (modifiers: 1 = Cmd/Ctrl).
addKeyboardShortcut("r", 1, () => {
lastEvent.set("Keyboard: Cmd+R")
})
const hoverBtn = Button("Hover me", () => {})
widgetSetOnHover(hoverBtn, () => {
lastEvent.set("Hover fired")
})
const dblLabel = Text("Double-click me")
widgetSetOnDoubleClick(dblLabel, () => {
lastEvent.set("Double-clicked!")
})
App({
title: "Events Demo",
width: 400,
height: 300,
body: VStack(16, [
Text(`Last event: ${lastEvent.value}`),
Spacer(),
Button("Click me", () => {
lastEvent.set("Button clicked")
}),
hoverBtn,
dblLabel,
]),
})
Next Steps
- Menus — Menu bar and context menus with keyboard shortcuts
- Widgets — All available widgets
- State Management — Reactive state
Canvas
The Canvas widget provides a 2D drawing surface for custom graphics.
Availability:
Canvasis wired in the LLVM codegen path (macOS, iOS, Linux, Android) and the JS / web / wasm codegen path. Closed via #190. The snippets below are compile-link verified by the doc-tests harness againstdocs/examples/ui/canvas/snippets.ts; see that file for the full standalone program.
The drawing API is method-based on the canvas handle (matching the FFI
shape — perry_ui_canvas_set_fill_color(handle, r, g, b, a) etc.). Colors
are RGBA floats in [0.0, 1.0].
Creating a Canvas
const canvas = Canvas(400, 300)
canvas.setFillColor(1.0, 0.4, 0.0, 1.0)
canvas.fillRect(10, 10, 100, 80)
Canvas(width, height) creates a canvas widget; subsequent draw operations
are method calls on the returned handle.
Drawing Shapes
Rectangles
canvas.setFillColor(1.0, 0.0, 0.0, 1.0) // red
canvas.fillRect(10, 10, 100, 80)
canvas.setStrokeColor(0.0, 0.0, 1.0, 1.0) // blue
canvas.setLineWidth(2)
canvas.strokeRect(150, 10, 100, 80)
Lines
canvas.setStrokeColor(0.0, 0.0, 0.0, 1.0)
canvas.setLineWidth(1)
canvas.beginPath()
canvas.moveTo(10, 10)
canvas.lineTo(200, 150)
canvas.stroke()
Circles and Arcs
canvas.setFillColor(0.0, 1.0, 0.0, 1.0)
canvas.beginPath()
canvas.arc(200, 150, 50, 0, Math.PI * 2) // x, y, radius, startAngle, endAngle
canvas.fill()
Text
canvas.setFillColor(0.0, 0.0, 0.0, 1.0)
canvas.setFont("16px sans-serif")
canvas.fillText("Hello Canvas!", 50, 50)
Platform Notes
| Platform | Implementation | Status |
|---|---|---|
| Web | HTML5 Canvas | Wired |
| WASM | HTML5 Canvas via JS bridge | Wired |
| macOS | Core Graphics (CGContext) | Wired |
| iOS | Core Graphics (CGContext) | Wired |
| Linux | Cairo | Wired |
| Windows | GDI | Planned |
| Android | Canvas/Bitmap | Wired |
Next Steps
Menus
Perry supports native menu bars, context menus, and toolbars across all
platforms. Every snippet below is excerpted from
docs/examples/ui/menus/snippets.ts —
CI compiles and runs it on every PR.
The menu API is handle-based and free-function: build menus with
menuCreate(), fill them with menuAddItem / menuAddItemWithShortcut, and
attach them with menuBarAddMenu(bar, title, menu). Submenus go through
menuAddSubmenu(parent, title, submenu).
Menu Bar
// Menus are created independently, then attached. Build child menus first,
// then hand them to `menuBarAddMenu(bar, title, menu)`.
const menuBar = menuBarCreate()
// File menu
const fileMenu = menuCreate()
menuAddItemWithShortcut(fileMenu, "New", "n", () => status.set("file/new"))
menuAddItemWithShortcut(fileMenu, "Open…", "o", () => status.set("file/open"))
menuAddSeparator(fileMenu)
menuAddItemWithShortcut(fileMenu, "Save", "s", () => status.set("file/save"))
menuAddItemWithShortcut(fileMenu, "Save As…", "S", () => status.set("file/saveAs"))
menuBarAddMenu(menuBar, "File", fileMenu)
// Edit menu
const editMenu = menuCreate()
menuAddItemWithShortcut(editMenu, "Undo", "z", () => status.set("edit/undo"))
menuAddItemWithShortcut(editMenu, "Redo", "Z", () => status.set("edit/redo"))
menuAddSeparator(editMenu)
menuAddItemWithShortcut(editMenu, "Cut", "x", () => status.set("edit/cut"))
menuAddItemWithShortcut(editMenu, "Copy", "c", () => status.set("edit/copy"))
menuAddItemWithShortcut(editMenu, "Paste", "v", () => status.set("edit/paste"))
menuBarAddMenu(menuBar, "Edit", editMenu)
// Submenu: View → Zoom
const viewMenu = menuCreate()
const zoomSubmenu = menuCreate()
menuAddItemWithShortcut(zoomSubmenu, "Zoom In", "+", () => status.set("zoom/in"))
menuAddItemWithShortcut(zoomSubmenu, "Zoom Out", "-", () => status.set("zoom/out"))
menuAddItemWithShortcut(zoomSubmenu, "Actual Size", "0", () => status.set("zoom/reset"))
menuAddSubmenu(viewMenu, "Zoom", zoomSubmenu)
menuBarAddMenu(menuBar, "View", viewMenu)
menuBarAttach(menuBar)
Menu Bar Functions
| Function | Description |
|---|---|
menuBarCreate() | Create a new (empty) menu bar |
menuCreate() | Create a new menu — used as a child of the bar or as a submenu |
menuBarAddMenu(bar, title, menu) | Attach a top-level menu under title |
menuAddItem(menu, label, callback) | Append an item without a shortcut |
menuAddItemWithShortcut(menu, label, shortcut, callback) | Append an item with a keyboard shortcut |
menuAddSeparator(menu) | Append a horizontal separator line |
menuAddSubmenu(parent, title, submenu) | Nest a previously-created menu under a label |
menuBarAttach(bar) | Install the bar as the application’s main menu |
Keyboard Shortcuts
The third argument to menuAddItemWithShortcut is the shortcut key:
| Shortcut | macOS | Other |
|---|---|---|
"n" | Cmd+N | Ctrl+N |
"S" | Cmd+Shift+S | Ctrl+Shift+S |
"+" | Cmd++ | Ctrl++ |
Uppercase letters imply Shift.
Context Menus
Right-click menus are attached to widgets via widgetSetContextMenu(widget, menu).
Build the menu the same way as a menu-bar entry, then bind it:
const label = Text("Right-click me")
const ctx = menuCreate()
menuAddItem(ctx, "Copy", () => status.set("ctx/copy"))
menuAddItem(ctx, "Paste", () => status.set("ctx/paste"))
menuAddSeparator(ctx)
menuAddItem(ctx, "Delete", () => status.set("ctx/delete"))
widgetSetContextMenu(label, ctx)
Toolbar
Add a toolbar to a window. toolbarAddItem takes an identifier (used by
AppKit to deduplicate items) and a label:
const toolbar = toolbarCreate()
toolbarAddItem(toolbar, "new", "New", () => status.set("tb/new"))
toolbarAddItem(toolbar, "save", "Save", () => status.set("tb/save"))
toolbarAddItem(toolbar, "run", "Run", () => status.set("tb/run"))
// `toolbarAttach(toolbar, window)` mounts onto a specific window.
const win = Window("Toolbar Demo", 800, 600)
toolbarAttach(toolbar, win as unknown as number)
Platform Notes
| Platform | Menu Bar | Context Menu | Toolbar |
|---|---|---|---|
| macOS | NSMenu | NSMenu | NSToolbar |
| iOS | — (no menu bar) | UIMenu | UIToolbar |
| Windows | HMENU/SetMenu | — | Horizontal layout |
| Linux | GMenu/set_menubar | — | HeaderBar |
| Web | DOM | DOM | DOM |
iOS: Menu bars are not applicable. Use toolbar and navigation patterns instead.
Next Steps
- Events — Keyboard shortcuts and interactions
- Dialogs — File dialogs and alerts
- Layout — Toolbar and navigation patterns
Tray Icon
Perry ships a cross-platform system tray API on perry/ui (issue #490).
The same six functions work on every desktop target — macOS, Windows,
Linux/GTK4 — and link as no-ops on the mobile / embedded backends.
The API is handle-based and free-function: build a tray with
trayCreate(iconPath), attach a context menu built with the existing
menuCreate / menuAddItem API via trayAttachMenu(tray, menu), and
register a left-click callback with trayOnClick.
Basic Usage
// Build the tray BEFORE App() — the tray icon installs while the
// runtime is starting up, so it's already live when the main window
// appears.
const tray = trayCreate("") // empty path → "●" placeholder
traySetTooltip(tray, "My App")
// Right-click (or left-click on macOS) opens the menu attached below.
const menu = menuCreate()
menuAddItem(menu, "Show", () => status.set("tray/show"))
menuAddSeparator(menu)
menuAddItem(menu, "Quit", () => status.set("tray/quit"))
trayAttachMenu(tray, menu)
// Optional: left-click handler. On macOS the menu pops on left-click,
// so this fires only when no menu is attached. On Windows / Linux,
// left-click and the menu are independent — typical usage is
// "left-click → show main window, right-click → menu".
trayOnClick(tray, () => {
status.set("tray/click")
})
API
| Function | Description |
|---|---|
trayCreate(iconPath: string): Widget | Create the tray icon. iconPath is a filesystem path to a PNG (or .icns on macOS, .ico on Windows). Pass "" to use a “●” placeholder. |
traySetIcon(tray, iconPath) | Hot-swap the icon image. Empty path is a no-op. |
traySetTooltip(tray, tooltip) | Set the tooltip text shown on hover. |
trayAttachMenu(tray, menu) | Attach a context menu (built with menuCreate / menuAddItem). Right-click — or left-click on macOS — opens the menu. |
trayOnClick(tray, callback) | Register a left-click handler. On macOS the menu pops on left-click, so this only fires when no menu is attached; on Windows / Linux, left-click and menu are independent. |
trayDestroy(tray) | Remove the icon. The handle stays valid (subsequent setters are no-ops) so existing closures don’t crash. |
Updating the Icon
// Hot-swap the icon. The path can be a PNG (every platform), .icns
// (macOS), or .ico (Windows). Empty path is a no-op.
traySetIcon(tray, "./assets/tray.png")
Removal
// Remove the tray icon. After this, the handle is dead — set_icon /
// set_tooltip / attach_menu calls become no-ops.
trayDestroy(tray)
Platform Notes
| Platform | Backend | Notes |
|---|---|---|
| macOS | NSStatusItem from NSStatusBar.system | Icon appears top-right of the menu bar. Click auto-pops the attached menu. Tooltip routes through the button’s toolTip. PNG and .icns paths supported. Icons are rendered as templates — single-color glyphs adapt to light/dark mode. |
| Windows | Shell_NotifyIconW + TrackPopupMenu | Icon appears in the notification area (bottom-right). Left-click → onClick callback. Right-click → menu. PNG and .ico paths supported (PNG via LoadImageW with LR_LOADFROMFILE). trayCreate must come after App({...}) since the tray reuses the main window’s WndProc. |
| Linux/GTK4 | StatusNotifierItem (KSNI) over D-Bus | Works on KDE Plasma, GNOME-with-appindicator-extension, XFCE, Cinnamon, MATE, Budgie, LXQt out of the box. Vanilla GNOME without the extension keeps the service alive but the icon doesn’t render — a one-line warning logs at create time. |
| iOS / tvOS / visionOS / watchOS | no-op | These platforms have no system-tray concept. Calls link cleanly and return 0 / no-op so cross-platform code compiles unchanged. |
| Android | no-op | Android’s “tray” is the notifications shade, which is a different concept. The functions link as no-ops. |
| HarmonyOS | no-op | Auto-stubbed at compile time. |
| Web | no-op (warns) | Browser tabs have no tray equivalent. |
Click vs. Menu
Different desktops have different click conventions; Perry exposes both hooks so a single TypeScript app can do the right thing everywhere:
| Platform | Left-click | Right-click |
|---|---|---|
| macOS | Pops the attached menu | Same as left-click |
| Windows | Fires onClick | Pops the attached menu |
| Linux | Fires onClick (KSNI activate) | Pops the attached menu |
The typical pattern: use onClick to “show / focus the main window” and
attachMenu for the user-facing actions. macOS users will see the menu
pop on every click, which is the platform-native behavior.
Common Patterns
Background app (no Dock icon, tray-only)
On macOS, set the activation policy to "accessory" so the app has no
Dock icon and lives only as a tray-resident process. (See the
platform docs for activation-policy details.)
Building the menu after the tray
The menu lookup on every backend happens at click time, not at attach
time. This means you can rebuild the menu (menuClear + fresh
menuAddItem calls) between user clicks — the new menu wins on the
next click without re-attaching.
Next Steps
- Menus — Full menu / submenu / shortcut API used by
trayAttachMenu - State Management — Make tray menu items react to app state
- Multi-Window — Show / hide windows from tray actions
Dialogs
Perry provides native dialog functions for file selection, alerts, and sheets.
Every snippet below is excerpted from
docs/examples/ui/dialogs/snippets.ts —
CI compiles and links the file on every PR, so the API drawn here is the API
the runtime exposes.
All file dialogs are callback-based (the OS-modal panel is non-blocking on Apple platforms, so a synchronous return wouldn’t be possible without freezing the app’s run loop). The callback receives an empty string when the user cancels.
File Open Dialog
function pickFile(): void {
openFileDialog((path: string) => {
if (path.length > 0) {
console.log(`Selected: ${path}`)
} else {
console.log("Open dialog cancelled")
}
})
}
Folder Selection Dialog
function pickFolder(): void {
openFolderDialog((path: string) => {
if (path.length > 0) {
console.log(`Selected folder: ${path}`)
}
})
}
Save File Dialog
function pickSaveTarget(): void {
saveFileDialog((path: string) => {
if (path.length > 0) {
console.log(`Will save to: ${path}`)
}
}, "untitled", "txt")
}
saveFileDialog(callback, defaultName, extension) pre-fills the name field
with defaultName.<extension>.
Alert
Display a native alert dialog:
function showSimpleAlert(): void {
alert("Operation Complete", "Your file has been saved successfully.")
}
alert(title, message) shows a modal alert with an OK button.
Alert with Buttons
function confirmDelete(): void {
alertWithButtons(
"Delete Item?",
"This action cannot be undone.",
["Cancel", "Delete"],
(index: number) => {
if (index === 1) {
console.log("user confirmed delete")
}
},
)
}
alertWithButtons(title, message, buttons, callback) invokes the callback
with the 0-based index of the button the user clicked. By convention put a
destructive label last and check the index in the callback.
Sheets
Sheets are modal panels attached to a window. Build the body, hand it (with a
size) to sheetCreate, then sheetPresent it. To dismiss programmatically,
keep the handle around and call sheetDismiss(handle):
function showSheet(): void {
let sheet = 0
const body = VStack(16, [
Text("Sheet Content"),
Button("Close", () => sheetDismiss(sheet)),
])
sheet = sheetCreate(body, 320, 200)
sheetPresent(sheet)
}
Platform Notes
| Dialog | macOS | iOS | Windows | Linux | Web |
|---|---|---|---|---|---|
| File Open | NSOpenPanel | UIDocumentPicker | IFileOpenDialog | GtkFileChooserDialog | <input type="file"> |
| File Save | NSSavePanel | — | IFileSaveDialog | GtkFileChooserDialog | Download link |
| Folder | NSOpenPanel | — | IFileOpenDialog | GtkFileChooserDialog | — |
| Alert | NSAlert | UIAlertController | MessageBoxW | MessageDialog | alert() |
| Sheet | NSSheet | Modal VC | Modal Dialog | Modal Window | Modal div |
Complete Example: minimal text editor
A real program that wires openFileDialog and saveFileDialog into a
state-bound TextField:
// demonstrates: file-open / save dialogs wired to a tiny text editor
// docs: docs/src/ui/dialogs.md
// platforms: macos, linux, windows
import {
App,
VStack, HStack,
Text, Button, TextField,
State,
openFileDialog, saveFileDialog, alert,
} from "perry/ui"
import { readFileSync, writeFileSync } from "fs"
const content = State("")
const filePath = State("")
App({
title: "Text Editor",
width: 800,
height: 600,
body: VStack(12, [
HStack(8, [
Button("Open", () => {
openFileDialog((path: string) => {
if (path.length === 0) return
filePath.set(path)
content.set(readFileSync(path, "utf-8") as string)
})
}),
Button("Save As", () => {
saveFileDialog((path: string) => {
if (path.length === 0) return
writeFileSync(path, content.value)
filePath.set(path)
alert("Saved", `File saved to ${path}`)
}, "untitled", "txt")
}),
]),
Text(filePath.value === "" ? "No file open" : `File: ${filePath.value}`),
TextField("Start typing...", (value: string) => content.set(value)),
]),
})
Next Steps
- Menus — Menu bar and context menus
- Multi-Window — Multiple windows
- Events — User interaction events
Table
The Table widget displays tabular data with columns, headers, and row
selection.
Platform support: real implementation lives on macOS (
NSTableView+NSScrollView); the Web target uses an HTML<table>. iOS, Android, Linux/GTK4, Windows, tvOS, visionOS, and watchOS link no-op stubs so cross-platform code compiles everywhere — the table renders nothing andtableGetSelectedRowreturns-1. For production lists on platforms without a real impl, useLazyVStack(see Layout).
Creating a Table
const basicTable = Table(10, 3, (row: number, col: number) => {
return Text(`Row ${row}, Col ${col}`)
})
Table(rowCount, colCount, renderCell) creates a table. The render
callback receives (row, col) and must return a Widget (typically
Text(...)). The runtime resolves the returned handle as the cell
view, which lets cells render images, stacks, or composites — not just
plain strings.
Column Headers
const userTable = Table(users.length, 3, (row: number, col: number) => {
const user = users[row]
if (col === 0) return Text(user.name)
if (col === 1) return Text(user.email)
return Text(user.role)
})
tableSetColumnHeader(userTable, 0, "Name")
tableSetColumnHeader(userTable, 1, "Email")
tableSetColumnHeader(userTable, 2, "Role")
Column Widths
tableSetColumnWidth(userTable, 0, 150) // Name column
tableSetColumnWidth(userTable, 1, 250) // Email column
tableSetColumnWidth(userTable, 2, 100) // Role column
Row Selection
const selectedRow = State(-1)
tableSetOnRowSelect(userTable, (row: number) => {
selectedRow.set(row)
console.log(`Selected row: ${row}`)
})
// Read the currently selected row at any time:
const current = tableGetSelectedRow(userTable)
Dynamic Row Count
Update the number of rows after creation:
tableUpdateRowCount(userTable, users.length)
Complete Example
const selectedName = State("None")
const table = Table(users.length, 3, (row: number, col: number) => {
const user = users[row]
if (col === 0) return Text(user.name)
if (col === 1) return Text(user.email)
return Text(user.role)
})
tableSetColumnHeader(table, 0, "Name")
tableSetColumnHeader(table, 1, "Email")
tableSetColumnHeader(table, 2, "Role")
tableSetColumnWidth(table, 0, 150)
tableSetColumnWidth(table, 1, 250)
tableSetColumnWidth(table, 2, 100)
tableSetOnRowSelect(table, (row: number) => {
selectedName.set(users[row].name)
})
App({
title: "Table Demo",
width: 600,
height: 400,
body: VStack(12, [
table,
Text(`Selected: ${selectedName.value}`),
]),
})
Sort, filter, multi-select (issue #473)
Since v0.5.636 the macOS Table exposes a column-sort callback,
multi-row selection, and a passive filter-text slot the user wires to
their own row-hiding logic.
import {
Table,
tableSetOnSortChange,
tableSetAllowsMultipleSelection,
tableGetSelectedRowsCount,
tableGetSelectedRowAt,
tableSetFilterText,
tableGetFilterText,
} from "perry/ui";
const table = Table(rows.length, cols.length, renderCell);
tableSetAllowsMultipleSelection(table, 1);
tableSetOnSortChange(table, (col, ascending) => {
// Re-sort your data array, then call tableReload(table)
rows.sort((a, b) =>
ascending ? a[col].localeCompare(b[col]) : b[col].localeCompare(a[col]),
);
});
// Multi-select read-back
const n = tableGetSelectedRowsCount(table);
for (let i = 0; i < n; i++) {
console.log("selected:", tableGetSelectedRowAt(table, i));
}
// Passive filter slot — your TS code reads it back and adjusts
// `tableUpdateRowCount(table, filteredRows.length)`.
tableSetFilterText(table, "alice");
console.log(tableGetFilterText(table));
These are real impls on macOS via NSTableView.sortDescriptors and
selectedRowIndexes; other platforms link safe-default stubs.
Next Steps
Animation
Perry supports animating widget properties for smooth transitions. Every
snippet below is excerpted from
docs/examples/ui/animation/snippets.ts —
CI compiles and runs it on every PR.
animateOpacity and animatePosition are special: they’re documented as
methods on the widget handle (the only methods perry/ui exposes), and the HIR
lowers them to widgetAnimateOpacity / widgetAnimatePosition calls under the
hood.
Opacity Animation
const fading = Text("Fading text")
// Animate from the widget's current opacity to `target` over `durationSecs`.
fading.animateOpacity(1.0, 0.3) // target, durationSeconds
Position Animation
const moving = Button("Moving", () => {})
// Animate by a delta (dx, dy) relative to the widget's current position.
moving.animatePosition(100, 200, 0.5) // dx, dy, durationSeconds
Example: Fade-In Effect
When the first argument reads from a State.value, Perry auto-subscribes
the call to the state — toggling visible re-runs the animation.
// demonstrates: auto-reactive animateOpacity driven by a State toggle
// docs: docs/src/ui/animation.md
// platforms: macos, linux, windows
// targets: ios-simulator, tvos-simulator, watchos-simulator, web, wasm
import { App, Text, Button, VStack, State } from "perry/ui"
const visible = State(false)
const label = Text("Hello!")
label.animateOpacity(visible.value ? 1.0 : 0.0, 0.3)
App({
title: "Animation Demo",
width: 400,
height: 300,
body: VStack(16, [
Button("Toggle", () => {
visible.set(!visible.value)
}),
label,
]),
})
Platform Notes
| Platform | Implementation |
|---|---|
| macOS | NSAnimationContext / ViewPropertyAnimator |
| iOS | UIView.animate |
| Android | ViewPropertyAnimator |
| Windows | WM_TIMER-based animation |
| Linux | CSS transitions (GTK4) |
| Web | CSS transitions |
Next Steps
Multi-Window & Window Management
Perry supports creating multiple native windows and controlling their
appearance and behavior. Every snippet below is excerpted from
docs/examples/ui/multi_window/snippets.ts —
CI compiles and runs it on every PR.
Creating Windows
Window(title, width, height) returns a window handle. Call .setBody() to
set its content and .show() to display it:
const settings = Window("Settings", 500, 400)
settings.setBody(VStack(16, [
Text("Settings panel"),
]))
settings.show()
Window Instance Methods
const win = Window("My Window", 600, 400)
win.setBody(Text("Hello")) // Set the root widget
win.show() // Show the window
win.hide() // Hide without destroying
win.setSize(800, 600) // Resize dynamically
win.onFocusLost(() => { // Callback when the window loses focus
win.hide()
})
win.close() // Close and destroy
| Method | Description |
|---|---|
setBody(widget) | Set the root widget of the window |
show() | Show the window |
hide() | Hide without destroying — call show() again to reveal |
setSize(w, h) | Resize dynamically |
onFocusLost(cb) | Register a callback that fires when focus leaves the window |
close() | Close and destroy |
App Window Properties
The main App({}) config object accepts the same window properties for
building launcher-style, overlay, or utility apps:
App({
title: "QuickLaunch",
width: 600,
height: 80,
body: VStack(8, [
Text("Search..."),
Button("Open Settings", () => settings.show()),
]),
})
App additionally accepts the optional fields frameless, level,
transparent, vibrancy, activationPolicy, and icon. They map to the
following native primitives:
frameless: true
Removes the window title bar and frame, creating a borderless window.
| Platform | Implementation |
|---|---|
| macOS | NSWindowStyleMask::Borderless + movable by background |
| Windows | WS_POPUP window style |
| Linux | set_decorated(false) |
level: "floating" | "statusBar" | "modal" | "normal"
Controls the window’s z-order level relative to other windows.
| Level | Description |
|---|---|
"normal" | Default window level |
"floating" | Stays above normal windows |
"statusBar" | Stays above floating windows |
"modal" | Modal panel level |
| Platform | Implementation |
|---|---|
| macOS | NSWindow.level (NSFloatingWindowLevel, etc.) |
| Windows | SetWindowPos with HWND_TOPMOST |
| Linux | set_modal(true) (best-effort) |
transparent: true
Makes the window background transparent, allowing the desktop to show through non-opaque regions of your UI.
| Platform | Implementation |
|---|---|
| macOS | isOpaque = false, backgroundColor = .clear |
| Windows | WS_EX_LAYERED with SetLayeredWindowAttributes |
| Linux | CSS background-color: transparent |
vibrancy: string
Applies a native translucent material to the window background. On macOS this uses the system vibrancy effect; on Windows it uses Mica/Acrylic.
macOS materials: "sidebar", "titlebar", "selection", "menu",
"popover", "headerView", "sheet", "windowBackground", "hudWindow",
"fullScreenUI", "tooltip", "contentBackground", "underWindowBackground",
"underPageBackground"
| Platform | Implementation |
|---|---|
| macOS | NSVisualEffectView with the specified material |
| Windows | DwmSetWindowAttribute(DWMWA_SYSTEMBACKDROP_TYPE) — Mica, Acrylic, or Mica Alt depending on material (Windows 11 22H2+) |
| Linux | CSS alpha(@window_bg_color, 0.85) (best-effort) |
activationPolicy: "regular" | "accessory" | "background"
Controls whether the app appears in the dock/taskbar.
| Policy | Description |
|---|---|
"regular" | Normal app with dock icon and menu bar (default) |
"accessory" | No dock icon, no menu bar activation — ideal for launchers and utilities |
"background" | Fully hidden from dock and app switcher |
| Platform | Implementation |
|---|---|
| macOS | NSApp.setActivationPolicy() |
| Windows | WS_EX_TOOLWINDOW (removes from taskbar) |
| Linux | set_deletable(false) (best-effort) |
Platform Notes
| Platform | Implementation |
|---|---|
| macOS | NSWindow |
| Windows | CreateWindowEx (HWND) |
| Linux | GtkWindow |
| Web | Floating <div> |
| iOS/Android | Modal view controller / Dialog |
On mobile platforms, “windows” are presented as modal views or dialogs since mobile apps typically use a single-window model.
Next Steps
- Events — Keyboard shortcuts
- Dialogs — Modal dialogs and sheets
- Menus — Menu bar and toolbar
- UI Overview — Full UI system overview
Theming
The perry-styling package provides a design system bridge for Perry UI — design token codegen and ergonomic styling helpers with compile-time platform detection.
Installation
npm install perry-styling
Design Token Codegen
Generate typed theme files from a JSON token definition:
perry-styling generate --tokens tokens.json --out src/theme.ts
Token Format
{
"colors": {
"primary": "#007AFF",
"primary-dark": "#0A84FF",
"background": "#FFFFFF",
"background-dark": "#1C1C1E",
"text": "#000000",
"text-dark": "#FFFFFF"
},
"spacing": {
"sm": 4,
"md": 8,
"lg": 16,
"xl": 24
},
"radius": {
"sm": 4,
"md": 8,
"lg": 16
},
"fontSize": {
"body": 14,
"heading": 20,
"caption": 12
},
"borderWidth": {
"thin": 1,
"medium": 2
}
}
Colors with a -dark suffix are used as the dark mode variant. If no dark variant is provided, the light value is used for both modes. Supported color formats: hex (#RGB, #RRGGBB, #RRGGBBAA), rgb()/rgba(), hsl()/hsla(), and CSS named colors.
Generated Types
The codegen produces typed interfaces:
interface PerryColor {
r: number; g: number; b: number; a: number; // floats in [0, 1]
}
interface PerryTheme {
light: { [key: string]: PerryColor };
dark: { [key: string]: PerryColor };
spacing: { [key: string]: number };
radius: { [key: string]: number };
fontSize: { [key: string]: number };
borderWidth: { [key: string]: number };
}
interface ResolvedTheme {
colors: { [key: string]: PerryColor };
spacing: { [key: string]: number };
radius: { [key: string]: number };
fontSize: { [key: string]: number };
borderWidth: { [key: string]: number };
}
Theme Resolution
Resolve a theme at runtime based on the system’s dark mode setting:
import { getTheme } from "perry-styling";
import { theme } from "./theme"; // generated file
const resolved = getTheme(theme);
// resolved.colors.primary → the correct light/dark variant
getTheme() calls isDarkMode() from perry/system and returns the appropriate palette.
Styling Helpers
Ergonomic functions for applying styles to widget handles. Perry’s compiler
doesn’t yet support passing PerryColor objects as parameters into user
functions, so the helpers take flat primitives: extract the channels at
the call site:
import {
applyBg, applyRadius, applyTextColor, applyFontSize, applyGradient,
} from "perry-styling";
const t = resolved; // your ResolvedTheme
const c = t.colors.text; // a PerryColor
const bg = t.colors.background;
const start = t.colors.primary;
const end = t.colors["primary-dark"];
const label = Text("Hello");
applyTextColor(label, c.r, c.g, c.b, c.a);
applyFontSize(label, t.fontSize.heading);
const card = VStack(16, []);
applyBg(card, bg.r, bg.g, bg.b, bg.a);
applyRadius(card, t.radius.md);
applyGradient(card,
start.r, start.g, start.b, start.a,
end.r, end.g, end.b, end.a,
0, // 0 = vertical, 1 = horizontal
);
Available Helpers
| Function | Signature |
|---|---|
applyBg(handle, r, g, b, a) | Background color |
applyRadius(handle, radius) | Corner radius |
applyTextColor(handle, r, g, b, a) | Text color |
applyFontSize(handle, size) | Font size (regular weight) |
applyFontBold(handle, size) | Font size with bold weight |
applyFontFamily(handle, family) | Font family |
applyWidth(handle, width) | Fixed width |
applyTooltip(handle, text) | Tooltip (no-op on iOS/Android) |
applyBorderColor(handle, r, g, b, a) | Border color |
applyBorderWidth(handle, width) | Border width |
applyEdgeInsets(handle, top, left, bottom, right) | Edge insets (padding) |
applyOpacity(handle, alpha) | Opacity |
applyGradient(handle, r1, g1, b1, a1, r2, g2, b2, a2, direction) | Background gradient |
applyButtonBg(btn, r, g, b, a) | Button background |
applyButtonTextColor(btn, r, g, b, a) | Button text color |
applyButtonBordered(btn, bordered) | Bordered button style (true/false) |
Platform Constants
perry-styling exports compile-time platform constants based on the __platform__ built-in:
import { isMac, isIOS, isAndroid, isWindows, isLinux, isDesktop, isMobile } from "perry-styling";
if (isMobile) {
applyFontSize(label, 16);
} else {
applyFontSize(label, 14);
}
These are constant-folded by LLVM at compile time — dead branches are eliminated with zero runtime cost.
Next Steps
- Styling — Widget styling basics
- State Management — Reactive bindings
Camera
The perry/ui module provides a live camera preview widget with color
sampling capabilities.
import {
CameraView,
cameraStart, cameraStop,
cameraFreeze, cameraUnfreeze,
cameraSampleColor, cameraSetOnTap,
} from "perry/ui"
Platform support: real capture is implemented on iOS (AVCaptureSession) and Android (Camera2). On macOS, Linux (GTK4), Windows, and the Web target the runtime exports no-op stubs so cross-platform code compiles and links cleanly —
CameraView()returns handle 0 andcameraSampleColorreturns-1. Wiring real capture on those platforms (AVFoundation on macOS, GStreamer/V4L2 on Linux, Media Foundation on Windows,getUserMediaon Web) is tracked as a follow-up.
Quick Example
const colorHex = State("#000000")
const cam = CameraView()
cameraStart(cam)
cameraSetOnTap(cam, (x: number, y: number) => {
const rgb = cameraSampleColor(x, y)
if (rgb >= 0) {
const r = Math.floor(rgb / 65536)
const g = Math.floor((rgb % 65536) / 256)
const b = Math.floor(rgb % 256)
colorHex.set(`#${r.toString(16).padStart(2, "0")}${g.toString(16).padStart(2, "0")}${b.toString(16).padStart(2, "0")}`)
}
})
App({
title: "Color Picker",
width: 400,
height: 600,
body: VStack(16, [
cam,
Text(`Color: ${colorHex.value}`),
]),
})
API Reference
CameraView()
Create a live camera preview widget.
const preview = CameraView()
Returns a widget handle. The camera does not start automatically — call cameraStart() to begin capture.
cameraStart(handle)
Start the live camera feed.
cameraStart(preview)
On iOS, the camera permission dialog is shown automatically on first use.
cameraStop(handle)
Stop the camera feed and release the capture session.
cameraStop(preview)
cameraFreeze(handle)
Pause the live preview (freeze the current frame).
cameraFreeze(preview)
The camera session remains active but the preview stops updating. Useful for “capture” moments where you want to inspect the frozen frame.
cameraUnfreeze(handle)
Resume the live preview after a freeze.
cameraUnfreeze(preview)
cameraSampleColor(x, y)
Sample the pixel color at normalized coordinates.
const rgb = cameraSampleColor(0.5, 0.5) // center of frame
x,yare normalized coordinates (0.0–1.0)- Returns packed RGB as a number:
r * 65536 + g * 256 + b - Returns
-1if no frame is available
To extract individual channels:
const r = Math.floor(rgb / 65536)
const g = Math.floor((rgb % 65536) / 256)
const b = Math.floor(rgb % 256)
The color is averaged over a 5x5 pixel region around the sample point for noise reduction.
cameraSetOnTap(handle, callback)
Register a tap handler on the camera view.
cameraSetOnTap(preview, (tx: number, ty: number) => {
// tx, ty are normalized coordinates (0.0-1.0)
const tappedRgb = cameraSampleColor(tx, ty)
console.log(`tapped color: ${tappedRgb}`)
})
The callback receives normalized coordinates of the tap location, which can be passed directly to cameraSampleColor().
Implementation
On iOS, the camera uses AVCaptureSession with AVCaptureVideoPreviewLayer for GPU-accelerated live preview, and AVCaptureVideoDataOutput for frame capture. Color sampling reads pixel data from CVPixelBuffer.
On Android, the camera uses Camera2 with a TextureView preview surface. Color sampling reads from the most recent ImageReader frame.
Next Steps
- Widgets — All available widgets
- Audio Capture — Microphone input and sound metering
WebView
WebView embeds a real browser engine inside the native widget tree —
WKWebView on Apple platforms, WebView2 on Windows, WebKitGTK 6.0
on Linux, android.webkit.WebView on Android, and a sandboxed
<iframe> on the web target. Use it for OAuth / payment flows, embedded
admin pages, help / docs viewers, or any “show this URL as part of my
app” surface. (Tracked under issue #658.)
import {
WebView,
webviewLoadUrl,
webviewReload,
webviewGoBack,
webviewGoForward,
webviewCanGoBack,
webviewEvaluateJs,
webviewClearCookies,
} from "perry/ui"
Scope. This is a “browser tab embedded in your native widget tree” primitive — explicit non-goals: a Tauri / Electron-style native↔JS RPC bridge, custom protocol / scheme handlers, DevTools, file downloads, WebGL / camera / mic / clipboard permission negotiation, service workers, WebRTC. If you need any of those, reach for Tauri or Electron; the rest of
perry/uistill applies.
Basic Usage
const wv = WebView({
url: "https://example.com",
width: 800,
height: 600,
})
App({
title: "WebView Demo",
width: 820,
height: 640,
body: wv,
})
WebView({...}) returns a Widget you can drop into any layout
container. The widget tree’s layout engine controls final size — width
and height are hints for the initial bounds.
OAuth / Callback Interception
The load-bearing use case. onShouldNavigate is a synchronous
intercept invoked before each navigation; return false to cancel the
load. Every backend’s should-load hook is itself sync on the main
thread (decidePolicyForNavigationAction, NavigationStarting,
shouldOverrideUrlLoading, decide-policy), so the contract is the
same everywhere.
const authCode = State("")
const auth = WebView({
url: "https://accounts.google.com/o/oauth2/auth?client_id=...&redirect_uri=https://myapp.com/oauth/callback&response_type=code&scope=email",
// Hard host-level allowlist — blocked at the native delegate
// without round-tripping into TS. Exact match or subdomain match
// (so "google.com" allows "accounts.google.com").
allowedDomains: ["accounts.google.com", "google.com", "myapp.com"],
onShouldNavigate: (url) => {
if (url.startsWith("https://myapp.com/oauth/callback?")) {
const code = new URL(url).searchParams.get("code") ?? ""
authCode.set(code)
return false // cancel — we already have what we need
}
return true
},
onLoaded: (url) => {
// Fires after every successful page load.
},
onError: (code, message) => {
// DNS / TLS / HTTP / cancellation all flow here.
},
})
The allowedDomains allowlist is enforced at the native delegate
layer — disallowed hosts never reach your onShouldNavigate. Treat it
as defense-in-depth against a hijacked OAuth page redirecting the
embedded session somewhere unexpected.
Imperative Navigation
Drive the WebView from outside (toolbar buttons, deep links, app-state changes):
// Navigate the WebView from outside (e.g. from a toolbar button).
webviewLoadUrl(wv, "https://perryts.com")
webviewReload(wv)
webviewGoBack(wv)
webviewGoForward(wv)
const hasHistory = webviewCanGoBack(wv) // 1 or 0
Reading Page State
webviewEvaluateJs(handle, js, callback) runs a one-shot JS expression
in the WebView’s content process and delivers the stringified result.
Use this for “after the redirect lands, read document.cookie /
localStorage.getItem(...)” — not as a general native↔JS RPC channel.
// Read state out of the loaded page after `onLoaded` fires. The
// callback gets the stringified return value (empty string on null /
// undefined / error). Plain string returns are JSON-unwrapped for
// ergonomic `document.cookie` reads.
const reader = WebView({
url: "https://example.com/auth/callback",
onLoaded: (_url) => {
webviewEvaluateJs(reader, "document.cookie", (cookies) => {
// parseCookies(cookies)
})
},
})
The callback receives an empty string on null / undefined / error.
Plain string returns are JSON-unwrapped (so document.cookie reads
clean, without surrounding quotes).
Cookie Isolation
ephemeral: true is the default — auth flows that silently reuse
a user’s logged-in browser session are usually a footgun. Each backend
maps this to its native equivalent at construction time:
| Platform | Ephemeral | Persistent |
|---|---|---|
| macOS / iOS / visionOS | WKWebsiteDataStore.nonPersistent() | WKWebsiteDataStore.defaultDataStore() |
| Windows | per-handle temp userDataFolder under %TEMP%\PerryWebView\<pid>-<tag> | %LOCALAPPDATA%\PerryWebView\persistent |
| Linux / GTK4 | WebKitNetworkSession::new_ephemeral() | ~/.local/share/perry-webview + ~/.cache/perry-webview (XDG-aware) |
| Android | best-effort CookieManager.removeAllCookies(null) + WebStorage.deleteAllData() at create | shared process-wide storage |
| Web | iframe shares parent storage (no true isolation) | same |
To opt out:
// Opt out of ephemeral cookies so the user's session survives app
// restarts (like a regular browser profile).
const browser = WebView({
url: "https://news.ycombinator.com",
ephemeral: false,
userAgent: "MyApp/1.0",
})
webviewClearCookies(handle) wipes the data store on demand — useful
at logout, or between accounts:
// Wipe the WebView's cookies / localStorage / IndexedDB. Useful at
// logout, or between user accounts in a multi-tenant flow. No-op when
// `ephemeral: true` (the default), since there's nothing persisted to
// clear.
webviewClearCookies(wv)
API
| Function | Description |
|---|---|
WebView({ url, allowedDomains?, userAgent?, ephemeral?, onShouldNavigate?, onLoaded?, onError?, width?, height? }) | Construct the widget. Returns a Widget handle. |
webviewLoadUrl(handle, url) | Replace the current URL and re-paint. |
webviewReload(handle) | Reload the current page. |
webviewGoBack(handle) | Navigate back through session history. |
webviewGoForward(handle) | Navigate forward through session history. |
webviewCanGoBack(handle) | Returns 1 if there’s back history, 0 otherwise. |
webviewEvaluateJs(handle, js, callback) | Run JS in the content process; callback receives the stringified result. |
webviewClearCookies(handle) | Wipe cookies / localStorage / IndexedDB for this WebView’s data store. |
Options
| Field | Type | Default | Notes |
|---|---|---|---|
url | string | — | Initial URL. Required. |
allowedDomains | string[] | [] | Hard host allowlist (exact OR subdomain). Empty / omitted = no host restriction. |
userAgent | string | platform WebKit UA | Custom UA header. |
ephemeral | boolean | true | Cookie / storage isolation. See the table above. |
onShouldNavigate | (url) => boolean | void | — | Sync intercept. Return false to cancel. |
onLoaded | (url) => void | — | Fires when a page finishes loading. |
onError | (code, message) => void | — | DNS / TLS / HTTP / cancellation. |
width, height | number | layout-engine controlled | Initial pixel bounds; layout engine still has final say. |
Platform Notes
| Platform | Backend | Notes |
|---|---|---|
| macOS | WKWebView (AppKit) | Full callback parity. PerryWebViewDelegate (NSObject conforming to WKNavigationDelegate) carries the user closures + allowed-domains list. |
| iOS / visionOS | WKWebView (UIKit) | Same delegate pattern as macOS. |
| Windows | WebView2 via webview2-com (pinned to windows = "0.58") | A STATIC host HWND becomes the widget handle; ICoreWebView2Controller binds to it. WebView2’s two-stage async init is wrapped synchronously by pumping the message queue with a 10s timeout — WebView({...}) blocks until the widget is live, so the first navigation isn’t racing init. WM_SIZE is subclassed on the host HWND and forwards bounds to SetBounds so the surface tracks layout-engine resizes. Requires the WebView2 runtime, which ships preinstalled on Windows 10+ and Windows Server 2019+. |
| Linux / GTK4 | WebKitGTK 6.0 via webkit6 = "=0.4" | Real implementation. decide-policy::navigation-action is the sync intercept. Build dep: libwebkitgtk-6.0-dev (Ubuntu 22.10+ / Debian 12+). |
| Android | android.webkit.WebView via JNI | PerryWebViewClient.kt (deployed alongside the runtime APK) bridges shouldOverrideUrlLoading / onPageFinished / onReceivedError back to native Rust. Full callback parity with the Apple / Windows / GTK4 backends. Ephemeral isolation is best-effort — Android WebView shares storage process-wide; CookieManager.removeAllCookies(null) + WebStorage.deleteAllData() runs at create when requested. |
| Web | sandboxed <iframe> | sandbox="allow-scripts allow-same-origin allow-forms allow-popups". onShouldNavigate is best-effort (cross-origin URLs the iframe navigates to are unreachable from JS for security reasons); onLoaded fires from the iframe’s load event; onError from error (same-origin only). webviewEvaluateJs only works on same-origin frames. UA is browser-controlled. See “Cross-origin messaging” below. |
| tvOS / watchOS | stub | All 14 FFIs link as no-ops returning 0. The widget is invisible; cross-platform code compiles unchanged. |
Cross-Origin Messaging (Web Target)
On the web target, the embedded iframe can window.parent.postMessage
out, and the host can window.addEventListener("message", ...) to
receive. This is a browser-only pattern — native targets don’t
expose postMessage (that’s the Tauri / Electron path Perry’s WebView
deliberately avoids).
The portable contract that works on every target:
- Push state in with
webviewEvaluateJs(wv, "window.someHook(...)"). - Pull state out by intercepting a known callback URL in
onShouldNavigate.
Common Pitfalls
- Don’t reuse one
WebViewfor unrelated sessions. Cookie isolation is per-WebView, not per-call. If you need to log a different user in, callwebviewClearCookies(handle)first or destroy and recreate the widget. onShouldNavigateruns on the main thread. Keep it cheap — it blocks the navigation until you return. Heavy work belongs inonLoadedor off-thread viaspawn.- WebView2 runtime requirement on older Windows. WebView2 is preinstalled on Windows 10 1803+ and Windows Server 2019+. On older builds the runtime needs to be installed separately (Microsoft ships an evergreen bootstrapper).
- No bidirectional RPC. If you find yourself round-tripping
structured data through
webviewEvaluateJscallbacks, you’re past the design scope — pick Tauri / Electron instead, or move the logic out of the embedded page.
Next Steps
- Widgets — All available widgets
- State Management — React to
onLoaded/onErrorfrom the rest of the UI - Multi-Window — Pop a fresh window with a WebView for isolated sessions
Terminal UI Overview
perry/tui is a native terminal-UI engine built into the Perry runtime. It targets the same use cases as ink (interactive CLIs, dashboards, REPLs, log viewers) but compiles to native code — no Node, no React reconciler, no fiber tree. Your code runs as a single static binary that does a double-buffered ANSI diff each frame.
When to use perry/tui
| You want… | Use |
|---|---|
| An interactive CLI tool (prompts, menus, live progress) | perry/tui |
| A long-running terminal dashboard / log viewer | perry/tui |
| A native desktop / mobile app | perry/ui |
| A one-shot script that just prints to stdout | Plain console.log |
perry/tui enters the terminal’s alternate screen buffer (so your scrollback isn’t polluted), captures raw-mode keypresses, and re-renders only the cells that changed between frames. The cell grid is a packed Vec<Cell> so an 80×24 terminal fits in ~15 KB — well within L2.
Quick Start
The smallest interactive perry/tui program — a counter that increments on +, decrements on -, and quits on q:
import { Box, Text, useState, useInput, run, exit } from "perry/tui";
run(() => {
const [n, setN] = useState(0);
useInput((s: string) => {
if (s === "+") setN(n + 1);
if (s === "-") setN(n - 1);
if (s === "q") exit();
});
return Box([Text("count: " + n)]);
});
Compile and run:
perry compile app.ts -o app && ./app
The component closure is called every render. Hooks (useState/useInput/etc.) bind to a per-frame call-site index so the second render’s useState(0) at the same position reads back what the first render wrote — same model as React. The run loop re-renders when any state setter is called and idles between renders.
Mental Model
Perry’s TUI uses the same authoring model as ink:
- Components are functions that return a widget tree. The function is called every render; the tree it returns is diffed against the previous frame’s tree and only changed terminal cells get rewritten.
- State lives in hooks (
useState,useRef,useMemo). A change triggers a re-render automatically. - Layout uses flexbox (powered by Taffy) —
flexDirection: "row" | "column",gap,padding,justifyContent,alignItems,flexGrow, etc.
If you’ve used ink, the only real difference at the surface is the factory call form — Box({…opts}, [children]) instead of <Box>…</Box> JSX. JSX works for user-defined component functions today (<App /> calls App(props)), but the <Box> / <Text> intrinsics still need the function-call form until a compile-time JSX→intrinsic rewriter lands.
Architecture in one paragraph
run(component) enters the alt screen, enables raw mode on stdin, spawns a reader thread, and loops: reset hook index → call the component closure → diff the returned widget tree against the front buffer → emit minimal ANSI to reconcile → drain pending keypresses (dispatching to useInput handlers and the focus ring) → if any state changed, immediately re-render; else idle 16 ms. Exit happens when exit() (or useApp().exit()) flips a flag the loop checks at the top of every iteration. On exit, raw mode is restored and the alt screen is left so your terminal returns to exactly the state it was in before the program ran.
What’s next
- Widgets —
Box,Text,Input,List,Select,Spinner,ProgressBar,Table,Tabs, and the per-widget style props. - Hooks —
useState,useEffect,useMemo,useRef,useApp,useStdout,useFocus,useInput. - Examples — counter, chat REPL, file picker, log viewer.
Widgets
perry/tui ships ~10 widgets that cover the typical interactive-CLI surface. All of them are factory functions returning a widget handle — pass them to Box as children, or to render(widget) / run(() => widget) as the root.
Box(opts?, children?)
A flexbox container. Holds any number of children laid out by direction, gap, padding, and alignment rules.
import { Box, Text } from "perry/tui";
// Bare children — vertical column by default.
Box([Text("first"), Text("second")]);
// With style.
Box({ flexDirection: "row", gap: 2, padding: 1 }, [
Text("left"),
Text("right"),
]);
Style props
| Prop | Type | Notes |
|---|---|---|
flexDirection | "row" | "column" | Default "column". |
justifyContent | "start" | "center" | "end" | "space-between" | "space-around" | Main-axis distribution. |
alignItems | "start" | "center" | "end" | "stretch" | Cross-axis alignment. |
gap | number | Cells of space between children. |
padding | number | { top, right, bottom, left } | Uniform or per-side. |
width | number | string | Cells, or "50%" of parent. |
height | number | string | Cells, or percent. |
flexGrow | number | 1 = fill remaining space. |
flexShrink | number | 1 = shrink when overflowing. 0 = never shrink. |
flexBasis | number | string | Base size before grow/shrink. |
Children can be a literal array ([Text("a"), Text("b")]) or any runtime expression that evaluates to an array — messages.map(m => Text(m)) works the same.
Text(content, style?)
A text node. Single-line; multi-line strings render with \n preserved.
Text("plain");
Text("bold!", { bold: true });
Text("error", { color: "red", bold: true });
Text("subtle", { dimColor: true, italic: true });
Text("removed", { strikethrough: true });
Text("selected", { inverse: true });
Text("custom", { color: "#ff8800", backgroundColor: "#222" });
Style props
| Prop | Type | SGR | Notes |
|---|---|---|---|
color (alias fg) | named color or #rrggbb | 30-37 / 38;2 | Foreground. |
backgroundColor (alias bg) | named color or #rrggbb | 40-47 / 48;2 | Background. |
bold | boolean | 1 | |
dimColor (alias dim) | boolean | 2 | |
italic | boolean | 3 | |
underline | boolean | 4 | |
inverse (alias reverse) | boolean | 7 | Swaps fg/bg. |
strikethrough | boolean | 9 |
Named colors: black, red, green, yellow, blue, magenta, cyan, white, plus their bright* variants. Truecolor (#rrggbb) works on every modern terminal.
Spacer()
A zero-content widget with flexGrow: 1 baked in. Push siblings to the edges of a flex container without spelling out the grow factor:
Box({ flexDirection: "row" }, [
Text("left"),
Spacer(),
Text("right"),
]);
Input(value, cursor?)
A single-line text-input widget. Render a string with an optional inline cursor position (0-indexed); pair with useState for the buffer and useInput to drive it.
const [buf, setBuf] = useState("");
const [cur, setCur] = useState(0);
useInput((s) => { /* … update buf + cur on keypress … */ });
return Input(buf, cur);
perry/tui doesn’t ship a full line editor — it gives you the rendering primitive and you wire the keys yourself. See the chat REPL in Examples for a typical input loop.
TextArea(value)
A multi-line text widget. Same shape as Input but accepts newlines.
List(items, selected?)
A vertically-laid list of strings, with optional highlighted-row index.
List(["Apple", "Banana", "Cherry"], 1); // "Banana" highlighted
Select(items, selected?)
Like List but with selection indicators (▸ next to the focused row).
const [idx, setIdx] = useState(0);
useInput((s) => {
if (s === "\x1b[A" /* up */ ) setIdx(Math.max(0, idx - 1));
if (s === "\x1b[B" /* down */) setIdx(Math.min(items.length - 1, idx + 1));
});
return Select(items, idx);
Spinner(frame)
A static spinner character — - \ | / cycling through frames 0–3. Caller bumps frame from a state counter to animate.
const [tick, setTick] = useState(0);
// On every Enter (or however you want to advance):
setTick(tick + 1);
return Box([Spinner(tick), Text(" working…")]);
Spinner(0) is a static - — useful as a stable bullet if you don’t want animation.
For true wall-clock animation, see AnimatedSpinner({ interval, frames }) which runs its own internal tick (it advances when the render loop polls between frames).
ProgressBar(filled, total, width?)
A simple horizontal bar.
ProgressBar(7, 10); // ████████░░ at default width
ProgressBar(50, 100, 40); // 40-cell wide bar
Table({ headers, rows, selected? })
A bordered table. headers is a string array; rows is an array of string arrays.
Table({
headers: ["Name", "Status", "Latency"],
rows: [
["api-east", "OK", "12ms"],
["api-west", "DEGRADED", "412ms"],
],
selected: 1,
});
Tabs({ tabs, active, body })
A horizontal tab bar over a body widget. body is an array parallel to tabs — only the active tab’s body is rendered.
const [active, setActive] = useState(0);
Tabs({
tabs: ["Files", "Search", "Settings"],
active,
body: [filesView, searchView, settingsView],
});
For state + event hooks (the React-shape useState/useInput/useApp/etc.), see Hooks. For complete worked examples, see Examples.
Hooks
perry/tui implements the React-shape hook API on top of a call-site-indexed slot pool. Each useXxx call gets the slot at its position in the component body; the run loop resets the index at the top of every frame, so the second render’s useState at the same position reads back what the first wrote.
This is the same rule-of-hooks model ink/React use: call hooks in the same order on every render. Don’t call them inside if/loops — the slot index would skew and you’d read the wrong slot. Slot kinds are tagged (State / Effect / Memo / Ref / Focus); calling useState at a position previously used by useMemo re-tags the slot rather than corrupting it, but the value resets.
useState(initial)
Per-frame state cell. Returns [value, setter].
const [count, setCount] = useState(0);
// Later, from an input handler:
setCount(count + 1);
The setter writes through to the slot’s bits and flips a global STATE_DIRTY flag — the run loop sees it after useInput drains and immediately re-renders without sleeping.
Setting the same value twice (bit-identical) is a no-op — STATE_DIRTY stays clear and the loop idles. This avoids the “render storm” pattern where unconditional setX(prev) calls would loop forever.
Stale-closure gotcha
The setter captured by a useInput handler reads value from that frame’s closure, not from the slot. If many bytes arrive in one frame (paste, typing fast), the handler fires N times with the same value:
const [n, setN] = useState(0);
useInput((s) => { if (s === "+") setN(n + 1); });
// User pastes "+++" — handler fires 3× with n=0, all three set the slot to 1.
If you need a functional setter for this case, use useRef as a mirror:
const buf = useRef("");
const [, redraw] = useState(0);
useInput((s) => {
if (s.length === 1 && s >= " " && s <= "~") {
buf.set(buf.get() + s); // canonical buffer (no stale capture)
redraw(buf.get().length); // trigger re-render
}
});
useEffect(fn, deps?)
Run a side effect after first render, and again whenever a dep changes.
useEffect(() => {
// Run-once on mount.
fetchInitialData();
}, []);
useEffect(() => {
// Re-run whenever `query` changes.
runSearch(query);
}, [query]);
useEffect(() => {
// No deps array → run every render. Rarely what you want.
});
Deps are compared by bit-identity using an FNV-1a hash of the deps’ NaN-boxed values. An empty array [] hashes to a stable non-zero value, giving the React “run once” behaviour; passing no array runs the effect every render.
The effect closure runs synchronously inside the component call. Cleanup-on-dep-change (returning a cleanup function) is not wired yet — the return value is ignored.
useMemo(fn, deps)
Cache the result of fn() keyed by deps. Same hash convention as useEffect.
const sorted = useMemo(
() => items.slice().sort((a, b) => a.priority - b.priority),
[items],
);
Recomputes on first call or when deps change. Otherwise returns the cached value.
useRef(initial)
A stable mutable cell that doesn’t trigger re-renders. Use for values you want to mutate but don’t want to drive the UI.
const renderCount = useRef(0);
renderCount.set(renderCount.get() + 1); // does NOT flip STATE_DIRTY
.get() reads, .set(v) writes. Identity is stable across renders — calling useRef(0) at the same position returns the same handle every time, so closures captured in useEffect / useInput always see the latest value.
Common pattern: use useRef as the canonical buffer for input that gets typed at terminal speed, and pair with a throwaway useState to trigger redraws (see the stale-closure gotcha above).
useApp()
Returns a handle for imperative control of the run loop.
const app = useApp();
// Later:
app.exit(); // tells run() to break at the top of the next iteration
await app.waitUntilExit(); // blocks until EXIT_FLAG is set (rare; usually `run` itself blocks)
The handle is stable — calling useApp() on every render returns the same singleton. Wrap it in useRef if you want to stash it for a callback that outlives the render.
useStdout()
Terminal dimensions and a raw-write escape hatch.
const stdout = useStdout();
const cols = stdout.columns(); // terminal width in cells (falls back to 80 if not a TTY)
const rows = stdout.rows(); // height in cells (fallback 24)
stdout.write("raw bytes\n"); // bypass the cell-grid diff
Use columns/rows to size dividers, truncate content to fit, or pick a layout direction. write is rarely needed — almost everything should go through widgets so the cell-grid diff can render it efficiently.
useFocus(autoFocus, isActive)
Register the calling widget as a focus candidate. Returns 1.0 when this widget is the currently focused one, else 0.0 (treat as truthy/falsy).
const isFocused = useFocus(1 /* autoFocus */, 1 /* isActive */);
return Box({ flexDirection: "row" }, [
Text("> ", isFocused ? { color: "cyan", bold: true } : { dimColor: true }),
Text("name input"),
]);
autoFocus: pass1for one widget to take focus on first render. SubsequentuseFocuscalls withautoFocus=1are ignored once focus has been claimed.isActive: pass0to remove this widget from the Tab cycle (e.g. a disabled field).
Tab and Shift-Tab cycle focus automatically — no boilerplate. The run loop’s input drain handles the \x09 / \x1b[Z byte sequences before forwarding them to your useInput handler.
For imperative focus control, pair with useFocusManager():
const focus = useFocusManager();
// Later:
focus.focusNext();
focus.focusPrevious();
focus.focus(id); // by focus id (1-based, in registration order)
useInput(handler)
Register a keypress handler. Called once per byte chunk arriving on stdin, in raw mode.
useInput((s: string) => {
if (s === "\x03") app.exit(); // Ctrl+C
if (s === "\r" || s === "\n") onSubmit(); // Enter
if (s === "\x7f" || s === "\b") onErase(); // Backspace
if (s === "\x1b[A") onUpArrow(); // ANSI up
if (s.length === 1 && s >= " " && s <= "~") onPrintable(s);
});
The s argument is the raw byte chunk as a string. ANSI escape sequences like arrow keys arrive as a single chunk (\x1b[A, \x1b[B, \x1b[C, \x1b[D); printable characters as one byte; control codes (Ctrl+C, Tab, Enter, Backspace) as their literal byte.
Tab handling: Tab (\x09) and Shift-Tab (\x1b[Z) cycle the focus ring before the handler is called. The handler still sees the byte, so you can branch on it if you want custom Tab behaviour — but for the typical “Tab moves focus” case the framework already did it.
Only one handler is registered at a time (last useInput call wins). For multiple focusable widgets, dispatch from one handler by checking useFocus’s return.
Equivalence with ink
| ink | perry/tui | Notes |
|---|---|---|
useState(0) | useState(0) | Identical. |
useEffect(fn, []) | useEffect(fn, []) | Cleanup return not yet wired. |
useMemo(fn, []) | useMemo(fn, []) | Identical. |
useRef(0) | useRef(0) | .get()/.set(v) instead of .current. |
useApp().exit() | useApp().exit() | Identical. |
useStdout().columns (prop) | useStdout().columns() (method) | Function call, not property. |
useFocus({ autoFocus }) | useFocus(1, 1) | Positional args. |
useInput(handler) | useInput(handler) | Same signature; raw byte chunks. |
<App /> | run(() => App()) | JSX user components work (<App /> lowers to App(props)); built-in <Box> JSX is still deferred. |
Examples
End-to-end perry/tui programs covering the typical interactive-CLI shapes. Each example also lives in test-files/test_perry_tui_inkcompat_*.ts in the repo and is exercised by CI on every PR.
Counter
The smallest meaningful program: + / - increment/decrement, q quits, the count renders to one row.
import { Box, Text, useState, useInput, run, exit } from "perry/tui";
// Captured so we can print the final count after run() returns.
let finalValue = 0;
run(() => {
const [n, setN] = useState(0);
finalValue = n;
useInput((s: string) => {
if (s === "+") setN(n + 1);
if (s === "-") setN(n - 1);
if (s === "q") exit();
});
return Box([Text("count: " + n)]);
});
console.log("FINAL=" + finalValue);
Pipe +++-q and the program prints FINAL=2. The useEffect-less useState(0) initialises the slot on first frame; the handler captures n from the frame it was registered in, so each setter call computes from the value that frame saw.
Chat REPL with stable input buffer
A Claude-Code-shaped chat UI: header row, message history, prompt with cursor, help footer. Demonstrates useState for the message list, useRef as a stale-closure-resistant input buffer, useInput for keypresses, useApp().exit() for Ctrl+C handling.
import {
Box, Text, Spinner,
useState, useEffect, useInput, useApp, useStdout, useRef,
run,
} from "perry/tui";
const CANNED = [
"Sure, I can help with that.",
"Read the file, check for null, write a test.",
"Got it. Anything else?",
];
run(() => {
const app = useApp();
const stdout = useStdout();
const [messages, setMessages] = useState([] as string[]);
const inputRef = useRef("");
const [, redraw] = useState(0);
const [tick, setTick] = useState(0);
useEffect(() => {
setMessages([
"[bot] Hi! Type a message and press Enter. Ctrl+C quits.",
]);
}, []);
useInput((s: string) => {
if (s === "\x03") { app.exit(); return; }
if (s === "\r" || s === "\n") {
const buf = inputRef.get();
if (buf.length === 0) return;
const reply = CANNED[messages.length % CANNED.length];
setMessages(messages.concat(["[you] " + buf, "[bot] " + reply]));
inputRef.set("");
setTick(tick + 1);
return;
}
if (s === "\x7f" || s === "\b") {
const buf = inputRef.get();
if (buf.length > 0) {
inputRef.set(buf.substring(0, buf.length - 1));
redraw(buf.length - 1);
}
return;
}
if (s.length === 1) {
const c = s.charCodeAt(0);
if (c >= 0x20 && c <= 0x7e) {
inputRef.set(inputRef.get() + s);
redraw(c);
}
}
});
const cols = stdout.columns();
const rows = messages.map((m: string) => {
const isUser = m.indexOf("[you]") === 0;
return Text(m, { color: isUser ? "yellow" : "green" });
});
const history = Box({ flexDirection: "column", flexGrow: 1 }, rows);
let bar = "";
for (let i = 0; i < cols - 2; i = i + 1) bar = bar + "─";
const divider = Text(bar, { dimColor: true });
const promptRow = Box({ flexDirection: "row" }, [
Spinner(tick),
Text(" › " + inputRef.get(), { bold: true }),
Text("█", { color: "cyan" }),
]);
return Box({ flexDirection: "column", padding: 1 }, [
Text("Perry-Code (demo)", { bold: true, color: "cyan" }),
history,
divider,
promptRow,
Text("Enter=send · Backspace=erase · Ctrl+C=quit", { dimColor: true }),
]);
});
The key insight is inputRef as the canonical buffer: when the user types fast (or pastes), many bytes arrive in one frame; the handler fires N times with the same stale input if it lived in useState. useRef.set() mutates the cell directly, so each byte builds on the previous; the throwaway redraw useState just flips STATE_DIRTY so the loop repaints.
Multi-step prompt with useFocus
A two-field form (name, email) with Tab/Shift-Tab navigation. Demonstrates useFocus with autoFocus + the automatic Tab cycling.
import { Box, Text, useState, useFocus, useInput, run, exit } from "perry/tui";
run(() => {
const nameFocused = useFocus(1, 1); // auto-focus first
const emailFocused = useFocus(0, 1);
const [name, setName] = useState("");
const [email, setEmail] = useState("");
useInput((s: string) => {
if (s === "\x03") exit();
// Tab/Shift-Tab handled by the runtime — we don't see them here
// unless we want to (they DO get dispatched after focus cycles).
if (s.length === 1 && s >= " " && s <= "~") {
if (nameFocused) setName(name + s);
else if (emailFocused) setEmail(email + s);
}
});
return Box({ flexDirection: "column", padding: 1, gap: 1 }, [
Box({ flexDirection: "row" }, [
Text(nameFocused ? "▸ " : " ", { color: "cyan" }),
Text("Name: " + name),
]),
Box({ flexDirection: "row" }, [
Text(emailFocused ? "▸ " : " ", { color: "cyan" }),
Text("Email: " + email),
]),
Text("Tab to switch · Ctrl+C to quit", { dimColor: true }),
]);
});
Log viewer with useStdout
Sizes content to the terminal width using useStdout().columns(). Truncates each log line to fit; uses useEffect with [] to seed log data on mount.
import { Box, Text, useState, useEffect, useStdout, useInput, run, exit } from "perry/tui";
run(() => {
const stdout = useStdout();
const cols = stdout.columns();
const [lines, setLines] = useState([] as string[]);
useEffect(() => {
setLines([
"2026-05-11 09:01:23 INFO api-east started",
"2026-05-11 09:01:24 INFO api-west started",
"2026-05-11 09:01:25 WARN api-east latency degraded (412ms)",
"2026-05-11 09:01:26 ERROR api-east connection refused",
]);
}, []);
useInput((s: string) => {
if (s === "q" || s === "\x03") exit();
});
const rows = lines.map((line: string) => {
const truncated = line.length > cols - 2 ? line.substring(0, cols - 5) + "..." : line;
const color = line.indexOf("ERROR") >= 0 ? "red"
: line.indexOf("WARN") >= 0 ? "yellow"
: "white";
return Text(truncated, { color });
});
return Box({ flexDirection: "column", padding: 1 }, rows);
});
Notes on running these locally
perry compile myapp.ts -o myapp
./myapp
The binary enters the alt screen, takes over the terminal until you press Ctrl+C (or whatever exit key the program defines), and restores everything cleanly on exit. Your scrollback is untouched.
For piped (non-interactive) testing — useful for CI assertions — send your test input on stdin and grep stdout for the values your program prints after run() returns:
echo "+++-q" | ./myapp | grep "FINAL="
run() won’t process inputs faster than the loop’s 16 ms idle tick, so very fast piped input can deliver multiple bytes per frame. If your handler captures state via closure, design for that — either compute fresh state on every byte (with useRef) or accept that paste-style input behaves as a single bulk action.
Platform Overview
Perry compiles TypeScript to native executables for 9 platform families from the same source code.
Supported Platforms
| Platform | Target Flag | UI Toolkit | Status |
|---|---|---|---|
| macOS | (default) | AppKit | Full support (127/127 FFI functions) |
| iOS | --target ios / --target ios-simulator | UIKit | Full support (127/127) |
| visionOS | --target visionos / --target visionos-simulator | UIKit (2D windows) | Core support (2D only) |
| tvOS | --target tvos / --target tvos-simulator | UIKit | Full support (focus engine + game controllers) |
| watchOS | --target watchos / --target watchos-simulator | SwiftUI (data-driven) | Core support (15 widgets) |
| Android | --target android | JNI/Android SDK | Full support (112/112) |
| Windows | --target windows | Win32 | Full support (112/112) |
| Linux | --target linux | GTK4 | Full support (112/112) |
| Web / WebAssembly | --target web (alias --target wasm) | DOM/CSS via WASM bridge | Full support (168 widgets) |
Cross-Compilation
# Default: compile for current platform
perry app.ts -o app
# Compile for a specific target
perry app.ts -o app --target ios-simulator
perry app.ts -o app --target visionos-simulator
perry app.ts -o app --target tvos-simulator
perry app.ts -o app --target watchos-simulator
perry app.ts -o app --target web # alias: --target wasm
perry app.ts -o app --target windows
perry app.ts -o app --target linux
perry app.ts -o app --target android
Platform Detection
Use the __platform__ compile-time constant to branch by platform:
declare const __platform__: number
// Platform constants:
// 0 = macOS
// 1 = iOS
// 2 = Android
// 3 = Windows
// 4 = Linux
// 5 = Web (browser, --target web / --target wasm)
// 6 = tvOS
// 7 = watchOS
// 8 = visionOS
if (__platform__ === 0) {
console.log("Running on macOS")
} else if (__platform__ === 1) {
console.log("Running on iOS")
} else if (__platform__ === 3) {
console.log("Running on Windows")
}
__platform__ is resolved at compile time. The compiler constant-folds comparisons and eliminates dead branches, so platform-specific code has zero runtime cost.
Platform Feature Matrix
| Feature | macOS | iOS | visionOS | tvOS | watchOS | Android | Windows | Linux | Web (WASM) |
|---|---|---|---|---|---|---|---|---|---|
| CLI programs | Yes | — | — | — | — | — | Yes | Yes | — |
| Native UI (DOM on web) | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Game engines | Yes | Yes | — | Yes | — | Yes | Yes | Yes | Via FFI |
| File system | Yes | Sandboxed | Sandboxed | Sandboxed | — | Sandboxed | Yes | Yes | File System Access API |
| Networking | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | fetch / WebSocket |
| System APIs | Yes | Partial | Partial | Partial | Minimal | Partial | Yes | Yes | Partial |
| Widgets (WidgetKit) | — | Yes | — | — | Yes | — | — | — | — |
| Threading | Native | Native | Native | Native | Native | Native | Native | Native | Web Workers |
Next Steps
macOS
macOS is Perry’s primary development platform. It uses AppKit for native UI.
Requirements
- macOS 13+ (Ventura or later)
- Xcode Command Line Tools:
xcode-select --install
Building
# macOS is the default target
perry app.ts -o app
./app
No additional flags needed — macOS is the default compilation target.
UI Toolkit
Perry maps UI widgets to AppKit controls:
| Perry Widget | AppKit Class |
|---|---|
| Text | NSTextField (label mode) |
| Button | NSButton |
| TextField | NSTextField |
| SecureField | NSSecureTextField |
| Toggle | NSSwitch |
| Slider | NSSlider |
| Picker | NSPopUpButton |
| Image | NSImageView |
| VStack/HStack | NSStackView |
| ScrollView | NSScrollView |
| Table | NSTableView |
| Canvas | NSView + Core Graphics |
Code Signing
For distribution, apps need to be signed. Perry supports automatic signing:
perry publish
This auto-detects your signing identity from the macOS Keychain, exports it to a temporary .p12 file, and signs the binary.
For manual signing:
codesign --sign "Developer ID Application: Your Name" ./app
App Store Distribution
perry app.ts -o MyApp
# Sign with App Store certificate
codesign --sign "3rd Party Mac Developer Application: Your Name" MyApp
# Package
productbuild --sign "3rd Party Mac Developer Installer: Your Name" --component MyApp /Applications MyApp.pkg
macOS-Specific Features
- Menu bar: Full NSMenu support with keyboard shortcuts
- Toolbar: NSToolbar integration
- Dock icon: Automatic for GUI apps
- Dark mode:
isDarkMode()detects system appearance - Keychain: Secure storage via Security.framework
- Notifications: Local notifications via UNUserNotificationCenter
- File dialogs: NSOpenPanel/NSSavePanel
System APIs
import { openURL, isDarkMode, preferencesSet, preferencesGet } from "perry/system"
openURL("https://example.com") // Opens in default browser
const dark = isDarkMode() // Check appearance
preferencesSet("key", "value") // NSUserDefaults
const val = preferencesGet("key") // NSUserDefaults
Next Steps
- iOS — Cross-compile for iPhone/iPad
- UI Overview — Full UI documentation
- System APIs — System integration
iOS
Perry can cross-compile TypeScript apps for iOS devices and the iOS Simulator.
Requirements
- macOS host (cross-compilation from Linux/Windows is not supported)
- Xcode (full install, not just Command Line Tools) for iOS SDK and Simulator
- Rust iOS targets:
rustup target add aarch64-apple-ios aarch64-apple-ios-sim
Building for Simulator
perry app.ts -o app --target ios-simulator
This uses LLVM cross-compilation with the iOS Simulator SDK. The binary can be run in the Xcode Simulator.
Building for Device
perry app.ts -o app --target ios
This produces an ARM64 binary for physical iOS devices. You’ll need to code sign and package it in an .app bundle for deployment.
Running with perry run
The easiest way to build and run on iOS is perry run:
perry run ios # Auto-detect device/simulator
perry run ios --console # Stream live stdout/stderr
perry run ios --remote # Use Perry Hub build server
Perry auto-discovers available simulators (via simctl) and physical devices (via devicectl). When multiple targets are found, an interactive prompt lets you choose.
For physical devices, Perry handles code signing automatically — it reads your signing identity and team ID from ~/.perry/config.toml (set up via perry setup ios), embeds the provisioning profile, and signs the .app before installing.
If you don’t have the iOS cross-compilation toolchain installed locally, perry run ios automatically falls back to Perry Hub’s remote build server.
UI Toolkit
Perry maps UI widgets to UIKit controls:
| Perry Widget | UIKit Class |
|---|---|
| Text | UILabel |
| Button | UIButton (TouchUpInside) |
| TextField | UITextField |
| SecureField | UITextField (secureTextEntry) |
| Toggle | UISwitch |
| Slider | UISlider (Float32, cast at boundary) |
| Picker | UIPickerView |
| Image | UIImageView |
| VStack/HStack | UIStackView |
| ScrollView | UIScrollView |
App Lifecycle
iOS apps use UIApplicationMain with a deferred creation pattern:
import { App, Text, VStack } from "perry/ui"
App({
title: "My iOS App",
width: 400,
height: 800,
body: VStack(16, [
Text("Hello, iPhone!"),
]),
})
The App() call triggers UIApplicationMain, and your render function is called via PerryAppDelegate once the app is ready.
iOS Widgets (WidgetKit)
Perry can compile TypeScript widget declarations to native SwiftUI WidgetKit extensions:
perry widget.ts --target ios-widget
See Widgets (WidgetKit) for details.
Splash Screen
Perry auto-generates a native LaunchScreen.storyboard from the perry.splash config in package.json. The splash screen appears instantly during cold start.
{
"perry": {
"splash": {
"image": "logo/icon-256.png",
"background": "#FFF5EE"
}
}
}
The image is centered at 128x128pt with scaleAspectFit. You can provide a custom storyboard for full control:
{
"perry": {
"splash": {
"ios": { "storyboard": "splash/LaunchScreen.storyboard" }
}
}
}
See Project Configuration for the full config reference.
Resource Bundling
Perry automatically bundles logo/ and assets/ directories from your project root into the .app bundle. These resources are available at runtime via standard file APIs relative to the app bundle path.
Keyboard Avoidance
Perry apps automatically handle keyboard avoidance on iOS. When the keyboard appears, the root view adjusts its bottom constraint with an animated layout transition, and focused TextFields are auto-scrolled into view above the keyboard.
Differences from macOS
- No menu bar: iOS doesn’t support menu bars. Use toolbar or navigation patterns.
- Touch events:
onHoveris not available. UseonClick(mapped to touch). - Slider precision: iOS UISlider uses Float32 internally (automatically converted).
- File dialogs: Limited to UIDocumentPicker.
- Keyboard shortcuts: Not applicable on iOS.
Next Steps
- Widgets (WidgetKit) — iOS home screen widgets
- Platform Overview — All platforms
- UI Overview — UI system
visionOS
Perry can compile TypeScript apps for Apple Vision Pro devices and the visionOS Simulator.
This first pass targets 2D windowed apps only. Perry uses the same UIKit-style perry/ui model as iOS, packaged for visionOS app bundles and scene lifecycle.
Prerequisites
- macOS with Xcode installed
- Rust visionOS targets:
rustup target add aarch64-apple-visionos aarch64-apple-visionos-sim
Compile
perry compile app.ts -o app --target visionos-simulator
perry compile app.ts -o app --target visionos
This produces a .app bundle with visionOS-specific Info.plist metadata and a UIWindowScene configuration.
Run
perry run visionos
perry run visionos --simulator <UDID>
perry run visionos --device <UDID>
Perry auto-detects booted Apple Vision Pro simulators via simctl. Physical device installs use devicectl, like other modern Apple platforms.
Configuration
Configure visionOS-specific settings in perry.toml:
[visionos]
bundle_id = "com.example.myvisionapp"
deployment_target = "1.0"
entry = "src/main_visionos.ts"
encryption_exempt = true
Custom Info.plist keys can be merged through [visionos.info_plist].
Platform Detection
Use __platform__ === 8 to detect visionOS at compile time:
function reportVisionos(): void {
if (__platform__ === 8) {
console.log("Running on visionOS")
}
}
Current Scope
- Supported: 2D windowed apps, simulator/device app bundles,
perry run,perry setup,perry publish - Not supported yet: immersive spaces, volumes, RealityKit scene generation, Geisterhand
Related
- iOS — shared UIKit foundation
- Platform Overview
tvOS
Perry can compile TypeScript apps for Apple TV devices and the tvOS Simulator.
tvOS uses UIKit (the same framework as iOS), so Perry’s tvOS support shares the same UIKit-based widget system. The primary difference is input: Apple TV apps are controlled via the Siri Remote and game controllers rather than touch, and all apps run full-screen.
Requirements
- macOS host (cross-compilation from Linux/Windows is not supported)
- Xcode (full install) for tvOS SDK and Simulator
- Rust tvOS targets:
rustup target add aarch64-apple-tvos aarch64-apple-tvos-sim
Building for Simulator
perry compile app.ts -o app --target tvos-simulator
This produces an ARM64 binary linked with clang against the tvOS Simulator SDK, wrapped in a .app bundle.
Building for Device
perry compile app.ts -o app --target tvos
This produces an ARM64 binary for physical Apple TV hardware.
Running with perry run
perry run tvos # Auto-detect booted Apple TV simulator
perry run tvos --simulator <UDID> # Target a specific simulator
Perry auto-discovers booted Apple TV simulators. To install and launch manually:
xcrun simctl install booted app.app
xcrun simctl launch booted com.perry.app
UI Toolkit
Perry maps UI widgets to UIKit controls on tvOS, identical to iOS:
| Perry Widget | UIKit Class | Notes |
|---|---|---|
| Text | UILabel | |
| Button | UIButton | Focus-based navigation |
| TextField | UITextField | On-screen keyboard via Siri Remote |
| Toggle | UISwitch | |
| Slider | UISlider | |
| Picker | UIPickerView | |
| Image | UIImageView | |
| VStack/HStack | UIStackView | |
| ScrollView | UIScrollView | Focus-based scrolling |
Focus Engine
tvOS uses a focus-based navigation model instead of direct touch. The Siri Remote’s touchpad and directional buttons move focus between focusable views. Perry widgets that support interaction (buttons, text fields, toggles, etc.) are automatically focusable.
Game Engine Support
tvOS is particularly well-suited for game engines. When using a native library like Bloom, the game engine handles its own windowing, rendering, and input.
Status: illustrative only — Bloom is an external native library (see bloomengine.dev). The snippet below is left as
,no-testbecause it depends on Bloom’s.a/.sobeing available at link time; the doc-tests harness compiles every other snippet on this page.
import { initWindow, windowShouldClose, beginDrawing, endDrawing,
clearBackground, isGamepadButtonDown, Colors } from "bloom";
initWindow(1920, 1080, "My Apple TV Game");
while (!windowShouldClose()) {
beginDrawing();
clearBackground(Colors.BLACK);
if (isGamepadButtonDown(0)) {
// A button (Siri Remote select) pressed
}
endDrawing();
}
Input on tvOS
The Siri Remote acts as a game controller:
| Input | Mapping |
|---|---|
| Touchpad swipe | Gamepad axes 0/1 (left stick) |
| Touchpad click (Select) | Gamepad button 0 (A) + mouse button 0 |
| Menu button | Gamepad button 1 (B) |
| Play/Pause button | Gamepad button 9 (Start) |
| Arrow presses (up/down/left/right) | Gamepad D-pad buttons (12-15) |
Extended game controllers (MFi, PlayStation, Xbox) are fully supported with all axes, buttons, triggers, and D-pad mapped through the standard gamepad API.
App Lifecycle
tvOS apps use UIApplicationMain with the same lifecycle as iOS. When using perry/ui:
import { App, Text, VStack } from "perry/ui"
App({
title: "My TV App",
width: 1920,
height: 1080,
body: VStack(16, [
Text("Hello, Apple TV!"),
]),
})
When using a game engine with --features ios-game-loop, the runtime starts UIApplicationMain on the main thread and runs your game code on a dedicated game thread.
Configuration
Configure tvOS settings in perry.toml:
[tvos]
bundle_id = "com.example.mytvapp"
deployment_target = "17.0"
Platform Detection
Use __platform__ === 6 to detect tvOS at compile time:
function reportTvos(): void {
if (__platform__ === 6) {
console.log("Running on tvOS")
}
}
App Bundle
Perry generates a .app bundle with an Info.plist containing:
| Key | Value | Notes |
|---|---|---|
UIDeviceFamily | [3] | Apple TV |
MinimumOSVersion | 17.0 | tvOS 17+ |
UIRequiresFullScreen | true | All tvOS apps are full-screen |
UILaunchStoryboardName | LaunchScreen | Required by tvOS |
Limitations
tvOS has inherent platform constraints compared to other Perry targets:
- No camera: Apple TV has no camera hardware
- No clipboard: UIPasteboard is not available on tvOS
- No file dialogs: No document picker
- No QR code: No camera for scanning
- No multi-window: Single full-screen window only
- No direct touch: Input is via Siri Remote focus engine and game controllers
- Resolution: Design for 1920x1080 (1080p) or 3840x2160 (4K) displays
Differences from iOS
| Aspect | tvOS | iOS |
|---|---|---|
| Input | Siri Remote + game controllers (focus engine) | Direct touch |
| Display | Full-screen only (1080p/4K) | Variable screen sizes |
| Device family | [3] (Apple TV) | [1, 2] (iPhone/iPad) |
| Camera | Not available | Available |
| Clipboard | Not available | Available |
| Deployment target | 17.0 | 17.0 |
| UI framework | UIKit (same as iOS) | UIKit |
Next Steps
- iOS — iOS platform reference (shared UIKit base)
- watchOS — watchOS platform reference
- Platform Overview — All platforms
watchOS
Perry can compile TypeScript apps for Apple Watch devices and the watchOS Simulator.
Since watchOS does not support UIKit views, Perry uses a data-driven SwiftUI renderer: your TypeScript code builds a UI tree via the standard perry/ui API, and a fixed SwiftUI runtime (shipped with Perry) queries the tree and renders it reactively. No code generation or transpilation is involved — the binary is fully native.
Requirements
- macOS host (cross-compilation from Linux/Windows is not supported)
- Xcode (full install) for watchOS SDK and Simulator
- Rust watchOS targets:
rustup target add arm64_32-apple-watchos aarch64-apple-watchos-sim
Building for Simulator
perry compile app.ts -o app --target watchos-simulator
This produces an ARM64 binary linked with swiftc against the watchOS Simulator SDK, wrapped in a .app bundle.
Building for Device
perry compile app.ts -o app --target watchos
This produces an arm64_32 (ILP32) binary for physical Apple Watch hardware. Apple Watch uses 32-bit pointers on 64-bit ARM.
Running with perry run
perry run watchos # Auto-detect booted watch simulator
perry run watchos --simulator <UDID> # Target a specific simulator
Perry auto-discovers booted Apple Watch simulators. To install and launch manually:
xcrun simctl install booted app_watchos/app.app
xcrun simctl launch booted com.perry.app
UI Toolkit
Perry maps UI widgets to SwiftUI views via a data-driven bridge:
| Perry Widget | SwiftUI View | Notes |
|---|---|---|
| Text | Text | Font size, weight, color, wrapping |
| Button | Button | Tap action via native closure callback |
| VStack | VStack | With spacing |
| HStack | HStack | With spacing |
| ZStack | ZStack | Layered views |
| Spacer | Spacer | |
| Divider | Divider | |
| Toggle | Toggle | Two-way state binding |
| Slider | Slider | Min/max/value, state binding |
| Image | Image(systemName:) | SF Symbols |
| ScrollView | ScrollView | |
| ProgressView | ProgressView | Linear |
| Picker | Picker | Selection list |
| Form | List | Maps to List on watchOS |
| NavigationStack | NavigationStack | Push navigation |
Modifiers
All widgets support these styling modifiers:
foregroundColor/backgroundColorfont(size, weight, family)frame(width, height)padding(uniform or per-edge)cornerRadiusopacityhidden/disabled
App Lifecycle
watchOS apps use SwiftUI’s @main App pattern. Perry’s PerryWatchApp.swift runtime handles the app lifecycle automatically:
import { App, Text, VStack, Button } from "perry/ui"
App({
title: "My Watch App",
width: 200,
height: 200,
body: VStack(8, [
Text("Hello, Apple Watch!"),
Button("Tap me", () => {
console.log("Button tapped!")
}),
]),
})
Under the hood:
perry_main_init()runs your compiled TypeScript, which builds the UI tree in memory- The SwiftUI
@mainstruct observes the tree version and renders it - User interactions (button taps, toggle changes) call back into native closures
State Management
Reactive state works the same as other platforms:
import { App, Text, VStack, Button, State } from "perry/ui"
const count = State(0)
App({
title: "Counter",
width: 400,
height: 300,
body: VStack(16, [
Text(`Count: ${count.value}`),
Button("Increment", () => count.set(count.value + 1)),
]),
})
When state.set() is called, the tree version increments and SwiftUI re-renders the affected views automatically.
How It Works
Unlike iOS (UIKit) and macOS (AppKit), where Perry calls native view APIs directly via FFI, watchOS uses a data-driven architecture:
TypeScript code
|
v
perry_ui_*() FFI calls → Node tree stored in memory (Rust)
|
v
PerryWatchApp.swift queries tree via FFI
|
v
SwiftUI renders views reactively
|
v
User interaction → FFI callback → native closure
The PerryWatchApp.swift file is a fixed runtime (~280 lines) that ships with Perry. It never changes per-app — it’s the watchOS equivalent of libperry_ui_ios.a.
Configuration
Configure watchOS settings in perry.toml:
[watchos]
bundle_id = "com.example.mywatch"
deployment_target = "10.0"
[watchos.info_plist]
NSLocationWhenInUseUsageDescription = "Used for location features"
Set up signing credentials with:
perry setup watchos
This shares App Store Connect credentials with iOS/macOS (same team, API key, issuer).
Platform Detection
Use __platform__ === 7 to detect watchOS at compile time:
function reportWatchos(): void {
if (__platform__ === 7) {
console.log("Running on watchOS")
}
}
watchOS Widgets (WidgetKit)
Perry also supports watchOS WidgetKit complications (separate from full apps):
perry compile widget.ts --target watchos-widget --app-bundle-id com.example.app
See watchOS Complications for widget-specific documentation.
Limitations
watchOS apps have inherent platform constraints compared to other Perry targets:
- No Canvas: CoreGraphics drawing is not available
- No Camera: watchOS does not support camera APIs
- No TextField: Text input is extremely limited on Apple Watch
- No File Dialogs: No document picker
- No Menu Bar / Toolbar: Not applicable on watch
- No Multi-Window: Single window only
- No QR Code: Screen too small for practical QR display
- Memory: watchOS devices have ~50-75MB available RAM — keep apps lightweight
- Screen size: Design for 40-49mm watch faces
Differences from iOS
- SwiftUI vs UIKit: watchOS uses SwiftUI rendering; iOS uses UIKit directly
- No splash screen: watchOS apps don’t use launch storyboards
- Standalone: watchOS apps are standalone (no iPhone companion required,
WKWatchOnly = true) - Device family:
UIDeviceFamily = [4](watch) vs[1, 2](iPhone/iPad)
Next Steps
- watchOS Complications — WidgetKit complications
- iOS — iOS platform reference
- Platform Overview — All platforms
- UI Overview — UI system
Android
Perry compiles TypeScript apps for Android using JNI (Java Native Interface).
Requirements
- Android NDK
- Android SDK
- Rust Android targets:
rustup target add aarch64-linux-android armv7-linux-androideabi
Building
perry app.ts -o app --target android
UI Toolkit
Perry maps UI widgets to Android views via JNI:
| Perry Widget | Android Class |
|---|---|
| Text | TextView |
| Button | Button |
| TextField | EditText |
| SecureField | EditText (ES_PASSWORD) |
| Toggle | Switch |
| Slider | SeekBar |
| Picker | Spinner + ArrayAdapter |
| Image | ImageView |
| VStack | LinearLayout (vertical) |
| HStack | LinearLayout (horizontal) |
| ZStack | FrameLayout |
| ScrollView | ScrollView |
| Canvas | Canvas + Bitmap |
| NavigationStack | FrameLayout |
Android-Specific APIs
- Dark mode:
Configuration.uiModedetection - Preferences: SharedPreferences
- Keychain: Android Keystore
- Notifications: NotificationManager
- Open URL:
Intent.ACTION_VIEW - Alerts:
PerryBridge.showAlert - Sheets: Dialog (modal)
Splash Screen
Perry’s Android template includes a splash theme (Theme.Perry.Splash) that displays a windowBackground drawable during cold start. Configure it via perry.splash in package.json:
{
"perry": {
"splash": {
"image": "logo/icon-256.png",
"background": "#FFF5EE"
}
}
}
The image is centered via a layer-list drawable with a solid background color. The activity switches to the normal theme in onCreate before inflating the layout, so the splash disappears as soon as the app is ready.
For full control, provide custom drawable and theme XML files:
{
"perry": {
"splash": {
"android": {
"layout": "splash/splash_background.xml",
"theme": "splash/themes.xml"
}
}
}
}
See Project Configuration for the full config reference.
Differences from Desktop
- Touch-only: No hover events, no right-click context menus
- Single window: Multi-window maps to Dialog views
- Toolbar: Horizontal LinearLayout
- Font: Typeface-based font family support
Next Steps
- Platform Overview — All platforms
- UI Overview — UI system
HarmonyOS NEXT
Perry compiles TypeScript apps for HarmonyOS NEXT (Huawei’s mobile OS) by emitting declarative ArkUI alongside a logic-only .so library. The same TypeScript source that targets macOS, iOS, Android, Linux, and Windows also runs natively on HarmonyOS — no platform-specific adapters needed in user code.
Architecture
HarmonyOS NEXT runs apps via the ArkTS runtime, which owns the UI tree. Perry can’t lower perry/ui calls to the imperative AppKit/UIKit/etc shape used on every other platform — it has to play by ArkTS’s declarative rules. So the harmonyos target is structured differently:
TypeScript (.ts)
↓
HIR (perry-hir)
↓
perry-codegen-arkts (harvest pass)
├── walks App({body: ...}) call
├── extracts widget tree → emits pages/Index.ets (real ArkUI source)
├── captures closure args → registers slot ids
├── strips the App call from the HIR
└── injects perry_arkts_register_callback() per closure
↓
perry-codegen (LLVM)
↓
libentry.so (no UI calls — just logic + NAPI bridge)
The user splices three artifacts into a DevEco Studio project — libentry.so, pages/Index.ets, cpp/types/libentry/Index.d.ts — and DevEco signs + runs as usual. Tap interactions, text input, etc. fire NAPI calls into the .so, which dispatch the registered Perry closure bodies.
What’s supported
Widgets (introduced in v0.5.401, expanded in v0.5.418, v0.5.429):
| Widget | ArkUI emission |
|---|---|
Text(content) / Text(content, "id") | Text(...).fontSize(20) (reactive when id is given) |
VStack(children) / VStack(spacing, children) | Column({ space }) |
HStack(children) / HStack(spacing, children) | Row({ space }) |
Button(label, onPress) | Button(...).onClick(...) |
TextField(placeholder, onChange) | TextInput(...).onChange(...) |
Toggle(label, onChange) | Toggle({type: ToggleType.Switch}).onChange(...) |
Slider(min, max, onChange) | Slider({...}).onChange(...) |
Spacer() | Blank() |
Divider() | Divider() |
Image(src) / ImageFile(path) | Image(...) |
ScrollView(children) | Scroll() { Column() { ... } } |
LazyVStack(children) | Column({...}) (eager — see v10 follow-up) |
Picker(options, onChange) | TextPicker({...}).onChange(...) |
ProgressView(value, total) | Progress({type: ProgressType.Linear}) |
Section(title, children) | Column({ space: 4 }) { Text(title) ... } |
Event handling (v0.5.417 + v0.5.421):
Button.onPress→invokeCallback(idx)via NAPIToggle.onChange((isOn: boolean) => ...)→invokeCallback1(idx, isOn)TextField.onChange((value: string) => ...)→invokeCallback1(idx, value)Slider.onChange((value: number) => ...)→invokeCallback1(idx, value)Picker.onChange((idx: number) => ...)→invokeCallback1(idx, index)
Reactivity (v0.5.419 + v0.5.421):
Text("0", "counter")registers a reactive slot bound to a generated@State text_counter: stringfield.setText("counter", "5")from inside any closure updates the Text on-screen.
Toast banners (v0.5.419):
showToast("Saved!")from inside any closure shows an ArkUIpromptAction.showToast({ message })banner.
Inline styling (v0.5.429):
Text("hi", { fontSize: 16, color: "red" })maps to.fontSize(16).fontColor('red').- Supported props:
backgroundColor,color,fontSize,fontWeight,fontFamily,borderRadius,padding(number or per-side object),opacity,hidden,borderColor+borderWidth(combined as.border({...})). - PerryColor objects (
{r,g,b,a}) auto-convert torgba(...)strings.
Dynamic lists (v0.5.429):
VStack(items.map(item => Text(item)))lowers to ArkUIForEach(items, (__item) => { Text(__item) }, (__item) => __item).- Single-arg map closures only; complex array sources require Phase 2 v6 state binding.
Setup
-
Install DevEco Studio + the OpenHarmony SDK from Huawei. Verified working with DevEco Studio 6.0.2 + OpenHarmony 5.0+.
-
Run the setup wizard once (introduced in v0.5.380):
perry setup harmonyosThe wizard auto-discovers your DevEco-generated debug certificates from
~/.ohos/config/, prompts for the keystore password, and persists the configuration to~/.perry/config.toml. Subsequentperry compile --target harmonyosinvocations sign HAPs automatically. -
Optional: install
hdc(HarmonyOS Device Connector) for emulator interaction. It ships inside DevEco atContents/sdk/default/openharmony/toolchains/hdc.
Compile + run workflow
Write a TypeScript program with App({body: ...}):
// hi.ts
import { App, VStack, Text, Button, showToast } from "perry/ui";
let count = 0;
App({
title: "Perry on HarmonyOS",
body: VStack([
Text("Count: 0", "counter"),
Button("+", () => {
count++;
setText("counter", `Count: ${count}`);
}),
Button("Notify", () => {
showToast(`Counter is ${count}`);
}),
]),
});
Compile for HarmonyOS:
perry compile hi.ts --target harmonyos -o /tmp/libentry.so
This produces three artifacts in /tmp/:
libentry.so— the compiled.so(8-9 MB typically)ets/pages/Index.ets— the auto-emitted ArkUI pagecpp/types/libentry/Index.d.ts— the NAPI declaration file
Splice into a DevEco Studio project:
cp /tmp/libentry.so ~/DevEcoStudioProjects/MyApp/entry/libs/arm64-v8a/libentry.so
cp /tmp/ets/pages/Index.ets ~/DevEcoStudioProjects/MyApp/entry/src/main/ets/pages/Index.ets
cp /tmp/cpp/types/libentry/Index.d.ts ~/DevEcoStudioProjects/MyApp/entry/src/main/cpp/types/libentry/Index.d.ts
Click ▶ Run in DevEco — DevEco’s hvigor signs + bundles the HAP and installs onto the emulator (or attached device). The app launches, taps fire your TS closures, and the screen updates reactively.
Architecture deep dive
The harvest model
perry-codegen-arkts::emit_index_ets walks module.init looking for the first App({body: <expr>}) call from perry/ui. It extracts the body field, recursively emits ArkUI source for each widget in the tree, and destructively replaces the App call with Stmt::Expr(Expr::Number(0.0)) so the LLVM backend never sees perry_ui_* FFI calls (which would be unresolved on the OHOS target — there’s no perry-ui-harmonyos crate by design).
The emitted Index.ets is a real ArkUI @Entry @Component struct Index { build() { ... } } page with @State declarations for any reactive Text widgets, import promptAction from '@ohos.promptAction' for toast routing, and per-Button onClick handlers that invoke NAPI callbacks then drain queued toasts and text updates.
Closures across the NAPI boundary
Each Button/Toggle/etc onClick closure registers via perry_arkts_register_callback(idx, closure_handle) during main() startup. The closure_handle is a NaN-boxed pointer to a real Perry *ClosureHeader. A GC root scanner registered in gc_init keeps registered closures alive across collections.
When ArkUI fires an onClick, the auto-emitted .onClick(() => perryEntry.invokeCallback(0)) calls back into the .so via NAPI. The invoke_callback NAPI handler in crates/perry-runtime/src/ohos_napi.rs reads the int32 idx, looks up the slot, and dispatches via js_closure_call0. Multi-arg variants (Toggle/TextField/Slider) use invokeCallback1(idx, value) with napi_typeof dispatch to NaN-box the value (boolean / string / number) before calling js_closure_call1.
The drain queue pattern
showToast and setText calls inside a closure body push entries onto thread-local queues:
PENDING_TOASTS: Mutex<VecDeque<String>>PENDING_TEXT_UPDATES: Mutex<VecDeque<(String, String)>>
After every onClick/onChange invocation, the auto-emitted handler in Index.ets drains both queues:
.onClick(() => {
perryEntry.invokeCallback(0);
let __t = perryEntry.drainToast();
while (__t !== undefined) {
promptAction.showToast({ message: __t });
__t = perryEntry.drainToast();
}
let __u = perryEntry.drainTextUpdate();
while (__u !== undefined) {
this.applyTextUpdate(__u.id, __u.value);
__u = perryEntry.drainTextUpdate();
}
})
applyTextUpdate(id, value) is a switch over registered Text ids that assigns to the matching @State text_<id>: string field — ArkUI’s reactivity then rerenders the Text widget.
Why NAPI?
HarmonyOS NEXT uses the OpenHarmony NAPI binding (modeled on Node’s NAPI) to load native .so libraries from ArkTS. Perry’s crates/perry-runtime/src/ohos_napi.rs registers a module via napi_module_register in an .init_array constructor (Rust’s equivalent of __attribute__((constructor))), with the modname auto-derived from the .so filename via dladdr. The exported NAPI surface is just run / invokeCallback / invokeCallback1 / drainToast / drainTextUpdate — every other Perry runtime call happens within the .so itself.
Known limitations
- LazyVStack is currently rendered eagerly as a plain
Column. Real lazy rendering for big lists needs ArkUI’sLazyForEach+ a customIDataSourceimpl — tracked as Phase 2 v10. - State binding is one-way —
setText("id", value)from a closure updates the Text on-screen, but a genericstate<T>reactive container (const count = state(0); count.set(...)) is Phase 2 v6 follow-up work. - Multi-page navigation (NavStack / Router across multiple
.etsfiles) is Phase 2 v11. - AppGallery production signing uses a different cert chain than DevEco’s debug certs and isn’t yet plumbed into
perry compile. The current splice workflow handles debug-emulator deploy. - Real device validation is pending — every milestone has been verified on the Pura 90 Pro Max emulator. AppGallery upload + real-hardware install will follow.
Validated on emulator
End-to-end on Pura 90 Pro Max with a 5-widget interactive page (counter + reset, TextField echoing input live as You typed: <text>, Toggle flipping Notifications: on/off with toast feedback, Slider tracking Volume: N continuously, reactive Texts everywhere). Each interaction routes:
ArkUI event → invokeCallback{,1} → typeof-dispatch in NAPI → NaN-box marshal
→ js_closure_call{0,1} → user TS body runs with the typed arg
→ closure calls setText / showToast → drain queues → ArkUI rerenders
This is the first time Perry-compiled TypeScript state mutation has reactively driven a HarmonyOS NEXT screen.
Version history
- v0.5.401 — Phase 2 v1.5: full widget set rendering (Text/VStack/HStack/Button/TextField/Toggle/Slider/Spacer/Divider).
- v0.5.417 — Phase 2 v2 + v3 + v2.5: Button onClick callback bridge, showToast, reactive Text via setText, multi-arg Toggle/TextField/Slider value forwarding.
- v0.5.418 — Phase 2 v4: Image / ScrollView / LazyVStack / Picker / ProgressView / Section.
- v0.5.420 / .421 — Cross-platform showToast + setText on iOS / tvOS / visionOS / Android.
- v0.5.422 / .423 — Cross-platform showToast + setText on Windows / GTK4.
- v0.5.429 — Phase 2 v5: inline
style: { ... }+ ForEach via array.map.
For the full per-version detail see CHANGELOG.md.
Windows
Perry compiles TypeScript apps for Windows using the Win32 API.
Requirements
- Windows 10 or later by default (Windows 7 SP1 / Windows 8 supported via
--min-windows-version=7|8— see Windows 7 Compatibility for the trade-offs) - A linker toolchain — either of these two options:
Option A — Lightweight (recommended, ~1.5 GB, no Visual Studio)
Uses LLVM’s clang + lld-link plus an xwin’d copy of the Microsoft CRT + Windows SDK libraries. No admin rights, no Visual Studio install.
winget install LLVM.LLVM
perry setup windows
perry setup windows downloads ~700 MB (unpacks to ~1.5 GB) at %LOCALAPPDATA%\perry\windows-sdk after prompting you to accept the Microsoft redistributable license. Pass --accept-license to skip the prompt in CI. Partial downloads resume safely on re-run.
Option B — Visual Studio (~8 GB)
If you already have Visual Studio installed, add the C++ workload via the Visual Studio Installer → Modify → check Desktop development with C++. Or install standalone Build Tools:
winget install Microsoft.VisualStudio.2022.BuildTools --override `
"--quiet --wait --add Microsoft.VisualStudio.Workload.VCTools --includeRecommended"
Both options produce identical binaries — Perry picks Option A when the xwin’d sysroot is present, Option B otherwise. Run perry doctor to see which is active.
Building
perry compile app.ts -o app.exe --target windows
UI Toolkit
Perry maps UI widgets to Win32 controls:
| Perry Widget | Win32 Class |
|---|---|
| Text | Static HWND |
| Button | HWND Button |
| TextField | Edit HWND |
| SecureField | Edit (ES_PASSWORD) |
| Toggle | Checkbox |
| Slider | Trackbar (TRACKBAR_CLASSW) |
| Picker | ComboBox |
| ProgressView | PROGRESS_CLASSW |
| Image | GDI |
| VStack/HStack | Manual layout |
| ScrollView | WS_VSCROLL |
| Canvas | GDI drawing |
| Form/Section | GroupBox |
Windows-Specific APIs
- Menu bar: HMENU / SetMenu
- Dark mode: Windows Registry detection
- Preferences: Windows Registry
- Keychain: CredWrite/CredRead/CredDelete (Windows Credential Manager)
- Notifications: Toast notifications
- File dialogs: IFileOpenDialog / IFileSaveDialog (COM)
- Alerts: MessageBoxW
- Open URL: ShellExecuteW
Next Steps
- Platform Overview — All platforms
- UI Overview — UI system
Windows 7 Compatibility
Perry supports compiling executables that run on Windows 7 SP1 (and Windows 8 / 8.1) — opt-in via the --min-windows-version flag. The default target stays Windows 10+ to preserve full DPI fidelity and modern OS integration; legacy support is one flag away when you need it.
This page covers what works, what degrades, what’s outright impossible, and how to validate your build before shipping.
TL;DR
perry compile app.ts -o app.exe --target windows --min-windows-version=7
Produces a PE marked Win7-compatible. Perry’s UI runtime resolves the Win10-only DPI APIs lazily at startup and falls back through Win8.1 → Vista primitives, so the binary starts on Win7 SP1. Most UI widgets work. Some cosmetic effects (rounded corners, dark titlebar) silently no-op. No JavaScript-module imports allowed on Win7 — the V8 runtime is Win10+ unconditional.
Why this is opt-in
Two things make a Win7-compatible PE different from a default Perry build:
-
The PE subsystem version field. Default Perry builds let the linker pick (currently
/SUBSYSTEM:WINDOWSwith no version, which marks the binary as needing Win8+). Win7 needs/SUBSYSTEM:WINDOWS,5.1or/SUBSYSTEM:CONSOLE,5.1. The,5.1suffix is the PE subsystem ABI declaration of “I claim to run on Windows NT 5.1 or higher” — the OS loader reads this field before deciding whether to load the binary. -
Win10-only API calls become runtime-resolved. Perry’s UI library calls
SetProcessDpiAwarenessContext(Win10 1607) andGetDpiForSystem(Win10 1607) for per-monitor v2 DPI awareness. Hard-importing them viaextern "system"would emit IAT entries that the OS resolves beforemain()runs — on Win7, the loader fails the process with “entry point not found in user32.dll” before any Rust code can run. With--min-windows-version=7(and on default builds too — the retrofit is unconditional), Perry resolves these symbols lazily viaLoadLibraryW + GetProcAddressand falls back through:Tier API Min Windows 1 SetProcessDpiAwarenessContext(PER_MONITOR_AWARE_V2)Windows 10 1607 2 SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE)Windows 8.1 3 SetProcessDPIAware()Windows Vista System DPI lookup uses the same lazy pattern:
GetDpiForSystem(Win10) →GetDC + GetDeviceCaps(LOGPIXELSY)(Win2000+).
The --min-windows-version flag controls only (1) — the PE marker. The lazy DPI resolution from (2) is always active because it costs essentially nothing and makes default builds more robust against being run on stripped-down Windows installs.
Accepted values
--min-windows-version | Subsystem suffix | Targets | Default? |
|---|---|---|---|
10 | (none — linker default) | Windows 10+ | yes |
8 | ,6.02 | Windows 8 / 8.1+ | no |
7 | ,5.1 | Windows 7 SP1+ | no |
Anything else is a hard error at compile time — typos like --min-windows-version=11 fail loudly instead of silently behaving like the default.
What works on Win7
The same audit that produced this feature found 12 KLOC of Win32 UI code in perry-ui-windows and 5 calls that touch Win10+ APIs. The 5 break down as 2 hard blockers (now lazy-resolved) and 3 cosmetic-effect calls that already failed soft and silently no-op on Win7. So the bulk of the UI surface — every standard widget — works on Win7 SP1:
- All layout containers (
VStack,HStack,ZStack,ScrollView,Spacer,Divider) - All input widgets (
Button,TextField,SecureField,Toggle,Slider,Picker,ProgressView) Text,Canvas,Image(file + symbol)FormandLazyVStack- File / folder open / save dialogs
- Clipboard access
- Audio (WASAPI is Vista+)
- Keyboard shortcuts, menus, toolbars
- Multi-window
- The full
perry-runtimeandperry-stdlibsurface —fs,http,crypto,child_process,Date,Buffer, etc.
What degrades silently
These behaviors target Win10 / Win11 features. On Win7 the API call returns an error code that Perry already swallows; the binary runs, but the visual effect is missing:
- DPI quality. Win7 has system-wide DPI only — moving a window between monitors with different DPI doesn’t trigger re-scaling. Per-monitor v2 (font hinting, dialog scaling) is Win10 1607+.
- Dark titlebar.
DWMWA_USE_IMMERSIVE_DARK_MODEis Win10 1809+. Titlebar follows the system theme on Win7 (light only on stock Win7). - Rounded window corners.
DWMWA_WINDOW_CORNER_PREFERENCEis Win11+. Frameless windows have square corners on Win7 / Win10. - Mica / Acrylic backdrop.
DWMWA_SYSTEMBACKDROP_TYPEis Win11+. Backdrop falls through to the standard window background on Win7 / Win10.
What is impossible
perry/jsruntime (V8 / deno_core) is Win10+ unconditional. Anything in your project that imports a .js module from node_modules triggers --enable-jsruntime, which links against deno_core, which embeds V8, which won’t load on Win7. There’s no fallback for this — Win7 builds must avoid JS-module imports entirely. If your project compiles cleanly without --enable-jsruntime (i.e. only TypeScript imports, only Perry-native packages), you’re good.
Universal Windows Platform (UWP / WinRT) APIs. Perry doesn’t currently use these, but if a future feature does (e.g. modern toast notifications), it’ll be Win10+ only. The runtime + stdlib audit was clean as of v0.5.395.
How the lazy DPI resolution works
The retrofit lives in crates/perry-ui-windows/src/dpi_compat.rs. It exposes two functions, both safe to call on any Windows version from Vista onward:
#![allow(unused)]
fn main() {
pub fn set_process_dpi_awareness_compat();
pub fn get_system_dpi_compat() -> u32;
}
Internally each function:
- Calls
LoadLibraryA("user32.dll")(andshcore.dllfor the Win8.1 tier) — both are loaded into every Win32 process by the kernel beforemain, so the call is a cheap handle lookup. - Calls
GetProcAddressto find the desired symbol. Caches the result (success or failure) in anAtomicPtr+AtomicU8pair, so the lookup runs at most once per process. - Falls through to the next tier on miss.
set_process_dpi_awareness_compatends withSetProcessDPIAware()(Vista+, hard-imported because every supported Windows has it).get_system_dpi_compatends withGetDeviceCaps(LOGPIXELSY)(Win2000+, dead reliable).
After the cache is warm — i.e. after app_create runs once — every subsequent DPI query is a single atomic load + indirect call. No measurable runtime cost vs. a hard-imported call.
Validating a Win7 build
Perry’s CI and dev hosts don’t have Win7 VMs. If you ship to Win7 you need to validate the binary yourself. Three checks:
1. PE subsystem version
Use dumpbin /headers app.exe | findstr "subsystem" (MSVC) or objdump -p app.exe | grep "MajorOSVersion" (LLVM):
$ dumpbin /headers app.exe | findstr "subsystem"
5.01 subsystem version
2 subsystem (Windows GUI)
The 5.01 confirms the PE is Win7-compatible. A default build shows 6.00 or higher.
2. Imports
Use dumpbin /imports app.exe | findstr /i "user32" (MSVC) or objdump -p app.exe | grep -A20 "DLL Name: user32" (LLVM). Confirm that SetProcessDpiAwarenessContext and GetDpiForSystem are not in the user32.dll import list. If they are, the lazy retrofit isn’t taking effect — likely you’ve added a use windows::Win32::UI::HiDpi::SetProcessDpiAwarenessContext; somewhere that pulls the symbol back in.
3. Run on a Win7 SP1 VM
There’s no substitute for actually launching the binary. Microsoft’s free Win7 evaluation VM (no longer hosted directly by Microsoft, mirrored on archive.org) is the canonical reference image. Worth keeping a snapshot for regression checks.
Caveats and gotchas
- The MSVC linker may warn about subsystem version
,5.1being below the C runtime’s stated minimum on newer toolchains. The warning is benign — the CRT itself runs on Win7, the warning is conservative. Watch for hard errors, not warnings. - xwin sysroot setup is unchanged. Cross-compiling from macOS / Linux still uses the
perry setup windowsxwin’d toolchain. Nothing in--min-windows-versionchanges the SDK requirements. - Static-link the CRT if you want the binary to run on a clean Win7 SP1 install with no Visual C++ Redistributable. Confirm the binary doesn’t import
vcruntime140.dll/msvcp140.dllvia the dumpbin/objdump check above. perry/thread’s SRWLOCK is Vista+, fine. Perry’s threading primitives use Rust std, which uses SRWLOCK on Windows since Rust 1.42. NoWaitOnAddress(Win8+) involvement on the supported Rust versions.
Issue tracking
This feature lands as the resolution to #303. If you hit a Win7-specific failure that isn’t covered here, please file a follow-up referencing this page so we can extend the audit.
Linux (GTK4)
Perry compiles TypeScript apps for Linux using GTK4.
Requirements
GTK4 + libshumate (MapView) + GStreamer (audio playback) development libraries. The release-packages CI pins to these and a build-from-source fails without them. Cairo comes in as a transitive dep of GTK4 on every distro.
# Ubuntu / Debian
sudo apt install libgtk-4-dev libshumate-dev libgstreamer1.0-dev
# Fedora
sudo dnf install gtk4-devel libshumate-devel gstreamer1-devel \
gstreamer1-plugins-base-devel
# Arch
sudo pacman -S gtk4 libshumate gstreamer gst-plugins-base
If you only need the CLI (compiling for non-Linux targets) and won’t build
perry-ui-gtk4 locally, you can skip libshumate and gstreamer.
Building
perry app.ts -o app --target linux
./app
UI Toolkit
Perry maps UI widgets to GTK4 widgets:
| Perry Widget | GTK4 Widget |
|---|---|
| Text | GtkLabel |
| Button | GtkButton |
| TextField | GtkEntry |
| SecureField | GtkPasswordEntry |
| Toggle | GtkSwitch |
| Slider | GtkScale |
| Picker | GtkDropDown |
| ProgressView | GtkProgressBar |
| Image | GtkImage |
| VStack | GtkBox (vertical) |
| HStack | GtkBox (horizontal) |
| ZStack | GtkOverlay |
| ScrollView | GtkScrolledWindow |
| Canvas | Cairo drawing |
| NavigationStack | GtkStack |
Linux-Specific APIs
- Menu bar: GMenu / set_menubar
- Toolbar: GtkHeaderBar
- Dark mode: GTK settings detection
- Preferences: GSettings or file-based
- Keychain: libsecret
- Notifications: GNotification
- File dialogs: GtkFileChooserDialog
- Alerts: GtkMessageDialog
Styling
GTK4 styling uses CSS under the hood. Perry’s styling methods (colors, fonts, corner radius) are translated to CSS properties applied via CssProvider.
Testing with Geisterhand
Perry’s built-in UI fuzzer works on Linux/GTK4. Screenshots use WidgetPaintable + GskRenderer for pixel-accurate capture.
perry app.ts -o app --target linux --enable-geisterhand
./app
# In another terminal:
curl http://127.0.0.1:7676/widgets
curl http://127.0.0.1:7676/screenshot -o screenshot.png
See Geisterhand for full API reference.
Next Steps
- Platform Overview — All platforms
- UI Overview — UI system
Web
--target web and --target wasm are aliases for the same backend. Both produce a self-contained HTML file with embedded WebAssembly and a JavaScript bridge for DOM widgets.
perry app.ts -o app --target web # same output as --target wasm
open app.html
See WebAssembly / Web for the full documentation: how it works, supported features, UI mapping, FFI, threading, limitations, and examples.
Why one target instead of two?
Perry used to have two browser backends:
--target web(perry-codegen-js) — transpiled HIR to JavaScript--target wasm(perry-codegen-wasm) — compiled HIR to WebAssembly
These were consolidated into the WASM target so browser apps get near-native performance, FFI imports, and Web Worker threading without needing a separate JS-emit pipeline. The DOM widget runtime that the old --target web provided is now embedded in wasm_runtime.js. Both flags route through perry-codegen-wasm and produce identical HTML output.
Next Steps
- WebAssembly / Web — full target documentation
- Platform Overview — all platforms
WebAssembly / Web
Perry compiles TypeScript apps to WebAssembly for the browser using --target wasm or its alias --target web. Both flags route through the same backend (perry-codegen-wasm) and produce the same output: a self-contained HTML file with embedded WASM bytecode and a thin JavaScript bridge for DOM widgets and host APIs.
There used to be a separate JavaScript-emitting --target web (perry-codegen-js); it was consolidated into the WASM target so browser apps get near-native performance, FFI imports, and Web Worker threading “for free”.
Building
# Self-contained HTML (default)
perry app.ts -o app --target web
open app.html
# Same thing
perry app.ts -o app --target wasm
# Raw .wasm binary (no HTML wrapper)
perry app.ts -o app.wasm --target wasm
The default output is a single .html file containing a base64-embedded WASM binary, the wasm_runtime.js bridge, and a bootPerryWasm() call that instantiates the module. Open it directly in any modern browser — no build step, no server required for simple apps.
Note: Apps that use
fetch()or other web platform APIs that depend on a real origin must be served over HTTP (file:// URLs run into CORS / “Failed to fetch” errors). Any local static server works:python3 -m http.server 8765 open http://localhost:8765/app.html
How It Works
The perry-codegen-wasm crate compiles HIR directly to WASM bytecode using wasm-encoder. The output WASM:
- Imports ~280 host functions under the
rtnamespace (string ops, math, console, JSON, classes, closures, promises, fetch, etc.) - Imports user-declared FFI functions under the
ffinamespace - Exports
_start,memory,__indirect_function_table, and every user function as__wasm_func_<idx>(so async function bodies compiled to JS can call back into WASM)
The NaN-boxing scheme matches the native perry-runtime — f64 values with STRING_TAG/POINTER_TAG/INT32_TAG — so the same value representation is used across native and WASM targets. The JS bridge wraps every host import with bit-level reinterpretation so f64 NaN-boxed values pass through the BigInt-based JS↔WASM i64 boundary intact (BigInt(NaN) would otherwise throw).
Supported Features
- Full TypeScript language: classes (with constructors, methods, getters/setters, inheritance, fields), async/await, closures (with captures), generators, destructuring, template literals, generics, enums, try/catch/finally
- Module system: cross-module imports, top-level
const/let(promoted to WASM globals), circular imports - Standard library: String/Array/Object methods, Map/Set, JSON, Date, RegExp, Math, Error, URL/URLSearchParams, Buffer, Promise (with
.then/.catch/.allSettled/.race/.any/.all) - Async:
async/await(compiled to JS Promises),setTimeout/setInterval,fetch()with full request options (method, headers, body) - Threading:
perry/threadparallelMap/parallelFilter/spawnvia Web Worker pool with one WASM instance per worker (see Threading) - DOM-based UI: every widget in
perry/ui(VStack,HStack,ZStack,Text,Button,TextField,Toggle,Slider,ScrollView,Picker,Image,Canvas,Form,Section,NavigationStack,Table,LazyVStack,TextArea, etc.) maps to a DOM element with flexbox layout. State bindings (bindText/bindSlider/bindToggle/bindForEach/…) work via reactive subscribers. - System APIs:
localStorage-backed preferences/keychain, dark mode detection (prefers-color-scheme), Web Notifications, clipboard, file open/save dialogs, File System Access API, Web Audio capture - FFI:
declare functiondeclarations become WASM imports under theffinamespace - Compile-time i18n:
perry/i18nt()calls work the same as native targets
UI Mapping
Perry widgets map to HTML elements:
| Perry Widget | HTML Element |
|---|---|
Text | <span> |
Button | <button> |
TextField | <input type="text"> |
SecureField | <input type="password"> |
Toggle | <input type="checkbox"> |
Slider | <input type="range"> |
Picker | <select> |
ProgressView | <progress> |
Image / ImageFile | <img> |
VStack | <div> (flexbox column) |
HStack | <div> (flexbox row) |
ZStack | <div> (position: relative + absolute children) |
ScrollView | <div> (overflow: auto) |
Canvas | <canvas> (2D context) |
Table | <table> |
Divider | <hr> |
Spacer | <div> (flex: 1) |
FFI Support
The WASM target supports external FFI functions declared with declare function. They become WASM imports under the "ffi" namespace:
declare function bloom_init_window(w: number, h: number, title: number, fs: number): void
declare function bloom_draw_rect(x: number, y: number, w: number, h: number,
r: number, g: number, b: number, a: number): void
Provide them when instantiating:
// Via __ffiImports global (set before boot)
globalThis.__ffiImports = { bloom_init_window: ..., bloom_draw_rect: ... };
// Or via bootPerryWasm second argument
await bootPerryWasm(wasmBase64, { bloom_init_window: ..., bloom_draw_rect: ... });
Auto-stub for missing imports. The ffi namespace is wrapped in a Proxy so any FFI function the host doesn’t provide is auto-stubbed with a no-op that returns TAG_UNDEFINED. This means apps that use native libraries (e.g. Hone Editor’s 56 hone_editor_* functions) can still instantiate and run in the browser even without the native bindings — the relevant features are simply no-ops.
Module-Level Constants
Top-level const/let declarations are promoted to dedicated WASM globals so functions in the same module can read them, and so two modules’ identical LocalIds don’t collide:
// telemetry.ts
const CHIRP_URL = 'https://api.chirp247.com/api/v1/event'
const API_KEY = 'my-key'
export function trackEvent(event: string): void {
fetch(CHIRP_URL, {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'X-Chirp-Key': API_KEY },
body: JSON.stringify({ event }),
})
}
Both CHIRP_URL and API_KEY become WASM globals indexed by (module_idx, LocalId). Reading them from trackEvent emits a global.get instead of trying to look up a function-local that doesn’t exist.
JavaScript Runtime Bridge
The bridge (wasm_runtime.js) is embedded in the HTML and provides ~280 imports across:
- NaN-boxing helpers:
f64ToU64/u64ToF64/nanboxString/nanboxPointer/toJsValue/fromJsValue - String table: dynamic JS string array indexed by string ID
- Handle store: maps integer handle IDs to JS objects, arrays, closures, promises, DOM elements
- Core ops: console, math, JSON, JSON.parse/stringify, Date, RegExp, URL, Map, Set, Buffer, fetch
- Closure dispatch: indirect function table + capture array, with
closure_call_0/1/2/3/spread - Class dispatch:
class_new,class_call_method,class_get_field,class_set_field, parent table for inheritance - DOM widgets: 168+
perry_ui_*functions covering every widget inperry/ui - Async functions: compiled to JS function bodies and merged into the import object as
__async_<name>
All host imports are wrapped via wrapImportsForI64() so they automatically reinterpret BigInt args (from WASM i64 params) into f64 internally and reinterpret Number returns back into BigInt. Without this wrapping, every NaN-valued f64 return would crash with “Cannot convert NaN to a BigInt”.
Web Worker Threading
perry/thread works in the browser via a Web Worker pool:
function workerThreadDemo(): void {
const numbers = [1, 2, 3, 4, 5, 6, 7, 8]
const squares = parallelMap(numbers, (n: number) => n * n)
console.log(`squares len=${squares.length}`)
}
Each worker instantiates its own WASM module with the same bytecode and bridge. Values cross between the main thread and workers via structured-clone serialization. See Threading.
Limitations
- No file system access beyond the File System Access API (
window.showDirectoryPicker()) - No raw TCP/UDP sockets — only
fetch()andWebSocket - No subprocess spawning —
child_process.execetc. are no-ops - No native databases — SQLite, Postgres, MySQL drivers don’t compile to web
- CORS applies to all
fetch()calls — third-party APIs must allow your origin - localStorage, not real keychain — fine for preferences, not for secrets
- Source-mapped stack traces are JS-only; WASM stack frames show
wasm-function[N]
Minification
Use --minify to minify the embedded JS runtime bridge in the HTML output. The Rust-native JS minifier strips comments, collapses whitespace, and mangles internal identifiers, compressing the runtime from ~3,400 lines to ~180.
perry app.ts -o app --target web --minify
Example: Counter App
import { App, Text, VStack, Button, State } from "perry/ui"
const count = State(0)
App({
title: "Counter",
width: 400,
height: 300,
body: VStack(16, [
Text(`Count: ${count.value}`),
Button("Increment", () => count.set(count.value + 1)),
]),
})
perry counter.ts -o counter --target web
open counter.html
Example: Real-World App (Mango MongoDB GUI)
The Mango MongoDB GUI — 50 modules, 998 functions, classes, async functions, fetch with custom headers, the Hone code editor — compiles to a single 4 MB HTML file via --target web and renders its full UI (welcome screen, query view, edit view) in the browser. SQLite-backed connection storage gracefully degrades to an in-memory transient store on web; the rest of the app works the same as the native version.
Next Steps
- Platform Overview — All platforms
- UI Overview — UI system
- Threading — Web Worker threading
Standard Library Overview
Perry natively implements many popular npm packages and Node.js APIs. When you import a supported package, Perry compiles it to native code — no JavaScript runtime involved.
How It Works
import fastify from "fastify"
import mysql from "mysql2/promise"
Perry recognizes these imports at compile time and routes them to native
Rust implementations. Most live in standalone perry-ext-* crates
backed by the stable perry-ffi ABI (the
“well-known native bindings” registry shipped in v0.5.532); a few of
the older Node.js built-ins still live in perry-stdlib. Either way the
import surface matches the original npm package, so existing code often
works unchanged.
Supported Packages
Networking & HTTP
- node:http / node:https / node:http2 — Node.js stdlib HTTP server modules + WebSocket upgrade dispatch (issue #577). The full
IncomingMessage/ServerResponsesurface plus TLS via rustls and HTTP/2 via ALPN. See HTTP & Networking. - hono — runtime-agnostic web framework.
app.fetchworks end-to-end viacompilePackages(testing + edge runtimes). Long-lived port-listening server pattern is currently blocked on #589. See HTTP & Networking → Hono. - fastify — HTTP server framework (native binding, separate from node:http).
- axios — HTTP client.
- node-fetch / fetch — HTTP fetch API.
- ws — WebSocket client/server.
Databases
- mysql2 — MySQL client
- pg — PostgreSQL client
- better-sqlite3 — SQLite
- mongodb — MongoDB client
- ioredis / redis — Redis client
Cryptography
- bcrypt — Password hashing
- argon2 — Password hashing (Argon2)
- jsonwebtoken — JWT signing/verification
- crypto — Node.js crypto module
- ethers — Ethereum library
Utilities
- lodash — Utility functions
- dayjs / moment — Date manipulation
- uuid — UUID generation
- nanoid — ID generation
- slugify — String slugification
- validator — String validation
CLI & Data
- commander — CLI argument parsing
- decimal.js — Arbitrary precision decimals
- bignumber.js — Big number math
- lru-cache — LRU caching
Other
- sharp — Image processing
- cheerio — HTML parsing
- nodemailer — Email sending
- zlib — Compression
- cron — Job scheduling
- worker_threads — Background workers
- exponential-backoff — Retry logic
- async_hooks — AsyncLocalStorage
Node.js Built-ins
- fs — File system
- path — Path manipulation
- child_process — Process spawning
- crypto — Cryptographic functions
Binary Size
Perry automatically detects which stdlib features your code uses:
| Usage | Binary Size |
|---|---|
| No stdlib imports | ~300KB |
| fs + path only | ~3MB |
| Full stdlib | ~48MB |
The compiler links only the required runtime components.
External native bindings
Two packages live in their own GitHub repos with their own semver but plug into the same well-known registry:
@perryts/tursodb— Turso (libSQL fork) database client. PerryTS/tursodb-bindings.@perryts/iroh— Iroh peer-to-peer networking. PerryTS/iroh-bindings.
Pure-TypeScript drivers compiled via compilePackages (no Rust):
@perryts/postgres— pg-compatible wire-protocol driver.@perryts/mysql— mysql2-compatible wire-protocol driver.@perryts/mongodb— mongodb-compatible wire-protocol driver.@perryts/redis— Redis / Valkey RESP2 + RESP3 wire-protocol driver.
Each of these also runs unmodified on Node.js / Bun. See Native Bindings — Overview for the contract they follow.
compilePackages
For npm packages not natively supported, you can compile pure TypeScript/JavaScript packages natively:
{
"perry": {
"compilePackages": ["@noble/curves", "@noble/hashes"]
}
}
See Project Configuration for details.
JavaScript Runtime Fallback
For packages that can’t be compiled natively (native addons, dynamic code, etc.), Perry includes a QuickJS-based JavaScript runtime as a fallback. The exact API surface is internal-only today; the import below is illustrative:
import { jsEval } from "perry/jsruntime"; // illustrative — not yet a public export
Next Steps
File System
Perry implements Node.js file system APIs for reading, writing, and managing files.
Reading Files
const configPath = join(scratch, "config.json")
const content = readFileSync(configPath, "utf-8")
console.log(content)
Binary File Reading
const imagePath = join(scratch, "image.png")
const buffer = readFileBuffer(imagePath)
console.log(`Read ${buffer.length} bytes`)
readFileBuffer reads files as binary data (uses fs::read() internally, not read_to_string()).
Writing Files
const outputPath = join(scratch, "output.txt")
const dataPath = join(scratch, "data.json")
writeFileSync(outputPath, "Hello, World!")
writeFileSync(dataPath, JSON.stringify({ key: "value" }, null, 2))
File Information
if (existsSync(configPath)) {
const stat = statSync(configPath)
console.log(`Size: ${stat.size}`)
}
Directory Operations
// Create directory
const outDir = join(scratch, "output")
if (!existsSync(outDir)) mkdirSync(outDir)
// Read directory contents
const files = readdirSync(scratch)
for (const file of files) {
console.log(file)
}
// Remove an empty directory
rmdirSync(outDir)
For recursive removal Perry exposes rmRecursive (a thin wrapper around
std::fs::remove_dir_all). Wired via
#193 through
js_fs_rm_recursive in the LLVM backend.
import { rmRecursive } from "fs";
rmRecursive("output"); // Recursive remove; returns 1 on success, 0 on failure.
Path Utilities
const dir = dirname(configPath)
const cfgPath = join(dir, "config.json")
const name = basename(cfgPath) // "config.json"
const abs = resolve("relative/path") // Absolute path
console.log(`${name} ${abs.length > 0}`)
For import.meta.url → filesystem path conversion, use fileURLToPath from
the url module:
import { fileURLToPath } from "url";
import { dirname } from "path";
const dir = dirname(fileURLToPath(import.meta.url));
Next Steps
- HTTP & Networking
- Overview — All stdlib modules
HTTP & Networking
Perry natively implements HTTP servers, clients, and WebSocket support.
Node.js compatibility — node:http / node:https / node:http2
Perry exposes a faithful subset of Node.js’s stdlib HTTP server modules
on top of hyper + rustls + tokio-tungstenite. The whole shape — handler
signature, IncomingMessage / ServerResponse properties + methods,
TLS opts, ALPN-negotiated HTTP/2, WebSocket upgrade dispatch — works
unmodified, so unmodified Node servers (Express / Koa / Polka / hono via
@hono/node-server / etc.) compile and run natively (issue #577).
http.createServer(handler)
// node:http server (issue #577). Drop-in for Node.js's `http.createServer`
// — same handler shape `(req, res) => …` and same property/method
// surface (`req.method`, `req.url`, `req.headers`, `res.statusCode`,
// `res.setHeader`, `res.end`, `res.write`, `res.writeHead`). The
// canonical Express body-collection pattern (`req.on('data', ...)`,
// `req.on('end', ...)`) works against a fully-buffered request body.
import { createServer } from "node:http"
const httpServer = createServer((req: any, res: any) => {
if (req.method === "POST" && req.url === "/echo") {
let chunks: string[] = []
req.on("data", (chunk: string) => chunks.push(chunk))
req.on("end", () => {
const body = chunks.join("")
res.statusCode = 200
res.setHeader("Content-Type", "text/plain")
res.end("got:" + body)
})
return
}
res.statusCode = 200
res.setHeader("Content-Type", "application/json")
res.end(`{"path":"${req.url}"}`)
})
httpServer.listen(3000, () => {
console.log("[node:http] listening on http://0.0.0.0:3000")
})
Supported on IncomingMessage: .method, .url, .headers,
.rawHeaders, .httpVersion, .complete, .aborted, .destroyed,
.socket.remoteAddress, .socket.remotePort, .on('data'|'end'|'close'| 'error', cb), .read(), .pause(), .resume(), .destroy().
Supported on ServerResponse: .statusCode (get/set),
.statusMessage (set), .setHeader/.getHeader/.removeHeader/.hasHeader/ .getHeaders/.getHeaderNames, .headersSent, .writableEnded,
.writableFinished, .writeHead(status, msg?, headers?),
.write(chunk), .end(chunk?), .flushHeaders(),
.on('finish'|'close', cb). Auto Content-Length on .end() when no
Transfer-Encoding was set.
https.createServer({ key, cert }, handler)
// node:https server (issue #577 Phase 2). Same handler surface as
// `node:http`, plus a `{ key, cert }` opts arg with PEM-encoded TLS
// material. rustls 0.23 underneath; the CryptoProvider is installed
// lazily on first `https.createServer` call. ALPN defaults to
// `http/1.1`; opt into HTTP/2 by passing
// `alpnProtocols: ["h2", "http/1.1"]` (or use `node:http2` directly).
import { createServer as createTlsServer } from "node:https"
import { readFileSync } from "node:fs"
const tlsServer = createTlsServer(
{
key: readFileSync("/tmp/perry-https-cert/key.pem", "utf8"),
cert: readFileSync("/tmp/perry-https-cert/cert.pem", "utf8"),
},
(req: any, res: any) => {
res.statusCode = 200
res.setHeader("Content-Type", "application/json")
res.end(`{"tls":"ok","path":"${req.url}"}`)
}
)
tlsServer.listen(443)
Both key and cert are PEM strings (PKCS#8 / RSA / EC keys + multi-cert
chains all parse). ALPN defaults to http/1.1 only — programs that want
HTTP/2 should reach for node:http2’s createSecureServer (which always
advertises [h2, http/1.1]).
http2.createSecureServer({ key, cert }, handler)
// node:http2 server (issue #577 Phase 3). `createSecureServer({ key, cert })`
// drives a hyper-util auto::Builder so HTTP/2 and HTTP/1.1 share a
// single port via ALPN auto-negotiation. The handler signature is
// the same as Phase 1 / Phase 2 — IncomingMessage / ServerResponse
// are reused as Http2ServerRequest / Http2ServerResponse since each
// `:path` request becomes a single buffered IncomingMessage.
import { createSecureServer } from "node:http2"
const h2Server = createSecureServer(
{
key: readFileSync("/tmp/perry-https-cert/key.pem", "utf8"),
cert: readFileSync("/tmp/perry-https-cert/cert.pem", "utf8"),
},
(req: any, res: any) => {
res.statusCode = 200
res.setHeader("Content-Type", "application/json")
res.end(`{"h2":"ok","path":"${req.url}","httpVersion":"${req.httpVersion}"}`)
}
)
h2Server.listen(8443)
Driven through hyper-util’s auto::Builder, so an HTTP/1.1 client
(curl without --http2) and an HTTP/2 client (curl with --http2)
hit the same handler over the same port.
WebSocket upgrade — Server.on('upgrade', (req, wsId, head) => …)
// node:http + WebSocket upgrade (issue #577 Phase 4). The `'upgrade'`
// event fires once per WebSocket client; the `wsId` argument is
// already a fully-handshaked, perry-ext-ws-registered connection,
// so the usual `wsId.on('message', ...)` / `wsId.send(...)` /
// `wsId.close()` surface works without further plumbing. The
// IncomingMessage `req` carries the original upgrade request
// (URL, headers — useful for routing or auth).
const wsHttpServer = createServer((req: any, res: any) => {
res.statusCode = 200
res.end("perry node:http server with ws upgrade")
})
wsHttpServer.on("upgrade", (req: any, wsId: any, _head: any) => {
wsId.on("message", (msg: string) => {
wsId.send("echo:" + msg)
})
wsId.send("perry-hello")
})
wsHttpServer.listen(3001)
The HTTP/1.1 server detects Upgrade: websocket in the request,
performs the handshake server-side (Sec-WebSocket-Accept derived via
tungstenite’s derive_accept_key), then registers the upgraded stream
in perry-ext-ws’s connection map. The TS-side wsId argument is
already a fully-connected client — drive it via the standard
wsId.on('message', cb) / wsId.send(msg) / wsId.close() surface
that standalone WebSocketServer({ port }) clients use.
Hono
Hono is a runtime-agnostic web framework whose only
required interface is app.fetch(req: Request) → Promise<Response>. Add
it to perry.compilePackages and the entire app.fetch surface
including middleware (hono/logger, hono/cors, hono/jwt), route
groups, and JSON responses works unchanged (issues #421, #486, #487
closed). app.fetch is enough for testing, edge-runtime deployments
(Cloudflare Workers / Vercel Edge / AWS Lambda / Deno Deploy — those
runtimes call app.fetch themselves), and any scenario where some
outer host hands you a Request.
import { Hono } from "hono"
import { logger } from "hono/logger"
const app = new Hono()
app.use("*", logger())
app.get("/", (c) => c.json({ message: "hello", ok: true }))
// app.fetch() works end-to-end — feed it a Request, get a Response.
const res = await app.fetch(new Request("http://localhost/"))
console.log(res.status, await res.text())
export default app // for CF Workers / similar runtimes
package.json:
{
"perry": {
"compilePackages": ["hono"]
}
}
Long-lived HTTP server (port-listening) — currently blocked
The canonical “deploy a hono app as a native binary on a Linux VM”
pattern — serve({ fetch: app.fetch, port: 3000 }) via
@hono/node-server, or a hand-rolled node:http adapter that drives
app.fetch — currently fails to link because the Web Fetch FFIs
(Headers / Response constructors) aren’t pulled in alongside
perry-ext-http-server. Tracked at issue #589.
Workaround until #589 lands: deploy as an edge-runtime worker (CF
Workers / Vercel Edge), or use perry’s Fastify binding
with a single catch-all route delegating to app.fetch.
Fastify Server
import fastify from "fastify"
const app = fastify()
app.get("/", async (request: any, reply: any) => {
return { hello: "world" }
})
app.get("/users/:id", async (request: any, reply: any) => {
const id = request.params.id
return { id, name: "User " + id }
})
app.post("/data", async (request: any, reply: any) => {
const body = request.body
reply.code(201)
return { received: body }
})
app.listen({ port: 3000 }, () => {
console.log("Server running on port 3000")
})
Perry’s Fastify implementation is API-compatible with the npm package. Routes, request/reply objects, params, query strings, and JSON body parsing all work.
Fetch API
async function fetchExamples(): Promise<void> {
// GET request
const response = await fetch("https://jsonplaceholder.typicode.com/posts/1")
const data = await response.json()
// POST request
const result = await fetch("https://jsonplaceholder.typicode.com/posts", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ title: "hello", body: "world", userId: 1 }),
})
console.log(`fetch ok: ${data !== null} status=${result.status}`)
}
Axios
import axios from "axios"
async function axiosExamples(): Promise<void> {
const getResp = await axios.get("https://jsonplaceholder.typicode.com/users/1")
const data = getResp.data
const response = await axios.post("https://jsonplaceholder.typicode.com/users", {
name: "Perry",
email: "perry@example.com",
})
console.log(`axios ok: ${data !== null} status=${response.status}`)
}
WebSocket
import { WebSocket } from "ws"
function wsExample(): void {
const ws = new WebSocket("ws://localhost:8080")
ws.on("open", () => {
ws.send("Hello, server!")
})
ws.on("message", (data: any) => {
console.log(`Received: ${data}`)
})
ws.on("close", () => {
console.log("Connection closed")
})
}
AWS S3 / S3-Compatible Object Storage
@bradenmacdonald/s3-lite-client is a zero-dependency, MIT-licensed S3 client (~1.9k LoC, derived from the official MinIO JS client without the lodash/async/xml2js baggage). It compiles natively under perry.compilePackages with no patches required — verified against a SigV4 presigned-URL byte-for-byte match with bun (issue #551).
{
"perry": {
"compilePackages": ["@bradenmacdonald/s3-lite-client"]
}
}
import { S3Client } from "@bradenmacdonald/s3-lite-client"
const s3 = new S3Client({
endPoint: "https://s3.us-east-1.amazonaws.com",
region: "us-east-1",
bucket: "my-bucket",
accessKey: process.env.AWS_ACCESS_KEY_ID,
secretKey: process.env.AWS_SECRET_ACCESS_KEY,
})
// Presigned GET URL (no network I/O — pure SigV4 signing)
const url = await s3.presignedGetObject("path/to/object.png", { expirySeconds: 3600 })
console.log(url)
// Upload bytes
await s3.putObject("path/to/object.txt", "hello world", {
metadata: { "x-amz-acl": "public-read" },
})
// Stream a download — returns a standard fetch Response
const res = await s3.getObject("path/to/object.txt")
console.log(await res.text())
// Head / Delete / List
const meta = await s3.statObject("path/to/object.txt")
console.log(meta.size, meta.lastModified)
for await (const obj of s3.listObjects({ prefix: "path/to/" })) {
console.log(obj.key, obj.size)
}
await s3.deleteObject("path/to/object.txt")
Same code works against any S3-compatible service — only endPoint changes:
| Service | endPoint |
|---|---|
| AWS S3 | https://s3.<region>.amazonaws.com |
| Cloudflare R2 | https://<account>.r2.cloudflarestorage.com |
| MinIO | http://localhost:9000 |
| Backblaze B2 | https://s3.<region>.backblazeb2.com |
| DigitalOcean Spaces | https://<region>.digitaloceanspaces.com |
| Supabase Storage | https://<project>.supabase.co/storage/v1/s3 |
| LocalStack (testing) | http://localhost:4566 |
The full SigV4 signing chain (Web Crypto HMAC-SHA-256 + SHA-256, TextEncoder, URLSearchParams, Headers iteration, typed-array byte marshalling) is exercised end-to-end. Read paths (getObject, statObject, deleteObject, listObjects, presignedGetObject, presignedPostObject) are verified byte-identical to bun against pinned test vectors and will authenticate against real S3.
Multipart uploads (putObject with a ReadableStream source large enough to chunk) exercise additional surface — WritableStream / TransformStream subclassing per #562 — that path compiles but isn’t independently verified against pinned vectors here.
For the AWS SDK v3 (@aws-sdk/client-s3): Perry currently can’t compile it. Its dependency tree pulls in @smithy/* and runtime middleware registration that uses Proxy and dynamic property assignment, neither of which is in Perry’s TypeScript subset. @bradenmacdonald/s3-lite-client covers the same surface (Put/Get/Head/Delete/List/presign + multipart) for almost every real-world need.
Next Steps
Databases
Perry natively implements clients for MySQL, PostgreSQL, SQLite, MongoDB, and Redis.
MySQL
import mysql from "mysql2/promise"
async function mysqlExample(): Promise<void> {
const connection = await mysql.createConnection({
host: "localhost",
user: "root",
password: "password",
database: "mydb",
})
const [rows] = await connection.execute("SELECT * FROM users WHERE id = ?", [1])
console.log(rows)
await connection.end()
}
PostgreSQL
import { Client } from "pg"
async function postgresExample(): Promise<void> {
const client = new Client({
host: "localhost",
port: 5432,
user: "postgres",
password: "password",
database: "mydb",
})
await client.connect()
const result = await client.query("SELECT * FROM users WHERE id = $1", [1])
console.log(result.rows)
await client.end()
}
SQLite
import Database from "better-sqlite3"
function sqliteExample(): void {
const db = new Database("mydb.sqlite")
db.exec(`
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY,
name TEXT,
email TEXT
)
`)
const insert = db.prepare("INSERT INTO users (name, email) VALUES (?, ?)")
insert.run("Perry", "perry@example.com")
const users = db.prepare("SELECT * FROM users").all()
console.log(users)
}
MongoDB
import { MongoClient } from "mongodb"
async function mongoExample(): Promise<void> {
const client = new MongoClient("mongodb://localhost:27017")
await client.connect()
const db = client.db("mydb")
const users = db.collection("users")
await users.insertOne({ name: "Perry", email: "perry@example.com" })
const user = await users.findOne({ name: "Perry" })
console.log(user)
await client.close()
}
Redis
import Redis from "ioredis"
async function redisExample(): Promise<void> {
const redis = new Redis()
await redis.set("key", "value")
const value = await redis.get("key")
console.log(value) // "value"
await redis.del("key")
await redis.quit()
}
Next Steps
- Cryptography
- Overview — All stdlib modules
Cryptography
Perry natively implements password hashing, JWT tokens, and Ethereum cryptography.
bcrypt
import bcrypt from "bcrypt"
async function bcryptExample(): Promise<void> {
const hash = await bcrypt.hash("mypassword", 10)
const match = await bcrypt.compare("mypassword", hash)
console.log(match) // true
}
Argon2
import argon2 from "argon2"
async function argon2Example(): Promise<void> {
const hash = await argon2.hash("mypassword")
const valid = await argon2.verify(hash, "mypassword")
console.log(valid) // true
}
JSON Web Tokens
import jwt from "jsonwebtoken"
function jwtExample(): void {
const secret = "my-secret-key"
// Sign a token
const token = jwt.sign({ userId: 123, role: "admin" }, secret, {
expiresIn: "1h",
})
// Verify a token
const decoded: any = jwt.verify(token, secret)
console.log(decoded.userId) // 123
}
Node.js Crypto
import crypto from "crypto"
function cryptoExample(): void {
// Hash
const hash = crypto.createHash("sha256").update("data").digest("hex")
// HMAC
const hmac = crypto.createHmac("sha256", "secret").update("data").digest("hex")
// Random bytes
const bytes = crypto.randomBytes(32)
console.log(`hash_len=${hash.length} hmac_len=${hmac.length} bytes_len=${bytes.length}`)
}
Ethers
import { ethers } from "ethers"
function ethersExample(): void {
// Utility functions
const addr = ethers.getAddress("0xa0b86991c6218b36c1d19d4a2e9eb0ce3606eb48")
const wei = ethers.parseEther("1.5")
const ether = ethers.formatEther(wei)
console.log(`checksum: ${addr}`)
console.log(`1.5 ether in wei → formatted back: ${ether}`)
// Create a random wallet
const wallet = ethers.Wallet.createRandom()
console.log(`address: ${wallet.address}`)
console.log(`privateKey length: ${wallet.privateKey.length}`)
}
Next Steps
Utilities
Perry natively implements common utility packages.
lodash
The lodash runtime functions are partially implemented (see
crates/perry-stdlib/src/lodash.rs) but the user-facing dispatch from
import _ from "lodash"; _.chunk(...) is not wired into the LLVM backend
yet. Track the follow-up at issue #200.
import _ from "lodash";
_.chunk([1, 2, 3, 4, 5], 2); // [[1,2], [3,4], [5]]
_.uniq([1, 2, 2, 3, 3]); // [1, 2, 3]
_.groupBy(users, "role");
_.sortBy(users, ["name"]);
_.cloneDeep(obj);
_.merge(defaults, overrides);
_.debounce(fn, 300);
_.throttle(fn, 100);
dayjs
dayjs runtime functions are declared (js_dayjs_now, js_dayjs_format,
js_dayjs_add, etc.) but the user-facing dispatch from
import dayjs from "dayjs"; dayjs() chained methods is not wired into the
LLVM backend yet. Track the follow-up at issue #200.
import dayjs from "dayjs";
const now = dayjs();
console.log(now.format("YYYY-MM-DD"));
console.log(now.add(7, "day").format("YYYY-MM-DD"));
console.log(now.subtract(1, "month").toISOString());
const diff = dayjs("2025-12-31").diff(now, "day");
console.log(`${diff} days until end of year`);
moment
Same status as dayjs — the runtime functions exist but the dispatch path
is not wired yet.
import moment from "moment";
const now = moment();
console.log(now.format("MMMM Do YYYY"));
console.log(now.fromNow());
console.log(moment("2025-01-01").isBefore(now));
uuid
import { v4 as uuidv4 } from "uuid"
const id = uuidv4()
console.log(id) // e.g., "550e8400-e29b-41d4-a716-446655440000"
nanoid
The default-length nanoid() call is wired. The custom-length form
nanoid(10) has a runtime function (js_nanoid_sized) but no dispatch
yet — track at issue #200.
import { nanoid } from "nanoid"
const nid = nanoid() // Default 21 chars
console.log(nid)
slugify
The single-arg form is wired. The options-object form
slugify("Hello World!", { lower: true }) has a runtime function
(js_slugify_with_options) but no dispatch yet — track at issue #200.
import slugify from "slugify"
const slug = slugify("Hello World!")
console.log(slug) // "hello-world"
validator
import validator from "validator"
console.log(validator.isEmail("test@example.com")) // true
console.log(validator.isURL("https://example.com")) // true
console.log(validator.isUUID(id)) // true
console.log(validator.isEmpty("")) // true
Next Steps
- Other Modules
- Overview — All stdlib modules
Other Modules
Additional npm packages and Node.js APIs supported by Perry. All listed here are wired through Perry’s well-known native bindings registry (#466) and compile to native code with no JavaScript runtime involvement.
sharp (Image Processing)
Native bindings via perry-ext-sharp (v0.5.551). Resizes, format conversion,
and buffer/file output all work.
import sharp from "sharp";
const buf = await sharp("input.jpg")
.resize(1600, 900)
.jpeg({ quality: 80 })
.toBuffer();
await sharp("input.png")
.resize(300, 200)
.toFile("output.png");
cheerio (HTML Parsing)
Native bindings via perry-ext-cheerio (v0.5.550).
import * as cheerio from "cheerio";
const html = "<html><body><h1>Hello</h1><p>World</p></body></html>";
const $ = cheerio.load(html);
console.log($("h1").text()); // "Hello"
nodemailer (Email)
import nodemailer from "nodemailer"
async function nodemailerExample(): Promise<void> {
const transporter = nodemailer.createTransport({
host: "smtp.example.com",
port: 587,
auth: { user: "user", pass: "pass" },
})
await transporter.sendMail({
from: "sender@example.com",
to: "recipient@example.com",
subject: "Hello from Perry",
text: "This email was sent from a compiled TypeScript binary!",
})
}
zlib (Compression)
Native bindings via perry-ext-zlib (v0.5.541).
import zlib from "zlib";
const compressed = zlib.gzipSync("Hello, World!");
const decompressed = zlib.gunzipSync(compressed);
console.log(decompressed.toString()); // "Hello, World!"
cron / node-cron (Job Scheduling)
Native bindings via perry-ext-cron (v0.5.564). Both cron and node-cron
package names route to the same backend.
import { CronJob } from "cron";
const job = new CronJob("*/5 * * * *", () => {
console.log("Runs every 5 minutes");
});
job.start();
ethers (Ethereum)
Native bindings via perry-ext-ethers (v0.5.556) — backed by
ethers-rs-style ABI plumbing through
perry-ffi’s BigInt + Buffer surfaces.
import { ethers } from "ethers";
const wallet = ethers.Wallet.createRandom();
console.log("address:", wallet.address);
console.log("private key:", wallet.privateKey);
events (EventEmitter)
Native bindings via perry-ext-events (v0.5.546). The EventEmitter shape
matches Node.js — on, off, once, emit, removeAllListeners.
import { EventEmitter } from "events";
const ee = new EventEmitter();
ee.on("data", (chunk) => console.log("got:", chunk));
ee.emit("data", "hello");
exponential-backoff (Retry Logic)
Native bindings via perry-ext-exponential-backoff (v0.5.542).
import { backOff } from "exponential-backoff";
const result = await backOff(() => fetchUnstableEndpoint(), {
numOfAttempts: 5,
startingDelay: 200,
timeMultiple: 2,
});
decimal.js / bignumber.js (Arbitrary Precision)
Native bindings via perry-ext-decimal (v0.5.547). Both package names route
to the same backend — Decimal and BigNumber are both exposed.
import Decimal from "decimal.js"
function decimalExample(): void {
const a = new Decimal("0.1")
const b = new Decimal("0.2")
const sum = a.plus(b) // Exactly 0.3 (no floating point errors)
console.log(sum.toFixed(2)) // "0.30"
console.log(sum.toNumber()) // 0.3
console.log(a.times(b).toFixed(2)) // "0.02"
console.log(a.div(b).toFixed(1)) // "0.5"
console.log(a.pow(10).toString()) // 1e-10
console.log(a.sqrt().toFixed(3)) // "0.316"
}
dayjs / date-fns (Date Manipulation)
Native bindings via perry-ext-dayjs (v0.5.548). Both package names route to
the same Rust backend — same parse/format/diff surface.
import dayjs from "dayjs";
const now = dayjs();
const tomorrow = now.add(1, "day");
console.log(tomorrow.format("YYYY-MM-DD"));
moment (Legacy Date)
Native bindings via perry-ext-moment (v0.5.549). moment is in maintenance
mode upstream — prefer dayjs for new code, but Perry supports both for
existing codebases.
import moment from "moment";
const m = moment().add(7, "days");
console.log(m.format());
rate-limiter-flexible
Native bindings via perry-ext-ratelimit (v0.5.552). In-memory limiter is
wired; Redis / cluster backing stores are follow-ups.
import { RateLimiterMemory } from "rate-limiter-flexible";
const limiter = new RateLimiterMemory({ points: 5, duration: 1 });
try {
await limiter.consume("ip-1.2.3.4");
} catch (rateLimitErr) {
console.warn("blocked:", rateLimitErr);
}
worker_threads
Partially recognized at HIR-lowering time (parentPort / Worker shapes)
but full dispatch is incomplete. For data-parallel work today, prefer
parallelMap / parallelFilter / spawn from perry/thread
(see Threading).
import { Worker, parentPort, workerData } from "worker_threads";
if (parentPort) {
// Worker thread
const data = workerData;
parentPort.postMessage({ result: data.value * 2 });
} else {
// Main thread
const worker = new Worker("./worker.ts", {
workerData: { value: 21 },
});
worker.on("message", (msg) => {
console.log(msg.result); // 42
});
}
commander (CLI Parsing)
import { Command } from "commander"
function commanderExample(): void {
const program = new Command()
program.name("my-cli").version("1.0.0").description("My CLI tool")
program
.command("serve")
.option("-p, --port <number>", "Port number")
.option("--verbose", "Verbose output")
.action((options: any) => {
console.log(`Starting server on port ${options.port}`)
})
program.parse(process.argv)
}
lru-cache
The wired constructor takes the npm v7+ options-object shape
(new LRUCache({ max: 100 })) — the older positional form
new LRUCache(100) falls through to a max=100 default.
import { LRUCache } from "lru-cache"
function lruCacheExample(): void {
const cache = new LRUCache({ max: 100 }) // max 100 entries
cache.set("key", "value")
console.log(cache.get("key")) // "value"
console.log(cache.has("key")) // true
cache.delete("key")
cache.clear()
}
child_process
import { spawnBackground, getProcessStatus, killProcess } from "child_process"
function childProcessExample(): void {
// Spawn a background process
const { pid, handleId } = spawnBackground("sleep", ["10"], "/tmp/log.txt")
// Check if it's still running
const status = getProcessStatus(handleId)
console.log(status.alive) // true
console.log(`pid=${pid}`)
// Kill it
killProcess(handleId)
}
External native bindings
Two packages live in their own GitHub repos with their own semver — they’re
imported by bun add like any npm package, but Rust-backed and compiled
natively via perry-ffi:
@perryts/tursodb— Turso (libSQL fork) database client. See PerryTS/tursodb-bindings.@perryts/iroh— Iroh peer-to-peer networking. See PerryTS/iroh-bindings.
Pure-TypeScript drivers compiled via compilePackages:
@perryts/postgres,@perryts/mysql,@perryts/mongodb,@perryts/redis— wire-protocol clients that also run on Node.js and Bun unchanged.
See Native Bindings — Overview for the contract these external packages follow.
Next Steps
- Overview — All stdlib modules
- File System — fs and path APIs
- Native Bindings — Authoring your own
Supported API Reference
This page is auto-generated from Perry’s compile-time API manifest (perry-api-manifest::API_MANIFEST). It is the source of truth for what perry compile accepts; references to symbols not listed here produce R005 UnimplementedApi (issue #463). Stubs (#464) are flagged ⚠ — they link cleanly but no-op at runtime on the chosen target.
Total: 812 entries across 70 modules.
Modules
argon2async_hooksaxiosbcryptbetter-sqlite3bignumber.jsbuffercheeriochild_processcommandercroncryptodate-fnsdayjsdecimal.jsdotenvetherseventsexponential-backofffastifyfetchfshttphttp2httpsioredisirohjsonwebtokenlodashlru-cachemomentmongodbmysql2mysql2/promisenanoidnetnode-cronnode-fetchnodemailerospathperry/backgroundperry/i18nperry/mediaperry/pluginperry/systemperry/threadperry/tuiperry/uiperry/updaterperry/widgetpgprocessrate-limiter-flexiblereadlineredissharpslugifystreamstreamstlsttytursodburlutiluuidvalidatorworker_threadswszlib
argon2
Methods
hash— moduleverify— module
async_hooks
Methods
disable— instanceenterWith— instanceexit— instancegetStore— instancerun— instance
axios
Methods
all— modulecreate— moduledefault— moduledelete— moduleget— modulehead— moduleoptions— modulepatch— modulepost— moduleput— modulerequest— module
bcrypt
Methods
compare— modulehash— module
better-sqlite3
Methods
all— instanceclose— instancedefault— moduleexec— instanceget— instanceprepare— instanceraw— instancerun— instance
bignumber.js
Classes
BigNumber
buffer
Classes
Buffer
Methods
alloc— moduleallocUnsafe— modulebyteLength— moduleconcat— modulefrom— moduleisBuffer— module
cheerio
Methods
attr— instancechildren— instanceeq— instancefind— instancefirst— instancehasClass— instancehtml— instancelast— instancelength— instanceload— moduleparent— instanceselect— instancetext— instance
child_process
Methods
exec— moduleexecFile— moduleexecFileSync— moduleexecSync— modulefork— modulespawn— modulespawnSync— module
commander
Methods
action— instancecommand— instancedescription— instancename— instanceoption— instanceopts— instanceparse— instancerequiredOption— instanceversion— instance
cron
Methods
describe— moduleisRunning— instancenextDate— instanceschedule— modulestart— instancestop— instancevalidate— module
crypto
Methods
createHash— modulecreateHmac— modulegetRandomValues— modulemd5— modulepbkdf2— modulepbkdf2Sync— modulerandomBytes— modulerandomUUID— modulesha256— module
Properties
constantssubtle
date-fns
Methods
addDays— moduleaddMonths— moduleaddYears— moduledifferenceInDays— moduledifferenceInHours— moduledifferenceInMinutes— moduleendOfDay— moduleformat— moduleisAfter— moduleisBefore— moduleparseISO— modulestartOfDay— module
dayjs
Methods
add— instanceclone— instancedate— instanceday— instancedayjs— moduledefault— modulediff— instanceendOf— instanceformat— instancehour— instanceisAfter— instanceisBefore— instanceisSame— instanceisValid— instancemillisecond— instanceminute— instancemonth— instancesecond— instancestartOf— instancesubtract— instancetoISOString— instanceunix— instancevalueOf— instanceyear— instance
decimal.js
Methods
abs— instanceceil— instancecmp— instancediv— instanceeq— instancefloor— instancegt— instancegte— instanceisNegative— instanceisPositive— instanceisZero— instancelt— instancelte— instanceminus— instancemod— instanceneg— instanceplus— instancepow— instanceround— instancesqrt— instancetimes— instancetoFixed— instancetoNumber— instancetoString— instancevalueOf— instance
dotenv
Methods
config— module
ethers
Methods
createRandom— module (class:Wallet)formatEther— moduleformatUnits— modulegetAddress— moduleparseEther— moduleparseUnits— module
events
Classes
EventEmitter
Methods
EventEmitter— moduleemit— instanceon— instanceremoveAllListeners— instanceremoveListener— instance
exponential-backoff
Methods
backOff— module
fastify
Methods
addHook— instanceall— instancebody— instancecode— instancedefault— moduledelete— instanceget— instancehead— instanceheader— instanceheaders— instancehtml— instancejson— instancelisten— instancemethod— instanceoptions— instanceparam— instanceparams— instancepatch— instancepost— instanceput— instancequery— instancerawBody— instanceredirect— instanceregister— instanceroute— instancesend— instancesetErrorHandler— instancestatus— instancetext— instancetype— instanceurl— instanceuser— instance
fetch
Classes
BlobHeadersRequestResponse
Methods
default— module
fs
Methods
accessSync— moduleappendFile— moduleappendFileSync— modulechmodSync— modulecopyFileSync— modulecreateReadStream— modulecreateWriteStream— moduleexistsSync— modulelstatSync— modulemkdir— modulemkdirSync— modulemkdtempSync— modulereadFile— modulereadFileSync— modulereaddir— modulereaddirSync— modulerealpathSync— modulerenameSync— modulerm— modulermSync— modulermdirSync— modulestat— modulestatSync— moduleunlink— moduleunlinkSync— moduleunwatchFile— modulewatchFile— modulewriteFile— modulewriteFileSync— module
Properties
constantspromises
http
Classes
ClientRequestIncomingMessageIncomingMessageServerServerServerResponseServerResponse
Methods
__get_aborted— instance (class:IncomingMessage)__get_complete— instance (class:IncomingMessage)__get_destroyed— instance (class:IncomingMessage)__get_headersSent— instance (class:ServerResponse)__get_httpVersion— instance (class:IncomingMessage)__get_method— instance (class:IncomingMessage)__get_statusCode— instance (class:ServerResponse)__get_url— instance (class:IncomingMessage)__get_writableEnded— instance (class:ServerResponse)__get_writableFinished— instance (class:ServerResponse)__set_statusCode— instance (class:ServerResponse)__set_statusMessage— instance (class:ServerResponse)addListener— instance (class:HttpServer)addListener— instance (class:IncomingMessage)addListener— instance (class:ServerResponse)close— instance (class:HttpServer)closeAllConnections— instance (class:HttpServer)closeIdleConnections— instance (class:HttpServer)createServer— modulecreateServer— moduledestroy— instance (class:IncomingMessage)end— instance (class:ServerResponse)flushHeaders— instance (class:ServerResponse)get— modulegetHeader— instance (class:ServerResponse)getStatus— instance (class:ServerResponse)hasHeader— instance (class:ServerResponse)httpVersion— instance (class:IncomingMessage)listen— instance (class:HttpServer)method— instance (class:IncomingMessage)on— instance (class:HttpServer)on— instance (class:IncomingMessage)on— instance (class:ServerResponse)pause— instance (class:IncomingMessage)read— instance (class:IncomingMessage)removeHeader— instance (class:ServerResponse)request— moduleresume— instance (class:IncomingMessage)setHeader— instance (class:ServerResponse)setStatus— instance (class:ServerResponse)url— instance (class:IncomingMessage)write— instance (class:ServerResponse)writeContinue— instance (class:ServerResponse)writeHead— instance (class:ServerResponse)writeProcessing— instance (class:ServerResponse)
http2
Classes
Http2SecureServerHttp2ServerRequestHttp2ServerResponse
Methods
close— instance (class:Http2SecureServer)createSecureServer— modulelisten— instance (class:Http2SecureServer)on— instance (class:Http2SecureServer)
https
Classes
ClientRequestIncomingMessageServerServerServerResponse
Methods
close— instance (class:HttpsServer)createServer— modulecreateServer— moduleget— modulelisten— instance (class:HttpsServer)on— instance (class:HttpsServer)request— module
ioredis
Classes
Redis
Methods
connect— instancecreateClient— moduledecr— instancedel— instancedisconnect— instanceexists— instanceexpire— instanceget— instanceincr— instancequit— instanceset— instance
iroh
Methods
acceptBi— instanceacceptOne— instancebind— moduleclose— instanceconnClose— instanceconnect— instancenodeId— instanceopenBi— instancestreamFinish— instancestreamReadToEnd— instancestreamWrite— instance
jsonwebtoken
Methods
decode— modulesign— moduleverify— module
lodash
Methods
camelCase— modulechunk— moduleclamp— modulecompact— moduledrop— modulefirst— moduleflatten— modulehead— modulekebabCase— modulelast— modulerange— modulereverse— modulesize— modulesnakeCase— moduletake— moduletimes— moduleuniq— module
lru-cache
Methods
clear— instancedefault— moduledelete— instanceget— instancehas— instanceset— instancesize— instance
moment
Methods
default— modulemoment— module
mongodb
Methods
close— instancecollection— instanceconnect— moduleconnect— instancecountDocuments— instancedb— instancedeleteMany— instancedeleteOne— instancefind— instancefindOne— instanceinsertMany— instanceinsertOne— instanceupdateMany— instanceupdateOne— instance
mysql2
Classes
Pool
Methods
beginTransaction— instancecommit— instancecreateConnection— modulecreatePool— moduleend— instance (class:Pool)end— instanceexecute— instance (class:Pool)execute— instance (class:PoolConnection)execute— instancegetConnection— instancequery— instance (class:Pool)query— instance (class:PoolConnection)query— instancerelease— instancerollback— instance
mysql2/promise
Classes
Pool
Methods
beginTransaction— instancecommit— instancecreateConnection— modulecreatePool— moduleend— instance (class:Pool)end— instanceexecute— instance (class:Pool)execute— instance (class:PoolConnection)execute— instancegetConnection— instancequery— instance (class:Pool)query— instance (class:PoolConnection)query— instancerelease— instancerollback— instance
nanoid
Methods
nanoid— module
net
Classes
ServerSocket
Methods
Socket— moduleconnect— moduleconnect— instance (class:Socket)createConnection— moduledestroy— instance (class:Socket)end— instance (class:Socket)on— instance (class:Socket)upgradeToTLS— instance (class:Socket)write— instance (class:Socket)
node-cron
Methods
schedule— modulevalidate— module
node-fetch
Classes
BlobHeadersRequestResponse
Methods
default— module
nodemailer
Methods
createTransport— modulesendMail— instanceverify— instance
os
Methods
arch— modulecpus— modulefreemem— modulehomedir— modulehostname— modulenetworkInterfaces— moduleplatform— modulerelease— moduletmpdir— moduletotalmem— moduletype— moduleuptime— moduleuserInfo— module
Properties
EOLconstants
path
Methods
basename— moduledirname— moduleextname— moduleformat— moduleisAbsolute— modulejoin— modulenormalize— moduleparse— modulerelative— moduleresolve— module
Properties
delimiterposixsepwin32
perry/background
Methods
cancel— moduleregisterTask— moduleschedule— module
perry/i18n
Methods
Currency— moduleFormatNumber— moduleFormatTime— moduleLongDate— modulePercent— moduleRaw— moduleShortDate— modulet— module
perry/media
Methods
createPlayer— moduledestroy— modulegetCurrentTime— modulegetDuration— modulegetState— moduleisPlaying— moduleonStateChange— moduleonTimeUpdate— modulepause— moduleplay— moduleseek— modulesetNowPlaying— modulesetRate— modulesetVolume— modulestop— module
perry/plugin
Classes
PluginApi
Methods
discoverPlugins— moduleemitEvent— moduleemitHook— moduleinitPlugins— moduleinvokeTool— modulelistHooks— modulelistPlugins— modulelistTools— moduleloadPlugin— modulepluginCount— modulesetPluginConfig— moduleunloadPlugin— module
perry/system
Methods
appGetLaunchUrl— moduleappOnOpenUrl— moduleaudioGetLevel— moduleaudioGetPeak— moduleaudioGetWaveform— moduleaudioSetOutputFilename— moduleaudioStart— moduleaudioStartRecording— moduleaudioStop— moduleaudioStopRecording— modulegeolocationGetCurrent— modulegeolocationRequestPermission— modulegeolocationStopWatch— modulegeolocationWatch— modulegetAppIcon— modulegetDeviceIdiom— modulegetDeviceModel— modulegetLocale— moduleimagePickerPick— moduleisDarkMode— modulekeychainDelete— modulekeychainGet— modulekeychainSave— modulenetworkGetStatus— modulenetworkOnChange— modulenetworkStopOnChange— modulenotificationCancel— modulenotificationOnBackgroundReceive— modulenotificationOnReceive— modulenotificationOnTap— modulenotificationRegisterRemote— modulenotificationSend— moduleopenURL— modulepreferencesGet— modulepreferencesSet— module
perry/thread
Methods
parallelFilter— moduleparallelMap— modulespawn— module
perry/tui
Methods
AnimatedSpinner— moduleBox— moduleInput— moduleInputAt— moduleList— moduleProgressBar— moduleSelect— moduleSpacer— moduleSpinner— moduleTable— moduleTabs— moduleText— moduleTextArea— moduleTextStyled— moduleboxSetAlignItems— moduleboxSetFlexBasis— moduleboxSetFlexBasisPct— moduleboxSetFlexDirection— moduleboxSetFlexGrow— moduleboxSetFlexShrink— moduleboxSetGap— moduleboxSetHeight— moduleboxSetHeightPct— moduleboxSetJustifyContent— moduleboxSetPadding— moduleboxSetPaddingEach— moduleboxSetWidth— moduleboxSetWidthPct— modulecolumns— instance (class:TuiStdout)enter— moduleexit— moduleexit— instance (class:TuiApp)focus— modulefocus— instance (class:FocusManager)focusNext— modulefocusNext— instance (class:FocusManager)focusPrevious— modulefocusPrevious— instance (class:FocusManager)get— instance (class:State)get— instance (class:RefBox)render— modulerows— instance (class:TuiStdout)run— moduleset— instance (class:State)set— instance (class:RefBox)state— moduleuseApp— moduleuseEffect— moduleuseFocus— moduleuseFocusManager— moduleuseInput— moduleuseMemo— moduleuseRef— moduleuseState— moduleuseStateSet— moduleuseStateTuple— moduleuseStdout— modulewaitUntilExit— modulewaitUntilExit— instance (class:TuiApp)write— instance (class:TuiStdout)
perry/ui
Methods
App— moduleBottomNavigation— moduleButton— moduleCameraView— moduleCanvas— moduleDivider— moduleForEach— moduleHStack— moduleHStackWithInsets— moduleImage— moduleImageFile— moduleImageGallery— moduleImageSymbol— moduleLazyVStack— moduleNavStack— modulePicker— moduleProgressView— moduleScrollView— moduleSection— moduleSecureField— moduleSlider— moduleSpacer— moduleSplitView— moduleState— moduleTabBar— moduleTable— moduleText— moduleTextArea— moduleTextField— moduleToggle— moduleVStack— moduleVStackWithInsets— moduleWebView— moduleWindow— moduleZStack— moduleaddKeyboardShortcut— modulealert— modulealertWithButtons— moduleappSetMaxSize— moduleappSetMinSize— moduleappSetTimer— modulebottomNavAddItem— modulebottomNavSetBadge— modulebottomNavSetSelected— moduleclipboardRead— moduleclipboardWrite— moduleembedNSView— moduleframeSplitAddChild— moduleframeSplitCreate— moduleimageGalleryAddImage— moduleimageGallerySetIndex— modulelazyvstackEndRefreshing— modulelazyvstackSetRefreshControl— modulelazyvstackSetScrollEndCallback— modulemenuAddItem— modulemenuAddItemWithShortcut— modulemenuAddSeparator— modulemenuAddStandardAction— modulemenuAddSubmenu— modulemenuBarAddMenu— modulemenuBarAttach— modulemenuBarCreate— modulemenuClear— modulemenuCreate— moduleonActivate— moduleonTerminate— moduleopenFileDialog— moduleopenFolderDialog— modulepollOpenFile— moduleregisterGlobalHotkey— modulesaveFileDialog— modulescrollViewSetScrollEndCallback— modulescrollviewSetScrollEndCallback— modulesetText— modulesheetCreate— modulesheetDismiss— modulesheetPresent— moduleshowToast— moduletoolbarAddItem— moduletoolbarAttach— moduletoolbarCreate— moduletrayAttachMenu— moduletrayCreate— moduletrayDestroy— moduletrayOnClick— moduletraySetIcon— moduletraySetTooltip— modulewebviewCanGoBack— modulewebviewClearCookies— modulewebviewEvaluateJs— modulewebviewGoBack— modulewebviewGoForward— modulewebviewLoadUrl— modulewebviewReload— module
perry/updater
Methods
clearSentinel— modulecompareVersions— modulecomputeFileSha256— modulegetBackupPath— modulegetExePath— modulegetSentinelPath— moduleinstallUpdate— moduleperformRollback— modulereadSentinel— modulerelaunch— moduleverifyHash— moduleverifySignature— moduleverifySignatureV2— modulewriteSentinel— module
perry/widget
Methods
Widget— module
pg
Classes
ClientPool
Methods
Pool— moduleconnect— moduleconnect— instance (class:Client)end— instance (class:Pool)end— instancequery— instance (class:Pool)query— instance
process
Properties
archargvenvpidplatformppidstderrstdinstdoutversionversions
rate-limiter-flexible
Classes
RateLimiterAbstractRateLimiterMemory
readline
Methods
close— instancecreateInterface— moduleon— instancequestion— instance
redis
Classes
Redis
Methods
createClient— module
sharp
Methods
blur— instancedefault— moduleflip— instanceflop— instancegrayscale— instanceheight— instancejpeg— instancemetadata— instancepng— instanceresize— instancerotate— instancesharp— moduletoBuffer— instancetoFile— instancewebp— instancewidth— instance
slugify
Methods
default— moduleslugify— module
stream
Classes
DuplexPassThroughReadableTransformWritable
Methods
finished— modulefrom— modulepipeline— module
streams
Classes
DecompressionStreamReadableStreamTextDecoderTextEncoderTransformStreamWritableStream
tls
Methods
connect— module
tty
Classes
ReadStreamWriteStream
Methods
isatty— module
tursodb
Methods
close— instanceexec— instanceexecBatch— instanceisAutocommit— instancelastInsertRowid— instanceopen— modulequeryAll— instancequeryOne— instance
url
Classes
URLURLSearchParams
Methods
fileURLToPath— moduleformat— moduleparse— modulepathToFileURL— module
util
Classes
TextDecoderTextEncoder
Methods
callbackify— moduledeprecate— moduleformat— moduleinherits— moduleinspect— moduleisDeepStrictEqual— modulepromisify— module
uuid
Methods
v1— modulev4— modulev7— modulevalidate— module
validator
Methods
isEmail— moduleisEmpty— moduleisJSON— moduleisURL— moduleisUUID— module
worker_threads
Methods
getWorkerData— moduleparentPort— modulepostMessage— instanceworkerData— module
ws
Classes
ClientWebSocketWebSocketServer
Methods
Server— moduleWebSocket— moduleaddListener— instance (class:Client)close— instanceclose— instance (class:Client)closeClient— moduleon— instanceon— instance (class:Client)send— instancesend— instance (class:Client)sendToClient— module
zlib
Methods
deflateSync— modulegunzip— modulegunzipSync— modulegzip— modulegzipSync— moduleinflateSync— module
Internationalization (i18n)
Perry’s i18n system lets you write natural English strings and have them automatically translated at compile time. Zero ceremony, near-zero runtime cost.
// String literals in UI component calls are automatically localizable keys.
// (Conceptually the docs write `Button("Next")` / `Text("Hello, {name}!", ...)`
// from "perry/ui"; we exercise the runtime API that backs them — t() — here.)
const next = t("Next") // Automatically localized
const hello = t("Hello, {name}!", { name: "Alice" }) // With interpolation
console.log(next, hello)
The same key-resolution and interpolation runs through the explicit t() API for non-UI strings:
import { t, Currency, Percent, ShortDate, LongDate, FormatNumber, FormatTime, Raw } from "perry/i18n"
Design Principles
- Zero ceremony: String literals in UI components are automatically localizable keys
- Compile-time validation: Missing translations, parameter mismatches, and plural form errors caught during build
- Embedded string table: All translations baked into the binary as a flat 2D table. Near-zero runtime lookup cost
- Platform-native locale detection: Uses OS APIs on every platform (no env vars needed on mobile)
Quick Start
1. Add i18n config to perry.toml
[i18n]
locales = ["en", "de"]
default_locale = "en"
2. Extract strings from your code
perry i18n extract src/main.ts
This scans your source files and creates locales/en.json and locales/de.json:
// locales/en.json
{
"Next": "Next",
"Back": "Back"
}
// locales/de.json (empty values = needs translation)
{
"Next": "",
"Back": ""
}
3. Translate
Fill in locales/de.json:
{
"Next": "Weiter",
"Back": "Zurck"
}
4. Build
perry compile src/main.ts -o myapp
Perry validates all translations at compile time and bakes them into the binary. At runtime, the app detects the user’s system locale and shows the right language.
How It Works
- Detection: String literals in UI component calls (
Button,Text,Label, etc.) are automatically treated as i18n keys - Transform: The compiler replaces
Expr::String("Next")withExpr::I18nString { key: "Next", string_idx: 0 }in the HIR - Codegen: For each
I18nString, the compiler emits a locale branch that selects the correct translation at runtime - Locale detection: At startup,
perry_i18n_init()detects the system locale via native APIs and sets the global locale index
Locale Detection
| Platform | Method |
|---|---|
| macOS | CFLocaleCopyCurrent() (CoreFoundation) |
| iOS | CFLocaleCopyCurrent() (CoreFoundation) |
| Android | __system_property_get("persist.sys.locale") |
| Windows | GetUserDefaultLocaleName() (Win32) |
| Linux | LANG / LC_ALL / LC_MESSAGES env vars |
The detected locale is fuzzy-matched against your configured locales: de_DE.UTF-8 matches de, en-US matches en, etc.
Platform Output
When compiling for mobile targets, Perry generates platform-native locale resources alongside the binary:
| Platform | Output |
|---|---|
| iOS/macOS | {locale}.lproj/Localizable.strings inside .app bundle |
| Android | res/values-{locale}/strings.xml |
| Desktop | Strings embedded in binary (no extra files) |
Next Steps
Interpolation & Plurals
Parameterized Strings
Use {param} placeholders in your strings and pass values as a second argument:
// Use {param} placeholders in your strings and pass values as a second arg.
const greeting = t("Hello, {name}!", { name: "Alice" })
const total = t("Total: {price}", { price: 23.10 })
console.log(greeting, total)
Translation files use the same {param} syntax:
// locales/en.json
{
"Hello, {name}!": "Hello, {name}!",
"Total: {price}": "Total: {price}"
}
// locales/de.json
{
"Hello, {name}!": "Hallo, {name}!",
"Total: {price}": "Gesamt: {price}"
}
Parameters are substituted at runtime after the locale-appropriate template is selected. The substitution handles any value type (numbers, strings, dates) by converting to string.
Compile-Time Validation
Perry validates parameters across all locales during compilation:
| Condition | Severity |
|---|---|
{param} in translation but not provided in code | Error |
Param in code but {param} not in translation | Error |
| Parameter set differs between locales for same key | Error |
Plural Rules
Plural forms use dot-suffix keys based on CLDR plural categories: .zero, .one, .two, .few, .many, .other.
Locale Files
// locales/en.json
{
"You have {count} items.one": "You have {count} item.",
"You have {count} items.other": "You have {count} items."
}
// locales/de.json
{
"You have {count} items.one": "Du hast {count} Artikel.",
"You have {count} items.other": "Du hast {count} Artikel."
}
// locales/pl.json (Polish: one, few, many)
{
"You have {count} items.one": "Masz {count} element.",
"You have {count} items.few": "Masz {count} elementy.",
"You have {count} items.many": "Masz {count} elementow.",
"You have {count} items.other": "Masz {count} elementu."
}
Usage in Code
Reference the base key without any suffix. Perry detects the plural variants automatically:
// Reference the base key without any suffix — Perry picks the plural variant
// from the `count` parameter and the current locale's CLDR rules.
const cartCount = 3
const itemMessage = t("You have {count} items", { count: cartCount })
console.log(itemMessage)
Perry determines which plural form to use based on the count parameter value and the current locale’s CLDR rules.
Supported Locales
Perry includes hand-rolled CLDR plural rules for 30+ locales:
| Pattern | Locales |
|---|---|
| one/other | English, German, Dutch, Swedish, Danish, Norwegian, Finnish, Estonian, Hungarian, Turkish, Greek, Hebrew, Italian, Spanish, Portuguese, Catalan, Bulgarian, Hindi, Bengali, Swahili, … |
| one (0-1) / other | French |
| no distinction | Japanese, Chinese, Korean, Vietnamese, Thai, Indonesian, Malay |
| one/few/many | Russian, Ukrainian, Serbian, Croatian, Bosnian, Polish |
| one/few/other | Czech, Slovak |
| zero/one/two/few/many/other | Arabic |
| one/few/other | Romanian, Lithuanian |
| zero/one/other | Latvian |
Compile-Time Validation
| Condition | Severity |
|---|---|
.other form missing for any locale | Error |
Required CLDR category missing (e.g., .few for Polish) | Error |
Extra category locale doesn’t use (e.g., .few for English) | Warning |
Explicit API for Non-UI Strings
For strings outside UI components (API responses, notifications, etc.), use t():
// For strings outside UI components (API responses, notifications, …), use t():
const message = t("Your order has been shipped.")
const welcome = t("Welcome back, {name}!", { name: "Alice" })
console.log(message, welcome)
This uses the same key lookup, validation, and interpolation as UI strings.
Locale-Aware Formatting
Perry provides format wrapper functions that automatically format values according to the current locale. Import them from perry/i18n:
// All format wrappers come from perry/i18n.
// (The same `Currency`, `Percent`, … you'd pass into a Text(...) param object.)
const price = Currency(23.10)
const discount = Percent(0.15)
const population = FormatNumber(1234567.89)
const due = ShortDate(Date.now())
const event = LongDate(Date.now())
const at = FormatTime(Date.now())
const code = Raw(12345)
// Compose them with t() the same way you'd compose with Text(...):
console.log(t("Total: {price}", { price }))
console.log(t("Discount: {rate}", { rate: discount }))
console.log(t("Population: {n}", { n: population }))
console.log(t("Due: {d}", { d: due }))
console.log(t("Event: {d}", { d: event }))
console.log(t("At: {t}", { t: at }))
console.log(t("Code: {amount}", { amount: code }))
Format Wrappers
Currency
Formats a number as currency with the locale’s symbol, decimal separator, and symbol placement:
// Currency: locale-appropriate symbol, separator, and placement.
// en: "$23.10" de: "23,10 €" ja: "¥23.10"
const cur = Currency(23.10)
console.log(t("Total: {price}", { price: cur }))
en: "Total: $23.10"
de: "Total: 23,10 €"
fr: "Total: 23,10 €"
ja: "Total: ¥23.10"
Percent
Formats a decimal as a percentage (value is multiplied by 100):
// Percent: input is a decimal (0.15 → 15 %). en omits the space; de/fr add it.
const rate = Percent(0.15)
console.log(t("Discount: {rate}", { rate }))
en: "Discount: 15%"
de: "Discount: 15 %"
fr: "Discount: 15 %"
FormatNumber
Formats a number with locale-appropriate grouping and decimal separators:
// FormatNumber: locale-appropriate grouping + decimal separators.
// en: "1,234,567.89" de: "1.234.567,89" fr: "1 234 567,89"
const n = FormatNumber(1234567.89)
console.log(t("Population: {n}", { n }))
en: "Population: 1,234,567.89"
de: "Population: 1.234.567,89"
fr: "Population: 1 234 567,89"
ShortDate / LongDate / FormatDate
Formats a timestamp (milliseconds since epoch) as a date:
// ShortDate / LongDate take a millisecond timestamp.
const now = Date.now()
const short = ShortDate(now) // en: "3/22/2026" de: "22.03.2026"
const long = LongDate(now) // en: "March 22, 2026" de: "22. März 2026"
console.log(t("Due: {d}", { d: short }))
console.log(t("Event: {d}", { d: long }))
ShortDate
en: "Due: 3/22/2026"
de: "Due: 22.03.2026"
ja: "Due: 2026/03/22"
LongDate
en: "Event: March 22, 2026"
de: "Event: 22. März 2026"
fr: "Event: 22 mars 2026"
FormatTime
Formats a timestamp as time (12h vs 24h based on locale):
// FormatTime: 12h vs 24h based on the active locale.
const ts = Date.now()
const formatted = FormatTime(ts)
console.log(t("At: {t}", { t: formatted }))
en: "At: 3:45 PM"
de: "At: 15:45"
fr: "At: 15:45"
Raw
Pass-through — prevents any automatic formatting. Use when a parameter name might trigger auto-formatting but you want the raw value:
// Raw is a pass-through — prevents auto-formatting when the param name
// might otherwise trigger it.
const orderCode = Raw(12345)
console.log(t("Code: {amount}", { amount: orderCode }))
All locales: "Code: 12345" (no currency formatting despite the name).
Locale-Specific Formatting Rules
Perry includes hand-rolled formatting rules for 25+ locales:
| Feature | Example Locales |
|---|---|
Decimal: . / Thousands: , | en, ja, zh, ko |
Decimal: , / Thousands: . | de, nl, tr, es, it, pt |
Decimal: , / Thousands: (narrow space) | fr |
Decimal: , / Thousands: (non-breaking space) | ru, uk, pl, sv, da, no, fi |
Currency before number: $23.10 | en, ja, zh, ko |
Currency after number: 23,10 € | de, fr, es, it, ru |
Percent with space: 42 % | de, fr, es, ru |
Percent without space: 42% | en, ja, zh |
| Date order: M/D/Y | en |
| Date order: D.M.Y | de, fr, es, ru |
| Date order: Y/M/D | ja, zh, ko, sv |
| 24-hour time | de, fr, es, ja, zh, ru (most) |
| 12-hour time (AM/PM) | en |
Currency Configuration
Configure default currency codes per locale in perry.toml:
[i18n]
locales = ["en", "de", "fr"]
default_locale = "en"
[i18n.currencies]
en = "USD"
de = "EUR"
fr = "EUR"
When Currency(value) is called, the locale’s configured currency code determines the symbol and formatting rules.
i18n CLI Tools
perry i18n extract
Scans your TypeScript source files for localizable strings and generates or updates locale JSON files.
perry i18n extract src/main.ts
What It Does
- Recursively scans all
.tsand.tsxfiles in the source directory - Detects string literals in UI component calls:
Button("..."),Text("..."),Label("..."), etc. - Also detects
t("...")calls fromperry/i18n - Creates
locales/directory if it doesn’t exist - For each configured locale, creates or updates a JSON file:
- Default locale: New keys are pre-filled with themselves as values
- Non-default locales: New keys are added with empty string values (indicating “needs translation”)
Example Output
Scanning for localizable strings...
Found 12 localizable string(s)
Updated locales/en.json (3 new, 1 unused)
Updated locales/de.json (3 new, 1 unused)
Updated locales/fr.json (3 new, 1 unused)
Done.
Workflow
Typical translation workflow:
# 1. Write code with English strings
# Button("Next"), Text("Hello, {name}!", { name })
# 2. Extract strings to locale files
perry i18n extract src/main.ts
# 3. Send locales/de.json to translators (empty values need filling)
# 4. Build — Perry validates everything
perry compile src/main.ts -o myapp
Detected Patterns
The scanner detects these UI component patterns:
Button("string")Text("string")Label("string")TextField("string")TextArea("string")Tab("string")NavigationTitle("string")SectionHeader("string")SecureField("string")Alert("string")t("string")(explicit i18n API)
Both double-quoted and single-quoted strings are supported. Escaped quotes are handled correctly.
Build Output
During compilation, Perry reports i18n status:
i18n: 2 locale(s) [en, de], default: en
Loaded locales/en.json (12 keys)
Loaded locales/de.json (12 keys)
i18n: 12 localizable string(s) detected
i18n warning: Missing translation for key "Settings" in locale "de"
i18n warning: Unused i18n key "Old Label" in locale "en"
Key Registry
Perry maintains a .perry/i18n-keys.json file, updated on every build:
{
"keys": [
{ "key": "Next", "string_idx": 0 },
{ "key": "Hello, {name}!", "string_idx": 1 },
{ "key": "You have {count} items", "string_idx": 2 }
]
}
This file serves as the source of truth for what strings exist in the codebase.
Auto-Update
Ship updates to your Perry desktop app without rolling your own download + replace + relaunch flow. Two modules cooperate:
@perry/updater— high-level wrapper. The 90% case: manifest fetch, semver compare, download, verify, install, relaunch, crash-loop rollback.perry/updater— ambient primitives the wrapper is built on. Reach for these only when you need a custom flow (multi-channel rollouts, your own progress UI, an integration with an external supervisor).
The trust model and wire format follow Tauri’s updater:
JSON manifest over HTTPS, SHA-256 + Ed25519 signature over the digest, atomic
binary replace with a .prev backup, detached relaunch. Every snippet below
is excerpted from
docs/examples/updater/snippets.ts — CI
compile-links it on every PR.
Desktop only. iOS / TestFlight, Android Play Store, and sideloaded APKs own the install pipeline at the OS level — replacing your own binary at runtime is structurally impossible there. The crate still compiles on mobile targets so cross-platform code doesn’t need
#ifdefs, but the install path is a no-op. Gate updater code withprocess.platformif your app ships everywhere.
Quick start
// import { checkForUpdate, initUpdater, markHealthy } from "@perry/updater"
Drop a “Check for updates” handler somewhere in your menu or a periodic
timer. checkForUpdate returns null when up to date or when the manifest
has no entry for the current platform.
// Pseudocode using @perry/updater's wrapper. Drop into a "Check for updates"
// menu item or a periodic timer. The manifest URL must serve over HTTPS.
//
// const update = await checkForUpdate({
// manifestUrl: "https://updates.example.com/myapp.json",
// publicKey: "BASE64_ED25519_PUBKEY",
// currentVersion: "1.4.0",
// })
//
// if (update !== null) {
// console.log(`v${update.version} is available`)
// console.log(update.notes)
//
// await update.download((downloaded, total) => {
// const pct = Math.round((downloaded / total) * 100)
// console.log(`downloading: ${pct}%`)
// })
//
// await update.installAndRelaunch() // never returns — process.exit inside
// }
Call initUpdater() once near the top of main(). It handles boot-time
crash-loop detection: if the new binary you just installed crashes during
boot more than crashLoopThreshold times, the wrapper restores the previous
version and exits so the OS / launcher restarts you on the rollback.
// Boot-time: detect a crash-looping new install and roll back. Call this
// near the top of `main()`, right after process initialization.
//
// await initUpdater({
// autoRollback: true, // default
// healthCheckMs: 60_000, // clear sentinel after this many ms alive
// crashLoopThreshold: 2, // restarts before rollback fires
// })
//
// // Optional: tell the updater explicitly that this version is healthy
// // (e.g. after a successful login or migration finished).
// // markHealthy()
Manifest
Serve a single JSON file over HTTPS. One entry per <os>-<arch> you
publish for; clients ignore entries that don’t match their platform.
// The manifest is a single JSON file you serve over HTTPS. Each platform
// triple is `<os>-<arch>` (darwin-aarch64, darwin-x86_64, windows-x86_64,
// linux-x86_64, linux-aarch64). The wrapper picks the entry matching the
// running host and ignores the rest.
//
// {
// "schemaVersion": 1,
// "version": "1.4.0",
// "pubDate": "2026-04-27T10:00:00Z",
// "notes": "Bug fixes and performance improvements",
// "platforms": {
// "darwin-aarch64": {
// "url": "https://example.com/app-1.4.0-darwin-aarch64.bin",
// "sha256": "0123456789abcdef...",
// "signature": "base64sig==",
// "size": 12345678
// }
// }
// }
| Field | Meaning |
|---|---|
schemaVersion | 1 (legacy, digest-only signature) or 2 (recommended — version-bound signature; see below). |
version | Semver string of the offered version (e.g. "1.4.0"). |
pubDate | ISO-8601 timestamp the build was published — surfaced as metadata. |
notes | Markdown release notes shown to the user. |
platforms.<os>-<arch>.url | Direct download URL (HTTPS). |
platforms.<os>-<arch>.sha256 | Lowercase hex SHA-256 of the binary. |
platforms.<os>-<arch>.signature | Base64 Ed25519 signature. v1: over the raw 32-byte digest. v2: over digest || version_utf8. |
platforms.<os>-<arch>.size | Byte length of the binary — used for progress reporting. |
Platform keys are canonical Rust-style triples:
| Host | Triple |
|---|---|
| Apple Silicon mac | darwin-aarch64 |
| Intel mac | darwin-x86_64 |
| Windows 10/11 64-bit | windows-x86_64 |
| Linux 64-bit | linux-x86_64 |
| Linux ARM64 | linux-aarch64 |
Trust model
schemaVersion: 2 (recommended) — version-bound signature
The signed payload is SHA256(binary) || version_utf8 — the 32-byte
raw digest concatenated with the UTF-8 bytes of the version string.
This binds the version into the signature, so an on-path attacker
can’t replay a previously-signed older binary as a “new version” by
serving a manifest that pairs the old binary’s URL + signature with a
higher version number (#229).
Sign side:
payload = sha256(binary).digest() + version.encode("utf-8")
signature = ed25519_sign(secret_key, payload) # 64-byte signature
Verification on the client:
- SHA-256 the downloaded file. Reject if it doesn’t match
manifest.sha256. - Build the v2 payload (
digest || version_utf8) usingmanifest.version. - Ed25519-verify the signature against the bundled public key.
- Reject on any decode error, size mismatch, or signature failure.
If an attacker swaps the manifest’s version field while keeping the
old signature, step 3 fails because the signature was made over the
original version. If they swap both version and signature (using
a previously-signed older binary), step 1 fails because sha256 of
the older binary doesn’t match the rewritten higher-version label
either — every plausible attack on the version metadata invalidates
something.
schemaVersion: 1 (legacy, digest-only)
The signed payload is the raw 32-byte digest only. This shape is vulnerable to old-binary replay (#229): an on-path attacker can serve a manifest claiming a higher version while pointing at a previously-signed older binary, and signature verification still passes because the version isn’t bound into the signature. Existing v1 manifests stay supported by the client during migration; new deployments should use v2.
Migration
@perry/updater v0.5.391+ accepts both schemaVersion: 1 and
schemaVersion: 2. Bumping your manifest from 1 → 2 requires:
- Update sign-side tooling to compute the new payload
(
sha256(binary) + version.encode("utf-8")) and sign that. - Bump
schemaVersionin the manifest from1to2. - Make sure all deployed clients are running a perry-updater version
that knows about v2 BEFORE you publish a v2 manifest. Older clients
reject
schemaVersion: 2with anunsupported manifest schemaVersionerror. (Plan: ship a perry-updater bump with v2 support to your users via a v1 manifest first; once they’re on the v2-aware client, the next manifest can be v2.)
Keypair
You generate the keypair once and bake the public key into your app at build time; the secret key stays on a release-signing machine alongside the rest of your build artifacts. Compromise of the manifest server alone never lets an attacker push a binary your client will accept.
Sign-side CLI (v0.5.395+)
perry updater ships three subcommands that produce v2-shape signatures
without needing any custom tooling:
# 1) One-time keypair generation. Save kp.json with mode 0600 and
# NEVER commit the secret_key field.
perry updater keygen --output kp.json
# 2) Per-release signing. The output JSON envelope contains every
# manifest-entry field (sha256, signature, size, version, schemaVersion=2).
perry updater sign \
--binary perry-darwin-aarch64.tar.gz \
--version 1.2.3 \
--secret-key kp.json
# 3) Sanity-check the signature locally before uploading the manifest —
# this is the same algorithm the runtime uses, so a passing verify
# here predicts a passing verify on the client.
perry updater verify \
--binary perry-darwin-aarch64.tar.gz \
--version 1.2.3 \
--signature '<base64 from step 2>' \
--pubkey '<public_key from kp.json>'
Compose a final manifest by piping sign output through jq for each
asset, then merging into the per-platform layout shown above. CI tip:
pass --secret-key-b64 "$ED25519_SECRET_KEY" instead of --secret-key file so the secret can come from a repository secret without ever
hitting the worker’s filesystem.
Install + rollback flow
manifest fetch → semver compare → download to <exe>.staged
↓
sha256 verify → ed25519 verify
↓
arm sentinel (state: "armed")
↓
install: rename <exe> → <exe>.prev
rename <exe>.staged → <exe>
chmod +x (Unix only)
↓
detached relaunch → process.exit(0)
next boot → initUpdater() reads sentinel
├── healthCheckMs alive → clearSentinel (success)
├── graceful exit → clearSentinel (success)
└── restartCount ≥ N → performRollback + exit
installUpdate is atomic where the OS lets us be: POSIX rename(2) on the
same filesystem, NTFS rename-while-open (the PE loader opens with
FILE_SHARE_DELETE so Windows tolerates this since Vista), and Linux’s
mmap’d-inode-stays-alive semantics. If the staging directory ends up on a
different filesystem (a separate mount for /tmp, for instance) the rename
falls back to copy + remove, which has a small non-atomic window.
The sentinel is a JSON file at a per-OS user-writable path:
| Platform | Default location |
|---|---|
| macOS | ~/Library/Application Support/<app>/updater.sentinel |
| Windows | %LOCALAPPDATA%\<app>\updater.sentinel |
| Linux | $XDG_STATE_HOME/<app>/updater.sentinel |
<app> comes from the PERRY_APP_ID environment variable, falling back
to the basename of the running exe. Set PERRY_APP_ID in your launch
environment so the sentinel path stays stable across rename / relocation
of the binary.
Low-level primitives
Use these when the high-level wrapper doesn’t fit — custom progress UI, a multi-channel manifest, an external supervisor that handles restarts, etc.
import {
compareVersions,
verifyHash,
verifySignature,
computeFileSha256,
writeSentinel,
readSentinel,
clearSentinel,
getExePath,
getBackupPath,
getSentinelPath,
installUpdate,
performRollback,
relaunch,
} from "perry/updater"
compareVersions(current, candidate)
Returns -1 (update available), 0 (equal), 1 (downgrade — never offered),
or -2 (parse error). Prerelease tags handled per the semver spec.
// Returns -1 (current < candidate, update available), 0 (equal),
// 1 (current > candidate, never offered as an update), -2 (parse error).
const cmp = compareVersions("1.4.0", "1.4.1")
if (cmp === -1) {
console.log("update available")
} else if (cmp === 0) {
console.log("up to date")
}
verifyHash / verifySignature / computeFileSha256
// SHA-256 + Ed25519 verification of a binary on disk. The signed payload is
// the *raw 32-byte SHA-256 digest* — not the hex string and not the file
// bytes themselves. Sign side: `sha256(file) | ed25519_sign(secret_key)`.
const stagedPath = getExePath() + ".staged"
const expectedHex = "0123456789abcdef..." // from your manifest
const sigB64 = "...base64..." // 64-byte signature, base64
const pubB64 = "...base64..." // 32-byte public key, base64
if (verifyHash(stagedPath, expectedHex) !== 1) {
const actual = computeFileSha256(stagedPath)
console.error(`hash mismatch — expected ${expectedHex}, got ${actual}`)
}
if (verifySignature(stagedPath, sigB64, pubB64) !== 1) {
console.error("signature verification failed")
}
verifyHash and verifySignature return 1 on success, 0 on any failure
(file missing, decode error, mismatch). computeFileSha256 returns the hex
digest as a string, or "" on failure — useful for logging the actual hash
when a verifyHash mismatch fires.
installUpdate / performRollback / relaunch
// `installUpdate` atomically replaces `targetPath` with `stagedPath`,
// keeping the displaced version at `<target>.prev` for rollback.
const target = getExePath()
const staged = target + ".staged"
if (installUpdate(staged, target) !== 1) {
console.error("install failed")
} else {
const pid = relaunch(target)
if (pid < 0) {
console.error("relaunch failed; restart manually")
} else {
// Detached child is now running the new binary — get out of its way.
process.exit(0)
}
}
// `performRollback` restores `<target>.prev` over `target` and moves the
// current (likely-broken) target to `<target>.broken` as a safety net.
if (performRollback(getExePath()) !== 1) {
console.error("no backup to roll back to")
}
relaunch returns the child PID, or -1 on failure. The new process is
fully detached (setsid on Unix, DETACHED_PROCESS | CREATE_NEW_PROCESS_GROUP
on Windows) so closing the current process doesn’t take it down.
Path resolution
// Resolved per platform. macOS walks up to the surrounding `.app` bundle;
// Linux honors $APPIMAGE; Windows / bare ELF returns the canonical exe.
console.log("running exe :", getExePath())
console.log("backup target :", getBackupPath())
// Sentinel path is keyed off PERRY_APP_ID — set this env var so the path
// stays stable across rename/relocation of the binary.
console.log("sentinel path :", getSentinelPath())
getExePath() accounts for platform quirks:
- macOS: walks up to the surrounding
.appbundle if applicable — the.appdirectory is the codesign unit, so that’s what you replace. - Linux: honors
$APPIMAGEwhen set. The AppImage runtime pointscurrent_exe()inside a read-only squashfs mount; the real target to replace is the AppImage file itself. - Windows / bare ELF / bare Mach-O: returns the canonicalized exe path.
Sentinel
// Low-level sentinel API. Most apps use `initUpdater()` from @perry/updater
// instead of touching this directly, but it's here when you need it (custom
// rollback policies, multi-process apps, integration with another supervisor).
const sentinelPath = getSentinelPath()
writeSentinel(sentinelPath, JSON.stringify({ state: "armed", restartCount: 0 }))
const raw = readSentinel(sentinelPath)
if (raw) {
const state = JSON.parse(raw) as { state: string; restartCount: number }
if (state.restartCount >= 2) {
// looks like a crash loop — recover or roll back
clearSentinel(sentinelPath)
}
}
writeSentinel is atomic (tmp file + rename), creates the parent directory
if needed, and returns 1 on success / 0 on any IO error.
clearSentinel is idempotent — returns 1 whether the file existed or not.
What’s not here (yet)
- UI primitives — a “Restart now” modal with
ProgressViewbelongs insideperry/uiproper rather than the updater package. Tracked as a follow-up. - Privileged install for system-wide locations (
/Applications,Program Files). The current install path only handles user-writable locations (~/Applications,~/.local/bin,%LOCALAPPDATA%). UAC /SMJobBlessis a separate concern. - Delta updates (bsdiff), multi-channel (stable / beta), staged rollouts.
- Notarization / code-signing during install. Binaries are expected to arrive already signed; the updater doesn’t try to be a notarization tool.
Testing your update flow
The crate ships smoke-test scripts that exercise verify → install → relaunch end-to-end against a real Perry binary:
- Unix:
scripts/smoke_updater.sh - Windows:
scripts/smoke_updater.ps1
Both spin up a tiny HTTP server, build a v1.0.0 binary that drives the update flow, build a v1.0.1 binary that proves it ran, and verify the relaunch handed off correctly. Run them locally before shipping a release that depends on the updater wiring.
Next Steps
- System APIs — the rest of
perry/system - HTTP & Networking —
fetch()is what the wrapper uses internally - Cryptography — Ed25519 sign / verify primitives for tooling that builds the manifest
System APIs Overview
The perry/system module provides access to platform-native system features:
preferences, secure storage, notifications, dark-mode detection, audio
capture, and app introspection. Every snippet below is excerpted from
docs/examples/system/snippets.ts — CI
links the file on every PR.
// import {
// openURL, isDarkMode,
// preferencesGet, preferencesSet,
// keychainSave, keychainGet, keychainDelete,
// notificationSend,
// audioStart, audioStop, audioGetLevel, audioGetPeak, audioGetWaveform,
// } from "perry/system"
Available APIs
| Function | Description | Platforms |
|---|---|---|
openURL(url) | Open URL in default browser/app | All |
isDarkMode() | Check system dark mode | All |
getDeviceIdiom() | "phone", "pad", "mac", "tv", … | All |
getDeviceModel() | Device model identifier (e.g. "iPhone13,4") | All |
preferencesSet(key, value) | Store a preference (string or number) | All |
preferencesGet(key) | Read a preference (returns `string | number |
keychainSave(key, value) | Secure storage write | All |
keychainGet(key) | Secure storage read | All |
keychainDelete(key) | Secure storage remove | All |
notificationSend(title, body) | Local notification | All |
notificationCancel(id) | Cancel a scheduled notification | Apple |
notificationOnTap(cb) | Handle banner taps | Apple |
notificationRegisterRemote(cb) / notificationOnReceive(cb) | Push (APNs) | iOS, macOS |
audioStart() / audioStop() | Microphone capture | All |
audioGetLevel() / audioGetPeak() | RMS / peak amplitude (0..1) | All |
audioGetWaveform(n) | Recent waveform samples for visualization | All |
audioSetOutputFilename(p) / audioStartRecording() / audioStopRecording() | Capture mic to a WAV file | All native |
geolocationGetCurrent(ok, err) | One-shot device position | iOS, Android, macOS |
geolocationWatch(cb) / geolocationStopWatch(id) | Subscribe to position updates | iOS, Android, macOS |
geolocationRequestPermission(cb) | Request location permission | iOS, Android, macOS |
imagePickerPick(max, multi, cb) | Native photo-library picker | iOS, Android, macOS |
registerTask(id, fn) / schedule(id, …) / cancel(id) | Deferred / periodic background work — see perry/background | iOS, Android, tvOS, visionOS, watchOS, macOS |
Clipboard lives in
perry/ui(notperry/system): importclipboardReadandclipboardWritefrom there.
Quick Example
if (isDarkMode()) {
console.log("Dark mode is active")
}
// Strings and numbers round-trip natively — no manual stringification needed.
preferencesSet("theme", "dark")
preferencesSet("font-size", 14)
const theme = preferencesGet("theme") // string | number | undefined
const fontSize = preferencesGet("font-size") // → 14 (number)
if (typeof theme === "string") {
console.log(`saved theme: ${theme}`)
}
if (typeof fontSize === "number") {
console.log(`saved font-size: ${fontSize}`)
}
openURL("https://example.com")
Next Steps
Preferences
Store and retrieve user preferences using the platform’s native storage.
Every snippet below is excerpted from
docs/examples/system/snippets.ts — CI
links it on every PR.
Usage
preferencesSet(key, value) accepts strings or numbers and round-trips
them natively (NSUserDefaults / GSettings / Registry preserve the original
type). preferencesGet(key) returns string | number | undefined:
// Strings and numbers round-trip natively — no manual stringification needed.
preferencesSet("theme", "dark")
preferencesSet("font-size", 14)
const theme = preferencesGet("theme") // string | number | undefined
const fontSize = preferencesGet("font-size") // → 14 (number)
if (typeof theme === "string") {
console.log(`saved theme: ${theme}`)
}
if (typeof fontSize === "number") {
console.log(`saved font-size: ${fontSize}`)
}
Platform Storage
| Platform | Backend |
|---|---|
| macOS | NSUserDefaults |
| iOS | NSUserDefaults |
| Android | SharedPreferences |
| Windows | Windows Registry |
| Linux | GSettings / file-based |
| Web | localStorage |
Preferences persist across app launches. They are not encrypted — use Keychain for sensitive data.
Next Steps
Keychain
Securely store sensitive data like tokens, passwords, and API keys using the
platform’s secure storage. Every snippet below is excerpted from
docs/examples/system/snippets.ts — CI
links it on every PR.
Usage
keychainSave("api_token", "sk-...")
const token = keychainGet("api_token")
keychainDelete("api_token")
console.log(`token length: ${token.length}`)
The free-function API is keychainSave(key, value), keychainGet(key) (returns
the stored string, or an empty string if the key isn’t present), and
keychainDelete(key).
Platform Storage
| Platform | Backend |
|---|---|
| macOS | Security.framework (Keychain) |
| iOS | Security.framework (Keychain) |
| Android | Android Keystore |
| Windows | Windows Credential Manager (CredWrite/CredRead/CredDelete) |
| Linux | libsecret |
| Web | localStorage (not truly secure) |
Web: The web platform uses
localStorage, which is not encrypted. For web apps handling sensitive data, consider server-side storage instead.
Next Steps
- Preferences — Non-sensitive preferences
- Notifications — Local notifications
- Overview — All system APIs
Notifications
Send local notifications using the platform’s notification system. Every
snippet below is excerpted from
docs/examples/system/snippets.ts — CI
links it on every PR.
Sending a notification
notificationSend("Build complete", "All targets compiled in 4.2s.")
Reacting to a tap
notificationOnTap((id: string, action?: string) => {
console.log(`tapped notification ${id}; action=${action ?? "(default)"}`)
})
action is the action-button identifier when the user picks a button, or
undefined for the default banner tap.
Cancelling a scheduled notification
notificationCancel("daily-reminder")
notificationCancel(id) is a no-op if no scheduled notification with that id
exists.
Push notifications (APNs / Firebase)
notificationRegisterRemote((token: string) => {
console.log(`APNs device token: ${token}`)
})
notificationOnReceive((payload: object) => {
console.log(`got remote payload: ${JSON.stringify(payload)}`)
})
notificationRegisterRemote(cb) fires once when the OS returns a device token
— on Apple platforms the token is the canonical uppercase hex string APNs
expects. notificationOnReceive(cb) runs whenever a remote payload arrives
while the app is foregrounded; the payload is the APNs aps userInfo
dictionary (or equivalent platform shape) converted to a plain object.
Requires the relevant platform capability (APNs entitlement on iOS/macOS,
Firebase Messaging on Android — wired via JNI through
PerryFirebaseMessagingService, see #98).
No-op on platforms without a push pipeline (tvOS, visionOS, watchOS, GTK4,
Windows, Web).
Platform Implementation
| Platform | Backend |
|---|---|
| macOS | UNUserNotificationCenter |
| iOS | UNUserNotificationCenter |
| Android | NotificationManager |
| Windows | Toast notifications |
| Linux | GNotification |
| Web | Web Notification API |
Permissions: On macOS, iOS, and Web, the user may need to grant notification permissions. On first use, the system will prompt automatically.
Next Steps
Audio Capture
The perry/system module provides real-time audio capture from the device
microphone, with A-weighted dB(A) level metering and waveform sampling —
everything needed to build a sound meter, audio visualizer, or voice-level
indicator. Every snippet below is excerpted from
docs/examples/system/snippets.ts — CI
links it on every PR.
const ok = audioStart() // 1 on success, 0 on failure
if (ok === 1) {
const level = audioGetLevel() // 0..1
const peak = audioGetPeak() // 0..1
const waveform = audioGetWaveform(64) // sample-count
console.log(`level=${level} peak=${peak} waveform=${waveform}`)
audioStop()
}
API Reference
audioStart()
Start capturing audio from the device microphone. Returns 1 on success, 0
on failure (permission denied, no microphone, etc.).
On platforms that require permission (iOS, Android, Web), the system permission dialog is shown automatically.
audioStop()
Stop audio capture and release the microphone.
audioGetLevel()
Get the current A-weighted sound level (a smoothed value with a 125 ms time constant). Typical ranges:
- ~30 dB — quiet room
- ~50 dB — normal conversation
- ~70 dB — busy street
- ~90 dB — loud music
- ~110+ dB — dangerously loud
audioGetPeak()
Get the current peak sample amplitude (0.0–1.0). Useful for simple level
indicators without dB conversion.
audioGetWaveform(sampleCount)
Get recent waveform samples for visualization. Pass the number of samples you want; the runtime returns the most recent N readings from its internal ring buffer. Useful for drawing waveform displays or level history charts.
audioSetOutputFilename(filename)
Set the destination path for the next call to audioStartRecording. Pass an
absolute path or a path relative to the app’s working directory. Must be
called before audioStartRecording.
audioStartRecording()
Begin writing captured microphone audio to the file set by
audioSetOutputFilename. The output is a WAV file (16-bit PCM, mono,
48 kHz on every platform). Calling without a destination set is a no-op.
audioStopRecording()
Finalize the in-progress recording — flushes pending samples, writes the RIFF/WAVE header sizes, and closes the file. Safe to call when no recording is in flight.
import {
audioStart,
audioStop,
audioSetOutputFilename,
audioStartRecording,
audioStopRecording,
} from "perry/system";
audioStart();
audioSetOutputFilename("/tmp/captured.wav");
audioStartRecording();
// … capture for some duration …
audioStopRecording();
audioStop();
audioStartRecording does not imply audioStart — start the input first,
then start the file writer.
Platform Implementations
| Platform | Audio Backend | Permissions |
|---|---|---|
| macOS | AVAudioEngine | Microphone permission dialog |
| iOS | AVAudioSession + AVAudioEngine | System permission dialog |
| Android | AudioRecord (JNI) | RECORD_AUDIO permission |
| Linux | PulseAudio (libpulse-simple) | None (system-level) |
| Windows | WASAPI (shared mode) | None |
| Web | getUserMedia + AnalyserNode | Browser permission dialog |
All platforms capture at 48 kHz mono and apply the same A-weighting filter (IEC 61672 standard, 3 cascaded biquad sections).
Next Steps
Media Playback
The perry/media module provides streaming media playback — HTTP/HTTPS
audio URLs (Subsonic, Icecast, plain MP3/AAC, HLS m3u8), file:// paths,
lock-screen / Now Playing metadata, and remote-command (Siri Remote /
Touch Bar / Control Center) integration.
Quick start
import {
createPlayer,
play,
pause,
setVolume,
onStateChange,
onTimeUpdate,
setNowPlaying,
} from "perry/media";
const player = createPlayer("https://example.com/track.mp3");
if (player === 0) {
console.error("createPlayer failed");
} else {
setVolume(player, 0.8);
setNowPlaying(player, "Track Title", "Artist", "Album", "");
onStateChange(player, (state) => console.log("state:", state));
onTimeUpdate(player, (cur, dur) => console.log(`${cur}/${dur}s`));
play(player); // begins (or resumes) once buffered
}
API surface
| Function | Returns | Notes |
|---|---|---|
createPlayer(url) | handle (1+) or 0 on failure | HTTP/HTTPS or file:// |
play(handle) | void | Resumes if paused |
pause(handle) | void | Position preserved |
stop(handle) | void | Resets position to 0 |
seek(handle, seconds) | void | |
setVolume(handle, volume) | void | 0.0–1.0, clamped |
setRate(handle, rate) | void | 1.0 = normal; Apple supports 0.5–2.0 |
getCurrentTime(handle) | seconds | |
getDuration(handle) | seconds | 0 if live / loading |
getState(handle) | MediaState | See states below |
isPlaying(handle) | boolean | |
onStateChange(h, cb) | void | Fires on every transition |
onTimeUpdate(h, cb) | void | ~10 Hz while playing |
setNowPlaying(h, title, artist, album, artworkUrl) | void | All strings; pass "" for unknown |
destroy(handle) | void | Frees resources |
States
MediaState is one of:
idle— never startedloading— buffering / fetching headersready— first chunk decoded, ready toplay()playing— actively renderingpaused— paused (position preserved)ended— reached end of streamerror— irrecoverable failure (network, codec, …)
ended reliability
ended is fired both from the platform’s native end-of-playback signal
and from a currentTime ≈ duration fallback. Per issue #351
discussion, the native
event has been historically flaky on the web / Chromecast — the same
belt-and-braces is cheap to apply on every backend so a perry/media
consumer can rely on ended firing once per track.
The fallback engages only after play() has been called and duration
is known (live streams report +inf, which sanitises to 0 and disables
the fallback). Window: 0.25s before duration. The native signal sets the
flag first when it works; the fallback sets the same flag on the polling
tick if the signal hasn’t arrived.
Platform implementations
| Platform | Backend | Status |
|---|---|---|
| macOS | AVPlayer + MPNowPlayingInfoCenter + MPRemoteCommandCenter | Implemented + lock-screen |
| iOS | AVPlayer + AVAudioSession Playback + UIImage artwork | Implemented + lock-screen |
| tvOS | AVPlayer + Siri Remote play/pause/skip | Implemented + remote |
| visionOS | AVPlayer + UIImage artwork | Implemented + lock-screen |
| Android | android.media.MediaPlayer + MediaSessionCompat via JNI | Implemented + lock-screen |
| GTK4 / Linux | GStreamer playbin element + MPRIS D-Bus | Implemented + lock-screen |
| Windows | Windows.Media.Playback.MediaPlayer (WinRT) + SystemMediaTransportControls | Implemented + Now Playing |
| watchOS | AVPlayer + AVAudioSession Playback + UIImage artwork | Implemented + Now Playing complication |
| HarmonyOS | @ohos.multimedia.media.AVPlayer via napi | Implemented (lock-screen via @ohos.multimedia.avsession is a follow-up) |
| Web | <audio> element + Media Session API | Implemented (--target web; setNowPlaying populates navigator.mediaSession.metadata + wires play / pause / seekto / seekforward / seekbackward action handlers) |
Stub platforms link cleanly against the same FFI surface — code that
imports perry/media compiles on every target. createPlayer returns
0 on a stub backend so if (player === 0) is the canonical “feature
not available here” check.
On Linux, setNowPlaying exposes the player to the desktop via MPRIS
(org.mpris.MediaPlayer2.perry-<pid> on the session bus). GNOME Shell,
KDE Plasma, playerctl, and any Bluetooth-headphone media-key bridge
that speaks MPRIS will see the metadata and route Play / Pause /
PlayPause / Stop / Seek / SetPosition back to the player. The MPRIS
server is lazy-bootstrapped on the first setNowPlaying call so apps
that don’t need lock-screen integration don’t pay the zbus startup
cost. Next / Previous are no-ops (single-track playback model);
playlists are an app-level concern.
Android — background playback
Perry’s Android backend wires MediaSessionCompat so the lock-screen
tile, Bluetooth headset, Android Auto, and Wear OS see the metadata
pushed by setNowPlaying and route headphone play/pause/stop/seek
events back into the registered onStateChange closure. That covers
foreground use. Apps that want playback to survive the activity being
backgrounded (a podcast app, music player, etc.) need a foreground
service of their own — Android will otherwise kill the audio when the
process drops to the cached state. Add the following to your app’s
AndroidManifest.xml and start the service when playback begins:
<service
android:name=".PerryMediaService"
android:foregroundServiceType="mediaPlayback"
android:exported="false" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />
The service implementation is app-specific — it should hold a
MediaSessionCompat.Token (the same session Perry created), build a
Notification.MediaStyle notification from it, and call
startForeground(...) on play / stopForeground(false) on pause /
stopSelf() on stop. We deliberately don’t ship a default service
because the notification’s branding (small icon, tint, content intent)
depends on the host app.
Threading notes
The onStateChange and onTimeUpdate callbacks fire from the platform’s
main UI thread on every backend, so they share the same JS heap as the
calling code. Implementation detail varies:
- macOS / iOS / tvOS / visionOS — driven by an
NSTimerscheduled on the main run loop at 10 Hz. - Android — driven from
Java_com_perry_app_PerryBridge_nativePumpTick(the existing 125 Hz UI-thread pump), throttled internally to ~10 Hz. Theprepare()call runs on a background worker thread to avoid blocking the UI on network buffering. - GTK4 — driven by a
glib::timeout_add_localtimer on the GLib main loop. EOS / error messages arrive on the GStreamer bus and get forwarded to per-player atomic flags via abus.add_watch_localclosure. - Windows — driven from the
GetMessageW/PeekMessageWmessage loop after each dispatch, throttled to 100 ms by wall-clock comparison. - HarmonyOS — Perry’s
.socannot reach@ohos.multimedia.mediadirectly, soperry/mediacalls record intents into Mutex-protected drain queues inperry-runtime::media_playback. The harvestedpages/Index.ets(emitted byperry-codegen-arktswhenever the module usesperry/media) installs a 100 mssetIntervalpump inaboutToAppearthat drains the queues, dispatches each op against the matchingmedia.AVPlayerinstance (allocated lazily on the firstcreatePlayerdrain), and pushes state observations back into the runtime via thepushMediaState(handle, state, current, duration)NAPI export. AVPlayer’s ownstateChange/timeUpdate/error/endOfStreamevents feed the same callback path. The pump runs on the ArkTS UI thread, so closures fired bymedia_playback::push_media_stateshare the same arena as Perry’smain(). Lock-screen integration (@ohos.multimedia.avsession) is a follow-up — the runtime queues now-playing metadata viadrainNowPlayingbut the ArkTS-side AVSession dispatch is a no-op beyond a hilog line for now (tracked under issue #369).
Now Playing on Apple platforms
Apple’s MPNowPlayingInfoCenter is a process-wide singleton — the most
recent setNowPlaying call wins. For a single-player app (Subsonic
client, podcast player) this matches user expectation. The
MPRemoteCommandCenter handlers route play / pause / togglePlayPause
events to the first live player handle — multi-player apps that
need an explicit “active player” should manage that themselves.
artworkUrl accepts:
file://paths — loaded synchronously via NSImage / UIImagehttps://URLs — fetched synchronously via NSData(contentsOf:) and wrapped in UIImage. The synchronous fetch is acceptable for a one-off artwork load (the MPNowPlayingInfoCenter dict is consumed synchronously when set).
watchOS Info.plist requirements
watchOS keeps the audio engine alive when the watch screen sleeps only
if the app’s Info.plist declares the audio background mode under
WKBackgroundModes (the WatchKit equivalent of iOS’s UIBackgroundModes):
<key>WKBackgroundModes</key>
<array>
<string>audio</string>
</array>
Without this entry the OS suspends the watch app a few seconds after the
wrist-down gesture or screen timeout, regardless of whether AVPlayer is
actively rendering. The runtime also auto-activates an AVAudioSession
with category Playback on the first createPlayer(...) call — combined
with the Info.plist entry, this is what tells watchOS the app intends to
keep playing audio in the background.
The Now Playing surface on the watch face is independent from the paired
iPhone’s lock screen — they’re separate processes with separate
MPNowPlayingInfoCenter instances. setNowPlaying on watchOS targets
the watch’s Now Playing complication / glance screen.
Subsonic example
import { createPlayer, play, setNowPlaying, onStateChange } from "perry/media";
function streamUrl(serverUrl: string, user: string, pass: string, songId: string): string {
const params = new URLSearchParams({
u: user, p: pass, v: "1.16.1", c: "PerryClient", id: songId, format: "mp3",
});
return `${serverUrl}/rest/stream?${params.toString()}`;
}
const player = createPlayer(streamUrl("https://music.example.com", "alice", "secret", "12345"));
setNowPlaying(player, "All These Things That I've Done", "The Killers", "Hot Fuss",
"https://music.example.com/rest/getCoverArt?id=12345&u=alice&p=secret&v=1.16.1&c=PerryClient");
onStateChange(player, (state) => {
if (state === "ended") {
// queue.next() ...
}
});
play(player);
Next steps
- Audio Capture — Microphone input + dB metering
- Overview — All system APIs
Geolocation & Image Picker
Two perry/system capabilities that wrap the OS’s location and
photo-library pickers across iOS, Android, macOS, and stub on every
other platform.
Geolocation
Callback-based; wrap in new Promise(r => …) at the call site if a
Promise-shaped API is preferred.
import {
geolocationGetCurrent,
geolocationWatch,
geolocationStopWatch,
geolocationRequestPermission,
} from "perry/system";
geolocationGetCurrent(
(lat, lng, accuracy, timestampMs) => {
console.log(`at ${lat},${lng} ±${accuracy}m`);
},
(errorMessage) => {
console.error("location failed:", errorMessage);
},
);
geolocationGetCurrent(onSuccess, onError)
Resolve the device’s current position. Exactly one of the two callbacks fires per invocation:
onSuccess(lat, lng, accuracy, timestampMs)—accuracyin meters (horizontal);timestampMsis Unix epoch milliseconds.onError(message)— fires on permission denial, timeout, or platform unavailability. Common messages:"permission-denied","no-location","no-provider-available","unsupported-platform".
geolocationWatch(callback): number
Subscribe to position updates. Returns a numeric watch id; pass it to
geolocationStopWatch to cancel. Updates fire whenever the platform
reports movement greater than the OS’s default distance filter.
geolocationStopWatch(id)
Cancel a watch started by geolocationWatch. No-op on unknown ids.
geolocationRequestPermission(callback)
Request location permission. Calls callback(status) where status is
one of "granted", "denied", "restricted", or
"unsupported-platform". Safe to call repeatedly — already-granted
permissions return immediately.
Required configuration
| Platform | Configuration |
|---|---|
| iOS | NSLocationWhenInUseUsageDescription in Info.plist. Backed by CLLocationManager. |
| Android | <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> (or ACCESS_COARSE_LOCATION) in AndroidManifest.xml. Backed by LocationManager. |
| macOS | NSLocationWhenInUseUsageDescription in Info.plist for sandboxed apps. Backed by CLLocationManager. |
| tvOS / watchOS / visionOS / GTK4 / Windows / Web | No-op stub — geolocationGetCurrent invokes onError immediately with "unsupported-platform". |
Promise wrapper
import { geolocationGetCurrent } from "perry/system";
function getPosition(): Promise<{
lat: number;
lng: number;
accuracy: number;
timestamp: number;
}> {
return new Promise((resolve, reject) => {
geolocationGetCurrent(
(lat, lng, accuracy, timestamp) =>
resolve({ lat, lng, accuracy, timestamp }),
(msg) => reject(new Error(msg)),
);
});
}
Image picker
Present the native photo-library picker. The callback receives an array
of absolute filesystem paths the user selected; read bytes via
fs.readFileSync(path) if needed.
import { imagePickerPick } from "perry/system";
imagePickerPick(
5, // maxCount
true, // allowMultiple
(paths) => {
if (paths.length === 0) {
console.log("user cancelled");
} else {
for (const p of paths) {
console.log("picked:", p);
}
}
},
);
imagePickerPick(maxCount, allowMultiple, callback)
maxCount: number— soft cap on selections. iOS Photo Picker enforces this when API supports; Android Photo Picker (API 33+) accepts a max in[1, 10].allowMultiple: boolean— iffalse, only one image can be picked regardless ofmaxCount.callback(paths: string[])— fires once when the user dismisses the picker.pathsis empty if the user cancelled.
Platform implementations
| Platform | Backend | Permissions |
|---|---|---|
| iOS | PHPickerViewController | None — the system picker doesn’t require Photos permission |
| Android (API 33+) | MediaStore.ACTION_PICK_IMAGES (Photo Picker) | None — privacy-preserving |
| Android (API < 33) | ACTION_GET_CONTENT fallback | READ_MEDIA_IMAGES (used only by the fallback path) |
| macOS | NSOpenPanel filtered to image UTIs | None |
| All other targets | No-op stub — callback invoked with [] immediately | — |
On Android, picked URIs are copied into the app’s cache dir (named
perry_pick_<ms>_<idx>.<ext> with the extension inferred from the MIME
type) so the absolute path returned is safe to read with fs.
Image compression
Pair the picker with the sharp package (compiled natively via Perry’s
well-known bindings) to compress before upload:
import sharp from "sharp";
const buf = await sharp(pickedPath)
.resize({ width: 1600 })
.jpeg({ quality: 80 })
.toBuffer();
See Other Modules for the full sharp
surface.
Background Tasks
The perry/background module schedules deferred or periodic work that the
operating system runs even when the app is in the background — refreshing
data, polling for updates, or syncing state without keeping the app in the
foreground.
import { registerTask, schedule, cancel } from "perry/background";
registerTask("com.example.refresh", async () => {
await syncOrders();
});
schedule(
"com.example.refresh",
"appRefresh",
Date.now() + 60_000, // earliestStartMs
true, // requiresNetwork
false, // requiresCharging
);
API
registerTask(identifier, handler)
Register a handler for a background-task identifier. The OS calls this handler when it decides to wake the app for the matching schedule.
identifier: string— free-form, but on iOS / tvOS / visionOS it must also appear inInfo.plistunderBGTaskSchedulerPermittedIdentifiers. Apple rejects unregistered identifiers at submit time.handler: () => Promise<void> | void— async or sync. The OS gives a fixed budget (~30 s forappRefresh, several minutes forprocessing); Perry awaits the returned promise before signalling completion.
On iOS / tvOS, registerTask must be called at module-init time
(before the app loop starts). Perry’s app delegate flushes the registry
during application:didFinishLaunchingWithOptions:. On Android,
visionOS, watchOS, and macOS the call can happen any time.
schedule(identifier, kind, earliestStartMs, requiresNetwork, requiresCharging)
Submit a wake-up request for a registered identifier.
kind: "appRefresh" | "processing""appRefresh"— short (~30 s) wake to refresh data. iOS:BGAppRefreshTaskRequest. Android:OneTimeWorkRequestwith no power constraint."processing"— longer-running work that requires the device to meetrequiresNetwork/requiresCharging. iOS:BGProcessingTaskRequest. Android:OneTimeWorkRequestwith a matchingConstraintsbuilder.
earliestStartMs: number— Unix-epoch milliseconds; pass0for “as soon as the OS allows”.requiresNetwork: boolean— maps tosetRequiresNetworkConnectivity(iOS/visionOS/tvOS),setRequiredNetworkType(CONNECTED)(Android), orsetRequiresNetworkConnectivityon the macOS scheduler. Advisory on watchOS (the OS decides).requiresCharging: boolean— maps tosetRequiresExternalPower(iOS/tvOS/visionOS),setRequiresCharging(true)(Android). Advisory on watchOS / macOS.
Calling schedule for an identifier that already has a pending request
replaces it — both iOS and Android enforce uniqueness per identifier.
cancel(identifier)
Cancel a previously scheduled task. No-op for unknown ids. On watchOS
there is no native cancel API; cancel removes the handler from
Perry’s registry so a fired refresh becomes a no-op.
Platform support
| Platform | Backend | Wake while not running? |
|---|---|---|
| iOS | BGTaskScheduler | Yes (per Apple’s policy) |
| Android | androidx.work (OneTimeWorkRequest + PerryBackgroundWorker) | Yes |
| tvOS | BGTaskScheduler (tvOS 13+) | Only while the box is on (during screensaver / different app) |
| visionOS | BGTaskScheduler (visionOS 1.0+) | Yes |
| watchOS | WKApplication.scheduleBackgroundRefresh (watchOS 7+) | Yes; only appRefresh kind, no native cancel |
| macOS | NSBackgroundActivityScheduler | Only while app is running |
| GTK4 (Linux) | No equivalent — silent no-op | — |
| Windows | No equivalent without admin or MSIX — silent no-op | — |
| Web | Silent no-op | — |
For Linux desktop and Win32 Perry apps, deploy-time scheduling
(systemd --user timer units, Windows Task Scheduler) is the only path;
the app cannot register them at runtime. For periodic refresh while a
desktop app is running, use setInterval() directly.
iOS Info.plist requirement
iOS / tvOS / visionOS reject any submitTaskRequest: whose identifier
isn’t whitelisted at compile time. Add the identifiers your app registers
to your Info.plist:
<key>BGTaskSchedulerPermittedIdentifiers</key>
<array>
<string>com.example.refresh</string>
</array>
Without this entry the submit call fails silently and the OS never
delivers the wake-up.
Android: Google’s WorkManager
The Android implementation requires androidx.work:work-runtime-ktx on
the app’s classpath. Perry’s Android template already pulls it in —
crates/perry-ui-android/template/app/build.gradle.kts. If you ship a
custom Gradle setup, add:
implementation("androidx.work:work-runtime-ktx:2.9.0")
Branching by platform
Use getDeviceIdiom() from perry/system to skip background scheduling
on platforms where it’s a no-op:
import { getDeviceIdiom } from "perry/system";
import { registerTask, schedule } from "perry/background";
const idiom = getDeviceIdiom();
if (idiom === "phone" || idiom === "pad" || idiom === "watch") {
registerTask("refresh", refreshHandler);
schedule("refresh", "appRefresh", 0, true, false);
} else {
// Desktop fallback: poll while running
setInterval(refreshHandler, 5 * 60 * 1000);
}
Notes & limitations
- iOS budget is approximately 30 s for
appRefreshand a few minutes forprocessing— design handlers around that. - Android
WorkManagerenforces a 15-minute minimum forPeriodicWorkRequest; Perry’sschedulealways builds aOneTimeWorkRequestto avoid that constraint, but the OS may still delay the run based on doze mode and battery state. - Promise-based completion is synchronous-best-effort: Perry pumps
microtasks before and after invoking the handler, so simple
awaitchains run, but a handler that returns a long-livedPromisemay miss the OS’s completion deadline.
Other System APIs
Additional platform-level APIs. Every snippet below is excerpted from a real
file CI compiles on every PR — see
docs/examples/system/snippets.ts for
the perry/system pieces and
docs/examples/ui/events/snippets.ts
for clipboard.
Open URL
Open a URL in the default browser or application:
openURL("https://example.com")
| Platform | Implementation |
|---|---|
| macOS | NSWorkspace.open |
| iOS | UIApplication.open |
| Android | Intent.ACTION_VIEW |
| Windows | ShellExecuteW |
| Linux | xdg-open |
| Web | window.open |
Dark Mode Detection
if (isDarkMode()) {
console.log("Dark mode is active")
}
| Platform | Detection |
|---|---|
| macOS | NSApp.effectiveAppearance |
| iOS | UITraitCollection |
| Android | Configuration.uiMode |
| Windows | Registry (AppsUseLightTheme) |
| Linux | GTK settings |
| Web | prefers-color-scheme media query |
Clipboard
Clipboard helpers live in perry/ui (not perry/system):
// Copy to clipboard
clipboardWrite("Hello, clipboard!")
// Read from clipboard
const text = clipboardRead()
log.set(`clipboard length: ${text.length}`)
Device Identity
console.log(`device idiom: ${getDeviceIdiom()}`)
console.log(`device model: ${getDeviceModel()}`)
getDeviceIdiom() returns the broad form factor ("phone", "pad", "mac",
"tv", …); getDeviceModel() returns the platform-specific model identifier
("iPhone15,2", "MacBookPro18,3", etc.).
Next Steps
- Overview — All system APIs
- UI Overview — Building UIs
Widgets (WidgetKit) Overview
Perry can compile TypeScript widget declarations to native widget extensions across 4 platforms: iOS (WidgetKit), Android (App Widgets), watchOS (Complications), and Wear OS (Tiles).
Status: the
perry/widgetAPI is wired in the HIR (crates/perry-hir/src/lower.rs:try_lower_widget_decl) and emits via dedicated codegen crates (perry-codegen-glance,perry-codegen-wear-tiles, the WidgetKit emitter). The snippets on the widget docs pages compile-link cleanly on the host LLVM target —Widget({...})lowers to a no-op there — and CI verifies that viadocs/examples/widgets/snippets.ts. What CI cannot do today is drive the actual cross-compile targets (--target ios-widget,--target android-widget, etc.) because each requires an--app-bundle-idnot yet surfaced through the doc-tests harness — tracked in #194. For a working end-to-end reference seeexamples/widget_demo.ts.
What Are Widgets?
Home screen widgets display glanceable information outside your app. Perry’s perry/widget module lets you define widgets in TypeScript that compile to each platform’s native widget system.
Widget({
kind: "MyWidget",
displayName: "My Widget",
description: "Shows a greeting",
entryFields: { name: "string" },
render: (entry) =>
VStack([
Text(`Hello, ${entry.name}!`),
]),
})
How It Works
TypeScript widget declaration
↓ Parse & Lower to WidgetDecl HIR
↓ Platform-specific codegen
↓
iOS/watchOS: SwiftUI WidgetKit extension (Entry, View, TimelineProvider, WidgetBundle, Info.plist)
Android: AppWidgetProvider + layout XML + AppWidgetProviderInfo
Wear OS: TileService + layout
The compiler generates a complete native widget extension for each platform — no platform-specific language knowledge required.
Building
perry widget.ts --target ios-widget # iOS WidgetKit extension
perry widget.ts --target android-widget # Android App Widget
perry widget.ts --target watchos-widget # watchOS Complication
perry widget.ts --target watchos-widget-simulator # watchOS Simulator
perry widget.ts --target wearos-tile # Wear OS Tile
Each target produces the appropriate native widget extension for that platform.
Next Steps
- Creating Widgets — Widget() API in detail
- Components & Modifiers — Available widget components
- Configuration — Widget configuration options
- Data Fetching — Timeline providers and data loading
- Cross-Platform Reference — Platform-specific details
- watchOS Complications — watchOS-specific guide
- Wear OS Tiles — Wear OS-specific guide
Creating Widgets
Define home screen widgets using the Widget() function.
Status: the full
Widget({...})snippets on this page compile-link cleanly on the host LLVM target viadocs/examples/widgets/snippets.ts, so the API shapes are verified against the codegen. The actual cross-compile targets (--target ios-widget/android-widget/watchos-widget/wearos-tile) still aren’t driven by the doc-tests harness — each requires--app-bundle-idand a platform SDK (#194). For the canonical end-to-end shape seeexamples/widget_demo.ts. Fragments below that show partial syntax (just theentryFieldsobject, just arender:body, etc.) are rendered as plain text — the full declarations they appear inside are covered by the verified anchors.
Widget Declaration
Widget({
kind: "WeatherWidget",
displayName: "Weather",
description: "Shows current weather",
entryFields: {
temperature: "number",
condition: "string",
location: "string",
},
render: (entry) =>
VStack([
HStack([
Text(entry.location),
Spacer(),
Image("cloud.sun.fill"),
]),
Text(`${entry.temperature}°`),
Text(entry.condition),
]),
})
Widget Options
| Property | Type | Description |
|---|---|---|
kind | string | Unique identifier for the widget |
displayName | string | Name shown in widget gallery |
description | string | Description in widget gallery |
entryFields | object | Data fields with types ("string", "number", "boolean", arrays, optionals, objects) |
render | function | Render function receiving entry data, returns widget tree. Optional 2nd param for family. |
config | object | Configurable parameters the user can edit (see below) |
provider | function | Timeline provider function for dynamic data (see below) |
appGroup | string | App group identifier for sharing data with the host app |
Entry Fields
Entry fields define the data your widget displays. Each field has a name and type:
entryFields: {
title: "string",
count: "number",
isActive: "boolean",
}
Array, Optional, and Object Fields
Entry fields support richer types beyond primitives:
entryFields: {
items: [{ name: "string", value: "number" }], // Array of objects
subtitle: "string?", // Optional string
stats: { wins: "number", losses: "number" }, // Nested object
}
These compile to a Swift TimelineEntry struct:
struct WeatherEntry: TimelineEntry {
let date: Date
let temperature: Double
let condition: String
let location: String
}
Conditionals in Render
Use ternary expressions for conditional rendering:
Widget({
kind: "ConditionalWidget",
displayName: "Conditional",
description: "Renders based on entry data",
entryFields: {
isActive: "boolean",
count: "number",
},
render: (entry) =>
VStack([
Text(entry.isActive ? "Active" : "Inactive"),
entry.count > 0 ? Text(`${entry.count} items`) : Spacer(),
]),
})
Template Literals
Template literals in widget text are compiled to Swift string interpolation:
Widget({
kind: "TemplateLiteralWidget",
displayName: "Template Literal",
description: "Template literals compile to Swift string interpolation",
entryFields: {
name: "string",
score: "number",
},
render: (entry) =>
// Template literal: `${entry.name}: ${entry.score} points`
// Compiles to: Text("\(entry.name): \(entry.score) points")
Text(`${entry.name}: ${entry.score} points`),
})
Configuration Parameters
The config field defines user-editable parameters that appear in the widget’s edit UI:
Widget({
kind: "CityWeather",
displayName: "City Weather",
description: "Weather for a chosen city",
config: {
city: { type: "string", displayName: "City", default: "New York" },
units: {
type: "enum",
displayName: "Units",
values: ["Celsius", "Fahrenheit"],
default: "Celsius",
},
},
entryFields: { temperature: "number", condition: "string" },
render: (entry) => Text(`${entry.temperature}° ${entry.condition}`),
})
Provider Function
The provider field defines a timeline provider that fetches data for the widget:
Widget({
kind: "StockWidget",
displayName: "Stock Price",
description: "Shows current stock price",
config: {
symbol: { type: "string", displayName: "Symbol", default: "AAPL" },
},
entryFields: { price: "number", change: "string" },
provider: async (config) => {
const res = await fetch(`https://api.example.com/stock/${config.symbol}`)
const data = await res.json()
return { price: data.price, change: data.change }
},
// Inline-options form — the chain form `.font("title")` parses but is
// dropped at HIR-lowering time (#195).
render: (entry) =>
VStack([
Text(`$${entry.price}`, { font: "title" }),
Text(entry.change, { color: "green" }),
]),
})
Note: the chain-style modifiers (
.font("title").color("green")) parse but are dropped at HIR-lowering time — see #195. The verified extract above uses the inline-options formText("...", { font: "title" }), which is what actually round-trips through the widget codegen.
Placeholder Data
When the widget has no data yet (e.g., first load), the provider can return placeholder data by providing a placeholder field:
Widget({
kind: "NewsWidget",
entryFields: { headline: "string", source: "string" },
placeholder: { headline: "Loading...", source: "---" },
// ...
});
Family-Specific Rendering
The render function accepts an optional second parameter for the widget family, allowing different layouts per size:
render: (entry, family) =>
family === "systemLarge"
? VStack([
Text(entry.title).font("title"),
ForEach(entry.items, (item) => Text(item.name)),
])
: HStack([
Image("star.fill"),
Text(entry.title).font("headline"),
]),
Supported families: "systemSmall", "systemMedium", "systemLarge", "accessoryCircular", "accessoryRectangular", "accessoryInline".
App Group
The appGroup field specifies a shared container for data exchange between the host app and the widget:
Widget({
kind: "AppDataWidget",
appGroup: "group.com.example.myapp",
// ...
});
Multiple Widgets
Define multiple widgets in a single file. They’re bundled into a WidgetBundle:
Widget({
kind: "SmallWidget",
// ...
});
Widget({
kind: "LargeWidget",
// ...
});
Next Steps
- Components — Available widget components and modifiers
- Overview — Widget system overview
Widget Components & Modifiers
Available components and modifiers for widgets.
Status: this page mixes (a) tiny fragments showing component shape — rendered as plain
textbecause they’re not standalone declarations and can’t compile — and (b) one full verified Widget at the bottom that compile-links viadocs/examples/widgets/snippets.ts. The doc-tests harness can’t drive--target ios-widget/android-widget/watchos-widget/wearos-tiledirectly (each needs--app-bundle-idand a platform SDK — #194). Note also that the modifier parser incrates/perry-hir/src/lower.rs(parse_modifiers_from_args/parse_single_modifier) only reads modifiers from inline option-object arguments — e.g.Text("hi", { font: "title", color: "red" })andVStack([...], { padding: 16 }). Method-style chains likeText("hi").font("title")shown below parse without error but drop the modifier at HIR-lowering time (#195). The chain form is documented here because it reads naturally; the verified Complete Example at the bottom of the page uses the inline-options form that actually round-trips through the widget codegen path. The end-to-end reference isexamples/widget_demo.ts.
Text
Text("Hello, World!")
Text(`${entry.name}: ${entry.value}`)
Text Modifiers
const t = Text("Styled");
t.font("title"); // .title, .headline, .body, .caption, etc.
t.color("blue"); // Named color or hex
t.bold();
Layout
VStack
VStack([
Text("Top"),
Text("Bottom"),
])
HStack
HStack([
Text("Left"),
Spacer(),
Text("Right"),
])
ZStack
ZStack([
Image("background"),
Text("Overlay"),
])
Spacer
Flexible space that expands to fill available room:
HStack([
Text("Left"),
Spacer(),
Text("Right"),
])
Image
Display SF Symbols or asset images:
Image("star.fill") // SF Symbol
Image("cloud.sun.rain.fill") // SF Symbol
ForEach
Iterate over array entry fields to render a list of components:
ForEach(entry.items, (item) =>
HStack([
Text(item.name),
Spacer(),
Text(`${item.value}`),
])
)
Divider
A visual separator line:
VStack([
Text("Above"),
Divider(),
Text("Below"),
])
Label
A label with text and an SF Symbol icon:
Label("Downloads", "arrow.down.circle")
Label(`${entry.count} items`, "folder.fill")
Gauge
A circular or linear progress indicator:
Gauge(entry.progress, 0, 100) // value, min, max
Gauge(entry.battery, 0, 1.0)
Modifiers
Widget components support SwiftUI-style modifiers. The chain forms shown below
parse but drop their modifiers at HIR-lowering time
(#195) — use the inline
option-object form (Text("hi", { font: "title" }),
VStack([...], { padding: 16 })) for the form that actually reaches the
codegen, as in the Complete Example at the bottom of
this page.
Font
Text("Title").font("title")
Text("Body").font("body")
Text("Caption").font("caption")
Color
Text("Red text").color("red")
Text("Custom").color("#FF6600")
Padding
VStack([...]).padding(16)
Frame
widget.frame(width, height)
Max Width
widget.maxWidth("infinity") // Expand to fill available width
Minimum Scale Factor
Allow text to shrink to fit:
Text("Long text").minimumScaleFactor(0.5)
Container Background
Set background color for the widget container:
VStack([...]).containerBackground("blue")
Widget URL
Make the widget tappable with a deep link:
VStack([...]).url("myapp://detail/123")
Edge-Specific Padding
Apply padding to specific edges:
VStack([...]).paddingEdge("top", 8)
VStack([...]).paddingEdge("horizontal", 16)
Conditionals
Render different components based on entry data:
render: (entry) =>
VStack([
entry.isOnline
? Text("Online").color("green")
: Text("Offline").color("red"),
]),
Complete Example
The full Widget below is the verified extract — it compile-links on the host LLVM target and uses the inline-options modifier form that round-trips through the codegen.
Widget({
kind: "StatsWidget",
displayName: "Stats",
description: "Shows daily stats",
entryFields: {
steps: "number",
calories: "number",
distance: "string",
},
// Inline-options modifier form — the `.font("title").bold()` chain form
// parses but its modifiers don't reach the codegen (#195).
render: (entry) =>
VStack([
HStack([
Image("figure.walk"),
Text("Daily Stats", { font: "headline" }),
]),
Spacer(),
HStack([
VStack([
Text(`${entry.steps}`, { font: "title", fontWeight: "bold" }),
Text("steps", { font: "caption", color: "gray" }),
]),
Spacer(),
VStack([
Text(`${entry.calories}`, { font: "title", fontWeight: "bold" }),
Text("cal", { font: "caption", color: "gray" }),
]),
Spacer(),
VStack([
Text(entry.distance, { font: "title", fontWeight: "bold" }),
Text("km", { font: "caption", color: "gray" }),
]),
]),
], { padding: 16 }),
})
Next Steps
- Creating Widgets — Widget() API
- Overview — Widget system overview
Widget Configuration
Perry widgets support user-configurable parameters. On iOS/watchOS, these compile to AppIntent configurations (the “Edit Widget” sheet). On Android/Wear OS, they compile to a Configuration Activity.
Status: the full
TopSitesWidgetdeclaration below compile-links cleanly on the host LLVM target viadocs/examples/widgets/snippets.ts, so theconfig: { ... }shape is verified againstparse_config_paramsincrates/perry-hir/src/lower.rs. The shorter fragments lower on the page (just aprovider:body, just aconfig:object) are rendered as plain text — they’re not standalone declarations. The cross-compile targets themselves (--target ios-widget/android-widget/watchos-widget/wearos-tile) still aren’t driven by the doc-tests harness — each needs--app-bundle-idand a platform SDK (#194).
Defining Config Fields
Add a config object to your Widget() declaration. Each field specifies a type, allowed values, a default, and a display title.
Widget({
kind: "TopSitesWidget",
displayName: "Top Sites",
description: "Your top performing sites",
supportedFamilies: ["systemSmall", "systemMedium"],
appGroup: "group.com.example.shared",
config: {
sortBy: {
type: "enum",
values: ["clicks", "impressions", "ctr", "position"],
default: "clicks",
title: "Sort By",
},
dateRange: {
type: "enum",
values: ["7d", "28d", "90d"],
default: "7d",
title: "Date Range",
},
},
entryFields: {
total: "number",
label: "string",
},
provider: async (config: { sortBy: string; dateRange: string }) => {
const res = await fetch(
`https://api.example.com/stats?sort=${config.sortBy}&range=${config.dateRange}`,
)
const data = await res.json()
return {
entries: [{ total: data.total, label: data.label }],
reloadPolicy: { after: { minutes: 30 } },
}
},
render: (entry) =>
VStack([
Text(`${entry.total}`, { font: "title", fontWeight: "bold" }),
Text(entry.label, { font: "caption", color: "secondary" }),
]),
})
Supported Parameter Types
| Type | TypeScript | Description |
|---|---|---|
| Enum | { type: "enum", values: [...], default: "...", title: "..." } | Picker with fixed choices |
| Boolean | { type: "bool", default: true, title: "..." } | Toggle switch |
| String | { type: "string", default: "...", title: "..." } | Free-text input |
Accessing Config in the Provider
The provider function receives the current config values as its argument. The config object keys match the field names you defined:
provider: async (config: { sortBy: string; dateRange: string }) => {
// config.sortBy === "clicks" | "impressions" | "ctr" | "position"
// config.dateRange === "7d" | "28d" | "90d"
const url = `https://api.example.com/data?sort=${config.sortBy}`;
const res = await fetch(url);
const data = await res.json();
return { entries: [data] };
},
When the user changes a config value, the system calls your provider again with the updated config.
Boolean Config Example
config: {
showDetails: {
type: "bool",
default: true,
title: "Show Details",
},
},
Platform Mapping
iOS / watchOS (AppIntent)
Perry generates a Swift WidgetConfigurationIntent struct with @Parameter properties and AppEnum types for each enum field. The widget uses AppIntentConfiguration instead of StaticConfiguration.
Generated output (auto-generated, not hand-written):
{Name}Intent.swift– contains the AppEnum cases and the intent struct- The provider conforms to
AppIntentTimelineProviderinstead ofTimelineProvider - Config values are serialized to JSON and passed to the native provider function
Users configure the widget by long-pressing and selecting “Edit Widget”, which presents the system-generated AppIntent UI.
Android / Wear OS (Configuration Activity)
Perry generates a {Name}ConfigActivity.kt with Spinner controls for enum fields and Switch controls for boolean fields. Values are persisted in SharedPreferences keyed by widget ID.
Generated output:
{Name}ConfigActivity.kt– Activity with UI controls and a Save buttonwidget_info_{name}.xml– includesandroid:configurepointing to the config activity- AndroidManifest snippet includes an
<activity>entry withAPPWIDGET_CONFIGUREintent filter
The config activity launches automatically when the user first adds the widget.
Build Commands
# iOS
perry widget.ts --target ios-widget --app-bundle-id com.example.app -o widget_out
# Android
perry widget.ts --target android-widget --app-bundle-id com.example.app -o widget_out
Next Steps
- Data Fetching – Provider function and shared storage
- Components – Available widget components
- Cross-Platform Reference – Feature matrix and build targets
Provider Function and Data Fetching
The provider function is the heart of a dynamic widget. It fetches data, transforms it, and returns timeline entries that the system renders on schedule.
Status: the basic
WeatherWidgetprovider below compile-links cleanly on the host LLVM target viadocs/examples/widgets/snippets.ts, so theprovider/reloadPolicy/entryFieldsshapes are verified against the codegen. The shorter fragments lower on the page (a barereloadPolicy:, aprovider:body without surroundingWidget({...}), etc.) are rendered as plain text. ThesharedStorage()andpreferencesSet()examples are also rendered as plain text — those symbols are provided by the platform-specific glue (AppGroupBridge.swift,Bridge.kt) for--target ios-widget/android-widget/watchos-widget/wearos-tileand don’t link on the host LLVM target. The cross-compile targets themselves still aren’t driven by the doc-tests harness — each needs--app-bundle-idand a platform SDK (#194).
Provider Lifecycle
- The system calls your provider when the widget is first added, when a snapshot is needed, and when the reload policy expires.
- Your provider runs as native LLVM-compiled code linked into the widget extension.
- The provider returns one or more timeline entries. The system renders each entry at its scheduled time.
- After the last entry, the reload policy determines when the provider runs again.
Basic Provider
Widget({
kind: "WeatherProviderWidget",
displayName: "Weather",
description: "Current conditions",
supportedFamilies: ["systemSmall"],
entryFields: {
temperature: "number",
condition: "string",
},
provider: async () => {
const res = await fetch("https://api.weather.example.com/current")
const data = await res.json()
return {
entries: [
{ temperature: data.temp, condition: data.description },
],
reloadPolicy: { after: { minutes: 15 } },
}
},
render: (entry) =>
VStack([
Text(`${entry.temperature}°`, { font: "title" }),
Text(entry.condition, { font: "caption" }),
]),
})
Authenticated Requests with Shared Storage
Widgets run in a separate process and cannot access your app’s memory. Use sharedStorage() to read values that your app has written to a shared container.
iOS / watchOS: App Groups
On Apple platforms, shared storage maps to UserDefaults(suiteName:) backed by an App Group container. Set the appGroup field in your widget declaration:
Widget({
kind: "DashboardWidget",
displayName: "Dashboard",
description: "Account summary",
appGroup: "group.com.example.shared",
entryFields: {
revenue: "number",
users: "number",
},
provider: async () => {
const token = sharedStorage("auth_token");
const res = await fetch("https://api.example.com/dashboard", {
headers: { Authorization: `Bearer ${token}` },
});
const data = await res.json();
return {
entries: [{ revenue: data.revenue, users: data.activeUsers }],
reloadPolicy: { after: { minutes: 30 } },
};
},
render: (entry) =>
VStack([
Text(`$${entry.revenue}`, { font: "title" }),
Text(`${entry.users} active users`, { font: "caption" }),
]),
});
Your main app writes the token to the shared container:
import { preferencesSet } from "perry/system";
// In your app's login flow:
preferencesSet("auth_token", token);
Setup requirement (iOS): Add an App Group capability in Xcode to both the main app target and the widget extension target. The identifier must match the appGroup value.
Android / Wear OS: SharedPreferences
On Android, shared storage maps to SharedPreferences with the name perry_shared. The generated Bridge.kt reads values via context.getSharedPreferences("perry_shared", MODE_PRIVATE).
Reload Policies
The reloadPolicy field controls when the system next calls your provider:
return {
entries: [{ ... }],
reloadPolicy: { after: { minutes: 30 } },
};
| Policy | Behavior |
|---|---|
{ after: { minutes: N } } | Re-fetch after N minutes. Compiles to .after(Date().addingTimeInterval(N*60)) on iOS and setFreshnessIntervalMillis(N*60000) on Wear OS. |
| (omitted) | Defaults to 30 minutes on iOS, 30 minutes on Android/Wear OS. |
Budget limits: iOS restricts widget refreshes. Typical budget is 40–70 refreshes per day. watchOS is stricter (see watchOS Complications). Request only what you need.
JSON Response Handling
The provider function receives the parsed JSON directly. Entry field types must match your entryFields declaration:
entryFields: {
items: { type: "array", items: { type: "object", fields: { name: "string", count: "number" } } },
total: "number",
},
provider: async () => {
const res = await fetch("https://api.example.com/items");
const data = await res.json();
return {
entries: [{
items: data.results.map((r: any) => ({ name: r.name, count: r.count })),
total: data.total,
}],
};
},
Error Handling
If the fetch fails or JSON parsing throws, the widget extension falls back to the placeholder data:
Widget({
// ...
placeholder: { temperature: 0, condition: "Loading..." },
provider: async () => {
const res = await fetch("https://api.example.com/weather");
if (!res.ok) {
// Return stale/fallback data with a short retry interval
return {
entries: [{ temperature: 0, condition: "Unavailable" }],
reloadPolicy: { after: { minutes: 5 } },
};
}
const data = await res.json();
return {
entries: [{ temperature: data.temp, condition: data.desc }],
reloadPolicy: { after: { minutes: 15 } },
};
},
});
The placeholder field provides data shown in the widget gallery and during loading. If the provider throws an unhandled exception, the generated Swift/Kotlin code catches it and renders the placeholder instead.
Multiple Timeline Entries
Return multiple entries to schedule future content without re-fetching:
provider: async () => {
const res = await fetch("https://api.example.com/hourly");
const hours = await res.json();
return {
entries: hours.map((h: any) => ({
temperature: h.temp,
condition: h.condition,
})),
reloadPolicy: { after: { minutes: 60 } },
};
},
Each entry is rendered at the corresponding date in the timeline. The system transitions between entries automatically.
Next Steps
- Configuration – User-configurable parameters
- Cross-Platform Reference – Build targets and platform differences
Cross-Platform Reference
Perry widgets compile from a single TypeScript source to four platforms. The same Widget({...}) declaration produces native code for each target.
Status: this page has no TypeScript fences (only target-flag tables and shell build commands), so the doc-tests harness has nothing to run here. The
--targetflags listed below are all wired incrates/perry/src/commands/compile.rs, but the harness still can’t exercise them end-to-end — each requires--app-bundle-idand a platform SDK (Xcode, Android NDK).
Target Flags
| Platform | Target Flag | Output |
|---|---|---|
| iOS | --target ios-widget | SwiftUI .swift + Info.plist |
| iOS Simulator | --target ios-widget-simulator | Same, simulator SDK |
| Android | --target android-widget | Kotlin/Glance .kt + widget_info XML |
| watchOS | --target watchos-widget | SwiftUI .swift (accessory families) |
| watchOS Simulator | --target watchos-widget-simulator | Same, simulator SDK |
| Wear OS | --target wearos-tile | Kotlin Tiles .kt + manifest |
Feature Matrix
| Feature | iOS | Android | watchOS | Wear OS |
|---|---|---|---|---|
| Text | Yes | Yes | Yes | Yes |
| VStack/HStack/ZStack | Yes | Column/Row/Box | Yes | Column/Row/Box |
| Image (SF Symbols) | Yes | R.drawable | Yes | R.drawable |
| Spacer | Yes | Yes | Yes | Yes |
| Divider | Yes | Spacer+bg | Yes | Spacer |
| ForEach | Yes | forEach | Yes | forEach |
| Label | Yes | Row compound | Yes | Text fallback |
| Gauge | N/A | Text fallback | Yes | CircularProgressIndicator |
| Conditional | Yes | if | Yes | if |
| FamilySwitch | Yes | LocalSize | Yes | requestedSize |
| Config (AppIntent) | Yes | Config Activity | Yes (10+) | SharedPrefs |
| Native provider | Yes | JNI | Yes | JNI |
| sharedStorage | UserDefaults | SharedPrefs | UserDefaults | SharedPrefs |
| Deep linking (url) | widgetURL | clickable Intent | widgetURL | N/A |
Platform-Specific Notes
iOS
- Minimum deployment: iOS 17.0
- AppIntentConfiguration requires
import AppIntents - Widget extension memory limit: ~30MB
Android
- Requires Glance dependency:
androidx.glance:glance-appwidget:1.1.0 - Widget sizes mapped from iOS families: systemSmall=2x2, systemMedium=4x2, systemLarge=4x4
minimumScaleFactornot supported in Glance (skipped with warning)
watchOS
- Minimum deployment: watchOS 9.0
- Accessory families only (circular, rectangular, inline)
- Tighter memory (~15-20MB) and refresh budgets (hourly)
- AppIntent requires watchOS 10+; older versions get StaticConfiguration
Wear OS
- Same native compilation as Android phone (Wear OS = Android)
- Requires Horologist + Tiles Material 3 dependencies
- Tiles are full-screen cards in the carousel
Gaugemaps toCircularProgressIndicator
Build Instructions
iOS
perry widget.ts --target ios-widget --app-bundle-id com.example.app -o widget_out
xcrun --sdk iphoneos swiftc -target arm64-apple-ios17.0 \
widget_out/*.swift -framework WidgetKit -framework SwiftUI \
-o widget_out/WidgetExtension
Android
perry widget.ts --target android-widget --app-bundle-id com.example.app -o widget_out
# Copy .kt files to app/src/main/java/com/example/app/
# Copy xml/ to app/src/main/res/xml/
# Merge AndroidManifest_snippet.xml into AndroidManifest.xml
watchOS
perry widget.ts --target watchos-widget --app-bundle-id com.example.app -o widget_out
xcrun --sdk watchos swiftc -target arm64-apple-watchos9.0 \
widget_out/*.swift -framework WidgetKit -framework SwiftUI \
-o widget_out/WidgetExtension
Wear OS
perry widget.ts --target wearos-tile --app-bundle-id com.example.app -o widget_out
# Copy .kt files to Wear OS module
# Add Horologist + Tiles Material 3 dependencies to build.gradle
# Merge AndroidManifest_snippet.xml
watchOS Complications
Perry widgets can compile to watchOS WidgetKit complications using --target watchos-widget. The same Widget({...}) source produces both iOS and watchOS widgets — the supported families determine the rendering.
Status: the snippet on this page compile-links cleanly on the host LLVM target via
docs/examples/widgets/snippets.ts, so theWidget({...})shape is verified against the codegen. The actual--target watchos-widget/--target watchos-widget-simulatorcross-compile is wired incrates/perry/src/commands/compile.rs(emits through the WidgetKit Swift emitter) but the doc-tests harness can’t drive it yet — each cross-target requires--app-bundle-idnot yet surfaced through the harness (#194) plus a watchOS SDK from Xcode. Build with theperryCLI to validate end-to-end.
Accessory Families
watchOS complications use accessory families instead of system families:
| Family | Size | Best For |
|---|---|---|
accessoryCircular | ~76x76pt | Single icon, number, or Gauge |
accessoryRectangular | ~160x76pt | 2-3 lines of text |
accessoryInline | Single line | Short text only |
Gauge Component
The Gauge component is designed for watchOS circular complications:
Widget({
kind: "QuickStats",
displayName: "Quick Stats",
supportedFamilies: ["accessoryCircular", "accessoryRectangular"],
render(entry: { progress: number; label: string }, family) {
if (family === "accessoryCircular") {
return Gauge(entry.progress, 1.0)
}
return VStack([
Text(entry.label),
Gauge(entry.progress, 1.0),
])
},
})
Gauge Styles
circular— Ring gauge, maps to.gaugeStyle(.accessoryCircularCapacity)in SwiftUIlinear/linearCapacity— Horizontal bar, maps to.gaugeStyle(.linearCapacity)
Refresh Budgets
watchOS has stricter refresh budgets than iOS:
- Recommended: refresh every 60 minutes (
reloadPolicy: { after: { minutes: 60 } }) - Maximum: system may throttle more aggressively than iOS
- Background refresh uses
BackgroundTaskframework
Compilation
# For Apple Watch device
perry widget.ts --target watchos-widget --app-bundle-id com.example.app -o widget_out
# For Apple Watch Simulator
perry widget.ts --target watchos-widget-simulator --app-bundle-id com.example.app -o widget_out
Build:
xcrun --sdk watchos swiftc -target arm64-apple-watchos9.0 \
widget_out/*.swift \
-framework WidgetKit -framework SwiftUI \
-o widget_out/WidgetExtension
Configuration
- watchOS 10+ supports AppIntent for widget configuration (same as iOS 17+)
- Older watchOS versions automatically get
StaticConfigurationfallback configparams work identically to iOS
Memory Considerations
watchOS widget extensions have tighter memory limits (~15-20MB) compared to iOS (~30MB). The provider-only compilation approach is critical — only the data-fetching code runs natively, keeping memory usage minimal.
Wear OS Tiles
Perry widgets can compile to Wear OS Tiles using --target wearos-tile. Tiles are glanceable surfaces in the Wear OS tile carousel and watch face complications.
Status: the snippet on this page compile-links cleanly on the host LLVM target via
docs/examples/widgets/snippets.ts, so theWidget({...})shape is verified against the codegen.--target wearos-tileitself is wired throughcrates/perry-codegen-wear-tilesbut the doc-tests harness can’t drive that cross-target yet —--app-bundle-idplumbing is still pending (#194) and you’ll need an Android NDK + Wear OS Gradle deps. Build with theperryCLI to validate end-to-end.
Concepts
- Tiles are full-screen cards users swipe through on their watch
- Complications are small data displays on the watch face
- Perry compiles
Widget({...})to aSuspendingTileServicewith layout builders
Supported Components
| Widget API | Wear OS Mapping |
|---|---|
Text | LayoutElementBuilders.Text |
VStack | LayoutElementBuilders.Column |
HStack | LayoutElementBuilders.Row |
Spacer | LayoutElementBuilders.Spacer |
Divider | Spacer with 1dp height |
Gauge(circular) | LayoutElementBuilders.Arc + ArcLine |
Gauge(linear) | Text fallback |
Image | Resource-based (provide drawable) |
Example
Widget({
kind: "StepsTile",
displayName: "Steps",
description: "Daily step count",
supportedFamilies: ["accessoryCircular"],
provider: async () => {
return {
entries: [{ steps: 7500, goal: 10000 }],
reloadPolicy: { after: { minutes: 60 } },
}
},
render(entry: { steps: number; goal: number }) {
return VStack([
Gauge(entry.steps / entry.goal, 1.0),
Text(`${entry.steps}`),
])
},
})
Compilation
perry widget.ts --target wearos-tile --app-bundle-id com.example.app -o tile_out
Output:
{Name}TileService.kt—SuspendingTileServicewith tile layout{Name}TileBridge.kt— JNI bridge for native provider (if provider exists)AndroidManifest_snippet.xml— Service declaration
Gradle Integration
Add to your Wear OS module’s build.gradle:
dependencies {
implementation "com.google.android.horologist:horologist-tiles:0.6.5"
implementation "androidx.wear.tiles:tiles-material:1.4.0"
implementation "androidx.wear.tiles:tiles:1.4.0"
}
Merge the manifest snippet into your AndroidManifest.xml:
<service
android:name=".StepsTileService"
android:exported="true"
android:permission="com.google.android.wearable.permission.BIND_TILE_PROVIDER">
<intent-filter>
<action android:name="androidx.wear.tiles.action.BIND_TILE_PROVIDER" />
</intent-filter>
</service>
Native Provider
Same as Android phone widgets — Wear OS is Android:
- Target triple:
aarch64-linux-android libwidget_provider.soloaded viaSystem.loadLibrary- JNI bridge pattern identical to phone Glance widgets
sharedStorage()usesSharedPreferences
Refresh
Wear Tiles use freshnessIntervalMillis on the Tile builder. Set via reloadPolicy: { after: { minutes: N } } in the provider return value. Default: 60 minutes.
Plugin System Overview
Status: wired (#189 closed). Receiver-less calls (
loadPlugin,listPlugins,emitHook,invokeTool, …) andPluginApiinstance methods (api.registerHook,api.registerTool, …) dispatch throughcrates/perry-codegen/src/lower_call.rs::PERRY_PLUGIN_TABLEandPERRY_PLUGIN_INSTANCE_TABLE. TypeScript surface lives intypes/perry/plugin/index.d.ts. Host-side snippets below are compile-link verified by the doc-tests harness againstdocs/examples/plugins/host_snippets.ts; plugin-sideactivate(api)snippets againstdocs/examples/plugins/plugin_snippets.ts.
Perry supports native plugins as shared libraries (.dylib/.so). Plugins extend Perry applications with custom hooks, tools, services, and routes.
How It Works
- A plugin is a Perry-compiled shared library with
activate(api)anddeactivate()entry points - The host application loads plugins with
loadPlugin(path) - Plugins register hooks, tools, and services via the API handle
- The host dispatches events to plugins via
emitHook(name, data)
Host Application
↓ loadPlugin("./my-plugin.dylib")
↓ calls plugin_activate(api_handle)
Plugin
↓ api.registerHook("beforeSave", callback)
↓ api.registerTool("format", callback)
Host
↓ emitHook("beforeSave", data) → plugin callback runs
Quick Example
Plugin (compiled with --output-type dylib)
let count = 0
export function activate(api: PluginApi) {
api.setMetadata("counter", "1.0.0", "Counts hook invocations")
api.registerHook("onRequest", (data) => {
count++
console.log(`Request #${count}`)
return data
})
api.registerTool("getCount", "returns request count", () => count)
}
export function deactivate() {
console.log(`Total requests processed: ${count}`)
}
perry my-plugin.ts --output-type dylib -o my-plugin.dylib
Host Application
import {
loadPlugin, unloadPlugin,
emitHook, emitEvent, invokeTool,
setPluginConfig,
discoverPlugins, listPlugins, listHooks, listTools,
pluginCount, initPlugins,
} from "perry/plugin"
const id = loadPlugin("./counter-plugin.dylib")
console.log(`load returned: ${id !== 0 ? "ok" : "fail"}`)
const plugins = listPlugins()
const hooks = listHooks()
const tools = listTools()
console.log(`loaded: ${pluginCount()} plugin(s), ${hooks.length} hook(s), ${tools.length} tool(s)`)
const result = emitHook("beforeSave", { content: "hello world" })
const greeting = invokeTool("greet", { name: "Perry" })
const formatted = invokeTool("formatCode", {
code: "const x=1",
language: "typescript",
})
Plugin ABI
Plugins must export these symbols:
perry_plugin_abi_version()— Returns ABI version (for compatibility checking)plugin_activate(api_handle)— Called when plugin is loadedplugin_deactivate()— Called when plugin is unloaded
Perry generates these automatically from your activate/deactivate exports.
Native Extensions
Perry also supports native extensions — packages that bundle platform-specific Rust/Swift/JNI code and compile directly into your binary. These are used for accessing platform APIs like the App Store review prompt or StoreKit in-app purchases.
See Native Extensions for details.
Next Steps
- Creating Plugins — Build a plugin step by step
- Hooks & Events — Hook modes, event bus, tools
- Native Extensions — Extensions with platform-native code
- App Store Review — Native review prompt (iOS/Android)
Creating Plugins
Status: wired (#189 closed). See Plugin System Overview — Status for the full surface. Snippets below are compile-link verified by the doc-tests harness against
docs/examples/plugins/plugin_snippets.tsanddocs/examples/plugins/host_snippets.ts.
Build Perry plugins as shared libraries that extend host applications.
Step 1: Write the Plugin
let count = 0
export function activate(api: PluginApi) {
api.setMetadata("counter", "1.0.0", "Counts hook invocations")
api.registerHook("onRequest", (data) => {
count++
console.log(`Request #${count}`)
return data
})
api.registerTool("getCount", "returns request count", () => count)
}
export function deactivate() {
console.log(`Total requests processed: ${count}`)
}
Step 2: Compile as Shared Library
perry counter-plugin.ts --output-type dylib -o counter-plugin.dylib
The --output-type dylib flag tells Perry to produce a .dylib (macOS) or .so (Linux) instead of an executable.
Perry automatically:
- Generates
perry_plugin_abi_version()returning the current ABI version - Generates
plugin_activate(api_handle)calling youractivate()function - Generates
plugin_deactivate()calling yourdeactivate()function - Exports symbols with
-rdynamicfor the host to find
Step 3: Load from Host
import {
loadPlugin, unloadPlugin,
emitHook, emitEvent, invokeTool,
setPluginConfig,
discoverPlugins, listPlugins, listHooks, listTools,
pluginCount, initPlugins,
} from "perry/plugin"
const id = loadPlugin("./counter-plugin.dylib")
console.log(`load returned: ${id !== 0 ? "ok" : "fail"}`)
const found = discoverPlugins("./plugins/")
console.log(`discovered ${found.length} plugin(s)`)
const result = emitHook("beforeSave", { content: "hello world" })
const greeting = invokeTool("greet", { name: "Perry" })
const formatted = invokeTool("formatCode", {
code: "const x=1",
language: "typescript",
})
Plugin API Reference
The api: PluginApi passed to activate() provides:
Metadata
api.setMetadata(name: string, version: string, description: string): void
Hooks
api.registerHook(name: string, handler: (ctx: unknown) => unknown): void
api.registerHookEx(name: string, handler: (ctx: unknown) => unknown, priority: number, mode: number): void
registerHook defaults to priority 10 / mode 0 (filter). Use registerHookEx
for explicit priority and mode (0=filter, 1=action, 2=waterfall). Lower
priority numbers run first.
Tools
api.registerTool(name: string, description: string, handler: (args: unknown) => unknown): void
Tools are invoked by name from the host.
Configuration
const value = api.getConfig(key: string) // Read host-provided config
Events
api.on(event: string, handler: (data: unknown) => void): void // Listen for events
api.emit(event: string, data: unknown): void // Emit to other plugins
Next Steps
- Hooks & Events — Hook modes, event bus
- Overview — Plugin system overview
Hooks & Events
Status: wired (#189 closed).
api.registerHook,api.on,emitHook,emitEvent,invokeToolall dispatch tocrates/perry-runtime/src/plugin.rs. Snippets below are compile-link verified againstdocs/examples/plugins/{plugin,host}_snippets.ts.
Perry plugins communicate through hooks, events, and tools.
Hook Modes
Hooks support three execution modes:
Filter Mode (default)
Each plugin receives data and returns (possibly modified) data. The output of one plugin becomes the input of the next:
function registerFilter(api: PluginApi) {
api.registerHook("transform", (data: any) => {
data.content = data.content.toUpperCase()
return data // Returned data goes to next plugin
})
}
Action Mode
Plugins receive data but return value is ignored. Used for side effects. Pass
mode = 1 to registerHookEx:
function registerAction(api: PluginApi) {
api.registerHook("onSave", (data: any) => {
console.log(`Saved: ${data.path}`)
return data
})
}
Waterfall Mode
Like filter mode, but specifically for accumulating/building up a result
through the chain. Pass mode = 2 to registerHookEx:
function registerWaterfall(api: PluginApi) {
api.registerHook("buildMenu", (items: any) => {
items.push({ label: "My Plugin Action", action: () => {} })
return items
})
}
Hook Priority
Lower priority numbers run first. Use registerHookEx for explicit priority
and mode:
function registerPriorities(api: PluginApi, validate: (d: any) => any, transform: (d: any) => any, log: (d: any) => any) {
// Lower priority numbers run first; default 10. Mode 0=filter / 1=action / 2=waterfall.
api.registerHookEx("beforeSave", validate, 10, 0) // Runs first
api.registerHookEx("beforeSave", transform, 20, 0) // Runs second
api.registerHookEx("beforeSave", log, 100, 1) // Runs last (action mode)
}
Default priority is 10 (the value registerHook passes implicitly).
Event Bus
Plugins can communicate with each other through events:
Emitting Events
function emitFromPlugin(api: PluginApi) {
api.emit("dataUpdated", { source: "my-plugin", records: 42 })
}
emitEvent("dataUpdated", { source: "host", records: 100 })
Listening for Events
function listenForEvent(api: PluginApi) {
api.on("dataUpdated", (data: any) => {
console.log(`${data.source} updated ${data.records} records`)
})
}
Tools
Plugins register callable tools (note the 3-arg shape: name, description,
handler):
function registerFormatter(api: PluginApi) {
api.registerTool("formatCode", "format source code", (args: any) => {
return `// formatted: ${args.code}`
})
}
const greeting = invokeTool("greet", { name: "Perry" })
const formatted = invokeTool("formatCode", {
code: "const x=1",
language: "typescript",
})
Configuration
Hosts can pass configuration to plugins via setPluginConfig:
initPlugins()
setPluginConfig("api_key", "test-key")
setPluginConfig("max_retries", "3")
function readConfig(api: PluginApi) {
const theme = api.getConfig("theme") // "dark"
const retries = api.getConfig("maxRetries") // "3"
return { theme, retries }
}
Introspection
Query loaded plugins and their registrations:
const plugins = listPlugins()
const hooks = listHooks()
const tools = listTools()
console.log(`loaded: ${pluginCount()} plugin(s), ${hooks.length} hook(s), ${tools.length} tool(s)`)
Next Steps
- Creating Plugins — Build a plugin
- Overview — Plugin system overview
Native Extensions
Status: partially wired. The
--bundle-extensionsflag, theperry.nativeLibrarypackage.jsonmanifest, anddeclare functionFFI imports are all wired into the compiler — seecrates/perry/src/commands/compile.rs(thebundle_extensionsargument, theparse_native_library_manifest/build_external_native_librarieshelpers) andcrates/perry-codegen/src/codegen.rs(thenativeLibrary.functionssignature parser). The TypeScript snippets below assume a fully-populated extension directory exists on disk (e.g.perry-appstore-reviewcloned under./extensions/). They are kept as,no-testbecause the doc-tests harness doesn’t have those external extensions checked in — a real project that does have them will compile cleanly. Drift protection for the parts that don’t depend on external extensions (the FFI declare-function shape, etc.) lives indocs/examples/platforms/wasm_snippets.ts.
Perry supports native extensions — packages that bundle platform-specific code (Rust, Swift, JNI) alongside a TypeScript API. Unlike dynamic plugins loaded at runtime, native extensions are compiled directly into your binary.
Native extensions are how you access platform APIs that aren’t part of Perry’s built-in System APIs or Standard Library. Examples include App Store Review and StoreKit for in-app purchases.
Using a native extension
1. Add the extension to your project
Place the extension directory alongside your project, or in a shared extensions directory:
my-app/
├── package.json
├── src/
│ └── index.ts
└── extensions/
└── perry-appstore-review/
├── package.json
├── src/
│ └── index.ts
├── crate-ios/
├── crate-android/
└── crate-stub/
2. Compile with --bundle-extensions
Pass the extensions directory when building:
perry src/index.ts -o app --target ios --bundle-extensions ./extensions
Perry discovers every subdirectory with a package.json, compiles its native crates for the target platform, and links them into your binary.
3. Import and use
import { requestReview } from "perry-appstore-review";
await requestReview();
The import resolves at compile time to the extension’s entry point. No runtime module loading is involved — the function compiles to a direct native call.
How native extensions work
A native extension is a directory with a package.json that declares a perry.nativeLibrary section. This tells Perry which native functions exist, their signatures, and which Rust crate to compile for each platform.
package.json manifest
{
"name": "perry-appstore-review",
"version": "0.1.0",
"main": "src/index.ts",
"perry": {
"nativeLibrary": {
"functions": [
{ "name": "sb_appreview_request", "params": [], "returns": "f64" }
],
"targets": {
"ios": {
"crate": "crate-ios",
"lib": "libperry_appreview.a",
"frameworks": ["StoreKit"]
},
"android": {
"crate": "crate-android",
"lib": "libperry_appreview.a",
"frameworks": []
},
"macos": {
"crate": "crate-ios",
"lib": "libperry_appreview.a",
"frameworks": ["StoreKit"]
}
}
}
}
}
functions
Each entry declares a native function the extension exports:
| Field | Description |
|---|---|
name | Symbol name — must match the #[no_mangle] Rust function exactly |
params | Array of LLVM types: "i64" for pointers/strings, "f64" for numbers, "i32" for integers |
returns | Return type — typically "f64" (NaN-boxed value or promise handle) |
targets
Each target platform maps to a Rust crate that implements the native functions:
| Field | Description |
|---|---|
crate | Relative path to the Rust crate directory |
lib | Name of the static library produced by cargo build |
frameworks | System frameworks to link (iOS/macOS only) |
Multiple targets can share the same crate (e.g., iOS and macOS often share an implementation). Platforms without an entry fall back to the stub.
Extension directory layout
perry-appstore-review/
├── package.json # Manifest with perry.nativeLibrary
├── src/
│ └── index.ts # TypeScript API (what users import)
├── crate-ios/ # iOS/macOS native implementation
│ ├── Cargo.toml # [lib] crate-type = ["staticlib"]
│ ├── build.rs # Compiles Swift if needed
│ ├── src/
│ │ └── lib.rs # Rust FFI: #[no_mangle] pub extern "C" fn ...
│ └── swift/
│ └── bridge.swift # Swift bridge for Apple APIs (@_cdecl)
├── crate-android/ # Android native implementation
│ ├── Cargo.toml
│ └── src/
│ └── lib.rs # Rust FFI with JNI calls
└── crate-stub/ # Fallback for unsupported platforms
├── Cargo.toml
└── src/
└── lib.rs # Returns error immediately
TypeScript side
The src/index.ts declares native functions and optionally wraps them in a friendlier API:
// Declare the native function (name must match package.json)
declare function sb_appreview_request(): number;
// Wrap it with a proper TypeScript signature
export async function requestReview(): Promise<void> {
await (sb_appreview_request() as any);
}
declare function tells Perry the function is provided by native code. The raw return type is number because all values cross the FFI boundary as NaN-boxed f64 values. Promise handles are NaN-boxed pointers that Perry’s runtime knows how to await.
Rust side
Each platform crate is a staticlib that implements the declared functions using #[no_mangle] pub extern "C":
#![allow(unused)]
fn main() {
// Perry runtime FFI
extern "C" {
fn js_promise_new() -> *mut u8;
fn js_promise_resolve(promise: *mut u8, value: f64);
fn js_nanbox_string(ptr: i64) -> f64;
fn js_nanbox_pointer(ptr: i64) -> f64;
}
#[no_mangle]
pub extern "C" fn sb_appreview_request() -> f64 {
unsafe {
let promise = js_promise_new();
// ... call platform API, resolve promise when done ...
js_nanbox_pointer(promise as i64)
}
}
}
Key runtime functions available to native code:
| Function | Purpose |
|---|---|
js_promise_new() | Create a new Perry promise, returns pointer |
js_promise_resolve(promise, value) | Resolve a promise with a NaN-boxed value |
js_nanbox_string(ptr) | Convert a C string pointer to a NaN-boxed string |
js_nanbox_pointer(ptr) | Convert a pointer to a NaN-boxed object reference |
js_get_string_pointer_unified(val) | Extract string pointer from a NaN-boxed value |
js_string_from_bytes(ptr, len) | Create a Perry string from bytes |
Swift bridge (iOS/macOS)
Apple platform APIs are often easiest to call from Swift. The pattern is:
- Write a Swift file with
@_cdecl("function_name")exports - Compile it to a static library in
build.rs - Call the Swift functions from Rust via
extern "C"
import StoreKit
typealias Callback = @convention(c) (UnsafeMutableRawPointer, UnsafePointer<CChar>) -> Void
@_cdecl("swift_appreview_request")
func swiftRequestReview(_ callback: @escaping Callback, _ context: UnsafeMutableRawPointer) {
DispatchQueue.main.async {
if let scene = UIApplication.shared.connectedScenes
.first(where: { $0.activationState == .foregroundActive }) as? UIWindowScene {
SKStoreReviewController.requestReview(in: scene)
}
let result = "{\"success\":true}"
result.withCString { callback(context, $0) }
}
}
The build.rs compiles the Swift source into a static library using swiftc, targeting the correct platform SDK:
// build.rs (simplified)
fn main() {
// Detect target: aarch64-apple-ios → arm64-apple-ios16.0, iphoneos SDK
// Compile: swiftc -emit-library -static -target ... -sdk ... -framework StoreKit
// Link: cargo:rustc-link-lib=static=review_bridge
}
JNI bridge (Android)
Android platform APIs are accessed through JNI. The pattern:
- Get the
JavaVMviaJNI_GetCreatedJavaVMs() - Attach the current thread to get a
JNIEnv - Call Java/Kotlin APIs through JNI method invocations
- Resolve the Perry promise with the result
#![allow(unused)]
fn main() {
use jni::JavaVM;
use jni::objects::JValue;
fn request_review_impl() -> Result<(), String> {
let vm = get_java_vm()?;
let mut env = vm.attach_current_thread_as_daemon().map_err(|e| e.to_string())?;
// Get Activity from PerryBridge
let bridge = env.find_class("com/perry/app/PerryBridge").map_err(|e| e.to_string())?;
let activity = env.call_static_method(bridge, "getActivity", "()Landroid/app/Activity;", &[])
.map_err(|e| e.to_string())?.l().map_err(|e| e.to_string())?;
// Call platform APIs via JNI...
Ok(())
}
}
If the Android implementation requires a Java library (e.g., Google Play In-App Review), the app’s build.gradle must include the dependency. Document this requirement clearly for your extension’s users.
Stub crate
For platforms without a native implementation, the stub immediately resolves the promise with an error:
#![allow(unused)]
fn main() {
#[no_mangle]
pub extern "C" fn sb_appreview_request() -> f64 {
unsafe {
let promise = js_promise_new();
let msg = "{\"error\":\"Not available on this platform\"}";
let c_str = std::ffi::CString::new(msg).unwrap();
let val = js_nanbox_string(c_str.as_ptr() as i64);
std::mem::forget(c_str);
js_promise_resolve(promise, val);
js_nanbox_pointer(promise as i64)
}
}
}
Build requirements
| Platform | Requirements |
|---|---|
| iOS | macOS host, Xcode, rustup target add aarch64-apple-ios |
| iOS Simulator | macOS host, Xcode, rustup target add aarch64-apple-ios-sim |
| macOS | macOS host, Xcode Command Line Tools |
| Android | Android NDK, rustup target add aarch64-linux-android |
When Perry encounters a perry.nativeLibrary manifest during compilation, it:
- Selects the crate for the current
--targetplatform - Runs
cargo build --release --target <triple>in the crate directory - Links the resulting
.astatic library into the final binary - Adds any declared frameworks (e.g.,
-framework StoreKit)
Creating your own native extension
- Create the directory structure shown above
- Define your functions in
package.jsonunderperry.nativeLibrary - Implement each function in the platform crates with matching
#[no_mangle] pub extern "C"signatures - Write a TypeScript entry point that declares and optionally wraps the native functions
- Add a stub crate for unsupported platforms
- Test with
--bundle-extensions:perry app.ts --target ios-simulator --bundle-extensions ./extensions
Next Steps
- App Store Review — Native review prompt extension (iOS/Android)
- Creating Plugins — Dynamic plugins loaded at runtime
- Overview — Plugin system overview
App Store Review
Status: extension-dependent. The compiler-side wiring (
--bundle-extensions,perry.nativeLibrary,declare function) is in place — see Native Extensions — Status — but the snippets below assume theperry-appstore-reviewextension repo has been cloned into./extensions/. The doc-tests harness doesn’t ship that repo, so these snippets are kept as,no-test. Once the extension is on disk, they compile and run on iOS / iOS Simulator / macOS / Android.
Prompt users to rate your app using the native app store review dialog on iOS and Android.
The perry-appstore-review extension exposes a single function — requestReview() — that opens the platform’s native review prompt. It does nothing else: when and how often to ask is entirely up to you.
Repository: github.com/PerryTS/appstorereview
Quick start
1. Add the extension
Clone or copy the extension into your project’s extensions directory:
mkdir -p extensions
cd extensions
git clone https://github.com/PerryTS/appstorereview.git perry-appstore-review
cd ..
Your project structure:
my-app/
├── package.json
├── src/
│ └── index.ts
└── extensions/
└── perry-appstore-review/
2. Use in your app
import { requestReview } from "perry-appstore-review";
// Show the review prompt when the user completes a meaningful action
async function onLevelComplete() {
await requestReview();
}
3. Build
perry src/index.ts -o app --target ios --bundle-extensions ./extensions
The --bundle-extensions flag tells Perry to discover, compile, and link all native extensions in the given directory. The app store review native code is compiled and statically linked into your binary — no runtime dependencies.
API
requestReview(): Promise<void>
Opens the native app store review prompt. Returns a promise that resolves when the prompt has been presented (or skipped by the OS).
import { requestReview } from "perry-appstore-review";
await requestReview();
The function only triggers the prompt. It does not:
- Track whether the user has already reviewed
- Throttle how often the prompt appears (iOS does this automatically; Android does not)
- Return whether the user actually left a review (neither platform provides this)
Platform behavior
iOS
Uses SKStoreReviewController.requestReview(in:) from StoreKit.
| Detail | Value |
|---|---|
| Native API | SKStoreReviewController.requestReview(in: UIWindowScene) |
| Minimum iOS version | 14.0 |
| Framework | StoreKit |
| Thread | Dispatched to main thread automatically |
| Throttling | Apple limits display to 3 times per 365-day period per app. The system may silently ignore the call. |
| Development builds | Always shown in debug/TestFlight builds |
| User control | Users can disable review prompts in Settings > App Store |
Important: Apple’s throttling means the prompt is not guaranteed to appear every time requestReview() is called. Design your app flow so that not showing the prompt doesn’t break the user experience.
macOS
Uses the same StoreKit API. Shares the iOS native crate (both compile from crate-ios).
| Detail | Value |
|---|---|
| Native API | SKStoreReviewController.requestReview() |
| Minimum macOS version | 13.0 |
| Framework | StoreKit |
| Throttling | Same as iOS — system-controlled |
Only works for apps distributed through the Mac App Store.
Android
Uses the Google Play In-App Review API.
| Detail | Value |
|---|---|
| Native API | ReviewManager.requestReviewFlow() + launchReviewFlow() |
| Library | com.google.android.play:review |
| Minimum API level | 21 (Android 5.0) |
| Throttling | Google enforces a quota — the prompt may not appear every time |
| Execution | Runs on a background thread to avoid blocking the UI |
Required Gradle dependency: The Google Play In-App Review API is not part of the Android SDK. You must add it to your app’s build.gradle:
dependencies {
implementation 'com.google.android.play:review:2.0.2'
}
Without this dependency, requestReview() will resolve with an error explaining the missing library.
Other platforms
On unsupported platforms (Linux, Windows, Web), requestReview() resolves immediately with an error. It will not throw — your app continues normally.
Best practices
Do ask at the right moment. Prompt after a positive experience — completing a level, finishing a task, achieving a goal. Don’t ask on first launch or during onboarding.
Don’t ask too often. Even though iOS throttles automatically, Android does not have the same strict limits. Implement your own logic to track when you last asked:
import { requestReview } from "perry-appstore-review";
import { preferencesGet, preferencesSet } from "perry/system";
async function maybeAskForReview() {
const lastAsked = Number(preferencesGet("lastReviewAsk") || "0");
const now = Date.now();
const thirtyDays = 30 * 24 * 60 * 60 * 1000;
if (now - lastAsked > thirtyDays) {
preferencesSet("lastReviewAsk", String(now));
await requestReview();
}
}
Don’t condition app behavior on the review. Neither iOS nor Android tells you whether the user left a review, gave a rating, or dismissed the prompt. The promise resolving does not mean a review was submitted.
Don’t use custom review dialogs before the native one. Both Apple and Google discourage showing your own “Rate this app?” dialog before the native prompt. The native prompt is designed to be low-friction — adding a pre-prompt increases abandonment.
Extension structure
The extension follows the standard native extension layout:
perry-appstore-review/
├── package.json # Declares sb_appreview_request function
├── src/
│ └── index.ts # Exports requestReview()
├── crate-ios/ # iOS/macOS: Swift → SKStoreReviewController
│ ├── Cargo.toml
│ ├── build.rs # Compiles Swift to static library
│ ├── src/lib.rs # Rust FFI bridge
│ └── swift/review_bridge.swift
├── crate-android/ # Android: JNI → Play In-App Review API
│ ├── Cargo.toml
│ └── src/lib.rs
└── crate-stub/ # Other platforms: resolves with error
├── Cargo.toml
└── src/lib.rs
One native function is declared in package.json:
{
"perry": {
"nativeLibrary": {
"functions": [
{ "name": "sb_appreview_request", "params": [], "returns": "f64" }
]
}
}
}
The TypeScript layer wraps this into the public requestReview() function. The native layer creates a Perry promise, calls the platform API, and resolves the promise when done.
Next Steps
- Native Extensions — How native extensions work, creating your own
- iOS Platform — iOS platform guide
- Android Platform — Android platform guide
Geisterhand — In-Process UI Testing
Geisterhand (German for “ghost hand”) embeds a lightweight HTTP server inside your Perry app that lets you interact with every widget programmatically. Click buttons, type into text fields, drag sliders, toggle switches, capture screenshots, and run chaos-mode random fuzzing — all via simple HTTP calls.
It works on all 5 native platforms (macOS, iOS, Android, Linux/GTK4, Windows) with zero external dependencies. The server starts automatically when you compile with --enable-geisterhand.
Quick Start
# 1. Compile with geisterhand enabled (libs auto-build on first use)
perry app.ts -o app --enable-geisterhand
# 2. Run the app
./app
# [geisterhand] listening on http://127.0.0.1:7676
# 3. In another terminal — interact with the app
curl http://127.0.0.1:7676/widgets # List all widgets
curl -X POST http://127.0.0.1:7676/click/3 # Click button with handle 3
curl http://127.0.0.1:7676/screenshot -o s.png # Capture window screenshot
Custom Port
The default port is 7676. Use --geisterhand-port to change it (this implies --enable-geisterhand, so you don’t need both flags):
perry app.ts -o app --geisterhand-port 9090
# or with perry run:
perry run --geisterhand-port 9090
With perry run
perry run --enable-geisterhand
perry run macos --geisterhand-port 8080
perry run ios --enable-geisterhand
API Reference
All endpoints return JSON unless noted otherwise. All responses include Access-Control-Allow-Origin: * for browser-based tools. OPTIONS requests are supported for CORS preflight.
Health Check
GET /health
→ {"status":"ok"}
Use this to wait for the app to be ready before running tests.
List Widgets
GET /widgets
Returns a JSON array of all registered widgets:
[
{"handle": 3, "widget_type": 0, "callback_kind": 0, "label": "Click Me", "shortcut": ""},
{"handle": 4, "widget_type": 1, "callback_kind": 1, "label": "Type here...", "shortcut": ""},
{"handle": 5, "widget_type": 2, "callback_kind": 1, "label": "", "shortcut": ""},
{"handle": 6, "widget_type": 3, "callback_kind": 1, "label": "Enable", "shortcut": ""},
{"handle": 7, "widget_type": 5, "callback_kind": 0, "label": "Save", "shortcut": "s"},
{"handle": 8, "widget_type": 8, "callback_kind": 0, "label": "", "shortcut": ""}
]
Supports query parameter filters:
GET /widgets?label=Save— filter by label substring (case-insensitive)GET /widgets?type=button— filter by widget type name or codeGET /widgets?label=Save&type=5— combine filters
Widget Types
| Code | Type | Description |
|---|---|---|
| 0 | Button | Push button with onClick |
| 1 | TextField | Text input field |
| 2 | Slider | Numeric slider |
| 3 | Toggle | On/off switch |
| 4 | Picker | Dropdown selector |
| 5 | Menu | Menu item |
| 6 | Shortcut | Keyboard shortcut |
| 7 | Table | Data table |
| 8 | ScrollView | Scrollable container |
Callback Kinds
| Code | Kind | Description |
|---|---|---|
| 0 | onClick | Triggered on click/tap |
| 1 | onChange | Triggered on value change |
| 2 | onSubmit | Triggered on submit (e.g., pressing Enter) |
| 3 | onHover | Triggered on mouse hover |
| 4 | onDoubleClick | Triggered on double-click |
| 5 | onFocus | Triggered on focus |
A single widget may appear multiple times in the list with different callback kinds. For example, a button with both onClick and onHover handlers produces two entries (same handle, different callback_kind).
Click a Widget
POST /click/:handle
→ {"ok":true}
Fires the widget’s onClick callback. Works with buttons, menu items, shortcuts, and table rows.
curl -X POST http://127.0.0.1:7676/click/3
Type into a TextField
POST /type/:handle
Content-Type: application/json
{"text": "hello world"}
Sets the text field’s content and fires its onChange callback with the new text as a NaN-boxed string.
curl -X POST http://127.0.0.1:7676/type/4 \
-H 'Content-Type: application/json' \
-d '{"text":"hello world"}'
Move a Slider
POST /slide/:handle
Content-Type: application/json
{"value": 0.75}
Sets the slider position and fires onChange with the numeric value.
curl -X POST http://127.0.0.1:7676/slide/5 \
-H 'Content-Type: application/json' \
-d '{"value":0.75}'
Toggle a Switch
POST /toggle/:handle
→ {"ok":true}
Fires the toggle’s onChange callback with a boolean value.
curl -X POST http://127.0.0.1:7676/toggle/6
Set State Directly
POST /state/:handle
Content-Type: application/json
{"value": 42}
Directly sets a State cell’s value, bypassing widget callbacks. This triggers any reactive bindings attached to the state (bound text labels, visibility, forEach loops, etc.).
curl -X POST http://127.0.0.1:7676/state/2 \
-H 'Content-Type: application/json' \
-d '{"value":42}'
Hover
POST /hover/:handle
→ {"ok":true}
Fires the widget’s onHover callback. Useful for testing hover-dependent UI (tooltips, color changes, etc.).
Double-Click
POST /doubleclick/:handle
→ {"ok":true}
Fires the widget’s onDoubleClick callback.
Trigger Keyboard Shortcut
POST /key
Content-Type: application/json
{"shortcut": "s"}
Finds a registered menu item whose shortcut matches and fires its callback. Shortcut strings are case-insensitive and match the key string passed to menuAddItem (e.g., "s" for Cmd+S, "S" for Cmd+Shift+S, "n" for Cmd+N).
curl -X POST http://127.0.0.1:7676/key \
-H 'Content-Type: application/json' \
-d '{"shortcut":"s"}'
Returns {"ok":true} if a matching shortcut was found, or 404 if no match.
Scroll a ScrollView
POST /scroll/:handle
Content-Type: application/json
{"x": 0, "y": 100}
Sets the scroll offset of a ScrollView widget. Both x and y are in points.
curl -X POST http://127.0.0.1:7676/scroll/8 \
-H 'Content-Type: application/json' \
-d '{"x":0,"y":200}'
Capture Screenshot
GET /screenshot
→ (binary PNG image, Content-Type: image/png)
Captures the app window as a PNG image. The response is raw binary data, not JSON.
curl http://127.0.0.1:7676/screenshot -o screenshot.png
Screenshot capture is synchronous from the caller’s perspective — the HTTP request blocks until the main thread completes the capture (timeout: 5 seconds).
Platform-specific capture methods:
| Platform | Method | Notes |
|---|---|---|
| macOS | CGWindowListCreateImage | Retina resolution, reads from window ID |
| iOS | UIGraphicsImageRenderer | Draws view hierarchy into image context |
| Android | JNI View.draw() on Canvas | Creates Bitmap, compresses to PNG |
| Linux (GTK4) | WidgetPaintable + GskRenderer | Renders to texture, saves as PNG bytes |
| Windows | PrintWindow + GetDIBits | Inline PNG encoder (stored zlib blocks) |
Chaos Mode
Chaos mode randomly interacts with widgets at a configurable interval — useful for stress testing, finding edge cases, and crash hunting.
Start
POST /chaos/start
Content-Type: application/json
{"interval_ms": 200}
# Fire random inputs every 200ms
curl -X POST http://127.0.0.1:7676/chaos/start \
-H 'Content-Type: application/json' \
-d '{"interval_ms":200}'
If interval_ms is omitted, a default interval is used. The chaos thread randomly selects a registered widget and fires an appropriate input based on widget type:
| Widget Type | Random Input |
|---|---|
| Button | Fires onClick (no args) |
| TextField | Random alphanumeric string, 5-20 characters |
| Slider | Random float between 0.0 and 1.0 |
| Toggle | Random true/false |
| Picker | Random index 0-9 |
| Menu | Fires onClick (no args) |
| Shortcut | Fires onClick (no args) |
| Table | Fires onClick (no args) |
Status
GET /chaos/status
→ {"running":true,"events_fired":247,"uptime_secs":12}
Returns whether chaos mode is active, how many random events have been fired, and uptime in seconds.
Stop
POST /chaos/stop
→ {"ok":true,"chaos":"stopped"}
Error Responses
All endpoints return errors as JSON with an appropriate HTTP status code:
{"error": "widget handle 99 not found"}
Common errors:
404— widget handle not found400— malformed JSON body or missing required field405— unsupported HTTP method
Platform Setup
macOS
No extra setup needed. The server binds to 0.0.0.0:7676 and is accessible on localhost.
perry app.ts -o app --enable-geisterhand
./app
curl http://127.0.0.1:7676/widgets
iOS Simulator
The iOS Simulator shares the host’s network stack — access the server directly on localhost:
perry app.ts -o app --target ios-simulator --enable-geisterhand
xcrun simctl install booted app.app
xcrun simctl launch booted com.perry.app
curl http://127.0.0.1:7676/widgets
iOS Device
For physical iOS devices, you need a network route to the device (same Wi-Fi network) or use iproxy from libimobiledevice:
perry app.ts -o app --target ios --enable-geisterhand
# Install and launch via Xcode/devicectl
# Then connect via the device's IP:
curl http://192.168.1.42:7676/widgets
Android (Emulator or Device)
Use adb forward to bridge the port. Ensure INTERNET permission is in your manifest (or add it to perry.toml):
[android]
permissions = ["INTERNET"]
perry app.ts -o app --target android --enable-geisterhand
# Package into APK and install
adb forward tcp:7676 tcp:7676
curl http://127.0.0.1:7676/widgets
Linux (GTK4)
Install GTK4 development libraries first:
# Ubuntu/Debian
sudo apt install libgtk-4-dev libcairo2-dev
perry app.ts -o app --target linux --enable-geisterhand
./app
curl http://127.0.0.1:7676/widgets
Windows
perry app.ts -o app --target windows --enable-geisterhand
./app.exe
curl http://127.0.0.1:7676/widgets
Test Automation
Geisterhand turns your Perry app into a testable HTTP service. Here are practical patterns for automated testing.
Shell Script Tests
A simple end-to-end test using bash:
#!/bin/bash
set -e
# Build with geisterhand
perry app.ts -o testapp --enable-geisterhand
# Start the app in background
./testapp &
APP_PID=$!
trap "kill $APP_PID 2>/dev/null" EXIT
# Wait for the app to be ready
for i in $(seq 1 30); do
curl -sf http://127.0.0.1:7676/health && break
sleep 0.1
done
# Get widgets
WIDGETS=$(curl -sf http://127.0.0.1:7676/widgets)
echo "Registered widgets: $WIDGETS"
# Find the button labeled "Submit"
SUBMIT_HANDLE=$(echo "$WIDGETS" | jq -r '.[] | select(.label == "Submit") | .handle')
# Click it
curl -sf -X POST "http://127.0.0.1:7676/click/$SUBMIT_HANDLE"
# Take a screenshot after interaction
curl -sf http://127.0.0.1:7676/screenshot -o after-click.png
echo "Test passed"
Python Test Example
import subprocess, time, requests, json
# Start the app
proc = subprocess.Popen(["./testapp"])
time.sleep(1) # Wait for startup
try:
# List widgets
widgets = requests.get("http://127.0.0.1:7676/widgets").json()
# Find widgets by label
buttons = [w for w in widgets if w["widget_type"] == 0]
fields = [w for w in widgets if w["widget_type"] == 1]
# Type into the first text field
if fields:
requests.post(
f"http://127.0.0.1:7676/type/{fields[0]['handle']}",
json={"text": "test@example.com"}
)
# Click the first button
if buttons:
requests.post(f"http://127.0.0.1:7676/click/{buttons[0]['handle']}")
# Capture screenshot for visual regression
png = requests.get("http://127.0.0.1:7676/screenshot").content
with open("test-result.png", "wb") as f:
f.write(png)
# Assert the app is still healthy
assert requests.get("http://127.0.0.1:7676/health").json()["status"] == "ok"
print("All tests passed")
finally:
proc.terminate()
Stress Testing with Chaos Mode
Run chaos mode against your app to find crashes, freezes, or unexpected state:
# Build and launch
perry app.ts -o app --enable-geisterhand
./app &
# Wait for startup
sleep 1
# Start aggressive chaos (every 50ms)
curl -X POST http://127.0.0.1:7676/chaos/start \
-H 'Content-Type: application/json' \
-d '{"interval_ms":50}'
# Let it run for 30 seconds
sleep 30
# Check stats
curl -sf http://127.0.0.1:7676/chaos/status
# {"running":true,"events_fired":600,"uptime_secs":30}
# Take a screenshot to see final state
curl http://127.0.0.1:7676/screenshot -o chaos-result.png
# Stop chaos
curl -X POST http://127.0.0.1:7676/chaos/stop
# Check the app is still alive
curl -sf http://127.0.0.1:7676/health
Visual Regression Testing
Capture screenshots at key interaction points and compare against baselines:
# Initial state
curl http://127.0.0.1:7676/screenshot -o baseline.png
# Interact
curl -X POST http://127.0.0.1:7676/click/3
curl -X POST http://127.0.0.1:7676/type/4 -d '{"text":"Hello"}'
# Capture after interaction
curl http://127.0.0.1:7676/screenshot -o current.png
# Compare (using ImageMagick)
compare baseline.png current.png diff.png
CI Pipeline Integration
# GitHub Actions example
jobs:
ui-test:
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Build with geisterhand
run: perry app.ts -o testapp --enable-geisterhand
- name: Run UI tests
run: |
./testapp &
sleep 2
# Run your test script
./tests/ui-test.sh
kill %1
- name: Upload screenshots
if: always()
uses: actions/upload-artifact@v4
with:
name: screenshots
path: "*.png"
Example App
A complete Perry UI app demonstrating every widget type Geisterhand can interact with — verified by CI:
// demonstrates: Geisterhand-targetable Perry UI app — every common widget
// docs: docs/src/testing/geisterhand.md
// platforms: macos, linux, windows
// A complete Perry UI app exercising every widget type Geisterhand
// (the UI fuzzer) can interact with. The doc-tests harness compiles
// and runs this on every PR, so the snippet on the docs page can never
// drift from the real perry/ui API.
import {
App, VStack, HStack,
Text, Button, TextField, Slider, Toggle, Picker,
State, stateOnChange,
pickerAddItem,
textSetString,
} from "perry/ui"
// State for reactive UI
const counterState = State(0)
const textState = State("")
// Labels
const title = Text("Geisterhand Demo")
const counterLabel = Text("Count: 0")
// Bind counter state to label via the free-function listener
stateOnChange(counterState, (val: number) => {
textSetString(counterLabel, `Count: ${val}`)
})
// Button — widget_type = 0
const incrementBtn = Button("Increment", () => {
counterState.set(counterState.value + 1)
})
const resetBtn = Button("Reset", () => {
counterState.set(0)
})
// TextField(placeholder, onChange) — widget_type = 1
const nameField = TextField("Enter your name", (text: string) => {
textState.set(text)
console.log(`Name: ${text}`)
})
// Slider(min, max, onChange) — widget_type = 2
const volumeSlider = Slider(0, 100, (value: number) => {
console.log(`Volume: ${value}`)
})
// Toggle(label, onChange) — widget_type = 3
const darkModeToggle = Toggle("Dark Mode", (on: boolean) => {
console.log(`Dark mode: ${on}`)
})
// Picker(onChange); items added with pickerAddItem.
const sizePicker = Picker((index: number) => {
console.log(`Size index: ${index}`)
})
pickerAddItem(sizePicker, "Small")
pickerAddItem(sizePicker, "Medium")
pickerAddItem(sizePicker, "Large")
// Layout
const buttonRow = HStack(8, [incrementBtn, resetBtn])
const stack = VStack(12, [
title, counterLabel, buttonRow,
nameField, volumeSlider, darkModeToggle, sizePicker,
])
App({
title: "Geisterhand Demo",
width: 400,
height: 480,
body: stack,
})
After compiling with --enable-geisterhand and running:
# See all interactive widgets
curl -s http://127.0.0.1:7676/widgets | jq .
# [
# {"handle":3,"widget_type":0,"callback_kind":0,"label":"Increment"},
# {"handle":4,"widget_type":0,"callback_kind":0,"label":"Reset"},
# {"handle":5,"widget_type":1,"callback_kind":1,"label":"Enter your name"},
# {"handle":6,"widget_type":2,"callback_kind":1,"label":""},
# {"handle":7,"widget_type":3,"callback_kind":1,"label":"Dark Mode"}
# ]
# Click Increment 3 times
for i in 1 2 3; do curl -sX POST http://127.0.0.1:7676/click/3; done
# Counter label now shows "Count: 3"
# Type a name
curl -sX POST http://127.0.0.1:7676/type/5 -d '{"text":"Perry"}'
# Set slider to 80%
curl -sX POST http://127.0.0.1:7676/slide/6 -d '{"value":0.8}'
# Toggle dark mode on
curl -sX POST http://127.0.0.1:7676/toggle/7
# Screenshot
curl -s http://127.0.0.1:7676/screenshot -o demo.png
Architecture
Geisterhand operates as three cooperating components connected by thread-safe queues:
┌──────────────────────────┐
│ HTTP Server │
│ (background thread) │
│ tiny-http on :7676 │
│ │
│ GET /widgets │
│ POST /click/:h │
│ POST /type/:h │
│ ... │
└────────┬─────────────────┘
│
queue actions via
Mutex<Vec<PendingAction>>
│
▼
┌────────────────────────────────────────────────┐
│ Main Thread │
│ │
│ perry_geisterhand_pump() ← called every 8ms │
│ by platform timer (NSTimer / glib / WM_TIMER) │
│ │
│ Drains PendingAction queue: │
│ • InvokeCallback → js_closure_call0/1 │
│ • SetState → perry_ui_state_set │
│ • CaptureScreenshot → perry_ui_screenshot_* │
└────────────────────────────────────────────────┘
│
widget callbacks registered
at creation time via
perry_geisterhand_register()
│
▼
┌────────────────────────────────────────────────┐
│ Global Widget Registry │
│ Mutex<Vec<RegisteredWidget>> │
│ │
│ { handle, widget_type, callback_kind, │
│ closure_f64, label } │
└────────────────────────────────────────────────┘
Lifecycle
-
Startup: When
--enable-geisterhandis used, the compiled binary callsperry_geisterhand_start(port)during initialization. This spawns a background thread running atiny-httpserver. -
Widget Registration: As UI widgets are created (Button, TextField, Slider, etc.), each one calls
perry_geisterhand_register(handle, widget_type, callback_kind, closure_f64, label)to register its callback in the global registry. This is gated behind#[cfg(feature = "geisterhand")]so normal builds have zero overhead. -
HTTP Requests: When a request arrives (e.g.,
POST /click/3), the server looks up handle 3 in the registry, finds the associated closure, and pushes aPendingAction::InvokeCallbackonto the pending actions queue. -
Main-Thread Dispatch: The platform’s timer (NSTimer on macOS, glib timeout on GTK4, WM_TIMER on Windows, etc.) calls
perry_geisterhand_pump()every ~8ms. This drains the pending actions queue and executes callbacks on the main thread, which is required for UI safety. -
Screenshot Capture: Screenshots use
Condvarsynchronization — the HTTP thread queues aCaptureScreenshotaction, then blocks waiting on a condition variable. The main thread’s pump executes the platform-specific capture, stores the PNG data, and signals the condvar. Timeout: 5 seconds.
Thread Safety
- Widget Registry: Protected by
Mutex. Read by the HTTP server (to list widgets and look up handles), written by the main thread (during widget creation). - Pending Actions Queue: Protected by
Mutex. Written by HTTP server thread, drained by main thread inpump(). - Screenshot Result: Protected by
Mutex+Condvar. HTTP thread waits, main thread signals. - Chaos Mode State: Uses
AtomicBool(running flag) andAtomicU64(event counter) for lock-free status checks.
NaN-Boxing Bridge
When geisterhand needs to pass values to widget callbacks, it must create properly NaN-boxed values:
- Strings (for TextField): Calls
js_string_from_bytes(ptr, len)to allocate a runtime string, thenjs_nanbox_string(ptr)to wrap it with STRING_TAG (0x7FFF). - Numbers (for Slider): Passes the raw
f64value directly (numbers are their own NaN-boxed representation). - Booleans (for Toggle/chaos): Uses
TAG_TRUE(0x7FFC000000000004) orTAG_FALSE(0x7FFC000000000003).
Build Details
Auto-Build
When you pass --enable-geisterhand (or --geisterhand-port), Perry automatically builds the required libraries on first use if they’re not already cached:
cargo build --release \
-p perry-runtime --features perry-runtime/geisterhand \
-p perry-ui-{platform} --features perry-ui-{platform}/geisterhand \
-p perry-ui-geisterhand
Platform crate selection is automatic based on --target:
| Target | UI Crate |
|---|---|
| (default/macOS) | perry-ui-macos |
ios / ios-simulator | perry-ui-ios |
android | perry-ui-android |
linux | perry-ui-gtk4 |
windows | perry-ui-windows |
Separate Target Directory
Geisterhand libraries are built into target/geisterhand/ (via CARGO_TARGET_DIR) to avoid interfering with normal builds. This means your first geisterhand build takes a moment, but subsequent builds reuse the cached libraries.
Feature Flags
All geisterhand code is behind #[cfg(feature = "geisterhand")] feature gates:
perry-runtime/geisterhand: Compiles thegeisterhand_registrymodule — widget registry, action queue, pump function, screenshot coordination.perry-ui-{platform}/geisterhand: Addsperry_geisterhand_register()calls to widget constructors andperry_geisterhand_pump()to the platform timer.
When the feature is not enabled, no geisterhand code is compiled — zero binary size overhead and zero runtime cost.
Linking
The compiled binary links three additional static libraries:
libperry_runtime.a(geisterhand-featured build, replaces the normal runtime)libperry_ui_{platform}.a(geisterhand-featured build, replaces the normal UI lib)libperry_ui_geisterhand.a(HTTP server + chaos mode)
Manual Build
If auto-build fails or you want to cross-compile manually:
# Build geisterhand libs for macOS
CARGO_TARGET_DIR=target/geisterhand cargo build --release \
-p perry-runtime --features perry-runtime/geisterhand \
-p perry-ui-macos --features perry-ui-macos/geisterhand \
-p perry-ui-geisterhand
# Build for iOS (cross-compile)
CARGO_TARGET_DIR=target/geisterhand cargo build --release \
--target aarch64-apple-ios \
-p perry-runtime --features perry-runtime/geisterhand \
-p perry-ui-ios --features perry-ui-ios/geisterhand \
-p perry-ui-geisterhand
Security
Geisterhand binds to 0.0.0.0 on the configured port (default 7676). This means it is accessible from the local network — any device on the same network can interact with your app, capture screenshots, or trigger chaos mode.
Do not ship geisterhand-enabled binaries to production or to end users.
Geisterhand is a development and testing tool only. The feature-gate system ensures it cannot accidentally be included in normal builds — you must explicitly pass --enable-geisterhand or --geisterhand-port.
Troubleshooting
“Connection refused” on port 7676
- Ensure you compiled with
--enable-geisterhandor--geisterhand-port - Check that the app has fully started (look for
[geisterhand] listening on...in stderr) - Verify the port isn’t in use by another process:
lsof -i :7676
Widget handles not found
- Handles are assigned at widget creation time. If you query
/widgetsbefore the UI is fully constructed, some widgets may not be registered yet. - Wait for
GET /healthto return{"status":"ok"}before interacting.
Screenshot returns empty data
- Screenshot capture has a 5-second timeout. If the main thread is blocked (e.g., by a long-running synchronous operation), the screenshot will time out and return empty data.
- On macOS, ensure the app has a visible window (minimized windows may not capture correctly).
Auto-build fails
- Ensure you have a working Rust toolchain (
rustup show) - For cross-compilation targets, install the appropriate target:
rustup target add aarch64-apple-ios - Check that the Perry source tree is accessible (auto-build searches upward from the
perryexecutable for the workspace root)
Chaos mode crashes the app
That’s the point — chaos mode found a bug. Check the app’s stderr output for panic messages or stack traces. Common causes:
- Callback handlers that assume valid state but receive unexpected values
- Missing null checks on state values
- Race conditions in state updates
CLI Commands
Perry provides 11 commands for compiling, checking, running, publishing, and managing your projects.
See also: perry.toml Reference for project configuration.
compile
Compile TypeScript to a native executable.
perry compile main.ts -o app
# Or shorthand (auto-detects compile):
perry main.ts -o app
| Flag | Description |
|---|---|
-o, --output <PATH> | Output file path |
--target <TARGET> | Platform target (see Compiler Flags) |
--output-type <TYPE> | executable (default) or dylib (plugin) |
--print-hir | Print HIR intermediate representation |
--no-link | Produce object file only, skip linking |
--keep-intermediates | Keep .o and .asm files |
--enable-js-runtime | Enable V8 JavaScript runtime fallback |
--type-check | Enable type checking via tsgo |
--minify | Minify and obfuscate output (auto-enabled for --target web) |
--app-bundle-id <ID> | Bundle ID (required for widget targets) |
--bundle-extensions <DIR> | Bundle TypeScript extensions from directory |
# Basic compilation
perry compile app.ts -o app
# Cross-compile for iOS Simulator
perry compile app.ts -o app --target ios-simulator
# Build a plugin
perry compile plugin.ts --output-type dylib -o plugin.dylib
# Debug: view intermediate representation
perry compile app.ts --print-hir
# Build an iOS widget
perry compile widget.ts --target ios-widget --app-bundle-id com.myapp.widget
run
Compile and launch your app in one step.
perry run # Auto-detect entry file
perry run ios # Run on iOS device/simulator
perry run visionos # Run on Apple Vision Pro simulator/device
perry run android # Run on Android device
perry run -- --port 3000 # Forward args to your program
| Argument / Flag | Description |
|---|---|
ios | Target iOS (device or simulator) |
visionos | Target visionOS (device or simulator) |
macos | Target macOS (default on macOS host) |
web | Target web (opens in browser) |
android | Target Android device |
--simulator <UDID> | Specify iOS simulator by UDID |
--device <UDID> | Specify iOS physical device by UDID |
--local | Force local compilation (no remote fallback) |
--remote | Force remote build via Perry Hub |
--enable-js-runtime | Enable V8 JavaScript runtime |
--type-check | Enable type checking via tsgo |
-- | Separator for program arguments |
Entry file detection (checked in order):
perry.toml→[project] entryfieldsrc/main.tsmain.ts
Device detection: When targeting iOS, Perry auto-discovers available simulators (via simctl) and physical devices (via devicectl). For Android, it uses adb. When multiple targets are found, an interactive prompt lets you choose.
Remote build fallback: If cross-compilation toolchains aren’t installed locally (e.g., Apple mobile targets on a machine without Xcode), perry run ios and perry run visionos can fall back to Perry Hub’s build server when the backend supports the target. Use --local or --remote to force either path.
# Run a CLI program
perry run
# Run on a specific simulator
perry run ios --simulator 12345-ABCDE
# Force remote build
perry run ios --remote
# Run web target
perry run web
dev
Watch your TypeScript source tree and auto-recompile + relaunch on every save.
perry dev src/main.ts # watch + rebuild + relaunch on save
perry dev src/server.ts -- --port 3000 # forward args to the child
perry dev src/app.ts --watch shared/ # watch an extra directory
perry dev src/app.ts -o build/dev-app # override output path
| Flag | Description |
|---|---|
-o, --output <PATH> | Output binary path (default: .perry-dev/<entry-stem>) |
--watch <DIR> | Extra directories to watch (comma-separated or repeated) |
-- | Separator — everything after is forwarded to the compiled binary |
How it works:
- Resolves the entry, computes the project root (walks up until it finds a
package.jsonorperry.toml; falls back to the entry’s parent directory). - Does an initial
perry compile, then spawns the resulting binary with stdio inherited. - Watches the project root (plus any
--watchdirs) recursively using thenotifycrate. A 300 ms debounce window collapses editor “save storms” into one rebuild. - On each relevant change: kill the running child, recompile, relaunch. A failed build leaves the old child dead and waits for the next change; no crash loop.
What counts as a “relevant” change:
- Trigger extensions:
.ts,.tsx,.mts,.cts,.json,.toml - Ignored directories (not watched, never retrigger):
node_modules,target,.git,dist,build,.perry-dev,.perry-cache
Benchmarks (trivial single-file program, macOS):
| Phase | Time |
|---|---|
| Initial build (cold — runtime + stdlib rebuilt by auto-optimize) | ~15 s |
| Post-edit rebuild (hot libs cached on disk) | ~330 ms |
The speedup on hot rebuilds comes from Perry’s existing auto-optimize library cache. Multi-module projects will still recompile every changed module on each save — see the V2 note below for planned incremental work.
Not yet in scope (V2+):
- In-memory AST cache (reuse SWC parses across rebuilds).
- Per-module
.ocache on disk (only re-codegen the changed module). - State preservation across rebuilds / HMR — “fast restart” is the honest target.
check
Validate TypeScript for Perry compatibility without compiling.
perry check src/
| Flag | Description |
|---|---|
--check-deps | Check node_modules for compatibility |
--deep-deps | Scan all transitive dependencies |
--all | Show all issues including hints |
--strict | Treat warnings as errors |
--fix | Automatically apply fixes |
--fix-dry-run | Preview fixes without modifying files |
--fix-unsafe | Include medium-confidence fixes |
# Check a single file
perry check src/index.ts
# Check with dependency analysis
perry check . --check-deps
# Auto-fix issues
perry check . --fix
# Preview fixes without applying
perry check . --fix-dry-run
init
Create a new Perry project.
perry init my-project
cd my-project
| Flag | Description |
|---|---|
--name <NAME> | Project name (defaults to directory name) |
Creates perry.toml, src/main.ts, and .gitignore.
doctor
Check your Perry installation and environment.
perry doctor
| Flag | Description |
|---|---|
--quiet | Only report failures |
Checks:
- Perry version
- System linker availability (cc/MSVC)
- Runtime library
- Project configuration
- Available updates
explain
Get detailed explanations for error codes.
perry explain U001
Error code families:
- P — Parse errors
- T — Type errors
- U — Unsupported features
- D — Dependency issues
Each explanation includes the error description, example code, and suggested fix.
publish
Build, sign, and distribute your app.
perry publish macos
perry publish ios
perry publish visionos
perry publish android
| Argument / Flag | Description |
|---|---|
macos | Build for macOS (App Store/notarization) |
ios | Build for iOS (App Store/TestFlight) |
visionos | Build for visionOS |
android | Build for Android (Google Play) |
linux | Build for Linux (AppImage/deb/rpm) |
--server <URL> | Build server (default: https://hub.perryts.com) |
--license-key <KEY> | Perry Hub license key |
--project <PATH> | Project directory |
-o, --output <PATH> | Artifact output directory (default: dist) |
--no-download | Skip artifact download |
Apple-specific flags:
| Flag | Description |
|---|---|
--apple-team-id <ID> | Developer Team ID |
--apple-identity <NAME> | Signing identity |
--apple-p8-key <PATH> | App Store Connect .p8 key |
--apple-key-id <ID> | App Store Connect API Key ID |
--apple-issuer-id <ID> | App Store Connect Issuer ID |
--certificate <PATH> | .p12 certificate bundle |
--provisioning-profile <PATH> | .mobileprovision file (iOS) |
Android-specific flags:
| Flag | Description |
|---|---|
--android-keystore <PATH> | .jks/.keystore file |
--android-keystore-password <PASS> | Keystore password |
--android-key-alias <ALIAS> | Key alias |
--android-key-password <PASS> | Key password |
--google-play-key <PATH> | Google Play service account JSON |
On first use, publish auto-registers a free license key.
setup
Interactive credential wizard for app distribution, plus toolchain setup for Windows.
perry setup # Show platform menu
perry setup macos # macOS setup (signing credentials)
perry setup ios # iOS setup (signing credentials)
perry setup visionos # visionOS setup (signing credentials)
perry setup android # Android setup (signing credentials)
perry setup windows # Windows toolchain (downloads MS CRT + Windows SDK via xwin)
perry setup windows downloads the Microsoft CRT + Windows SDK libraries (~1.5 GB) so Perry can link without Visual Studio Build Tools. Requires LLVM (winget install LLVM.LLVM) and prompts to accept the Microsoft redistributable license — pass --accept-license to skip the prompt for CI. Output lands at %LOCALAPPDATA%\perry\windows-sdk. See the Windows platform guide for the full toolchain comparison.
Credential wizards store their output in ~/.perry/config.toml.
update
Check for and install Perry updates.
perry update # Update to latest
perry update --check-only # Check without installing
perry update --force # Ignore 24h cache
Update sources (checked in order):
- Custom server (env/config)
- Perry Hub
- GitHub API
Opt out of automatic update checks with PERRY_NO_UPDATE_CHECK=1 or CI=true.
i18n
Internationalization tools for managing locale files and extracting localizable strings.
perry i18n extract
Scan source files and generate/update locale JSON scaffolds:
perry i18n extract src/main.ts
Detects string literals in UI component calls (Button, Text, Label, etc.) and t() calls. Creates locales/*.json files based on the [i18n] config in perry.toml.
See the i18n documentation for full details.
native
Tooling for native-bindings packages — Rust crates exporting extern "C" symbols that Perry’s compiler links into your TypeScript program. See Native Bindings — Overview for the architecture this fits into.
perry native init <name>
Scaffold a new native-bindings package:
perry native init my-bindings \
--description "Native bindings for libfoo" \
--upstream-dep 'libfoo = "1.0"' \
--github-owner my-handle
Creates a directory with:
package.json(perry.nativeLibraryblock:abiVersion+functions[]+ per-target build config)Cargo.toml(depends onperry-ffivia git URL until v0.6.0 publishes it to crates.io)src/lib.rs(one example#[no_mangle] pub extern "C" fn js_<name>_hello)src/index.ts(TypeScript surface user code imports)README.md,LICENSE,.gitignore.github/workflows/release.yml— multi-target prebuild matrix (x86_64 + aarch64 macOS / Linux + Windows) on tag, attaches staticlibs to the GitHub release
Pass --force to overwrite an existing directory.
See the Authoring Guide for the full walkthrough.
perry native validate
Run from a wrapper’s root:
cd my-bindings
perry native validate
Parses package.json, runs cargo build --release, locates the resulting .a / .lib / .dylib, walks nm -gP over its symbols, and diffs against the manifest’s functions[].name array. Reports:
- ❌ declared functions with no matching symbol — broken bindings (typo in
namefield, missing#[no_mangle], etc.); exits 1. - ⚠
js_*symbols not in the manifest — unreachable from user code (forgot to declare them, or named something internaljs_*accidentally).
Pass --no-build to skip the cargo build step when you’re iterating on the manifest only.
perry native list
Enumerates the well-known bindings shipped with this Perry build:
perry native list
Output:
30 bindings ship with this Perry build:
argon2 → perry-ext-argon2 (#466)
axios → perry-ext-axios (#466)
bcrypt → perry-ext-bcrypt (#466)
better-sqlite3 → perry-ext-better-sqlite3 (#466)
…
Pass --format json for machine-readable output. Resolution order printed at the bottom — bindings discovered via node_modules/<pkg>/package.json perry.nativeLibrary always win over the well-known set.
Next Steps
- Compiler Flags — Complete flag reference
- Getting Started — Installation
Compiler Flags
Complete reference for all Perry CLI flags.
Global Flags
Available on all commands:
| Flag | Description |
|---|---|
--format text|json | Output format (default: text) |
-v, --verbose | Increase verbosity (repeatable: -v, -vv, -vvv) |
-q, --quiet | Suppress non-error output |
--no-color | Disable ANSI color codes |
Compilation Targets
Use --target to cross-compile:
| Target | Platform | Notes |
|---|---|---|
| (none) | Current platform | Default behavior |
ios-simulator | iOS Simulator | ARM64 simulator binary |
ios | iOS Device | ARM64 device binary |
visionos-simulator | visionOS Simulator | Apple Vision Pro simulator build |
visionos | visionOS Device | Apple Vision Pro device build |
android | Android | ARM64/ARMv7 |
ios-widget | iOS Widget | WidgetKit extension (requires --app-bundle-id) |
ios-widget-simulator | iOS Widget (Sim) | Widget for simulator |
watchos-widget | watchOS Complication | WidgetKit extension for Apple Watch |
watchos-widget-simulator | watchOS Widget (Sim) | Widget for watchOS simulator |
android-widget | Android Widget | Android App Widget (AppWidgetProvider) |
wearos-tile | Wear OS Tile | Wear OS Tile (TileService) |
wasm | WebAssembly | Self-contained HTML with WASM or raw .wasm binary |
web | Web | Outputs HTML file with JS |
windows | Windows | Win32 executable |
linux | Linux | GTK4 executable |
Output Types
Use --output-type to change what’s produced:
| Type | Description |
|---|---|
executable | Standalone binary (default) |
dylib | Shared library (.dylib/.so) for plugins |
Debug Flags
| Flag | Description |
|---|---|
--print-hir | Print HIR (intermediate representation) to stdout |
--no-link | Produce .o object file only, skip linking |
--keep-intermediates | Keep .o and .asm intermediate files |
Output Optimization
| Flag | Description |
|---|---|
--minify | Minify and obfuscate output (auto-enabled for --target web) |
Minification strips comments, collapses whitespace, and mangles local variable/parameter/non-exported function names for smaller output.
Testing Flags
| Flag | Description |
|---|---|
--enable-geisterhand | Embed the Geisterhand HTTP server for programmatic UI testing (default port 7676) |
--geisterhand-port <PORT> | Set a custom port for the Geisterhand server (implies --enable-geisterhand) |
Runtime Flags
| Flag | Description |
|---|---|
--enable-js-runtime | Enable V8 JavaScript runtime for unsupported npm packages |
--type-check | Enable type checking via tsgo IPC |
Environment Variables
| Variable | Description |
|---|---|
PERRY_LICENSE_KEY | Perry Hub license key for perry publish |
PERRY_APPLE_CERTIFICATE_PASSWORD | Password for .p12 certificate |
PERRY_NO_UPDATE_CHECK=1 | Disable automatic update checks |
PERRY_UPDATE_SERVER | Custom update server URL |
CI=true | Auto-skip update checks (set by most CI systems) |
RUST_LOG | Debug logging level (debug, info, trace) |
Configuration Files
perry.toml (project)
[project]
name = "my-app"
entry = "src/main.ts"
version = "1.0.0"
[build]
out_dir = "build"
[app]
name = "My App"
description = "A Perry application"
[macos]
bundle_id = "com.example.myapp"
category = "public.app-category.developer-tools"
minimum_os = "13.0"
distribute = "notarize" # "appstore", "notarize", or "both"
[ios]
bundle_id = "com.example.myapp"
deployment_target = "16.0"
device_family = ["iphone", "ipad"]
[android]
package_name = "com.example.myapp"
min_sdk = 26
target_sdk = 34
[linux]
format = "appimage" # "appimage", "deb", "rpm"
category = "Development"
~/.perry/config.toml (global)
[apple]
team_id = "XXXXXXXXXX"
signing_identity = "Developer ID Application: Your Name"
[android]
keystore_path = "/path/to/keystore.jks"
key_alias = "my-key"
Examples
# Simple CLI program
perry main.ts -o app
# iOS app for simulator
perry app.ts -o app --target ios-simulator
# visionOS app for simulator
perry app.ts -o app --target visionos-simulator
# Web app (WASM with DOM bridge — alias: --target wasm)
perry app.ts -o app --target web
# Plugin shared library
perry plugin.ts --output-type dylib -o plugin.dylib
# iOS widget with bundle ID
perry widget.ts --target ios-widget --app-bundle-id com.example.app
# Debug compilation
perry app.ts --print-hir 2>&1 | less
# Verbose compilation
perry compile app.ts -o app -vvv
# Type-checked compilation
perry app.ts -o app --type-check
# Raw WASM binary (no HTML wrapper)
perry app.ts -o app.wasm --target wasm
# Minified web output (compresses embedded JS bridge)
perry app.ts -o app --target web --minify
Next Steps
- Commands — All CLI commands
- Platform Overview — Platform targets
Fast-math (--fast-math)
Off by default. Opt in to permit LLVM optimizations on f64 arithmetic that produce observably different results from Node’s V8 in exchange for faster code on a narrow class of numeric workloads.
TL;DR
| Mode | Bit-exact with Node | Speed |
|---|---|---|
| Default | Yes (~94% of random FP programs match Node bit-for-bit; the residual ~6% comes from the LLVM SLP vectorizer at -O3, not from fast-math) | Same as Node within noise on realistic FP code |
--fast-math | No (~70%; ~30% of random FP programs diverge by 1 ULP) | ~7x faster on tight sum += constant loops; ~0% difference on dot products, array reductions, or any data-dependent FP-heavy code (M-series ARM64 numbers; x86_64 may differ) |
If your program does scientific computing, signal processing, or any
hand-tuned numeric kernel that benefits from autovectorization or FMA
fusion, --fast-math may help. For everything else (UI, business logic,
crypto, networking, framework code), it changes nothing observable
except correctness — leave it off.
Three ways to enable it
CLI flag wins over env var, env var wins over package.json:
# 1. Per-build CLI flag
perry --fast-math myapp.ts
# 2. Per-shell environment
PERRY_FAST_MATH=1 perry myapp.ts
# 3. Per-project package.json (most common)
{
"perry": {
"fastMath": true
}
}
What it actually changes
Exactly two LLVM per-instruction fast-math flags become emitted on
every fadd / fsub / fmul / fdiv / frem / fneg:
-
reassoc— permits the optimizer to reorder associative chains.(a + b) + cmay becomea + (b + c). This is what the loop-vectorizer needs to break a serial accumulator dependency chain into 4 parallel accumulators. Worst-case observable behavior: tiny ULP-level differences in long sum chains over operands of widely-different magnitudes; rewrites like(a / b) * b → (a * b) / b(algebraically equal, IEEE-different). -
contract— permits fused multiply-add.a * b + cmay become a single FMA instruction with one rounding step instead of two. ARM and modern x86 both have hardware FMA. Worst-case observable behavior: intermediatea * bno longer rounds independently, so code that depends on the rounding structure (Kahan summation, compensated arithmetic) sees different bits.
What it deliberately does NOT enable
The full clang -ffast-math is off even with --fast-math. In
particular, these flags stay clear:
nnan/ninf— these tell LLVM to assume no NaN/Inf inputs, which is catastrophic for Perry: NaN-boxing uses NaN bit patterns for every non-number value (strings, objects, null, undefined, booleans). Enabling them caused LLVM to replaceTAG_NULL/TAG_UNDEFINEDconstants with0.0at codegen time. Tried at v0.2.x commit083ce16, reverted two days later inb5a8c83f. Will not return.nsz(no signed zeros) — would make(a + 0) → aa valid rewrite even whenais-0.Object.is(-0, 0)is observable in JS.arcp(allow reciprocal) — would rewritea / b → a * (1 / b), which loses precision whenbis far from a power of two.afn(approximate functions) — would let LLVM substitute lower- precision math intrinsics.
For reference, Rust nightly’s #![feature(float_algebraic)] enables
reassoc + contract + nsz + arcp + afn. Perry’s --fast-math is
strictly more conservative than that.
Performance numbers
Benchmarks on Apple Silicon (M-series, ARM64), min of 3 runs each,
LLVM 19, perry 0.5.569. Run scripts/perf_bench.sh to reproduce.
| Benchmark | Default | --fast-math | Ratio | Node |
|---|---|---|---|---|
sum_loop (100M sum += 1) | 96 ms | 13 ms | 7.4× faster | 53 ms |
dot_product (10M sum += a[i]*b[i]) | 13 ms | 13 ms | 1.00× | 12 ms |
array_sum (10M sum += xs[i]) | 10 ms | 10 ms | 1.00× | 11 ms |
Read these together: --fast-math produces a large speedup ONLY on
loops where the accumulator step is constant or trivially-redundant
enough that LLVM can split it into parallel partial sums. Real FP
workloads rarely look like sum += 1 and so rarely benefit. The default
mode beats Node on array_sum and matches it on dot_product without
giving up bit-exact parity.
Correctness numbers
scripts/fp_fuzz.mjs — randomly generates TS programs exercising the
six patterns most likely to trip per-instruction FMFs (left-fold,
tree-fold, right-fold reductions; FMA-shaped chains; algebraic
identities like (a/b)*b; cancellation predicates). Each program is
compiled with both Node and Perry, and stdout is diffed byte-for-byte.
| Mode | Pass rate (100 random programs, seed=200) |
|---|---|
| Default | 94/100 |
--fast-math | ~70/100 |
The 6/100 default-mode failures are residual divergences from sources
not gated by per-instruction FMFs — most originate in the LLVM SLP
vectorizer at -O3, which can apply pairwise reduction even without
the reassoc permission. Tracked separately; out of scope for this
flag.
Object-cache interaction
Perry’s per-module .o cache (in .perry-cache/objects/) keys on the
fast_math setting alongside source hash and other compile options.
Toggling the flag invalidates affected cache entries — perry --fast-math
right after perry does a clean recompile of every module that contains
f64 arithmetic. No --no-cache necessary.
(This is a deliberate fix. During the original investigation, an early
version of the flag forgot to enter the cache key, and the result was
that toggling the flag appeared to do nothing because all .o files
came from the cache. If you ever see fast-math defaults that seem
not to take effect, suspect the cache key first.)
Migration notes
- For library authors: if your TS library publishes benchmark numbers, document which mode you measured under. The 7× sum-loop case is the only place the gap is large; if your benchmark doesn’t look like that, the numbers are mode-independent and you can publish one set.
- For app authors: there is no migration. Default behavior is the
pre-flag behavior with
--fast-mathremoved; bit-exact results are more compatible with Node, not less. - For determinism-critical code (lockstep simulations, financial
reconciliation, hash function correctness): leave the default. Even
with
--fast-mathoff there’s a residual ~6% divergence rate on random FP code, which is too high for true determinism work — but it’s an order of magnitude better than the ~30% with the flag on.
perry.toml Reference
perry.toml is the project-level configuration file for Perry. It controls project metadata, build settings, platform-specific options, code signing, distribution, auditing, and verification.
Created automatically by perry init, it lives at the root of your project alongside package.json.
Minimal Example
[project]
name = "my-app"
entry = "src/main.ts"
[build]
out_dir = "dist"
Full Example
[project]
name = "my-app"
version = "1.2.0"
build_number = 42
bundle_id = "com.example.myapp"
description = "A cross-platform Perry application"
entry = "src/main.ts"
[project.icons]
source = "assets/icon.png"
[build]
out_dir = "dist"
[macos]
bundle_id = "com.example.myapp.macos"
category = "public.app-category.developer-tools"
minimum_os = "13.0"
entitlements = ["com.apple.security.network.client"]
distribute = "both"
signing_identity = "Developer ID Application: My Company (TEAMID)"
certificate = "certs/mac-appstore.p12"
notarize_certificate = "certs/mac-devid.p12"
notarize_signing_identity = "Developer ID Application: My Company (TEAMID)"
installer_certificate = "certs/mac-installer.p12"
team_id = "ABCDE12345"
key_id = "KEYID123"
issuer_id = "issuer-uuid-here"
p8_key_path = "certs/AuthKey.p8"
encryption_exempt = true
[ios]
bundle_id = "com.example.myapp.ios"
deployment_target = "16.0"
device_family = ["iphone", "ipad"]
orientations = ["portrait", "landscape-left", "landscape-right"]
capabilities = ["push-notification"]
distribute = "appstore"
entry = "src/main-ios.ts"
provisioning_profile = "certs/MyApp.mobileprovision"
certificate = "certs/ios-distribution.p12"
signing_identity = "iPhone Distribution: My Company (TEAMID)"
team_id = "ABCDE12345"
key_id = "KEYID123"
issuer_id = "issuer-uuid-here"
p8_key_path = "certs/AuthKey.p8"
encryption_exempt = true
[android]
package_name = "com.example.myapp"
min_sdk = "26"
target_sdk = "34"
permissions = ["INTERNET", "CAMERA"]
distribute = "playstore"
keystore = "certs/release.keystore"
key_alias = "my-key"
google_play_key = "certs/play-service-account.json"
entry = "src/main-android.ts"
[linux]
format = "appimage"
category = "Development"
description = "A cross-platform Perry application"
[i18n]
locales = ["en", "de", "fr"]
default_locale = "en"
[i18n.currencies]
en = "USD"
de = "EUR"
fr = "EUR"
[publish]
server = "https://hub.perryts.com"
[audit]
fail_on = "B"
severity = "high"
ignore = ["RULE-001", "RULE-002"]
[verify]
url = "https://verify.perryts.com"
Sections
[project]
Core project metadata. This is the primary section for identifying your application.
| Field | Type | Default | Description |
|---|---|---|---|
name | string | Directory name | Project name, used for binary output name and default bundle ID |
version | string | "1.0.0" | Semantic version string (e.g., "1.2.3") |
build_number | integer | 1 | Numeric build number; auto-incremented on perry publish for iOS, Android, and macOS App Store builds |
description | string | — | Human-readable project description |
entry | string | — | TypeScript entry file (e.g., "src/main.ts"). Used by perry run and perry publish when no input file is specified |
bundle_id | string | com.perry.<name> | Default bundle identifier, used as fallback when platform-specific sections don’t define one |
[project.icons]
| Field | Type | Default | Description |
|---|---|---|---|
source | string | — | Path to a source icon image (PNG or JPG). Perry auto-resizes this to all required sizes for each platform |
[app]
Alternative to [project] with identical fields. Useful for organizational clarity — [app] takes precedence over [project] when both are present:
# These two are equivalent:
[project]
name = "my-app"
# or:
[app]
name = "my-app"
When both exist, resolution order is: [app] field -> [project] field -> default.
[app] supports the same fields as [project]: name, version, build_number, bundle_id, description, entry, and icons.
[build]
Build output settings.
| Field | Type | Default | Description |
|---|---|---|---|
out_dir | string | "dist" | Directory for build artifacts |
[macos]
macOS-specific configuration for perry publish macos and perry compile --target macos.
App Metadata
| Field | Type | Default | Description |
|---|---|---|---|
bundle_id | string | Falls back to [app]/[project] | macOS-specific bundle identifier (e.g., "com.example.myapp") |
category | string | — | Mac App Store category. Uses Apple’s UTI format (see valid values below) |
minimum_os | string | — | Minimum macOS version required (e.g., "13.0") |
entitlements | string[] | — | macOS entitlements to include in the code signature (e.g., ["com.apple.security.network.client"]) |
encryption_exempt | bool | false | If true, adds ITSAppUsesNonExemptEncryption = false to Info.plist, skipping the export compliance prompt in App Store Connect |
Distribution
| Field | Type | Default | Description |
|---|---|---|---|
distribute | string | — | Distribution method: "appstore", "notarize", or "both" (see Distribution Modes) |
Code Signing
| Field | Type | Default | Description |
|---|---|---|---|
signing_identity | string | Auto-detected from Keychain | Code signing identity name (e.g., "3rd Party Mac Developer Application: Company (TEAMID)") |
certificate | string | Auto-exported from Keychain | Path to .p12 certificate file for App Store distribution |
notarize_certificate | string | — | Separate .p12 certificate for notarization (only used with distribute = "both") |
notarize_signing_identity | string | — | Signing identity for notarization (only used with distribute = "both") |
installer_certificate | string | — | .p12 certificate for Mac Installer Distribution (.pkg signing) |
App Store Connect
| Field | Type | Default | Description |
|---|---|---|---|
team_id | string | From ~/.perry/config.toml | Apple Developer Team ID |
key_id | string | From ~/.perry/config.toml | App Store Connect API key ID |
issuer_id | string | From ~/.perry/config.toml | App Store Connect issuer ID |
p8_key_path | string | From ~/.perry/config.toml | Path to App Store Connect .p8 API key file |
macOS Distribution Modes
The distribute field controls how your macOS app is signed and distributed:
-
"appstore"— Signs with an App Store distribution certificate and uploads to App Store Connect. Requiresteam_id,key_id,issuer_id, andp8_key_path. -
"notarize"— Signs with a Developer ID certificate and notarizes with Apple. For direct distribution outside the App Store. -
"both"— Produces two signed builds: one for the App Store and one notarized for direct distribution. Requires two separate certificates:certificate+signing_identityfor the App Store buildnotarize_certificate+notarize_signing_identityfor the notarized build- Optionally
installer_certificatefor.pkgsigning
macOS App Store Categories
Common values for the category field (Apple UTI format):
| Category | Value |
|---|---|
| Business | public.app-category.business |
| Developer Tools | public.app-category.developer-tools |
| Education | public.app-category.education |
| Entertainment | public.app-category.entertainment |
| Finance | public.app-category.finance |
| Games | public.app-category.games |
| Graphics & Design | public.app-category.graphics-design |
| Health & Fitness | public.app-category.healthcare-fitness |
| Lifestyle | public.app-category.lifestyle |
| Music | public.app-category.music |
| News | public.app-category.news |
| Photography | public.app-category.photography |
| Productivity | public.app-category.productivity |
| Social Networking | public.app-category.social-networking |
| Utilities | public.app-category.utilities |
[ios]
iOS-specific configuration for perry publish ios, perry run ios, and perry compile --target ios/--target ios-simulator.
App Metadata
| Field | Type | Default | Description |
|---|---|---|---|
bundle_id | string | Falls back to [app]/[project] | iOS-specific bundle identifier |
deployment_target | string | "17.0" | Minimum iOS version required (e.g., "16.0") |
minimum_version | string | — | Alias for deployment_target |
device_family | string[] | ["iphone", "ipad"] | Supported device families |
orientations | string[] | ["portrait"] | Supported interface orientations |
capabilities | string[] | — | App capabilities (e.g., ["push-notification"]) |
entry | string | Falls back to [project]/[app] | iOS-specific entry file (useful when iOS needs a different entry point) |
encryption_exempt | bool | false | If true, adds ITSAppUsesNonExemptEncryption = false to Info.plist |
Distribution
| Field | Type | Default | Description |
|---|---|---|---|
distribute | string | — | Distribution method: "appstore", "testflight", or "development" |
Code Signing
| Field | Type | Default | Description |
|---|---|---|---|
signing_identity | string | Auto-detected from Keychain | Code signing identity (e.g., "iPhone Distribution: Company (TEAMID)") |
certificate | string | Auto-exported from Keychain | Path to .p12 distribution certificate |
provisioning_profile | string | — | Path to .mobileprovision file. Stored as {bundle_id}.mobileprovision in ~/.perry/ by perry setup ios |
App Store Connect
| Field | Type | Default | Description |
|---|---|---|---|
team_id | string | From ~/.perry/config.toml | Apple Developer Team ID |
key_id | string | From ~/.perry/config.toml | App Store Connect API key ID |
issuer_id | string | From ~/.perry/config.toml | App Store Connect issuer ID |
p8_key_path | string | From ~/.perry/config.toml | Path to .p8 API key file |
Device Family Values
| Value | Description |
|---|---|
"iphone" | iPhone devices |
"ipad" | iPad devices |
Orientation Values
| Value | Description |
|---|---|
"portrait" | Device upright |
"portrait-upside-down" | Device upside down |
"landscape-left" | Device rotated left |
"landscape-right" | Device rotated right |
[visionos]
visionOS-specific configuration for perry publish visionos, perry run visionos, and perry compile --target visionos/--target visionos-simulator.
App Metadata
| Field | Type | Default | Description |
|---|---|---|---|
bundle_id | string | Falls back to [app]/[project]/[ios] | visionOS-specific bundle identifier |
deployment_target | string | "1.0" | Minimum visionOS version required |
minimum_version | string | — | Alias for deployment_target |
entry | string | Falls back to [project]/[app] | visionOS-specific entry file |
encryption_exempt | bool | false | If true, adds ITSAppUsesNonExemptEncryption = false to Info.plist |
info_plist | table | — | Custom key-value pairs merged into the generated Info.plist |
Distribution / Signing
| Field | Type | Default | Description |
|---|---|---|---|
distribute | string | — | Distribution method for visionOS builds |
signing_identity | string | Auto-detected from Keychain | Code signing identity |
certificate | string | Auto-exported from Keychain | Path to .p12 distribution certificate |
provisioning_profile | string | — | Path to .mobileprovision file |
team_id | string | From ~/.perry/config.toml | Apple Developer Team ID |
key_id | string | From ~/.perry/config.toml | App Store Connect API key ID |
issuer_id | string | From ~/.perry/config.toml | App Store Connect issuer ID |
p8_key_path | string | From ~/.perry/config.toml | Path to .p8 API key file |
[android]
Android-specific configuration for perry publish android, perry run android, and perry compile --target android.
| Field | Type | Default | Description |
|---|---|---|---|
package_name | string | Falls back to bundle_id chain | Java package name (e.g., "com.example.myapp") |
min_sdk | string | — | Minimum Android SDK version (e.g., "26" for Android 8.0) |
target_sdk | string | — | Target Android SDK version (e.g., "34" for Android 14) |
permissions | string[] | — | Android permissions (e.g., ["INTERNET", "CAMERA", "ACCESS_FINE_LOCATION"]) |
distribute | string | — | Distribution method: "playstore" |
keystore | string | — | Path to .jks or .keystore signing keystore |
key_alias | string | — | Alias of the signing key within the keystore |
google_play_key | string | — | Path to Google Play service account JSON file for automated uploads |
entry | string | Falls back to [project]/[app] | Android-specific entry file |
[linux]
Linux-specific configuration for perry publish linux.
| Field | Type | Default | Description |
|---|---|---|---|
format | string | — | Package format: "appimage", "deb", or "rpm" |
category | string | — | Desktop application category (e.g., "Development", "Utility", "Game") |
description | string | Falls back to [project]/[app] | Application description for package metadata |
[i18n]
Internationalization configuration. See the i18n documentation for full details.
| Field | Type | Default | Description |
|---|---|---|---|
locales | string[] | — | Supported locale codes (e.g., ["en", "de", "fr"]). Locale files must exist in /locales |
default_locale | string | "en" | Fallback locale. Used when a key is missing in another locale |
dynamic | boolean | false | false: locale set at launch, strings inlined. true: locale switchable at runtime |
[i18n.currencies]
Maps locale codes to default ISO 4217 currency codes. Used by the Currency() format wrapper.
| Key | Type | Description |
|---|---|---|
{locale} | string | Currency code for the locale (e.g., en = "USD", de = "EUR") |
[publish]
Publishing configuration.
| Field | Type | Default | Description |
|---|---|---|---|
server | string | https://hub.perryts.com | Custom Perry Hub build server URL. Useful for self-hosted or enterprise deployments |
[audit]
Security audit configuration for perry audit and pre-publish audits.
| Field | Type | Default | Description |
|---|---|---|---|
fail_on | string | "C" | Minimum acceptable audit grade. Build fails if the actual grade is below this threshold. Values: "A", "A-", "B", "C", "D", "F" |
severity | string | "all" | Filter findings by severity: "all", "critical", "high", "medium", "low" |
ignore | string[] | — | List of audit rule IDs to suppress (e.g., ["RULE-001", "RULE-042"]) |
Audit Grade Scale
Grades are ranked from highest to lowest:
| Grade | Rank | Description |
|---|---|---|
| A | 6 | Excellent — no significant findings |
| A- | 5 | Very good — minor findings only |
| B | 4 | Good — some findings |
| C | 3 | Acceptable — moderate findings |
| D | 2 | Poor — significant findings |
| F | 1 | Fail — critical findings |
Setting fail_on = "B" means any grade below B (i.e., C, D, or F) will cause the build to fail.
[verify]
Runtime verification configuration for perry verify.
| Field | Type | Default | Description |
|---|---|---|---|
url | string | https://verify.perryts.com | Verification service endpoint URL |
Bundle ID Resolution
Perry resolves the bundle identifier using a cascading priority system. The first non-empty value wins:
For iOS builds:
[ios].bundle_id[app].bundle_id[project].bundle_id[macos].bundle_idpackage.jsonbundleIdfieldcom.perry.<app_name>(generated default)
For macOS builds:
[macos].bundle_id[app].bundle_id[project].bundle_idpackage.jsonbundleIdfieldcom.perry.<app_name>(generated default)
For Android builds:
[android].package_name[ios].bundle_id[macos].bundle_id[app].bundle_id[project].bundle_idcom.perry.<app_name>(generated default)
Entry File Resolution
When no input file is specified on the command line, Perry resolves the entry file in this order:
[ios].entry/[android].entry(when targeting that platform)[project].entryor[app].entrysrc/main.ts(if it exists)main.ts(if it exists)
Build Number Auto-Increment
The build_number field is automatically incremented by perry publish for:
- iOS builds
- Android builds
- macOS App Store builds (
distribute = "appstore"or"both")
The updated value is written back to perry.toml after a successful publish. This ensures each submission to the App Store / Play Store has a unique, monotonically increasing build number.
macOS builds with distribute = "notarize" (direct distribution) do not auto-increment the build number.
Configuration Priority
Perry resolves configuration values using a layered priority system (highest to lowest):
- CLI flags — e.g.,
--target,--output - Environment variables — e.g.,
PERRY_LICENSE_KEY - perry.toml — project-level config (platform-specific sections first, then
[app]/[project]) - ~/.perry/config.toml — user-level global config
- Built-in defaults
Environment Variables
These environment variables override perry.toml and global config values:
Apple / iOS / macOS
| Variable | Description |
|---|---|
PERRY_LICENSE_KEY | Perry Hub license key |
PERRY_APPLE_CERTIFICATE | .p12 certificate file contents (base64) |
PERRY_APPLE_CERTIFICATE_PASSWORD | Password for the .p12 certificate |
PERRY_APPLE_P8_KEY | .p8 API key file contents |
PERRY_APPLE_KEY_ID | App Store Connect API key ID |
PERRY_APPLE_NOTARIZE_CERTIFICATE_PASSWORD | Password for the notarization .p12 certificate |
PERRY_APPLE_INSTALLER_CERTIFICATE_PASSWORD | Password for the installer .p12 certificate |
Android
| Variable | Description |
|---|---|
PERRY_ANDROID_KEYSTORE | Path to .jks/.keystore file |
PERRY_ANDROID_KEY_ALIAS | Keystore key alias |
PERRY_ANDROID_KEYSTORE_PASSWORD | Keystore password |
PERRY_ANDROID_KEY_PASSWORD | Key password (within the keystore) |
PERRY_GOOGLE_PLAY_KEY_PATH | Path to Google Play service account JSON |
General
| Variable | Description |
|---|---|
PERRY_NO_TELEMETRY | Set to 1 to disable anonymous telemetry |
PERRY_NO_UPDATE_CHECK | Set to 1 to disable background update checks |
Global Config: ~/.perry/config.toml
Separate from the project-level perry.toml, Perry maintains a user-level global config at ~/.perry/config.toml. This stores credentials and preferences shared across all projects.
license_key = "perry-xxxxxxxx"
server = "https://hub.perryts.com"
default_target = "macos"
[apple]
team_id = "ABCDE12345"
key_id = "KEYID123"
issuer_id = "issuer-uuid-here"
p8_key_path = "/Users/me/.perry/AuthKey.p8"
[android]
keystore_path = "/Users/me/.perry/release.keystore"
key_alias = "my-key"
google_play_key_path = "/Users/me/.perry/play-service-account.json"
Fields in perry.toml (project-level) override ~/.perry/config.toml (global-level). For example, [ios].team_id in perry.toml overrides [apple].team_id in the global config.
The global config is managed by perry setup commands:
perry setup ios— configures Apple signing credentialsperry setup android— configures Android signing credentialsperry setup macos— configures macOS distribution settings
perry.toml vs package.json
Perry reads configuration from both files. Here’s what goes where:
| Setting | File | Section |
|---|---|---|
| Compile packages natively | package.json | perry.compilePackages |
| Splash screen | package.json | perry.splash |
| Project name, version, entry | perry.toml | [project] |
| Platform-specific settings | perry.toml | [ios], [macos], [android], [linux] |
| Code signing & distribution | perry.toml | Platform sections |
| Build output directory | perry.toml | [build] |
| Audit & verification | perry.toml | [audit], [verify] |
When both files define the same value (e.g., project name), perry.toml takes precedence.
Setup Wizard
Running perry setup <platform> interactively configures signing credentials and writes them back to both perry.toml and ~/.perry/config.toml:
perry setup ios # Configure iOS signing (certificate, provisioning profile)
perry setup android # Configure Android signing (keystore, Play Store key)
perry setup macos # Configure macOS distribution (App Store, notarization)
The wizard automatically:
- Sets
[ios].distribute = "testflight"if not already configured - Sets
[android].distribute = "playstore"if not already configured - Stores provisioning profiles as
~/.perry/{bundle_id}.mobileprovision - Auto-exports
.p12certificates from macOS Keychain when possible
CI/CD Example
For CI environments, use environment variables instead of storing credentials in perry.toml:
# GitHub Actions example
env:
PERRY_LICENSE_KEY: ${{ secrets.PERRY_LICENSE_KEY }}
PERRY_APPLE_CERTIFICATE: ${{ secrets.APPLE_CERTIFICATE }}
PERRY_APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERT_PASSWORD }}
PERRY_APPLE_P8_KEY: ${{ secrets.APPLE_P8_KEY }}
PERRY_APPLE_KEY_ID: ${{ secrets.APPLE_KEY_ID }}
PERRY_ANDROID_KEYSTORE: ${{ secrets.ANDROID_KEYSTORE }}
PERRY_ANDROID_KEYSTORE_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }}
PERRY_ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
PERRY_ANDROID_KEY_PASSWORD: ${{ secrets.ANDROID_KEY_PASSWORD }}
steps:
- run: perry publish ios
- run: perry publish android
- run: perry publish macos
Keep perry.toml in version control with non-sensitive fields only:
[project]
name = "my-app"
version = "2.1.0"
build_number = 47
bundle_id = "com.example.myapp"
entry = "src/main.ts"
[ios]
deployment_target = "16.0"
device_family = ["iphone", "ipad"]
distribute = "appstore"
encryption_exempt = true
[android]
package_name = "com.example.myapp"
min_sdk = "26"
target_sdk = "34"
distribute = "playstore"
[macos]
distribute = "both"
category = "public.app-category.productivity"
minimum_os = "13.0"
[audit]
fail_on = "B"
Architecture
This is a brief overview for contributors. For detailed implementation notes, see the project’s CLAUDE.md.
Compilation Pipeline
TypeScript (.ts)
↓ Parse (SWC)
↓ AST
↓ Lower (perry-hir)
↓ HIR (High-level IR)
↓ Transform (inline, closure conversion, async lowering)
↓ Codegen (LLVM)
↓ Object file (.o)
↓ Link (system cc)
↓
Native Executable
Crate Map
| Crate | Purpose |
|---|---|
perry | CLI driver, command parsing, compilation orchestration |
perry-parser | SWC wrapper for TypeScript parsing |
perry-types | Type system definitions |
perry-hir | HIR data structures (ir.rs) and AST→HIR lowering (lower.rs) |
perry-transform | IR passes: function inlining, closure conversion, async lowering |
perry-codegen-llvm | LLVM-based native code generation |
perry-codegen-wasm | WebAssembly code generation for --target web / --target wasm (HIR → WASM bytecode + JS bridge) |
perry-codegen-js | Legacy JavaScript code generator (still present for the JS minifier; the JS-emit --target web path was consolidated into perry-codegen-wasm) |
perry-codegen-swiftui | SwiftUI code generation for WidgetKit extensions |
perry-runtime | Runtime library: NaN-boxed values, GC, arena allocator, objects, arrays, strings |
perry-stdlib | Node.js API implementations: mysql2, redis, fastify, bcrypt, etc. |
perry-ui | Shared UI types |
perry-ui-macos | macOS UI (AppKit) |
perry-ui-ios | iOS UI (UIKit) |
perry-jsruntime | JavaScript interop via QuickJS |
Key Concepts
NaN-Boxing
All JavaScript values are represented as 64-bit NaN-boxed values. The upper 16 bits encode the type tag:
| Tag | Type |
|---|---|
0x7FFF | String (lower 48 bits = pointer) |
0x7FFD | Pointer/Object (lower 48 bits = pointer) |
0x7FFE | Int32 (lower 32 bits = integer) |
0x7FFA | BigInt (lower 48 bits = pointer) |
| Special constants | undefined, null, true, false |
| Any other | Float64 (the full 64 bits) |
Garbage Collection
Mark-sweep GC with conservative stack scanning. Arena-allocated objects (arrays, objects) are found by linear block walking. Malloc-allocated objects (strings, closures, promises) are tracked in a thread-local Vec.
Handle-Based UI
UI widgets are represented as small integer handles NaN-boxed with POINTER_TAG. Each handle maps to a native platform widget (NSButton, UILabel, GtkButton, etc.). Two dispatch tables route method calls and property accesses to the correct FFI function.
Source Code Organization
The codegen crate is organized into focused modules:
perry-codegen-llvm/src/
codegen.rs # Main entry, module compilation
types.rs # Type definitions, context structs
util.rs # Helper functions
stubs.rs # Stub generation for unresolved deps
runtime_decls.rs # Runtime function declarations
classes.rs # Class compilation
functions.rs # Function compilation
closures.rs # Closure compilation
module_init.rs # Module initialization
stmt.rs # Statement compilation
expr.rs # Expression compilation
The HIR lowering was split into 8 modules:
perry-hir/src/
lower.rs # Main lowering entry
analysis.rs # Code analysis passes
enums.rs # Enum lowering
jsx.rs # JSX lowering
lower_types.rs # Type lowering
lower_patterns.rs # Pattern lowering
destructuring.rs # Destructuring lowering
lower_decl.rs # Declaration lowering
Next Steps
- Building from Source
- See
CLAUDE.mdin the repository root for detailed implementation notes
Building from Source
Prerequisites
- Rust toolchain (stable): rustup.rs
- System C compiler (
ccon macOS/Linux, MSVC on Windows)
Build
git clone https://github.com/skelpo/perry.git
cd perry
# Build all crates (release mode recommended)
cargo build --release
The binary is at target/release/perry.
Build Specific Crates
# Runtime only (must rebuild stdlib too!)
cargo build --release -p perry-runtime -p perry-stdlib
# Codegen only
cargo build --release -p perry-codegen-llvm
Important: When rebuilding
perry-runtime, you must also rebuildperry-stdlibbecauselibperry_stdlib.aembeds perry-runtime as a static dependency.
Run Tests
# All tests (exclude iOS crate on non-iOS host)
cargo test --workspace --exclude perry-ui-ios
# Specific crate
cargo test -p perry-hir
cargo test -p perry-codegen-llvm
Compile and Run TypeScript
# Compile a TypeScript file
cargo run --release -- hello.ts -o hello
./hello
# Debug: print HIR
cargo run --release -- hello.ts --print-hir
Development Workflow
- Make changes to the relevant crate
cargo build --releaseto buildcargo test --workspace --exclude perry-ui-iosto verify- Test with a real TypeScript file:
cargo run --release -- test.ts -o test && ./test
Project Structure
perry/
├── crates/
│ ├── perry/ # CLI driver
│ ├── perry-parser/ # SWC TypeScript parser
│ ├── perry-types/ # Type definitions
│ ├── perry-hir/ # HIR and lowering
│ ├── perry-transform/ # IR passes
│ ├── perry-codegen-llvm/ # LLVM native codegen
│ ├── perry-codegen-wasm/ # WebAssembly codegen (--target web / --target wasm)
│ ├── perry-codegen-js/ # JS minifier (formerly the web target's codegen)
│ ├── perry-codegen-swiftui/ # Widget codegen
│ ├── perry-runtime/ # Runtime library
│ ├── perry-stdlib/ # npm package implementations
│ ├── perry-ui/ # Shared UI types
│ ├── perry-ui-macos/ # macOS AppKit UI
│ ├── perry-ui-ios/ # iOS UIKit UI
│ └── perry-jsruntime/ # QuickJS integration
├── docs/ # This documentation (mdBook)
├── CLAUDE.md # Detailed implementation notes
└── CHANGELOG.md # Version history
Next Steps
- Architecture — Crate map and pipeline overview
- See
CLAUDE.mdfor detailed implementation notes and pitfalls